When PC monitors made the mainstream transition to widescreen aspect ratios in the mid-2000s, many manufacturers opted for resolutions at a 16:10 ratio. My first widescreen displays were a pair of Dell monitors with a 1920x1200 resolution and, as time and technology marched forward, I moved to larger 2560x1600 monitors.
I grew to rely on and appreciate the extra vertical resolution that 16:10 displays offer, but as the production and development of "widescreen" PC monitors matured, it naturally began to merge with the television industry, which had long since settled on a 16:9 aspect ratio. This led to the introduction of PC displays with native resolutions of 1920x1080 and 2560x1440, keeping things simple for activities such as media playback but robbing consumers of pixels in terms of vertical resolution.
I was well-accustomed to my 16:10 monitors when the 16:9 aspect ratio took over the market, and while I initially thought that the 120 or 160 missing rows of pixels wouldn't be missed, I was unfortunately mistaken. Those seemingly insignificant pixels turned out to make a noticeable difference in terms of on-screen productivity real estate, and my 1080p and 1440p displays have always felt cramped as a result.
I was therefore sad to see that the relatively new ultrawide monitor market continued the trend of limited vertical resolutions. Most ultrawides feature a 21:9 aspect ratio with resolutions of 2560x1080 or 3440x1440. While this gives users extra resolution on the sides, it maintains the same limited height options of those ubiquitous 1080p and 1440p displays. The ultrawide form factor is fantastic for movies and games, but while some find them perfectly acceptable for productivity, I still felt cramped.
Thankfully, a new breed of ultrawide monitors is here to save the day. In the second half of 2017, display manufactures such as Dell, Acer, and LG launched 38-inch ultrawide monitors with a 3840x1600 resolution. Just like the how the early ultrawides "stretched" a 1080p or 1440p monitor, the 38-inch versions do the same for my beloved 2560x1600 displays.
The Acer XR382CQK
I've had the opportunity to test one of these new "taller" displays thanks to a review loan from Acer of the XR382CQK, a curved 37.5-inch behemoth. It shares the same glorious 3840x1600 resolution as others in its class, but it also offers some unique features, including a 75Hz refresh rate, USB-C input, and AMD FreeSync support.
Based on my time with the XR382CQK, my hopes for those extra 160 of resolution were fulfilled. The height of the display area felt great for tasks like video editing in Premiere and referencing multiple side-by-side documents and websites, and the gaming experience was just as satisfying. And with its 38-inch size, the display is quite usable at 100 percent scaling.
There's also an unexpected benefit for video content that I hadn't originally considered. I was so focused on regaining that missing vertical resolution that I initially failed to appreciate the jump in horizontal resolution from 3440px to 3840px. This is the same horizontal resolution as the consumer UHD standard, which means that 4K movies in a 21:9 or similar aspect ratio will be viewable in their full size with a 1:1 pixel ratio.
Subject: Mobile | April 7, 2017 - 02:39 PM | Jeremy Hellstrom
Tagged: LG, g6, smartphone, Snapdragon 821
The new LG G6 sports a 5.7", 2880×1440 IPS LCD powered by the aging Qualcomm Snapdragon 821 with a pair of 2.35GHz Kryo cores and two 1.6 GHz Kryo cores. The hardware is going to have a hard time competing against other phones powered by newer chips such as the Snapdragon 835or Exynos 8895. Ars Technica ran the phone through benchmarks in their full review here. The phone itself is attractively made and does offer a wide variety of features, however it will have trouble once the new Galaxy and iPhone arrive on the market.
"The LG G6 seems to be launching in the US at the worst possible time. The phone uses Qualcomm's 2016 SoC—the Qualcomm Snapdragon 821—in 2017, making it already seem dated. The G6 is also launching right as Samsung's hype machine for the Galaxy S8 is revving up."
