MWC 2018: Samsung Unpacks Galaxy S9 and S9+ Phones

Subject: Mobile | February 25, 2018 - 03:24 PM |
Tagged: snapdragon 845, smartphone, Samsung, MWC 2018, MWC, mobile, Galaxy S9+, galaxy s9, exynos

Samsung unveiled their not-so-secret Galaxy S9 and S9+ smartphones at their 'unpacked' event at MWC today, coming after months of leaks and an accidental post of the launch video yesterday. So, while the existence of these new Galaxy phones was a foregone conclusion, does the final product meet expectations?

Galaxy_S9.jpg

As previously leaked, the design of the Galaxy S9/S9+ is carried over from last year, as Samsung is updating their lineup in the manner of Apple's second-year iPhone "S" refresh. What we have are devices with faster internals courtesy of the Snapdragon 845 in the U.S. and China (read our performance preview of the 845 here), Samsung's Exynos 9810 Octa in the rest of the world, and improved cameras - the latter of which was the focus of the event (sorry).

Camera.jpg

The newest term in the smartphone space is "dual iris" thanks to Samsung's adoption of an adjustable iris on one of the dual 12MP rear cameras, which moves from f1.5 to f2.4 based on light level (the second camera is fixed at f2.4). This should result in much better exposures in low light without sacrificing daylight performance. But as vital as still camera quality is on mobile phones, as for so many is has replaced the need for a dedicated point-and-shoot, there is also video to consider. And not just any video.

Slomo.jpg

Water bottle antics from Samsung's slo-mo demonstration video

Much was made during the event of the Galaxy S9/S9+ exclusive "Super Slow-mo", which takes just 0.2 seconds of video and produces 6 seconds of the sort of slow motion you never knew you couldn't live without before seeing it...in slow motion. (Some impressively slow cat videos were also shown during the event, as well as popcorn being thrown... AND MORE.) Regardless of the usefulness of capturing 0.2 seconds of action at 960 FPS (in HD, no less) - which you can do up to 20 times per video - these slo-mo treasures can be exported right from the phone in GIF format! (Expect uploads of such videos to fill your social feeds later this spring.)

S9_Landscape.jpg

From a design standpoint we are not seeing a new device, but that is not a bad thing in this case. Fans would always like to see the next big thing, of course, but the S8 was already an advanced design when it launched a year ago, marking the start of the all-display trend that Apple joined later on with the iPhone X. Speaking of displays, we know that Samsung has a killer screen already with the Galaxy S8/S8+, and on paper the S9/S9+ have identical 5.8-inch, 1440x2960 18.5:9 aspect AMOLED with the S9 and slightly larger 6.2 inches of the same on the S9+, both still covered in Gorilla Glass 5.

S9_Iris.jpg

Samsung's cluster of camera and iris scanning tech is hidden from view

Two obvious nods to Apple's confusingly-named "X" handset were also introduced by Samsung, with both face/iris unlocking and animated emojis. First, it will be possible to unlock your Galaxy S9/S9+ by looking at it, but have no fear as the fingerprint reader remains - and is no longer next to the camera sensor on the back!

Fingerprint.jpg

The fingerprint scanner is now below the camera sensors

Far more important, as everyone knows: animated emoji. Animoji is not the only facial-recognition-powered animated emoji game in town anymore, though Samsung's implementation of this is a little different since it is creating an avatar based on your own face, which you can then customize. The result is something possibly a little more realistic than an early 2000s sports game create-a-player, but with considerably less work. Progress!

March 16 is the release date for both the Galaxy S9 and S9+, with retail prices starting at $719.99 for the S9 and $839.99 for the S9+. Pre-orders are up now on Samsung's official web store.

Source: Samsung

MWC 2018: Huawei Announces the MateBook X Pro Notebook

Subject: Mobile | February 25, 2018 - 10:49 AM |
Tagged: thin and light, notebook, mx150, MWC 2018, MWC, MateBook X Pro, matebook, laptop, Huawei

Huawei has introduced their new MateBook with the X Pro, an ultra slim design which features a nearly bezel-less 13.9-inch display that boasts a 91% screen-to-body ratio. More than just display, which is a 3:2 ratio 3K LTPS panel, the MateBook X Pro offers a choice between 8th-gen Intel Core i5 and Core i7 mobile processors, and the option of a dedicated NVIDIA GeForce MX150 GPU.

