Subject: Graphics Cards | February 13, 2019 - 12:17 PM | Sebastian Peak
Tagged: whql, rtx, raytracing, nvidia, Metro Exodus, graphics, gpu, geforce, gaming, driver, DLSS, battlefield V, 418.91
NVIDIA's GeForce 418.91 WHQL drivers have brought DLSS support to Battlefield V and both real-time ray tracing and DLSS to the upcoming Metro Exodus, which will be the first game to support the technologies from day one when it is released (now exclusively on Epic's game store) on February 15.
Battlefield V - This stunning World War II combat game, created by EA and DICE, was the first to support real-time ray-traced reflections and has now added support for DLSS — giving a performance boost of up to 40 percent with ray-tracing reflections enabled.
Metro Exodus - The third installment in the haunting Metro franchise, developed by 4A Games and Deep Silver, will support RTX-enabled real-time ray tracing — the first time it has been used in a game for global illumination. At launch, the game will also support DLSS, boosting performance up to 30 percent, as well as a host of other NVIDIA gaming technologies, including HairWorks, PhysX, Ansel and Highlights.
NVIDIA has posted a video showcasing the performance improvement with DLSS vs. real-time ray tracing in BFV, where gains of up to 40% are advertised:
As to Metro Exodus, with the additional ray traced components it would seem the upcoming game will end up being a popular benchmark for the technologies, after we have seem most of the ray tracing and DLSS discussion surround BFV to this point (Port Royal notwithstanding). At some future date Shadow of the Tomb Raider will enter the mix as well, but this is still awaiting ray tracing and DLSS support via a planned update.
For its part Metro is only gaining 30% with DLSS (vs. real-time ray tracing + TAA) according to NVIDIA, which is obviously lower than the boost to BFV. We have seen a preview of real-time ray tracing and DLSS performance in the latest Metro game over at Tom's Hardware, where they look at the performance differences and perceived quality between the two. It's also worth noting that both BFV and Metro Exodus are not fully ray traced games, as Tom's explains:
"Battlefield applies ray tracing to reflections. Metro Exodus uses it for global illumination from the sun/sky, modeling how light interacts with various surfaces. Local light sources are not ray traced, though."
The Battlefield V DLSS update is now rolling out, with some early performance numbers already available. Metro Exodus will be released on February 15, and is the latest title to eschew Steam in favor of Epic's new platform.
Subject: Graphics Cards | November 30, 2017 - 01:31 PM | Jeremy Hellstrom
Tagged: GeForce 388.43, nvidia, whql, DOOM VFR, NV Tray
It might sound like an experimental Nazi weapon from WWII, the DOOM VFR has little to do with Wolfenstein and is instead a DOOM virtual reality game for the HTC Vive (pre-purchasing is bad, m'kay). NVIDIA's new game ready driver, the GeForce 388.43 WHQL release is made to improve the performance of your GTX in this game.
This release also marks the return of the NVTray, much to the delight of the hoards of users who mourned the loss of the utility. You can grab the drivers here, or through the GeForce Experience app if you have it installed.
Subject: Graphics Cards | July 8, 2015 - 05:52 PM | Josh Walrath
Tagged: Win 10, whql, drivers, catalyst, amd, 15.7, 15.20
Sadly, it is not every month that we see a new AMD WHQL driver release. Several years back AMD made the promise that they would release WHQL drivers on a monthly basis, and for quite a while they kept to that promise. Engineering cuts, new architectures, and more challenges than ever with new technologies have essentially ended the monthly model. AMD does their best by putting out beta drivers when major titles are released, but it has been quite some time since we last saw a full WHQL.
Today we finally see the release of the very latest branch of the Catalyst drivers. Last month we saw the 15.15 drivers that were released with the AMD FuryX. We also had a fair share of beta drivers to keep users updated on the latest game profiles. The version that has been released today is based on the 15.20 code path and is officially known as Catalyst 15.7.
There are a lot of new features and support in this driver, which makes it a pretty big deal. I am guessing that it seems like such a big deal because major updates have been few and far between. This is AMD's first driver to support the Windows 10 Technical Preview.
The next set of features is very exciting for anyone who has any GCN based card, no matter the age. Virtual Super Resolution is enabled for all GCN 1.0 cards and above. The same goes for Frame Rate Target Control. AMD has included new CrossFire Profile Enhancements for many of the latest games and top sellers. The only new feature that does not support all GCN cards is that of AMD FreeSync with CrossFire support. As readers may remember, FreeSync did not previously work in a CrossFire solution. FreeSync itself is relegated to the newer members of the GCN family. The only other potential disappointment (and not new news at all) is still the lack of CrossFire support (much less FreeSync with CrossFire support) in DX9 titles.
