Podcast #456 - Radeon Vega FE, Intel SSD 545S, GTX USB, Mining Specifc Cards, and more!

Subject: General Tech | June 29, 2017 - 11:06 AM |
Tagged: video, Vega FE, thermalright, Spirit 140, Samsung, radeon, prorender, podcast, mining, mini ITX, microcode, logitech, GTX USB, gigabyte, galaxy s8+, G433, amd, AM4

PC Perspective Podcast #456 - 06/28/17

Join us for talk about Radeon Vega FE, Intel SSD 545S, GTX USB, Mining Specifc Cards, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, Allyn Malventano

Peanut Gallery: Alex Lustenberg, Ken Addison

Program length: 1:28:14
 
Podcast topics of discussion:
  1. Week in Review:
  2. News items of interest:
  3. Hardware/Software Picks of the Week
  4. Closing/outro

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

Source:

AMD Releases Radeon ProRender for Blender and SolidWorks

Subject: General Tech | June 28, 2017 - 06:24 PM |
Tagged: solidworks, ray tracing, radeon, prorender, nvidia, mental ray, Blender, amd

AMD has released a free ray-tracing engine for Blender, as well as Maya, 3D Studio Max, and SolidWorks, called Radeon ProRender. It uses a physically-based workflow, which allows multiple materials to be expressed in a single, lighting-independent shader, making it easy to color objects and have them usable in any sensible environment.

amd-2017-prorender-mikeP.jpg

Image Credit: Mike Pan (via Twitter)

I haven’t used it yet, and I definitely haven’t tested how it stacks up against Cycles, but we’re beginning to see some test renders from Blender folks. It looks pretty good, as you can see with the water-filled Cornell box (above). Moreover, it’s rendered on an NVIDIA GPU, which I’m guessing they had because of Cycles, but that also shows that AMD is being inclusive with their software.

Radeon ProRender puts more than a little pressure on Mental Ray, which is owned by NVIDIA and licensed on annual subscriptions. We’ll need to see how quality evolves, but, as you see in the test render above, it looks pretty good so far... and the price can’t be beat.

Source: AMD