Subject: General Tech | July 2, 2012 - 02:03 PM | Tim Verry
Tagged: sony, ps4, Internet, gaming, gaikai, cloud gaming
Gaikai, the streaming cloud gaming service was bought today by Sony Computer Entertainment. At this year’s Fusion Developer Summit, Gaikai stated its goal to be the gaming service on all of your devices, from your cell phone to Smart TV. Interestingly, the recent buyout from Sony raises questions about the future openness of the platform.
Purchased for $380 million, Sony plans to combine its game catalog with Gaikai’s streaming technology to provide cloud entertainment services. Gaikai CEO David Perry was quoted by The Verge as saying:
“We're honored to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide.”
The biggest question I have about the future of Gaikai is whether not not it will now be a Sony-only technology. At AFDS, Gaikai showed off the technology running on Samsung Smart TVs, though it remains to be seen whether Sony will continue to license the technology to other companies. Should it remain Sony-only, the company could use that exclusivity as a feature-add for its consoles, Google TVs, blu ray players, and televisions. They could further use Gaikai to power its future consoles or to bring its entire library of console games to the PlayStation 3 and PlayStation Vita gaming platforms. The Verge speculates that Sony could be using the technology to bring its back-catalog of PS1 and PS2 games to the current generation console, now that it is otherwise no longer backwards compatible with the older hardware. That sounds like a very plausible plan of action for Sony.
Will Sony bring Gaikai-powered cloud gaming to the PS3?
You can find more additional quotes and speculation over at The Verge. What do you think will happen to Gaikai’s technology? Will Sony put it to good use or did they only buy it now to keep others from using it?
Subject: General Tech | July 7, 2011 - 12:46 PM | Jeremy Hellstrom
Tagged: ps4, xbox, Nintendo, consoles, amd, E3, cell processor
[H]ard|OCP heard quite a bit about the new generation of consoles via the grape vine at E3. The big winner is AMD, who will be providing the graphical power for all three of the next generation of major consoles as well as being in the running for putting a Bulldozer APU inside Sony's next game system. IBM is the other competitor for providing Nintendo's core with an updated Cell processor, which also will be running in the next generation XBox. Nintendo is also going with IBM, though they are looking at a custom built 45nm CPU. This is very good news for AMD, with a guaranteed presence in every console and a possible hardware monopoly with Sony.
"Guys talk, you hear things. And at this year's E3 HardOCP picked up a lot of information about the upcoming hardware in the next generation consoles. It will be interesting to see if our rumor mill churns up truth or fiction. We wanted to get this out the week after E3, but we had some I's to dot and some T's to cross."
Here is some more Tech News from around the web:
- Flashy Intel flash specs leak @ The Register
- Major ISPs agree to "six strikes" copyright enforcement plan @ Ars Technica
- Facebook adds Skype video chat @ The Inquirer
- Intel's Gallium3D Driver After Google's Work @ Phoronix
- Hackers booby-trap an Android racing game with malware @ The Inquirer
- Hobby Micro Distilling @ Make:Blog
- Revising Cinema for the Blu-ray age - Where to draw the line? @ Tweaktown
- Weekly Giveaway #5: Hearts Of Iron III Game Bundle @ eTeknix
- July Bjorn3D Folding @ Home Contest, Your Chance to Win a Gigabyte A75M-D2H
- Real World Labs And IN WIN Joint Contest