There is classy, and then there is Apple classy

Subject: General Tech | November 18, 2016 - 12:29 PM |
Tagged: apple, iphone 6 plus

There are quite a few Apple iPhone 6 Plus owners who are having troubles with the multi-touch functionality, or even with serious screen flickering and today Apple announced what causes it.  They have decided that blaming their customers is the best way to deal with this issue and they will fix it for you, if you give them $150.  Their justification is that this issue could only be caused by multiple drops onto hard surfaces, even if the screen has not cracked Apple has decreed that there is still damage being done internally and you need to pay to have it repaired.  The Inquirer has a different solution, buy a different phone.  That might be hard for some people to do, even if Apple devices are not as stable as the competition.

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"Apple has determined that some iPhone 6 Plus devices may exhibit display flickering or Multi-Touch issues after being dropped multiple times on a hard surface and then incurring further stress on the device," said the Apple Multi-Touch programme information."

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Source: The Inquirer

First Apple A8 Benchmarks Show... "Modest" Increase

Subject: General Tech, Processors, Mobile | September 12, 2014 - 01:30 PM |
Tagged: apple, apple a8, SoC, iphone 6, iphone 6 plus

So one of the first benchmarks for Apple's A8 SoC has been published to Rightware, and it is not very different from its predecessor. The Apple A7 GPU of last year's iPhone 5S received a score of 20,253.80 on the Basemark X synthetic benchmark. The updated Apple A8 GPU, found on the iPhone 6, saw a 4.7% increase, to 21204.26, on the same test.

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Again, this is a synthetic benchmark and not necessarily representative of real-world performance. To me, though, it wouldn't surprise me if the GPU is identical, and the increase corresponds mostly to the increase in CPU performance. That said, it still does not explain the lack of increase that we see, despite Apple's switch to TSMC's 20nm process. Perhaps it matters more in power consumption and non-gaming performance? That does not align well with their 20% faster CPU and 50% faster GPU claims...

Speaking of gaming performance, iOS 8 introduces the Metal API, which is Apple's response to Mantle, DirectX 12, and OpenGL Next Initiative. Maybe that boost will give Apple a pass for a generation? Perhaps we will see the two GPUs (A7 and A8) start to diverge in the Metal API? We shall see when more benchmarks and reviews get published.

Source: Rightware

Apple Announces New iPhone 6 and Larger iPhone 6 Plus

Subject: Mobile | September 9, 2014 - 03:45 PM |
Tagged: mobile gpu, mobile cpu, mobile, iphone 6 plus, iphone 6, iphone, apple, 5.5, 4.7

Today Apple finally catches up with the current smartphone industry as they announce not just a new iPhone, but two new phones - both with much larger screens.

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Image credit: Apple, Inc.

In 2007 Steve Jobs proclaimed that the just-announced iPhone was five years ahead of the competition. In many ways, he was correct - though by 2012 the market had more than caught up. In fact, Apple was behind when they announced the 4-inch iPhone 5, which managed to tick the larger-screen checkbox by simply increasing the vertical resolution by 100 pixels or so. In the area of the "phablet" the iterative refresh that followed in 2013 was hardly news, and Samsung, LG, and HTC busied themselves with larger, higher-resolution offerings that made the iPhone look tiny in comparison.

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Image credit: The Verge

The new iPhone 6 features a smooth (and widely leaked) design with a thin profile and rounded corners, and the expected 4.7-inch screen. However this screen is a disappointing (and very odd) 1334x750 resolution. Contrast the Nexus 5’s 4.95-inch 1080p screen, which represents what has simply become an industry standard for smartphones in the 5-inch range.

But the bigger news here (literally) is the announcement of the iPhone 6 Plus. This 5.5-inch phone has a full 1920x1080 resolution, and there are UI tweaks to iOS 8 that are only enabled on this larger version, such as an expanded landscape keyboard and horizontal home screen. The Plus also features a better camera than its 4.7-inch sibling, with optical image stabilization (OIS) implemented along with the same new image sensor.

Speaking of the image sensor, which is “all-new” according to Apple, the next-gen 8 MP iSight camera has same 1.5(micron) pixel size as before, f/2.2 aperture. True Tone flash returns, and the new camera also boasts faster “phase detection” autofocus. The image signal processor in the A8 chip is also custom designed by Apple. Another change is video slo-mo support, with up to 240fps capture.

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Image credit: The Verge

The A8 itself is a second generation 64-bit chip, with 2 billion transistors on a 20nm process. This is 13% smaller than the A7, and Apple claims a 20% faster CPU, 50% faster graphics than its predecessor. Apple is also placing emphasis on sustained performance with this new chip, showcasing graphs with maintained speed within their thermal envelope during extended use. This is accompanied by the new M8 motion coprocessor, which adds new functionality for motion applications (just in time for iOS 8).

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Image credit: The Verge

The screen is ion-strengthened glass (no sapphire here) with an “improved polarizer", and photo-aligned IPS LCD technology. Whatever that is. If you're interested, Sharp previously published a paper with technical details on this technology here (PDF). 

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Image credit: Apple, Inc.

The phones are thin, too. The iPhone 6 is 6.9mm thick, and the 6 Plus is only slightly thicker at 7.1mm.

As far as wireless communication goes, these new iPhones feature 20 bands of LTE as well as VoLTE support, and 802.11ac Wi-Fi. And Apple users can get ready to start waving their phone wildly at checkout as NFC payments come to the iPhone via “Apple Pay”. Some 22,000 retailers will work with it (it seems to be using conventional wireless credit card infrastructure).

The battery life should be improved with both phones compared to the current iPhone 5S, and particularly so with the larger iPhone 6 Plus. Apple is claiming up to 24 hours of 3G talk time and 12 hours of LTE browsing on the 5.5-inch phone, along with a 16 day standby.

The iPhone 6 and iPhone 6 Plus will be available September 19, with the 16GB versions starting at $199 and $299 respectively with a 2-year contract. Of note, while the entry-level capacity remains at just 16GB, the next model for both phones jumps to 64GB for an additional $100 each.

Source: The Verge