The brains that brought you XCOM Long War are making a game

Subject: General Tech | January 6, 2016 - 03:27 PM |
Tagged: gaming, x-com, mod, Terra Invicta

The best way to play the rebooted XCOM game is with the XCOM: Long War mod installed, which not only extends your game but makes vast changes to your soldiers advancements and creates an Officer class as well.  They have now created the Long War Studio and are in the planning stages of creating their own game which will be called Terra Invicta.  It will be in a similar vein to XCOM, defending the Earth from alien invaders, though there are indications that the gameplay will be very different.  This does make it unlikely we will see a Long War mod for XCOM 2 in the near future, hopefully their new project surpasses what they have accomplished with the original reboot.  Read more at Rock, Paper, SHOTGUN.


"The game goes by the name Terra Invicta and it’s currently in “pre-Kickstarter development”, though there’s no word on a launch date for the crowdfunding campaign just yet. The designation “grand strategy” suggests this might be an even longer war and perhaps the tactical battles will be missing entirely?"

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Call it Xenonauts if you want, it's still X-COM done the right way

Subject: General Tech | May 18, 2011 - 12:13 PM |
Tagged: gaming, x-com, mod

It has been a first person shooter, a flight simulator and a turn based strategy game in a world where even a glass window is utterly impervious to nuclear weapons, but never has X-COM UFO Defense been properly remade or reimagined.  It looks like an indy company will beat everyone else to it with their soon to enter beta testing Xenonauts, which keeps the style of the original, admittedly aged game, and more importantly includes destrucatable terrain!  No word yet on if you can fund your extermination efforts by selling equipment you made from alien tech to world governments but there is a lot of info on the game over at Rock, Paper, SHOTGUN.


"It’s been a bit all-quiet for the Cold War-set X-COM reimagining Xenonauts for the last few months, but creators Goldhawk have finally broken cover to show how the major element – the ground combat – looks in action. The answer, you may not be terribly surprised to hear is “quite a bit like X-COM”, but clearly that’s exactly what we want. Higher res and detail is a fine thing, but it’s especially pleasing to see that destructible scenery, something so bafflingly absent from many of the commercial X-COM remakes, is present and correct."

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