Podcast #516 - ASUS ROG STRIX RTX 2080 Ti, AMD 7nm, and more!

Subject: General Tech | October 4, 2018 - 11:14 AM |
Tagged: podcast, asus, ROG, rtx, 2080 Ti, amd, microsoft, surface, gigabyte, Intel, Thinkpad, yoga, Ampere, Xilinx, Versal, arm, GOG.com, cooler master, C700M

PC Perspective Podcast #516 - 10/04/18

Join us this week for discussion on ASUS ROG STRIX RTX 2080 Ti, AMD 7nm, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Allyn Malventano, Jeremy Hellstrom, Josh Walrath

Peanut Gallery: Alex Lustenberg

Program length: 1:20:42

Podcast topics of discussion:

  1. Week in Review:
  2. News items of interest:
  3. 0:33:05 Thanks to RXBAR for supporting PC Perspective. Get 25% off your first order at RXbar.com/pcper promo code pcper
  4. Picks of the Week:
    1. 1:14:00 Jeremy: cheap canadian ryzen
    2. 1:17:15 Allyn: Shellshock Live
  5. Closing/outro
 
Author:
Manufacturer: ASUS

Overview

With the release of the NVIDIA GeForce RTX 2080 and 2080 Ti just last week, the graphics card vendors have awakened with a flurry of new products based on the Turing GPUs.

Today, we're taking a look at ASUS's flagship option, the ASUS Republic of Gamers STRIX 2080 Ti.

ASUS ROG STRIX 2080 Ti
Base Clock Speed 1350 MHz
Boost Clock Speed 1665 MHz
Memory Clock Speed 14000 MHz GDDR6
Outputs DisplayPort x 2 (v1.4) / HDMI 2.0b x 2 / USB Type-C x1 (VirtualLink)
Dimensions

12 x 5.13 x 2.13 inches (30.47 x 13.04 x 5.41 cm)

Price $1249.99

DSC05198.JPG

For those of you familiar with the most recent STRIX video cards, the GTX 1080 Ti, and the RX Vega 64, the design of the RTX 2080 Ti will be immediately familiar. The same symmetric triple fan setup is present, contrasted against some of the recent triple fan designs we've seen from other manufacturers with different size fans.

DSC05207.JPG

Just as with the STRIX GTX 1080 Ti, the RTX 2080 Ti version features RGB lighting along the fan shroud of the card. 

Continue reading our review of the ASUS ROG STRIX RTX 2080 Ti!

NVIDIA Announces GeForce RTX 2070 Availability

Subject: Graphics Cards | September 25, 2018 - 02:19 PM |
Tagged: turing, tensor cores, rtx, ray tracing, nvidia, 2080 Ti, 2080, 2070

Earlier today, via a surprise message on Twitter, NVIDIA has officially announced the availability date for the RTX 2070—October 17th.

Based on the Turing microarchitecture, the RTX 2070 will include the same RT cores for Ray Tracing and Tensor Cores for deep learning as the RTX and 2080 Ti, albeit in different quantities.

  RTX 2080 Ti RTX 2080 RTX 2070
GPU TU102 TU104 ?
GPU Cores 4352 2944 2304
Base Clock 1350 MHz 1515 MHz 1410 MHz
Boost Clock 1545 MHz/
1635 MHz (FE)
1710 MHz/ 1800 MHz (FE) 1620 MHz / 1710 MHz (FE)
Texture Units 272 184 ?
ROP Units 88 64 ?
Tensor Cores 544 268 ?
Ray Tracing Speed 10 GRays/s 8 GRays/s 6 GRays/s
Memory 11GB 8GB 8GB
Memory Clock 14000 MHz  14000 MHz 14000 MHz
Memory Interface 352-bit G6 256-bit G6 256-bit G6
Memory Bandwidth 616GB/s 448 GB/s 448 GB/s
TDP 250 W /
260 W (FE)
215W / 225W (FE)  175 W / 185 W (FE)
Peak Compute (FP32) 13.4 TFLOPS / 14.2 TFLOP (FE) 10 TFLOPS / 10.6 TFLOPS (FE) ?
Transistor Count 18.6 B 13.6 B ?
Process Tech 12nm 12nm 12nm
MSRP (current) $1200 (FE)/
$1000
$800 (FE) / $700 $599 (FE) / $499

While we don't have a full looks at the specifications yet, NVIDIA has posted some technical aspects on the RTX 2070 product page.