AMD promises performance improvements as compared to the previous Omega drivers released last year. This is fairly typical, but people are already reporting some better performance and CPU usage in WinX previews based on the latest build. It is great to see AMD releasing a new set of drivers, but just like any addict... we can't wait for our next hit and what new features and performance they may bring.
Subject: Graphics Cards | May 15, 2015 - 11:36 PM | Scott Michaud
Tagged: windows 10, geforce, graphics drivers, nvidia, whql
The last time that NVIDIA has released a graphics driver for Windows 10, they added a download category to their website for the pre-release operating system. Since about January, graphics driver updates were pushed by Windows Update and, before that, you would need to use Windows 8.1 drivers. Receiving drivers from Windows Update also meant that add-ons, such as PhysX runtimes and the GeForce Experience, would not be bundled with it. I know that some have installed them separately, but I didn't.
The 352.84 release, which is their second Windows 10 driver to be released outside of Windows Update, is also certified by WHQL. NVIDIA has recently been touting Microsoft certification for many of their drivers. Historically, they released a large number of Beta drivers that were stable, but did not wait for Microsoft to vouch for them. For one reason or another, they have put a higher priority on that label, even for “Game Ready” drivers that launch alongside a popular title.
For some reason, the driver is only available via GeForce Experience and NVIDIA.com, but not GeForce.com. I assume NVIDIA will publish it there soon, too.
Subject: Graphics Cards | October 22, 2014 - 12:52 PM | Jeremy Hellstrom
Tagged: whql, nvidia, GeForce 344.48
"Game Ready" for Lords of the Fallen, Civilization: Beyond Earth, and Elite: Dangerous.
Best gaming experience for Lords of the Fallen, Civilization: Beyond Earth, and Elite:Dangerous.
- Supports Dynamic Super Resolution (DSR) on Kepler and Fermi-based desktop GPUs. Software Modules
- NVIDIA PhysX System Software - version 9.14.0702
- NVIDIA GPU PhysX acceleration is available only on systems with GeForce 8-series and later GPUs with a minimum of 256 MB dedicated graphics memory.
- NVIDIA GPU PhysX acceleration is not available if there is a non-NVIDIA graphics processor in the system, even if it is not used for rendering.
- HD Audio Driver - version 18.104.22.168 CUDA - version 6.5
- GeForce Experience - 22.214.171.124 Application Profiles
Added or updated the following profiles:
- Assassin's Creed Unity – control panel FXAA disabled
- Dead Rising 3 – SLI-Single profile added
- Elite Dangerous – SLI profile added, control panel FXAA disabled
- Escape Dead Island – SLI profile added
- FIFA 15 – SLI-Single profile added
- Lichdom: Battlemage– SLI profile added
- Lords of the Fallen – SLI profile added
- MechWarrior Online – DX11 SLI profile added
- Monster Hunter Online Benchmark – SLI profile added
- Ryse: Son of Rome – SLI profile added, stereo blocked
- Sid Meier's Civilization: Beyond Earth – ambient occlusion (AO) profile added
- Sleeping Dogs Definitive Edition – SLI profile added
- The Crew – control panel FXAA disabled
- The Vanishing of Ethan Carter – SLI profile added 3D Vision Profiles
Added or updated the following profiles:
- Dead Rising 3 – Not Recommended
- Strife – rated as Fair 3D Compatibility Mode Support
Support for 3D Compatibility Mode has been added for the following games:
- Dead Rising 3 – rated as Excellent
- Strife – rated as Excellent
Windows Vista/Windows 7/Windows 8/Windows 8.1 Fixed Issues
- Make control panel option for MFAA visible in NVIDIA Control Panel only for non-SLI configurations.
- Implement MFAA along with porting TSF filter to driver side shim.
- Add SLI profile for Sleeping Dogs: Definitive Edition.
- GeForce GTX 980, Windows 8.1: Occasionally, the first line in a displayed frame mistakenly has content from a prior rendered frame.
- Need SLI profile for FIFA 15.
- Having G-SYNC enabled with Oculus Rift drivers installed causes applications to crash while launching and sometimes causes the system to reboot.
- Green screen when certain videos played back in Media Player Classic Home Cinema. Backport to r304_00 all missing changes to the FreeBSD installer.
- Device does not start (error code 49) in certain OEM motherboards.
- Assassin's Creed Unity, Windows 8: TDR crash after loading a level and playing a little on NVIDIA 7-series GPUs.
- Windows 8.1: Significant drop off in performance with 3D Vision enabled in SLI in Tomb Raider, no repro with Windows 7.
Subject: Graphics Cards | September 29, 2014 - 05:33 PM | Jeremy Hellstrom
Tagged: whql, radeon, Catalyst 14.9, amd
The full release notes are available here or take a look at the highlights below.
