Subject: Graphics Cards | February 22, 2019 - 01:54 PM | Jeremy Hellstrom
Tagged: video card, Turin, tu116, rtx, ray tracing, nvidia, msi, gtx 1660 ti, gtx, graphics, gpu, geforce, gaming, asus, DLSS, palit
Today is the day that the GTX 1660 Ti moves from rumour to fact as the NDA is finally over and we can share our results! Sebastian's testing compared the overclocked and slightly above base price MSI GTX 1660 Ti GAMING X against the interestingly shaped EVGA GTX 1660 Ti XC Black. Performance-wise, the rumours were fairly accurate, the card offers comparable performance to the 1070 Ti, and at at ~$280 price point it is certainly less expensive but still shows evidence of the upwards trend in price for GPUs.
If you are interested in other models, take a peek at The Guru of 3D who reviewed not one or two, but four different 1660 Ti's. From the tiny little Palit StormX model pictured below through MSI's dual fan VENTUS XS and Gaming X to the full sized ASUS ROG STRIX with three fans you have a fair number of charts to go through!
"We have four new reviews to present today. NVIDIA is launching the 279 USD GeForce GTX 1660 Ti. We've talked about it a lot, it is the more affordable offering, Turing GPU based, yet stripped from RT and tensor functionality."
Here are some more Graphics Card articles from around the web:
- MSI GeForce GTX 1660 Ti Ventus XS 6 GB @ TechPowerUp
- NVIDIA GeForce GTX 1660 Ti 6GB Video Card Review @ Legit Reviews
- EVGA GeForce GTX 1660 Ti Xc Ultra Gaming Gaming Performance @ Techgage
- Zotac GeForce GTX 1660 Ti 6 GB @ TechPowerUp
- Nvidia GeForce GTX 1660 Ti @ TechSpot
- MSI GTX 1660 Ti Gaming X 6G @ Kitguru
- EVGA GeForce GTX 1660 Ti XC Black 6 GB @ TechPowerUp
- MSI GeForce GTX 1660 Ti Gaming X 6 GB @ TechPowerUp
- Nvidia's GTX 1660 Ti brings Turing power to gamers on a budget @ The Inquirer
- The EVGA GTX 1660 Ti XC Black arrives to take on the Red Devil RX 590 @ BabelTechReviews
- NVIDIA GeForce GTX 1660 Ti Tech Briefing + Q&A Session @ TechARP
- MSI GeForce RTX 2060 Gaming Z – MSI Brings The Heat For The Mini Turing @ Bjorn3d
- The Best GeForce RTX 2060 @ TechSpot
The TU116 GPU and First Look at Cards from MSI and EVGA
NVIDIA is introducing the GTX 1660 Ti today, a card build from the ground up to take advantage of the new Turing architecture but without real-time ray tracing capabilities. It seems like the logical next step for NVIDIA as gamers eager for a current-generation replacement to the popular GTX 1060, and who may have been disappointed with the launch of the RTX 2060 because it was priced $100 above the 1060 6GB, now have something a lot closer to a true replacement in the GTX 1660 Ti.
There is more to the story of course, and we are still talking about a “Ti” part and not a vanilla GTX 1660, which presumably will be coming at some point down the road; but this new card should make an immediate impact. Is it fair to say that the GTX 1660 Ti the true successor to the GTX 1060 that we might have assumed the RTX 2060 to be? Perhaps. And is the $279 price tag a good value? We will endeavor to find out here.
It has been a rocky start for RTX, and while some might say that releasing GTX cards after the fact represents back-peddling from NVIDIA, consider the possibility that the 2019 roadmap always had space for new GTX cards. Real-time ray tracing does not make sense below a certain performance threshold, and it was pretty clear with the launch of the RTX 2060 that DLSS was the only legitimate option for ray tracing at acceptable frame rates. DLSS itself has been maligned of late based on a questions about visual quality, which NVIDIA has now addressed in a recent blog post. There is clearly a lot invested in DLSS, and regardless of your stance on the technology NVIDIA is going to continue working on it and releasing updates to improve performance and visual quality in games.
As its “GTX” designation denotes, the GeForce GTX 1660 Ti does not include the RT and Tensor Cores that are found in GeForce RTX graphics cards. In order to deliver the Turing architecture to the sub-$300 graphics segment, we must be very thoughtful about the types and numbers of cores we use in the GPU: adding dedicated cores to accelerate Ray Tracing and AI doesn’t make sense unless you can first achieve a certain level of rendering performance. As a result, we chose to focus the GTX 1660 Ti’s cores exclusively on graphics rendering in order to achieve the best balance of performance, power, and cost.
If the RTX 2060 is the real-time ray tracing threshold, then it's pretty obvious that any card that NVIDIA released this year below that performance (and price) level would not carry RTX branding. And here we are with the next card, still based on the latest Turing architecture but with an all-new GPU that has no ray tracing support in hardware. There is nothing fused off here or disabled in software with TU116, and the considerable reduction in die size from the TU106 reflects this.