The RTX 2070 Founders Edition will be available for $599, with partners cards "starting" at $499.

Source: NVIDIA
Author:
Manufacturer: MSI

Our First Look

Over the years, the general trend for new GPU launches, especially GPUs from new graphics architecture is to launch only with the "reference" graphics card designs, developed by AMD or NVIDIA. While the idea of a "reference" design has changed over the years, with the introduction of NVIDIA's Founders Edition cards, and different special edition designs at launch from AMD like we saw with Vega 56 and Vega 64, generally there aren't any custom designs from partners available at launch.

However with the launch of NVIDIA's Turing architecture, in the form of the RTX 2080 and RTX 2080 Ti, we've been presented with an embarrassment of riches in the form of plenty of custom cooler and custom PCB designs found from Add-in Board (AIB) Manufacturers.

Today, we're taking a look at our first custom RTX 2080 design, the MSI RTX 2080 Gaming X Trio.

MSI GeForce RTX 2080 Gaming X Trio
Base Clock Speed 1515 MHz
Boost Clock Speed 1835 MHz
Memory Clock Speed 7000 MHz GDDR6
Outputs DisplayPort x 3 (v1.4) / HDMI 2.0b x 1 / USB Type-C x1 (VirtualLink)
Dimensions

12.9-in x 5.5-in x 2.1-in (327 x 140 x 55.6 mm)

Weight 3.42 lbs (1553 g)
Price $849.99

Introduced with the GTX 1080 Ti, the Gaming X Trio is as you might expect, a triple fan design, that makes up MSI's highest performance graphics card offering.

DSC05188.JPG

Click here to continue reading our review of the MSI GeForce RTX 2080 Gaming X TRio

Podcast #514 - NVIDIA GeForce RTX 2080 and 2080 Ti Deep Dive

Subject: General Tech | September 20, 2018 - 12:23 PM |
Tagged: turing, RTX 2080 Ti, RTX 2080, rtx, podcast, pascal, nvidia, Intel, i9-9900K, i7-9700K, coffee lake

PC Perspective Podcast #514 - 09/20/18

Join us this week for discussion on both the Turing architecture, NVIDIA RTX 2080 and 2080 Ti product reviews, more 8-core Intel Coffee Lake Rumors and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, Allyn Malventano

Peanut Gallery: Alex Lustenberg

Program length: 1:38:19

Podcast topics of discussion:

  1. Week in Review:
  2. Thanks to Casper for supporting our podcast! Save $50 on select mattresses at http://www.casper.com/pcper code pcper
  3. News items of interest:
  4. Picks of the Week:
    1. 1:26:40 Jeremy: @#*$ing NewEgg
    2. 1:28:35 Josh: Physical Media 4 Evah
    3. 1:31:20 Allyn: Lego Voltron
  5. Closing/outro

Goodbye NDA, hello RTXs!

Subject: Graphics Cards | September 19, 2018 - 01:35 PM |
Tagged: turing, tu102, RTX 2080 Ti, rtx, ray tracing, nvidia, gtx, geforce, founders edition, DLSS

Today is the day the curtain is pulled back and the performance of NVIDIA's Turing based consumer cards is revealed.  If there was a benchmark, resolution or game that was somehow missed in our review then you will find it below, but make sure to peek in at the last page for a list of the games which will support Ray Tracing, DLSS or both! 

