AMD joins the Battlefront 2, Crimson ReLive Edition 17.11.2

Subject: Graphics Cards | November 17, 2017 - 01:37 PM |
Tagged: amd, Star Wars Battlefront 2, relive 17.11.2

AMD have just released their driver to enhance performance on Star Wars Battlefront 2, for those of you who caved and bought EA's cash cow disguised as a game.  The Crimson ReLive Edition 17.11.2is available for download today, grab it right here

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The update also addresses issues in several other games, including Middle-earth: Shadow of War and Tom Clancy's Ghost Recon as well as green corruption in recorded gameplay and enhancements to WattMan

Source: AMD

GeForce Game Ready 388.31 WHQL arrives for Star Wars and Destiny

Subject: Graphics Cards | November 15, 2017 - 02:40 PM |
Tagged: nivida, Star Wars Battlefront 2, destiny 2, 388.31, game ready

NVIDA's newest Game Ready WHQL driver arrived today, version 388.31 offers optimized support for EA's Star Wars Battlefront 2 and Injustice 2 as well as improvements to the performance of a variety of games including Destiny 2.

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SLI will work as intended in the new Battlefront with this driver and a variety of other games received new SLI profiles as well.  This is also the first driver to officially support the new GTX 1070 Ti, so make sure to grab it if you have been shopping recently.

 

Source: NVIDIA

A win for the rebels against EA's Empire

Subject: General Tech | November 14, 2017 - 05:09 PM |
Tagged: gaming, ea, Star Wars Battlefront 2

Loot boxes may look good on paper as a way to generate extra revenue from a game but in reality they are incredibly unpopular with those who buy games.  Originally EA had set the price of unlocking your first playable hero at 60,000 in game credits.  According to the math done in the article Slashdot linked to, that would entail around 40 hours of gameplay assuming you never used any for the various other unlocks EA charges credits for.  As EA limits the amount of credits you can earn at one time in arcade mode, most of those hours would need to be spent in multiplayer games as opposed to enjoying the game in peace and quiet.  Of course, you could always pay money for them, $450 or so would unlock a hero.

In this case EA actually listened to their prospective customers, dropping the credit requirements for heroes by 75%; the loot boxes remain of course.

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"Most importantly, Electronic Arts today announced that they are reducing the number of credits needed to unlock top characters in the game by 75 percent. Luke Skywalker and Darth Vader will now cost 15,000 credits. Emperor Palatine, Chewbacca and Leia Organa will now cost 10,000 and Iden will cost 5,000."

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Source: Slashdot

The vintage Star Wars: Battlefront 2 is back!

Subject: General Tech | October 4, 2017 - 02:06 PM |
Tagged: gaming, Star Wars, Star Wars Battlefront 2, gamespy

We lost access to the original Star Wars Battlefront 2 back in 2014 when Gamespy's servers were shut down but thanks to a dedicated group of fans and support from Disney the game is once again playable. There are some issues currently, from servers not responding to deadly lag but there is a team working to resolve the issues.  From the trailer released earlier this week, linked below, we can see that the new version about to be released is nowhere near as disappointing as the reboot of 2015.  There will be far more maps, vehicle and heroes in the new game but we have yet to see if it will match the fun that was the original.  Hopefully it will, but it won't match the current price of $4 on GoG.

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"Battlefront 2's online relaunch doesn't seem to be going entirely smoothly for everyone, though. The game's Steam forums are currently clogged with threads such as Online is back but I can t [sic] play it, Can't join any servers, Multiplayer crashing and Insane server lag."

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Source: Ars Technica