The latest version of the AMD Catalyst Software Suite, AMD Catalyst 14.9 is designed to support the following Microsoft Windows platforms:
Highlights of AMD Catalyst 14.9 Windows Driver
- Support for the AMD Radeon R9 280
- Performance improvements (comparing AMD Catalyst 14.9 vs. AMD Catalyst 14.4)
- 3DMark Sky Diver improvements
- AMD A4 6300 – improves up to 4%
- Enables AMD Dual Graphics / AMD CrossFire support
- 3DMark Fire Strike
- AMD Radeon R9 290 Series - improves up to 5% in Performance Preset
- AMD Radeon R9 290 Series / R9 270 Series - improves up to 4% in Entry and Performance Preset
- BioShock Infinite
- AMD Radeon R9 290 Series – 1920x1080 - improves up to 5%
- Company of Heroes 2
- AMD Radeon R9 290 Series - improves up to 8%
- Crysis 3
- AMD Radeon R9 290 Series / R9 270 Series – improves up to 10%
- Grid Auto Sport
- AMD CrossFire profile
- Murdered Soul Suspect
- AMD Radeon R9 290X (2560x1440, 4x MSAA, 16x AF) – improves up to 50%
- AMD Radeon R9 290 Series / R9 270 Series – improves up to 6%
- CrossFire configurations improve scaling up to 75%
- Plants vs. Zombies (Direct3D performance improvements)
- AMD Radeon R9 290X - 1920x1080 Ultra – improves up to 11%
- AMD Radeon R9290X - 2560x1600 Ultra – improves up to 15%
- AMD Radeon R9290X CrossFire configuration (3840x2160 Ultra) - 92% scaling
- Batman Arkham Origins:
- AMD Radeon R9 290X (4x MSAA) – improves up to 20%
- CrossFire configurations see up to a 70% gain in scaling
- Power Xpress profile Performance improvements to improve smoothness of application
- Performance improves up to 30% on the AMD Radeon R9 and R7 Series of products for both single GPU and Multi-GPU configurations
- Tomb Raider
- AMD Radeon R9 290 Series – improves up to 5%
- Watch Dogs
- AMD Radeon R9 290 Series / R9 270 Series – improves up to 9%
- AMD CrossFire – Frame pacing improvement
- Improved CrossFire performance – up to 20%
- Assassin's Creed IV
- Improves CrossFire scaling (3840x2160 High Settings) up to 93% (CrossFire scaling improvement of 25% compared to AMD Catalyst 14.4)
- Improves performance for single GPU and Multi-GPU configurations
- Star Craft II
- AMD Radeon R9 290X (2560x1440, AA, 16x AF) – improves up to 20%
- 3DMark Sky Diver improvements
AMD Eyefinity enhancements
- Mixed Resolution Support
- A new architecture providing brand new capabilities
- Display groups can be created with monitors of different resolution (including difference sizes and shapes)
- Users have a choice of how surface is created over the display group
- Fill – legacy mode, best for identical monitors
- Fit – create the Eyefinity surface using best available rectangular area with attached displays
- Expand – create a virtual Eyefinity surface using desktops as viewports onto the surface
- Eyefinity Display Alignment
- Enables control over alignment between adjacent monitors
- One-Click Setup Driver detects layout of extended desktop
- Can create Eyefinity display group using this layout in one click!
- New user controls for video color and display settings
- Greater control over Video Color Management:
- Controls have been expanded from a single slider for controlling Boost and Hue to per color axis
- Color depth control for Digital Flat Panels (available on supported HDMI and DP displays)
- Allows users to select different color depths per resolution and display
AMD Mantle enhancements
- Mantle now supports AMD Mobile products with Enduro technology
- Battlefield 4: AMD Radeon HD 8970M (1366x768; high settings) – 21% gain
- Thief: AMD Radeon HD 8970M (1920x1080; high settings) – 14% gain
- Star Swarm: AMD Radeon HD 8970M (1920x1080; medium settings) – 274% gain
- Enables support for Multi-GPU configurations with Thief (requires the latest Thief update)
- AMD AM1 JPEG decoding acceleration
- JPEG decoding acceleration was first enabled on the A10 APU Series in AMD Catalyst 14.1 beta, and has now been extended to the AMD AM1 Platform
- Provides fast JPEG decompression Provides Power Efficiency for JPEG decompression
- 60Hz SST flickering has been identified as an issue with non-standard display timings exhibited by the AOC U2868PQU panel on certain AMD Radeon graphics cards. A software workaround has been implemented in the AMD Catalyst 14.9 driver to resolve the display timing issues with this display
- Users seeing flickering issues in 60Hz SST mode are further encouraged to obtain newer display firmware from their monitor vendor that will resolve flickering at its origin.
- Users are additionally advised to utilize DisplayPort-certified cables to ensure the integrity of the DisplayPort data connection.