Here are some more Mobile articles from around the web:
More Mobile Articles
- Honor 8 Pro hands-on @ The Inquirer
- The Wiko U Feel Prime Smartphone @ Tech ARP
- Samsung Galaxy S8 Makes It's Debut @ Hardware Secrets
- Dell Inspiron 15 7000 Gaming Laptop i7/ GTX 1050ti @ Kitguru
Subject: Displays | March 18, 2017 - 12:15 AM | Scott Michaud
Tagged: LG, hdr10, hdr
There’s a lot of interesting elements to this monitor. Apart from the refresh rate, which I believe is 60 Hz, it checks off basically every nice-to-have that I can think of... at least for AMD users. It is borderless on all four sides. It has 95% coverage of DCI-P3, which might even be factory-calibrated (if I understand the “Color Calibrated” specification correctly). It also has FreeSync to make gaming at 4K slightly more smooth if you’re just a bit below 60 FPS.
It even includes a $100 B&H Gift Card at that price, too!
If you are into printed content production, then you might want to verify its Adobe RGB compatibility before making your purchase. DCI-P3 and Adobe RGB are both fairly large color spaces, but they deviate from each other. (Apparently, DCI-P3 covers more of the red end, while Adobe RGB covers more of the green.) Adobe RGB, if I understand correctly, extended sRGB into a space that printers could be calibrated into, while DCI-P3 is more for HDR video.
Personally, I find 60 Hz mouse pointers to be very noticeable and distracting. As such, the low refresh rate might be a deal-breaker for someone like me, but pretty much everything else looks like a win -- including the ever-important price and availability.
Subject: General Tech | March 8, 2017 - 07:01 AM | Scott Michaud
Tagged: VR, steamvr, LG
While SteamVR is practically synonymous with the HTC Vive, Valve intends it to be an open platform with multiple OEMs. At this year’s Game Developers Conference, GDC 2017, LG was showing off one of their prototypes, which the folks at Adam Savage’s Tested got some time with. The company repetitively said that this is just a prototype that can change in multiple ways.
There are some differences between this and the HTC Vive, though. One change that LG is proud of is the second app button. Apparently, the company found that developers liked to assign buttons in pairs, such as a “forward” button to go along with a “back”. As such, they added a second app button, and placed all three above the touchpad for less accidental presses. The weight distribution is, apparently, also adjusted slightly, too. The difference that Tested seems most interested in is the pull forward and flip up hinge holding the mask, allowing the headset to be moved out of the way without fully taking it off the head, and for it to be easily moved back into place around glasses. (Thankfully, I’m far-sighted, so I can just take off my glasses when I use my Daydream headset, which I assume holds true for other VR devices.)
It’s unclear when it will come to market. Tested speculated that it could happen sometime later this year, which would put it just before when we expect the HTC Vive 2, but... speculation.
Subject: Editorial | December 15, 2016 - 02:18 PM | Alex Lustenberg
Tagged: podcast, zalman, ryzen, note 7, nand, LG, instinct, hdr, DRM, doom, amd
PC Perspective Podcast #428 - 12/8/16
Join us this week as we discuss AMD ReLive, Ryzen, Zalman Keyboards, LG HDR monitors and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
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Hosts: Allyn Malventano, Josh Walrath, Jeremy Hellstrom, Sebastian Peak
Program length: 1:17:34
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Hardware/Software Picks of the Week
Subject: Displays | December 14, 2016 - 05:46 PM | Sebastian Peak
Tagged: monitor, LG, ips, high dynamic range, hdr, display, 4k
Ahead of CES 2017 LG has announced their upcoming monitor lineup, which features an HDR (high dynamic range) model. The 32UD99 is a 32-inch, 3840 x 2160 IPS display that offers 95% DCI-P3 color and HDR10 support. (Specifics as to peak brightness, rated black levels have not been released.)
From LG's press release (pdf):
“As the availability of HDR (high dynamic range) content continues to expand across a wide range of categories, from movies to games, LG is leading the way in bringing this enhancement to desktop monitors,” said to Tim Alessi, head of product marketing at LG Electronics USA. “The enhanced picture quality offered by HDR technology is instantly recognizable to even the most casual user, and manufacturers are already pushing this promising technology to its fullest potential. From high-resolution displays compatible with HDR technology, to UltraWide monitors optimized for multitasking and gaming, LG is committed to delivering the most state-of-the-art and premium monitors in the industry today.”
HDR is a somewhat complex standard, incorporating requirements for bit depth and supported color space, brightness level, and black levels for the display - along with compatibility with one of the HDR standards; HDR10 or Dolby Vision. The fact that LG is using IPS for their new montior seems problematic given the high black levels associated with IPS (unless sophisticated local dimming is employed, such as with LG's Infinia televisions of a few years ago), as most HDR sets employ a VA panel of some kind. Of note, rival Panasonic only recently announced their work on very high native contrast IPS panels, but there is no indication that LG has developed a similar technology at this point.