MateBookXPro_0225.jpg

"Huawei has applied many of its innovative smartphone technologies to the HUAWEI MateBook X Pro to create effortless and intuitive user experiences. Pioneered by Huawei for the HUAWEI MateBook Series, the HUAWEI MateBook X Pro features the super-fast power button 2.0 which enables login in just 7.8 seconds from power off, and 6.6 seconds from hibernation. In addition, the HUAWEI MateBook X Pro features the world’s first recessed camera which discreetly sits on the keyboard – to activate it, all users need to do is press it and it will pop up, ensuring privacy when it’s not being used. This contributes greatly to the perfect experience of FullView Display."

huawei-matebook-x-pro-3k-display-2.jpg

While the look and especially name of the MateBook X Pro evokes memories of similar products from Cupertino, this seems to be more of a Surface Book competitor, down to the multi-touch 3:2 aspect, 3000x2000 display. A couple of the unique features are the combination power button/fingerprint reader, and a camera that is hidden among the function keys and pops up during use. Audio is also premium for a slim notebook with a four-speaker Dolby Atmos system.

huawei-matebook-x-pro-hidden-camera.jpg

A unique recessed camera design that pops up when needed

Specifications:

  • FullView Display
    • Size: 13.9 inches
    • Resolution: 3000 x 2000
    • Type: LTPS
    • Screen-to-body ratio: 91%
    • Aspect ratio: 3:2
    • Viewing angle: 178 degrees
    • Color: sRGB 100% color gamut
    • Contrast: 1500:1
    • Maximum brightness: 450 nits
    • Touchscreen: 10-point, anti-fingerprint
  • Processor: 8th Generation Intel Core i7-8550U / i5-8250U
  • GPU: NVIDIA GeForce MX150 with 2GB GDDR5 / Intel UHD Graphics 620
  • Memory 8GB / 16GB LPDDR3 2133MHz
  • Hard Drive: 256GB / 512GB NVMe PCIe SSD
  • Wi-Fi: 802.11a/b/g/n/ac, 2.4/5 GHz 2x2 MIMO
  • Bluetooth: BT 4.1 (compatible with 3.0 and 2.1+EDR)
  • Camera: Front 1MP
  • Audio Configuration: Quad digital microphones and Quad speakers
  • Battery Material: Lithium polymer 57.4Wh (Typical Capacity)
  • Local video playback: 12 hours (testing conducted by Huawei in a laboratory environment)
  • Buttons and Ports
    • One touch power button
    • 3.5mm stereo headset jack
    • USB-C x2 (both allow data transfer, charging and connection with MateDock 2 and one supports Thunderbolt 3)
  • Dimensions (H x W x D): 304mm x 217mm x 14.6mm Weight: approximately 1.33kg
  • Colors: Mystic Silver and Space Gray

onetouch.jpg

The one touch power button with integrated fingerprint reader

The MateBook X Pro will be available this spring with pricing starting at €1499, or approximately $1850.

Source: Huawei

CES 2018: Samsung Plans To Launch Galaxy S9 at MWC Next Month

Subject: General Tech, Mobile | January 11, 2018 - 05:20 PM |
Tagged: snapdragon 845, Samsung, MWC, galaxy s9, galaxy, exynos 9810, CES 2018, CES

Samsung confirmed to ZDNet at CES that it plans to launch its new flagship Galaxy S smartphone at Mobile World Congress next month. The company has managed to keep a tight lid on the new devices, which are expected to be named the Galaxy S9 and Galaxy S9+, with surprisingly few leaks. Samsung will reportedly show off the smartphone and announce the official specifications along with the release date and pricing information at its MWC keynote event.

Samsung.jpg

Thanks to the rumor mill, there are potential specifications floating about with a few conflicting bits of information particularly where the fingerprint scanner is concerned. Looking around there seems to be several corroborated (but still rumored) specifications on the Galaxy S9 and Galaxy S9+. Allegedly the Galaxy smartphones will feature curved Super AMOLED displays with QHD+ (3200x1800) resolutions measuring 5.8" on the Galaxy S9 and 6.2" on the Galaxy S9+. Further, Smasung is equipping them with dual rear-facing cameras, USB-C, and 3.5mm headphone jack. There are conflicting rumors on the fingerprint scanner with some rumors stating it will feature a fingerprint sensor embedded in the display while other rumors claim that Samsung ran into issues and instead opted for a rear-mounted fingerprint sensor.

