Introduction and Specifications
Logitech has been releasing gaming headphones with a steady regularity of late, and this summer we have another new model to examine in the G433 Gaming Headset, which has just been released (along with the G233). This wired, 7.1-channel capable headset is quite different visually from previous Logitech models as is finished with an interesting “lightweight, hydrophobic fabric shell” and offered in various colors (our review pair is a bright red). But the G433’s have function to go along with the style, as Logitech has focused on both digital and analog sound quality with this third model to incorporate the Logitech’s Pro-G drivers. How do they sound? We’ll find out!
One of the main reasons to consider a gaming headset like this in the first place is the ability to take advantage of multi-channel surround sound from your PC, and with the G433’s (as with the previously reviewed G533) this is accomplished via DTS Headphone:X, a technology which in my experience is capable of producing a convincing sound field that is very close to that of multiple surround drivers. All of this is being created via the same pair of left/right drivers that handle music, and here Logitech is able to boast of some very impressive engineering that produced the Pro-G driver introduced two years ago. An included DAC/headphone amp interfaces with your PC via USB to drive the surround experience, and without this you still have a standard stereo headset that can connect to anything with a 3.5 mm jack.
The G433 is available in four colors, of which we have the red on hand today
If you have not read up on Logitech’s exclusive Pro-G driver, you will find in their description far more similarities to an audiophile headphone company than what we typically associate with a computer peripheral maker. Logitech explains the thinking behind the technology:
“The intent of the Pro-G driver design innovation is to minimize distortion that commonly occurs in headphone drivers. When producing lower frequencies (<1kHz), most speaker diaphragms operate as a solid mass, like a piston in an engine, without bending. When producing many different frequencies at the same time, traditional driver designs can experience distortion caused by different parts of the diaphragm bending when other parts are not. This distortion caused by rapid transition in the speaker material can be tuned and minimized by combining a more flexible material with a specially designed acoustic enclosure. We designed the hybrid-mesh material for the Pro-G driver, along with a unique speaker housing design, to allow for a more smooth transition of movement resulting in a more accurate and less distorted output. This design also yields a more efficient speaker due to less overall output loss due to distortion. The result is an extremely accurate and clear sounding audio experience putting the gamer closer to the original audio of the source material.”
Logitech’s claims about the Pro-G have, in my experience with the previous models featuring these drivers (G633/G933 Artemis Spectrum and G533 Wireless), have been spot on, and I have found them to produce a clarity and detail that rivals ‘audiophile’ stereo headphones.
Subject: General Tech | June 9, 2017 - 02:23 PM | Sebastian Peak
Tagged: wired, surround, Pro-G, logitech, headset, headphones, gaming, G433, DTS Headphone:X, drivers, 7.1
Logitech has released their latest surround gaming headphones with the wired G433 Gaming Headset, a 7.1-channel (via DTS Headphone:X) model that is latest to use the company's Pro-G drivers.
The style of the new G433 is quite eye-catching, with four colors (black, red, blue, and blue camo) of a unique fabric finish that Logitech says is hydrophobic (repels water) for enhanced durability. The G433 primarily function as an analog headphone (with a 3.5 mm plug) unless an included USB DAC/headphone amp is used, giving PC users access to DTS Headphone:X surround up to 7.1 channels and customizable EQ via Logitech's Gaming Software. The microphone is a removable boom style with noise reduction to help improve voice clarity, and Logitech has used a 5-element double-grounded cable to eliminate crosstalk and prevent game audio from bleeding into voice.
The G433 arrives with an MSRP of $99, making the headset the least expensive Pro-G option to date, but this comparatively low price tag for a premium option still provides the buyer a complete accessory pack including the USB DAC, alternate ear pads, two 3.5 mm audio cables (one with inline mic), a 3.5 mm audio/mic Y-cable, and a fabric storage bag.
The Logitech G433 is available now, and with a pair on hand will have a full review up very soon!
Introduction and Specifications
The G533 Wireless headset is the latest offering from Logitech, combining the company’s premium Pro-G drivers, 15-hour battery life, and a new, more functional style. Obvious comparisons can be made to last year’s G933 Artemis Spectrum, since both are wireless headsets using Logitech’s Pro-G drivers; but this new model comes in at a lower price while offering much of the same functionality (while dropping the lighting effects). So does the new headset sound any different? What about the construction? Read on to find out!