HDR is all the rage in the 4K television world, and for gaming both Sony and Microsoft's latest consoles support the more common HDR10 implementation - with compatible games, UHD Blu-ray, and streaming content, that is. It was inevitable that HDR would make its way into the computer display space, and presumably more and more PC games will be offering support going forward (Shadow Warrior 2 was the first title to support HDR on PC). A quick primer on HDR (with respect to the "Premium" standard from the UHD Alliance) can be found here, and only time will tell if the HDR10 standard will win out over Dolby Vision, though at this point it seems likely.
Subject: Displays | April 30, 2016 - 01:33 AM | Scott Michaud
Tagged: LG, lg display, oled
According to a spokeswoman for LG Display, via Reuters, the display panel company will increase their investment in OLED production by $395.99 million USD. Back in November, we reported on their plans to produce an $8.7 billion USD facility that was expected to manufacture panel sizes that range between smart watch and large TV.
Just displaying an LG Display display.
It's awesome that OLED is getting even more attention. The display technology is better suited than LCD/LED in terms of both real contrast and high refresh rate / low persistence, with the former good for deep blacks and saturated colors, and the latter for VR, 3D, and generated content like games. We've seen a few professional monitors announced at CES, but they are still in the “decent used car” price range. That's a welcome change from “decent new car” however, but availability is still basically non-existent. This is before LG Display's production facility wakes up in 2018, and LG is known to push lower prices into markets. Just a couple years!
Subject: Mobile, Shows and Expos | February 22, 2016 - 05:09 AM | Ryan Shrout
Tagged: video, snapdragon 820, snapdragon, qualcomm, MWC 2016, MWC, LG, G5
The new LG G5 flagship smartphone offers a unique combination of form factor, performance and modularity that no previous smartphone design has had. But will you want to buy in?
I had a feeling that the Snapdragon 820 SoC from Qualcomm would make an impression at Mobile World Congress this year and it appears the company has improved on the previous flagship processor quite a bit. Both Samsung and LG have implemented it into the 2016 models, including the new G5, offering up a combination of performance and power efficiency that is dramatically better than the 810 that was hindered by heat and process technology concerns.
Along with the new processor, the G5 includes 4GB of RAM, 32GB of on-board storage with micro SD expansion, a 2,800 mAh battery and Android 6.0 out of the box. The display is 5.3-in and uses LG IPS technology with a 2560x1440 resolution, resulting in an impressive 554 PPI. LG has updated the USB connection to Type-C, a move that Samsung brushed off as unnecessary at this time.
The phones design is pretty standard and will look very familiar to anyone that has handled a G4 or similar flagship smartphone in recent months. It was bigger in the hand than the iPhone 6s but considering the panel size differences, it was more compact than expected.
Modularity is the truly unique addition to the G5 though. The battery is replaceable by sliding out a bottom portion of the phone, released with a tab on the left side. This allows LG to maintain the metal body construction but still offer flexibility for power users that are used to having extra batteries in their bag. This mechanism also means LG can offer add-on modules for the phone.
The first two available will be the LG Cam Plus and the LG Hi-Fi Plus. The Cam Plus gives the phone a camera grip as well as dedicated buttons for the shutter, video recording and zoom. Including an extra 1,200 mAh of battery is a nice touch too. The Hi-Fi Plus module has a DAC and headphone amplifier enbeded in it and can also be used connected to a PC through the USB Type-C connection; a nice touch.
I was overall pretty impressed with what LG had to offer with the G5. Whether or not the modular design gains any traction will have to be seen; I have concerns over the public's desire to carry around modules or affect the form factor of their phones so dramatically.
Subject: Mobile | February 21, 2016 - 02:52 PM | Sebastian Peak
Tagged: snapdragon 820, smartphone, qualcomm, MWC 2016, MWC, modular phone, LG G5, LG, ips, G5, Android
LG has officially unveiled their newest flagship Android handset, and in addition to high-end specs the G5 features a unique modular construction.
