Fun Little Shader Programming Quiz
People tend to fear shader code for some reason. This is the little script that runs on the GPU once per primitive, vertex, pixel, or some other driving value (audio sample???). These…
Read Moreby Scott Michaud | Jan 30, 2018 | General Tech | 5
People tend to fear shader code for some reason. This is the little script that runs on the GPU once per primitive, vertex, pixel, or some other driving value (audio sample???). These…
Read Moreby Scott Michaud | Feb 9, 2017 | General Tech | 2
Apple’s WebKit team has just announced their proposal for WebGPU, which competes with WebGL to provide graphics and GPU compute to websites. Being from Apple, it is based on the...
Read Moreby Scott Michaud | Jan 27, 2017 | General Tech | 5
After quite a bit of anticipation, both Mozilla and Google have just shipped compatible implementations of WebGL 2. This feature was unlocked to the public in Firefox 51 and Chrome 56…
Read Moreby Scott Michaud | Jun 10, 2016 | General Tech | 2
Basemark has just released Basemark Web 3.0, which includes WebGL 2.0 tests for supporting browsers. No browsers support the standard by default yet, although it can be enabled on Firefox...
Read Moreby Scott Michaud | Jun 9, 2016 | General Tech | 1
Well that's something I never expected to write. It turns out that Microsoft has open-sourced a small portion of their Edge web browser. This is the part that binds OpenGL ES…
Read Moreby Scott Michaud | Apr 4, 2016 | General Tech | 3
Before it invariably gets taken offline, you might want to check out a remake of the original Legend of Zelda. It's not just a straight port of the original, though. Its pixel…
Read Moreby Scott Michaud | Jan 1, 2016 | General Tech | 6
The Khronos Group created WebGL to bring a GPU-accelerated platform to web browsers. With a few minor differences, it is basically JavaScript bindings for OpenGL ES 2.0. It also created…
Read Moreby Scott Michaud | Dec 8, 2015 | General Tech | 2
WebGL is a Web standard that allows issuing OpenGL ES 2.0-based instructions to compatible graphics cards, which is just about everything today. It has programmable vertex and fragment (pixel) shaders with a…
Read Moreby Scott Michaud | Oct 22, 2015 | General Tech | 3
The Chinese investment and Web company, Tencent, has taken interest in many American video game companies. In a couple installments, Tencent purchased chunks of Riot Games, developer of League of...
Read Moreby Scott Michaud | Jan 17, 2015 | General Tech, Graphics Cards | 7
The Khornos Group probably wants some advice from graphics developers because they ultimately want to market to them, as the future platform's success depends on their applications. If you develop...
Read Moreby Scott Michaud | Jan 16, 2015 | General Tech | 0
gorescript is a first person shooter that runs in a browser through WebGL (via Three.JS). Its developer, Time Invariant Games, has not mentioned a business model, if there is...
Read Moreby Scott Michaud | Aug 27, 2014 | General Tech | 2
Notch, creator of Minecraft, is developing a rendering engine for Doom in Dart and WebGL (I assume as a hobby). I am a little late to the party, and he has been…
Read Moreby Tim Verry | Aug 11, 2014 | General Tech, Mobile | 8
Today Acer unveiled a new Chromebook powered by an NVIDIA Tegra K1 processor. The aptly-named Chromebook 13 is 13-inch thin and light notebook running Google’s Chrome OS with up to...
Read Moreby Scott Michaud | Dec 13, 2013 | General Tech, Graphics Cards | 0
asm.js is a special division of Javascript, for numerical calculations, which can be heavily optimized and easily output by compilers for other languages such as C++. Both Mozilla Firefox and Google…
Read Moreby Scott Michaud | Dec 5, 2013 | General Tech | 0
Tools for web developers are pretty astonishing these...
Read Moreby Scott Michaud | Sep 20, 2013 | General Tech | 4
Web browsers are on a path toward legitimacy as application platforms. Almost anything can be programmed within HTML5, CSS, Javascript, and the various APIs (such as WebGL) integrated into modern web browsers.…
Read Moreby Tim Verry | Mar 28, 2013 | General Tech | 0
The Khronos Group recently announced that the WebGL 1.0.1 specification is compliant across mobile and desktop systems on a number of platforms. Chrome 25 and Firefox 19 support WebGL 1.0.1 on Windows,…
Read Moreby Scott Michaud | Dec 30, 2012 | Editorial, General Tech, Mobile | 4
I use that title in quite a broad sense. I ran across an article on The Verge which highlighted the work of a couple of programmers to port classic Realtime Strategy...
Read More