The Tech Report found that the RTX 2080 Ti is an amazing card to use if you are playing Hellblade: Senua's Sacrifice as it clearly outperforms cards from previous generations as well as the base RTX 2080.  In many cases the RTX 2080 matches the GTX 1080 Ti, though with the extra features it is an attractive card for those with GPUs several generations old.  There is one small problem for those looking to adopt one of these cards, we have not seen prices like these outside of the Titan series before now.

card34.jpg

"Nvidia's Turing architecture is here on board the GeForce RTX 2080 Ti, and we put it through its paces for 4K HDR gaming with some of today's most cutting-edge titles. We also explore the possibilities of Nvidia's Deep Learning Super-Sampling tech for the future of 4K gaming. Join us as we put Turing to the test."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Author:
Manufacturer: NVIDIA

New Generation, New Founders Edition

At this point, it seems that calling NVIDIA's 20-series GPUs highly anticipated would be a bit of an understatement. Between months and months of speculation about what these new GPUs would be called, what architecture they would be based off, and what features they would bring, the NVIDIA GeForce RTX 2080 and RTX 2080 Ti were officially unveiled in August, alongside the Turing architecture.

DSC05181.JPG

We've already posted our deep dive into the Turing architecture and the TU 102 and TU 104 GPUs powering these new graphics cards, but here's a short take away. Turing provides efficiency improvements in both memory and shader performance, as well as adds additional specialized hardware to accelerate both deep learning (Tensor cores), and enable real-time ray tracing (RT cores).

  RTX 2080 Ti Quadro RTX 6000 GTX 1080 Ti RTX 2080  Quadro RTX 5000 GTX 1080 TITAN V RX Vega 64 (Air)
GPU TU102 TU102 GP102 TU104 TU104 GP104 GV100 Vega 64
GPU Cores 4352 4608 3584 2944 3072 2560 5120 4096
Base Clock 1350 MHz 1455 MHz 1408 MHz 1515 MHz 1620 MHz 1607 MHz 1200 MHz 1247 MHz
Boost Clock 1545 MHz/
1635 MHz (FE)
1770 MHz 1582 MHz 1710 MHz/
1800 MHz (FE)
1820 MHz 1733 MHz 1455 MHz 1546 MHz
Texture Units 272 288 224 184 192 160 320 256
ROP Units 88 96 88 64 64 64 96 64
Tensor Cores 544 576 -- 368 384 -- 640 --
Ray Tracing Speed 10 GRays/s 10 GRays/s -- 8 GRays/s 8 GRays/s -- -- --
Memory 11GB 24GB 11GB 8GB 16GB 8GB 12GB  8GB
Memory Clock 14000 MHz  14000 MHz  11000 MHz 14000 MHz  14000 MHz  10000 MHz 1700 MHz 1890 MHz
Memory Interface 352-bit G6 384-bit G6 352-bit G5X 256-bit G6 256-bit G6 256-bit G5X 3072-bit HBM2 2048-bit HBM2
Memory Bandwidth 616GB/s 672GB/s 484 GB/s 448 GB/s 448 GB/s 320 GB/s 653 GB/s 484 GB/s
TDP 250 W/
260 W (FE)
260 W 250 watts 215W
225W (FE)
230 W 180 watts 250W 292
Peak Compute (FP32) 13.4 TFLOPS / 14.2 TFLOP (FE) 16.3 TFLOPS 10.6 TFLOPS 10 TFLOPS / 10.6 TFLOPS (FE) 11.2 TFLOPS 8.2 TFLOPS 14.9 TFLOPS 13.7 TFLOPS
Transistor Count 18.6 B 18.6B 12.0 B 13.6 B 13.6 B 7.2 B 21.0 B 12.5 B
Process Tech 12nm 12nm 16nm 12nm 12nm 16nm 12nm 14nm
MSRP (current) $1200 (FE)/
$1000
$6,300 $699 $800/
$700
$2,300 $549 $2,999 $499

 

As unusual as it is for them NVIDIA has decided to release both the RTX 2080 and RTX 2080 Ti at the same time, as the first products in the Turing family. 