Internally, the Galaxy S9 and Galaxy S9+ will be powered by a Qualcomm Snapdragon 845 in the US and Samsung's own Exynos 9810 SoC outside of the US. Cat 18 LTE support is present in either case with faster than gigabit download speeds possible (though less in real world situations). The Galaxy S9 will allegedly be offered with 4GB of RAM and either 64GB of 128GB of storage while the S9+ will have 6GB of RAM and up to 256GB of internal flash storage.

In any case, the Galaxy S9 and S9+ are set to be powerhouses with the latest SoCs and (hopefully) large batteries for those infinity displays! It seems that we will have to wait another month for official information, but it should be out within the first quarter which is actually pretty fast considering it seems like the Galaxy S8 just came out (although it was actually last March heh). Mobile World Congress 2018 is scheduled from February 26th to March 1st in Barcelona, Spain.

What are your thoughts on the Galaxy S9 rumors so far? Do you plan to upgrade? This year may be the year I upgrade my LG G3 since the display is dying, but we'll see!

Also read:

 

Source: Ars Technica

MWC: BlackBerry KEYone Is Solid Mid-Range Smartphone Priced Too High

Subject: Mobile | March 1, 2017 - 02:26 PM |
Tagged: Snapdragon 625, opinion, MWC, keyone, enterprise, Cortex A53, blackberry, Android 7.1, Android

February is quite the busy month with GDC, MWC, and a flurry of technology announcements coming out all around the same time! One of the more surprising announcements from Mobile World Congress in Barcelona came from BlackBerry in the form of a new mid-range smartphone it is calling the KEYone. The KEYone is an Android 7.1 smartphone actually built by TCL with an aluminum frame, "soft touch" plastic back, curved edges, and (in traditional CrackBerry fashion) a full physical QWERTY keyboard!

BlackBerry KEYone.jpg

The black and silver candy bar style KEYone (previously known as "Mercury") measures 5.78" x 2.85" x 0.37" and weighs 0.39 pounds. The left, right, and bottom edges are rounded and the top edge is flat. There are two bottom firing stereo speakers surrounding a USB Type-C port (Type-C 1.0 with USB OTG), a headphone jack up top, and volume, power, and convenience key buttons on the right side. The front of the device, which BlackBerry has designed to be comfortable using one handed, features a 4.5" 1620 x 1080 LCD touchscreen (434 PPI) protected by Gorilla Glass 4, a front facing camera with LED flash, and a large physical keyboard with straight rows of keys that have a traditional BlackBerry feel. The keyboard, in addition to having physical buttons, supports touch gestures such as swiping, and the spacebar has a fingerprint reader that early hands on reports indicate works rather well for quickly unlocking the phone. Further, every physical key can be programmed as a hot key to open any application with a long press (B for browser, E for email, ect).

i1.jpg

On the camera front, BlackBerry is using the same sensor found in the Google Pixel which is a Sony IMX378. There is a 12MP f/2.0 rear camera with dual LED flash and phase detect auto focus on the back as well as a front facing 8MP camera. Both cameras can record 1080p30 video as well as support HDR and software features like face detection. Android Central reports that the camera software is rather good (it even has a pro mode) and the camera is snappy at taking photos.

Internally, BlackBerry has opted to go with squarely mid-range hardware which is disappointing but not the end of the world. Specifically, the KEYone is powered by a Snapdragon 625 (MSM8953) with eight ARM Cortex A53 cores clocked at 2GHz and an Adreno 506 GPU paired with 3GB of RAM and 32GB of internal storage. Wireless support includes dual band 802.11ac, FM, Bluetooth 4.2, GPS, NFC, and GSM/HSPA/LTE cellular radios. The smartphone uses a 3,505 mAh battery that is not user removable but at least supports Quick Charge 3.0 which can reportedly charge the battery to 50% in 36 minutes. Storage can be expanded via MicroSD cards. The smartphone is running Android 7.1.1 with some BlackBerry UI tweaks but is otherwise fairly stock. Under the hood however BlackBerry has hardened the OS and includes its DTEK security sftware along with promising monthly updates.

Not bad right? Looking at the specifications and reading/watching the various hands-on reports coming out it is really looking like BlackBerry (finally) has a decent piece of hardware for enterprise customers, niche markets (lawyers, healthcare, ect), and customers craving a physical keyboard in a modern phone. At first glance the BlackBerry KEYone hits all the key marks to a competitive Android smartphone... except for its $549 price tag. The KEYone is expected to launch in April.

i6.jpg

No scroll ball? Blasphemy! (hehe)

Unfortunately, that $549 price is not a typo, and is what kills it even for a CrackBerry addict like myself. After some reflection and discussion with our intrepid smartphone guru Sebastian, I feel as though BlackBerry would have a competitive smartphone on its hands at $399, but at $549 even business IT departments are going to balk much less consumers (especially as many businesses embrace the BYOD culture or have grown accustomed to pricing out and giving everyone whatever basic Android or iPhone they can fit into the budget).