The LG G5
The G5 is powered by the new Snapdragon 820 SoC, and offers a 5.3-inch, 2560x1440 IPS display (making slightly smaller than the earlier G4, which was a 5.5-inch device with the same resolution). And while the G5 looks every bit a sleek Android flagship, there’s more going on here than the typical sealed handset. LG has implemented a modular design, where optional components can be added from a port on the bottom of the phone.
The LG Cam Plus (left) and Hi-Fi Plus (right)
The first of two announced modules is the LG Cam Plus, which is a camera grip that also adds 1200 mAh to the battery capacity (for a total of 4000 mAh). The second is the LG Hi-Fi Plus, which adds a high-resolution DAC and headphone amp to the phone. The headphone amp is “tuned by B&O”, and the DAC supports up to 32-bit / 384 kHz. The Hi-Fi Plus can also be used as a standalone USB device.
(Image via Android Police)
One of the features that had leaked ahead of the announcement was an always-on display, leading to speculation about the use of an OLED panel. But this is LG we are talking about, and they have implemented a high-DPI (554) IPS display instead. So how does this always-on display feature avoid aggressively draining your battery? The post from ComputerBase offers this analysis:
“Instead, the company opted for an optimization of display drivers and power management in order to realize the permanent display of notifications, time, date and other information on the large main screen. The adjustments for example it is possible to limit the backlight to a part of the screen. According to LG, the activated always-on function consumes thanks to the optimizations per hour 0.8 percent of the battery charge.”
Specs via Android Central:
- Display: 5.3-inch IPS quad-HD quantum display (2560x1440, 554 dpi)
- Processor: Snapdragon 820
- Storage: 32GB UFS ROM, microSD up to 2TB
- RAM: 4GB LPDDR4
- Rear camera: 16MP main, 8MP wide-angle (135 degrees)
- Front camera: 8MP
- Battery: 2800 mAh removable
- Modules: LG Cam Plus (camera grip with 1100 mAh), LG Hi-Fi Plus with B&O Play
- Dimensions: 149.4 x 73.9 x 7.7mm
- Weight: 159 grams
- Networks: LTE/3G/2G
- Connectivity: Wifi 802.11a/b/g/n/ac, USB Type C, NFC, Bluetooth 4.2
- Colors: Silver/Titan/Gold/Pink
- Operating system: Android 6.0.1
There were three additional accessories announced with the phone: The 360 VR (a VR headset) 360 CAM (for creating 360-degree movies and photos) and something called the Rolling Bot (a Wi-Fi connected sphere equipped with a camera, mic, and speaker).
Ryan had hands-on time with the G5 from LG's booth at MWC 2016:
No specific pricing or release date have been announced yet, but we should know more next month when LG is expected to provide more release details.
A true digital equivalent to paper is moving closer to reality with LG’s new flexible OLED display. Still in an early prototype stage, the company had a working flexible display at the Consumer Electronics Show in Los Vegas last week. Measuring 18” diagonally, the OLED display is able to be rolled up and bent with ease while the display remains on.
LG is hoping its bendable display will be used in future televisions that can be rolled out to a massive size and then easily rolled up and stored in a closet or cabinet out of sight when not being used. Of course, this flexible display will also have uses in smaller products like portable computer monitors and tablets in new form factors.
Image credit: BBC.com
Currently, this flexible OLED is not without its limitations. It can be rolled up or bent, but not folded flat. Further, the model on display at CES was only able to be rolled up in a one specific direction (from the bottom left corner to the top right). LG claimed that while it is possible to roll it up in other directions, it is more complicated due to the way the circuitry is positioned and the display is at greater risk of being damaged.
Speaking of damage, BBC reporter Dave Lee notes that the prototype had several noticeable dead pixels likely resulting from repeated bending and excessive handling of the display. This display, it seems, is rather fragile for a display much less one meant to be regularly manipulated.
Image credit: BBC.com
With that said, this prototype is a promising step towards a viable bendable display. OLED technology is really what is making this possible since the pixels themselves are emitting light and LG does not have to worry about integrating a separate backlight. Final products are still a ways out, and there are definitely more roadblocks and kinks to iron out, but I'm interested in seeing where LG and other manufacturers take this technology!
If you're interested in this display, you can find more photos and a hands-on video on this BBC news article.
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