- 4K panel flickering issues found on the AMD Radeon R9 290 Series and AMD Radeon HD 7800
- Series Screen tearing observed on AMD CrossFire systems with Eyefinity portrait display configurations
- Instability issues for Grid Autosport when running in 2x1 or 1x2 Eyefinity configurations
- Geometry corruption in State of Decay
Subject: Graphics Cards | July 1, 2013 - 09:24 PM | Tim Verry
Tagged: windows update, Windows 8.1, whql, nvidia, gtx 700, graphics drivers
NVIDIA recently made new WHQL drivers available for users that have upgraded to Windows 8.1. The new drivers are version 326.01 and fully supports Windows 8.1. A full change log of the drivers has not yet been posted, but the 326.01 WHQL is likely very similar to the recent beta version, but with certification to work with the latest service pack/update to Windows 8.
The new 326.01 drivers are available via Windows Update or from the NVIDIA website. Supported GPUs include both desktop and notebook models from the 8000-series to the latest 700 series. Download links are below for the desktop and notebook drivers, depending on your bit-ness of Windows 8.1.
- Windows 8.1 32-bit: http://www.nvidia.com/object/win8-preview-32bit-326.01-whql-driver.html
- Windows 8.1 64-bit: http://www.nvidia.com/object/win8-preview-64bit-326.01-whql-driver.html
- Windows 8.1 32-bit: http://www.nvidia.com/object/notebook-win8-preview-326.01-whql-driver.html
- Windows 8.1 64-bit: http://www.nvidia.com/object/notebook-win8-preview-64bit-326.01-whql-driver.html
Subject: Graphics Cards | June 29, 2012 - 03:56 PM | Jeremy Hellstrom
Tagged: amd, catalyst, catalyst 12.6, catalyst 12.7, whql, beta
AMD announced two new drivers today, the final WHQL build of the 12.6 beta that many are currently using as well as a new beta version of 12.7. These represent the first new drivers on AMD's new release schedule, instead of a new driver every month they plan on now releasing a new driver once it has been proven to improve performance and been fully tested. The 12.6 offers the same benefits as the 12.7, the difference is that the 12.7 introduces a new feature called the Video Codec Engine which is designed to provide powerful GPU support for video encoding tasks in applications such as vReveal and ArcSoft MediaConverter. Check out AMD's blog post here for more details and scroll down to read the highlights of the 12.6 WHQL driver.
Resolved issues in AMD Catalyst 12.6 WHQL and Catalyst 12.7 Beta
- Using AMD Radeon HD 7900 and AMD Radeon HD 7800 Series in TriFire or QuadFire configurations with AMD Eyefinity will no longer result in a BSOD when launching a DirectX application.
- Multi-display configurations will no longer BSOD at the desktop on AMD Radeon HD 7000 Series GPUs.
- Additional fixes for AMD Radeon HD 7900, AMD Radeon HD 7800, and AMD Radeon HD 7700 Series GPUs hanging the system upon entering sleep.
- Some occurrences of this issue may be related to an outdated motherboard BIOS, however. Please ensure that your motherboard BIOS is up to date.
- Resolves AMD CrossFire technology scaling issues seen in AMD Catalyst 12.4 with The Elder Scrolls V: Skyrim.
- AMD Catalyst Control Center: Overdrive page is no longer intermittently missing
- AMD Catalyst Control Center: GPU Activity gauge is no longer intermittently missing
- Using AMD Radeon HD 7900 Series GPUs in an AMD CrossFire technology config no longer results in system hangs after cinematics in Call of Duty: Black Ops
- Heroes and Generals: Blocky corruptions in scenes with smoke effects under the DirectX 11 mode are no longer experienced.
- DiRT Showdown: Improves scaling for AMD CrossFire technology configurations using the AMD Radeon HD 6000 Series
- HDMI audio is no longer disabled if the connected HDTV is powered off/on.
Subject: Graphics Cards | June 27, 2012 - 03:52 PM | Jeremy Hellstrom
Tagged: win8, whql, nvidia, geforce, driver
If you are running Windows 8 and an NVIDIA graphics card on a desktop machine then you should head on over to NVIDIA to grab the WHQL certified GeForce 302.82 for 32-bit and 64-bit versions of the pre-release OS. If you are on a laptop then NVIDIA suggests you should continue to use the 302.80 drivers for the moment.
You will see a new NVIDIA Control Panel page that allows you to set up stereoscopic 3D for 3D Vision. The drawbacks are few, the driver will request a reboot in order to finish the installation, which you should do whether you are asked or not, and there is an issue for users of the GT520 who enable FXAA via the NVIDIA control panel but other than those two addendum, NVIDIA posted no other known issues. As it is a WHQL version, you can expect it to be stable and to be around for a bit as the release date of Win8 slowly approaches.