While similarly specced Snapdragon 625 smartphones are going for around $300, (e.g. Asus ZenPhone 3 at $265.98), there is some precedent for higher priced MSM8953-based smartphones such as the $449 Moto Z Play. There is some inherent cost in integrating a physical keyboard and BlackBerry has also hardened the Android 7.1.1 OS which I can see them charging a premium for and that business customers (or anyone that does a lot of writing on the go) that values security can appreciate. It seems like BlackBerry (and hardware partner TCL) has finally learned how to compete on the hardware design front in this modern Android-dominated market, and now they must learn how to compete on price especially as more and more Americans are buying unlocked and off-contract smartphones! I think the KEYone is a refreshing bit of hardware to come out of BlackBerry (I was not a fan of the Priv design) and I would like to see it do well and give the major players (Apple, Samsung, LG, Asus, Huawei, ect) some healthy competition with the twist of its focus on better security but in order for that to happen I think the BlackBerry KEYone needs to be a bit cheaper.

What are your thoughts on the KEYone and the return of the physical keyboard? Am I onto something or simply off my Moto Rokr on this?

Source: BlackBerry

Futuremark at GDC and MWC

Subject: General Tech, Graphics Cards | February 27, 2017 - 03:39 PM |
Tagged: MWC, GDC, VRMark, Servermark, OptoFidelity, cyan room, benchmark

Futuremark are showing off new benchmarks at GDC and MWC, the two conferences which are both happening this week.  We will have quite a bit of coverage this week as we try to keep up with simultaneous news releases and presentations.

vrmark.jpg

First up is a new benchmark in their recently released DX12 VRMark suite, the new Cyan Room which sits between the existing two in the suite.  The Orange Room is to test if your system is capable of providing you with an acceptable VR experience or if your system falls somewhat short of the minimum requirements while the Blue Room is to show off what a system that exceeds the recommended specs can manage.  The Cyan room will be for those who know that their system can handle most VR, and need to test their systems settings.  If you don't have the test suite Humble Bundle has a great deal on this suite and several other tools, if you act quickly.

unnamed.jpg

Next up is a new suite to test Google Daydream, Google Cardboard, and Samsung Gear VR performance and ability.  There is more than just performance to test when you are using your phone to view VR content, such as avoiding setting your eyeholes on fire.  The tests will help you determine just how long your device can run VR content before overheating becomes an issue and interferes with performance, as well as helping you determine your battery life.

latency.jpg

VR Latency testing is the next in the list of announcements and is very important when it comes to VR as high or unstable latency is the reason some users need to add a bucket to their list of VR essentials.  Futuremark have partnered with OptoFidelity to produce VR Multimeter HMD hardware based testing. This allows you, and hopefully soon PCPer as well, to test motion-to-photon latency, display persistence, and frame jitter as well as audio to video synchronization and motion-to-audio-latency all of which could lead to a bad time.

servermark.jpg

Last up is the brand new Servermark to test the performance you can expect out of virtual servers, media servers and other common tasks.  The VDI test lets you determine if a virtual machine has been provisioned at a level commensurate to the assigned task, so you can adjust it as required.  The Media Transcode portion lets you determine the maximum number of concurrent streams as well as the maximum quality of those streams which your server can handle, very nice for those hosting media for an audience. 

Expect to hear more as we see the new benchmarks in action.

Source: Futuremark

Qualcomm Announces First 3GPP 5G NR Connection, X50 5G NR Modem

Subject: General Tech, Mobile | February 27, 2017 - 11:12 AM |
Tagged: x50, Sub-6 Ghz, qualcomm, OFDM, NR, New Radio, MWC, multi-mode, modem, mmWave, LTE, 5G, 3GPP

Qualcomm has announced their first successful 5G New Radio (NR) connection using their prototype sub-6 GHz prototype system. This announcement was followed by today's news of Qualcomm's collaboration with Ericsson and Vodafone to trial 5G NR in the second half of 2017, as we approach the realization of 5G. New Radio is expected to become the standard for 5G going forward as 3GPP moves to finalize standards with release 15.