The TU102-based RTX 2080 Ti features 4352 CUDA cores, while the TU104-based RTX 2080 features 2944, less than the GTX 1080 Ti. Also, these new RTX GPUs have moved to GDDR6 from the GDDR5X we found on the GTX 10-series.

DSC05175.JPG

Click here to continue reading our review of the RTX 2080 and 2080 Ti.

NVIDIA GeForce RTX 2080 Ti Availability Slips

Subject: Graphics Cards | September 16, 2018 - 11:18 AM |
Tagged: nvidia, rtx, RTX 2080 Ti, RTX 2080

There are two changes to the launch of NVIDIA’s GeForce RTX 20-series of cards. The first change is that the general availability, as in the first possible moment to purchase a GeForce RTX 2080 Ti without a pre-order, has slipped a week, from September 20th to September 27th. The second is that pre-orders of the GeForce RTX 2080 Ti have also slipped. They will ship between September 20th and September 27th, rather than all of them shipping on September 20th.

The GeForce RTX 2080 (without the Ti) will still launch on September 20th.

nvidia-geforce.png

This was all announced on the NVIDIA forums. The brief, ~six-sentence post did not clarify whether this applied to the OEMs, such as ASUS, EVGA, MSI, PNY, ZOTAC, and Gigabyte. It’s entirely possible that they are just referring to the Founder’s Edition. NVIDIA also did not mention why the delay occurred. Given the relatively short duration, it could be anything from one of the recent natural disasters to accidentally forgetting to add an automatic stop threshold to the pre-order page. Who knows?

The NVIDIA website has been updated to show “Notify Me” instead of “Pre-Order” for the GeForce RTX 2080 Ti, so pre-orders have officially shut down for that product. The regular RTX 2080 is still available for pre-order on NVIDIA’s website, though, so you still have a little time to pre-order those.

You can also, of course, wait for the reviews to make a more informed decision later.

Realtime Raytracing Commit Spotted in Unity GitHub

Subject: General Tech | September 14, 2018 - 10:32 PM |
Tagged: rtx, Unity, ray tracing, directx raytracing, DirectX 12

As Ken wrote up his take in a separate post, NVIDIA has made Turing architecture details public, which will bring real-time ray tracing to PC gaming later this month. When it was announced, NVIDIA had some demos in Unreal Engine 4, and a few partnered games (Battlefield V, Shadow of the Tomb Raider, and Metro Exodus) showed off their implementations.

As we expected, Unity is working on supporting it too.

unity-2018-book-of-the-dead.jpg

Not ray tracing, but from the same project at Unity.

The first commit showed up on Unity’s GitHub for their Scriptable Render Pipelines project, dated earlier today. Looking through the changes, it appears to just generate the acceleration structure based on the objects of type renderer in the current scene (as well as define the toggle properties of course). It looks like we are still a long way out.

I’m looking forward to ray tracing implementations, though. I tend to like art styles with anisotropic metal trims and soft shadows, which is difficult to get right with rasterization alone due to the reliance on other objects in the scene. In the case of metal, reflections dominate the look and feel of the material. In the case of soft shadows, you really need to keep track of how much of a light has been blocked between the rendered fragment and the non-point light.

And yes, it will depend on the art style, but mine just happens to be computationally expensive.

Podcast #510 - NVIDIA 2080 Launch, blockchain gaming, and more!

Subject: General Tech | August 23, 2018 - 03:54 PM |
Tagged: Volta, video, turing, Threadripper, rtx, podcast, nzxt, nvidia, logitech, arm, amd

PC Perspective Podcast #510 - 08/23/18

Join us this week for discussion on NVIDIA 2080 Launch, blockchain gaming, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Jeremy Hellstrom, Josh Walrath, Allyn Malventano

Peanut Gallery: Alex Lustenberg

Program length: 1:24:43

Podcast topics of discussion:
  1. Week in Review:
  2. News items of interest:
  3. Picks of the Week:
    1. 1:14:15 Jeremy: I love 14cm fans!
  4. Closing/outro
 
 
Source: