Subject: General Tech | December 7, 2012 - 09:42 AM | Tim Verry
Tagged: Wii U, Nintendo, gaming, engadget, console
Nintendo recently unveiled its next generation console with the Wii U. While Ryan managed to get his hands on a couple of consoles, I still have not been able to get a hold of the elusive 32GB black SKU because they have been sold out at the retail stores in my area since launch day. Specifically, new data uncovered by the NPD Group puts into perspective just how popular Nintendo's new hardware is by the sheer number of units purchased in the first week of sales alone!
According to a press release by the NPD Group (available here), Nintendo managed to sell 1.75 million units of hardware in the US from October 28th to November 24th. The 1.75 million total units is further broken down between mobile and console hardware. For mobile, Nintendo sold an impressive 910,000 mobile gaming handhelds. On the console side of things, the results are not record breaking but still notable. Nintendo sold 845,000 consoles during the entire month of november.
Surprisingly, the majority of those 845,000 sales are comprised of Wii U sales over a one week period. During the first week of the Wii U being launched, Nintendo sold 425,000 consoles. That is in comparison to the original Wii’s 475,000 consoles sold in its first week. Another interesting console number is that Nintendo has managed to sell 40 million total consoles since its launch, so the new Wii U still has a long way to go before it can topple the original motion-controlled console.
The NPD Group attributes the successful sale of 1.75 million units of gaming hardware to Black Friday sales and the initial launch excitement surrounding the new Wii U. It will be interesting to see if the Wii U will surpass its predecessor in popularity, and how long it will take to do so.
I'm sure he broke the warranty on this torn apart Wii U so it is a good thing he didn't brick it with a failed firmware update! (heh)
Overall, it does appear to be a decent system with DRM, a 2GB firmware update, and retail (un)availability being the only major gripes from the Internet that I’ve picked up on. I look forward to getting my hands on some games to see how well the asynchronous gameplay works with the new gamepad in particular.
Are you excited about he Wii U?
See a full tear down of the Wii U with photos, video, and leftover screws at PC Perspective.
We go inside the Wii U
Last night after the midnight release of the new Nintendo Wii U gaming console, we did what any self respecting hardware fan would do: we tore it apart. That's right, while live on our PC Perspective Live! page, we opened up a pair of Wii U consoles, played a couple of games on the Deluxe while we took a tri-wing screwdriver to the second. Inside we found some interesting hardware (and a lot more screws) and at the conclusion of the 5+ hour marathon, we had a reassembled system with only a handful of leftover screws!
If you missed the show last night we have archived the entire video on our YouTube channel (embedded below) as well as the photos we took during the event in their full resolution glory. There isn't much to discuss about the teardown other than what we said in the video but I am going to leave a few comments after each set of four images.
OH! And if you missed the live event and want to be apart of another one, we are going to be holding a Hitman: Absolution Game Stream on our Live Page sponsored by AMD with giveaways like Radeon graphics cards and LOTS of game keys! Stop by again and see us on http://pcper.com/live on Tuesday the 20th at 8pm ET.
During the stream we promised photos of everything we did while taking it apart, so here you go! Click to get the full size image!
Getting inside the Wii U was surprisingly easy as the white squares over the screws were simply stickers and we didn't have to worry about any clips breaking, etc. The inside is dominated by the optical drive provided by Panasonic.
Subject: General Tech | September 20, 2012 - 06:57 PM | Jeremy Hellstrom
Tagged: Nintendo, Wii U, amd
Nintendo and AMD today announced that the next generation Wii will use a graphics chip designed and provided by AMD. This is great news that will help AMD's bottom line for quite a while to come as the console business is very different that the PC business. Instead of having to continually invest money into research and development into new architectures in order to keep releasing brand new families of GPUs in order to keep up with the competition, once the Wii is released AMD's R&D is over and done with. Instead, the GPU in the Wii U will be a source of income with only the production costs on the expense side of the balance sheet, which is a cost per chip which will decline over time as the production facilities perfect the fabrication process. Consoles generations last a long time and for the entire existence of the Wii U, AMD will be making money from the console. You can read more about what the Wii U will be able to do on Nintendo's site though we still do not have much information on the actual GPU hardware specifications.
"As excited as Nintendo may be about this launch, AMD is equally excited to be a proud technology partner and supplier of the GPU technology for the Wii U. This partnership is another example of AMD’s graphics leadership and innovation, enabling the most dynamic, immersive gaming experiences regardless of platform."
Here is some more Tech News from around the web:
- New vicious UEFI bootkit vuln found for Windows 8 @ The Register
- Inside the guts of a fiendish Internet Explorer 0-day attack @ The Register
- Making Sense of the Intel Haswell Transactional Synchronization eXtensions @ AnandTech
- NAND flash suppliers consider hiking prices @ DigiTimes
- Globalfoundries launches 14nm process node for SoCs @ The Inquirer
- IOS 6 is already jailbroken @ The Inquirer
- The iOS 6 Review: Maps Thoroughly Investigated and More @ AnandTech
- Cyberlink Media Suite 10 Ultra Review @ Hi Tech Legion
- Win a Nokia Lumia 820 Windows 8 Phone With Scancom @ eTeknix
While the current Nintendo console’s internals are very underpowered compared to the competition from the Xbox 360 and PS3, the company looks to leapfrog those consoles in the graphics department with the upcoming Wii U console. According to Engadget, the new Nintendo offering will come equipped with a GPU much like that of AMD’s 4800 series. The custom R770 chip is DirectX 10.1 and multi-display capable, allowing the console to output up to four SD video streams.
While the proposed chip is last-generation in terms of PC gaming, on the console front it will be the current highest-end GPU, with the Xbox 360 using a custom ATI X1900 GPU and the PS3 employing a custom RSX (”Reality Synthesizer”) graphics chip based on NVIDIA’s 7800GTX PC graphics card.
What do you think about Nintendo’s move to employ the AMD GPU?