"5G NR will make the best use of a wide range of spectrum bands, and utilizing spectrum bands below 6 GHz is critical for achieving ubiquitous coverage and capacity to address the large number of envisioned 5G use cases. Qualcomm Technologies’ sub-6 GHz 5G NR prototype, which was announced and first showcased in June 2016, consists of both base stations and user equipment (UE) and serves as a testbed for verifying 5G NR capabilities in bands below 6 GHz."

5G NR Sub 6 GHz prototype.jpg

The Qualcomm Sub-6 GHz 5G NR prototype (Image credit: Qualcomm)

Qualcomm first showed their sub-6 Ghz prototype this past summer, and it will be on display this week at MWC. The company states that the system is designed to demonstrate how 5G NR "can be utilized to efficiently achieve multi-gigabit-per-second data rates at significantly lower latency than today’s 4G LTE networks". New Radio, or NR, is a complex topic as it related to a new OFDM-based wireless standard. OFDM refers to "a digital multi-carrier modulation method" in which "a large number of closely spaced orthogonal sub-carrier signals are used to carry data on several parallel data streams or channels". With 3GPP adopting this standard going forward the "NR" name could stick, just as "LTE" (Long Term Evolution) caught on to describe the 4G wireless standard.

Along with this 5G NR news comes the annoucement of the expansion of its X50 modem family, first announced in October, "to include 5G New Radio (NR) multi-mode chipset solutions compliant with the 3GPP-based 5G NR global system", according to Qualcomm. This 'multi-mode' solution provides full 4G/5G compatibility with "2G/3G/4G/5G functionality in a single chip", with the first commercial devices expected in 2019.

X50_Modem_Logo.jpg

"The new members of the Snapdragon X50 5G modem family are designed to support multi-mode 2G/3G/4G/5G functionality in a single chip, providing simultaneous connectivity across both 4G and 5G networks for robust mobility performance. The single chip solution also supports integrated Gigabit LTE capability, which has been pioneered by Qualcomm Technologies, and is an essential pillar for the 5G mobile experience as the high-speed coverage layer that co-exists and interworks with nascent 5G networks. This set of advanced multimode capabilities is designed to provide seamless Gigabit connectivity – a key requirement for next generation, premium smartphones and mobile computing devices."

Full press releases after the break.

Source: Qualcomm

Video Perspective: Samsung Galaxy S7 / S7 Edge Hands-on from MWC 2016

Subject: Mobile | February 25, 2016 - 11:43 AM |
Tagged: MWC, MWC 2016, Samsung, galaxy, s7, s7 edge, qualcomm, snapdragon, snapdragon 820

I got to spend some time with the brand new Samsung Galaxy S7 and S7 Edge phones at MWC this week in Barcelona. Is this your next Android flagship phone?

Video Perspective: Huawei MateBook 2-in-1 Hands-on from MWC 2016

Subject: Systems, Mobile | February 25, 2016 - 11:42 AM |
Tagged: MWC, MWC 2016, Huawei, matebook, Intel, core m, Skylake, 2-in-1

Huawei is getting into the PC business with the MateBook 2-in-1, built in the same vein as the Microsoft Surface Pro 4. Can they make a splash with impressive hardware and Intel Core m processors?

MWC 16: Imagination Technologies Ray Tracing Accelerator

Subject: Graphics Cards, Mobile, Shows and Expos | February 23, 2016 - 08:46 PM |
Tagged: raytracing, ray tracing, PowerVR, mwc 16, MWC, Imagination Technologies

For the last couple of years, Imagination Technologies has been pushing hardware-accelerated ray tracing. One of the major problems in computer graphics is knowing what geometry and material corresponds to a specific pixel on the screen. Several methods exists, although typical GPUs crush a 3D scene into the virtual camera's 2D space and do a point-in-triangle test on it. Once they know where in the triangle the pixel is, if it is in the triangle, it can be colored by a pixel shader.

imagtech-2016-PowerVR-GR6500-GPU-PowerVR-Wizard-GPUs.png

Another method is casting light rays into the scene, and assigning a color based on the material that it lands on. This is ray tracing, and it has a few advantages. First, it is much easier to handle reflections, transparency, shadows, and other effects where information is required beyond what the affected geometry and its material provides. There are usually ways around this, without resorting to ray tracing, but they each have their own trade-offs. Second, it can be more efficient for certain data sets. Rasterization, since it's based around a “where in a triangle is this point” algorithm, needs geometry to be made up of polygons.

It also has the appeal of being what the real world sort-of does (assuming we don't need to model Gaussian beams). That doesn't necessarily mean anything, though.

At Mobile World Congress, Imagination Technologies once again showed off their ray tracing hardware, embodied in the PowerVR GR6500 GPU. This graphics processor has dedicated circuitry to calculate rays, and they use it in a couple of different ways. They presented several demos that modified Unity 5 to take advantage of their ray tracing hardware. One particularly interesting one was their quick, seven second video that added ray traced reflections atop an otherwise rasterized scene. It was a little too smooth, creating reflections that were too glossy, but that could probably be downplayed in the material ((Update: Feb 24th @ 5pm Car paint is actually that glossy. It's a different issue). Back when I was working on a GPU-accelerated software renderer, before Mantle, Vulkan, and DirectX 12, I was hoping to use OpenCL-based ray traced highlights on idle GPUs, if I didn't have any other purposes for it. Now though, those can be exposed to graphics APIs directly, so they might not be so idle.

The downside of dedicated ray tracing hardware is that, well, the die area could have been used for something else. Extra shaders, for compute, vertex, and material effects, might be more useful in the real world... or maybe not. Add in the fact that fixed-function circuitry already exists for rasterization, and it makes you balance gain for cost.

It could be cool, but it has its trade-offs, like anything else.

MWC 16: Qualcomm talks antenna improvements in Galaxy S7

Subject: Mobile | February 23, 2016 - 08:14 AM |
Tagged: snapdragon 820, Samsung, s7, qualcomm, MWC 2016, MWC, galaxy

No one is more excited to see the Snapdragon 820 processor in the Galaxy S7 (in some regions) than Qualcomm and Qualcomm's investors. Missing the S6 design win completely was a big blow to the SD 810 but the move to FinFET technology and a new SoC design have put the SD 820 back in the driver's seat for flagship smartphones it seems. While talking with Qualcomm's Peter Carson, Senior Director of Marketing and Modems, I learned quite a bit about the X12 LTE modem integration with the Galaxy S7 as well. As it turns out, the application processor itself isn't the only thing that has impressed OEMs or that will benefit consumers. 

Modem marketers have a problem - quantifying the advantages of one LTE modem over another can be troublesome and complex. It's not as simple as X% faster or X% longer battery life, though those aspects of performance see improvement with better modem technology. And while of course the new announcement of Gigabit LTE is getting all the media attention at Mobile World Congress this week, there is a lot of excitement internally about the shipping implementation of the S7's modem.

antboost1.jpg

The Galaxy S7 encompasses the most advanced Qualcomm TruSignal antenna technology implementation to date, combining several features to add real-world benefits to the cellular performance of the device.

First, the S7 will feature the most advanced version of the antenna tuner including a closed loop feedback cycle that will tweak antenna properties in real time based on sensor data and current signal properties. If the proximity sensor is activated or you are rotating or moving the mobile device, the receiver can adjust antenna properties to improve signal reliability measurably.

The best examples fall on the cell edge, where dropped calls are common and low voice quality are found. You can improve the gain of the antenna, that is adversly affected by simply holding the device, for much better reliability and even data throughput. That means fewer dropped calls and network drops for users that have moderate service reliability. Voice quality will get better as well, as the error rates that cause data loss in low signal areas will be reduced. 

But even users that have a good signal can get benefits from the tech - gains of just 2-3 db will allow the modem and receiver to go into a lower power state, reducing 20% of the modem power draw. That won't equate to 20% total system battery life improvement but users that depend on their phones for extended use will see benefits from this integration.

Another TruSignal feature included in this modem implementation is smart transmit antenna switching. The simple explanation here is that the modem can swap which antennas are in receive and transmit modes in order to improve the transmit (upload) performance by as much as 10db! Based on properties of the antenna signal, position of the device and if you are in a heavy upload workload (posting some photos to Facebook, a video to YouTube), TruSignal allows the modem to change in real-time.

upca.jpg

These techniques are additive so Galaxy S7 owners will find that both the antenna tuner and antenna switching are going to move the cellular performance forward, though Qualcomm isn't saying if ALL implementation of Samsung's new flagship smartphone will implement the features. I would guess that we'll see this on the Snapdragon 820 + X12 powered models only, but I haven't learned yet which modem the Exynos-powered versions are using yet. Turns out the versions of the S7 that utilize the Samsung Exynos SoC are using a non-Qualcomm modem, so they will not support the features seen here.

Source: Qualcomm