The G533 exists alongside the G933 Artemis Spectrum in Logitech’s current lineup, but it takes most of the features from that high-end wireless model, while paring it down to create a lean, mean option for gamers who don’t need (or want) RGB lighting effects. The 40 mm Pro-G drivers are still here, and the new G533 offers a longer battery life (15 hours) than the G933 could manage, even with its lighting effects disabled (12 hours). 7.1-channel surround effects and full EQ and soundfield customization remain, though only DTS effects are present (no Dolby this time).
What do these changes translate to? First of all, the G533 headset is being introduced with a $149 MSRP, which is $50 lower than the G933 Artemis Spectrum at $199. I think many of our readers would trade RGB effects for lower cost, making this a welcome change (especially considering lighting effects don’t really mean much when you are wearing the headphones).Another difference is the overall weight of the headset at 12.5 oz, which is 0.5 oz lighter than the G933 at 13 oz.
Subject: General Tech | January 4, 2017 - 12:01 AM | Sebastian Peak
Tagged: wireless, Pro-G, logitech, headset, headphones, gaming, DTS Headphone:X, CES 2017, CES, 7.1 channel, 40mm
Logitech's newest gaming headset is the G533, a wireless model that boasts superior sound quality, reliable wireless performance, and long battery life.
"The Logitech G533 Wireless Gaming Headset features professional grade wireless technology, patent pending Pro-G audio drivers and DTS Headphone:X 7.1 surround sound, for advanced audio performance and wireless convenience. The Logitech G533 Wireless Gaming Headset also features a long battery life and high performance design, for comfort over long gameplay sessions."
The Pro-G drivers were previously found in the flagship Artemis Spectrum gaming headsets, which I was highly impressed by when I reviewed them a year ago. The new G533 model incorporates much of the same functionality as the wireless G933 headset, with advanced driver technology and DTS Headphone:X 7.1-channel surround effects.
As to the wireless performance, Logitech states that their system is low-latency, completely lossless, and resistant to interference:
"Featuring advanced lossless digital audio transmission, the Logitech G533 delivers wireless convenience and incredible high fidelity sound at a range of up to 15 meters’. The headset maintains a strong connection, even in noisy Electro-Magnetic Interference (EMI) settings and when there are dozens of wireless signals in proximity."
Specifications for the G533 Wireless Gaming Headset from Logitech:
- Driver: Pro-G 40 mm
- Frequency response: 20Hz-20KHz
- Impedance: 32 Ohms
- Sensitivity: 107dB SPL/mW
- Charging Cable Length: 2m
- Battery Life: 15 hours
- Wireless Range: 15m
- Size: 197 mm x 189 mm x 85 mm
- Weight: 350 grams (12.5 oz)
- Pickup Pattern: Cardioid (Unidirectional)
- Type: Pressure Gradient Electret
- Size: 4 mm
- Frequency response: 100Hz-20KHz
- Warranty: 2-year limited hardware warranty
The G533 Wireless Gaming Headset will retail for $149.99, with availability slated for this month.
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Introduction and Specifications
The Prodigy G231 is the budget-minded gaming headset in the Prodigy line, and with a standard analog connection Logitech has emphasized stereo sound quality in lieu of the simulated surround effects found on their pricier G633/G933 models. I tested these headphones with a variety of material to find out how well the G231 works at providing entertaining audio, and how comfortable they are in the process.
Plain old 2-channel stereo can still offer a fantastic listening experience for music, gaming, and movies - when it’s done right. Things like the perceived “width” of the stereo sound, clarity of audio across the frequency spectrum, and dynamic shifts in volume can go far in providing an immersive experience - even without surround effects. Logitech’s existing gaming headsets (G633, G933) performed very well as stereo cans when connected with a 3.5 mm cable, and if this G231 comes close it presents a good value proposition.
Still, 7.1 channel sound, even if it is being simulated with single-driver designs like Logitech’s, obviously has a lot of fans, and for good reason. Willingness to accept 2-channel headphones for gaming will be up to the individual, and just as there are enthusiasts who would no sooner accept simulated surround as use a sound bar in their home theater, there are listeners who believe that dedicated drivers are essential to proper directional surround in a gaming headset. Multi-driver presents its own issues for a cohesive experience from a variety of content, and stereo music in particular just sounds better from a pair of high quality drivers.
Introduction and First Impressions
The Fatal1ty by Monster FXM100 gaming headset is designed to be very lightweight for a comfortable fit, while delivering powerful sound. It uses what the company calls “fHex720 Sound Chamber Technology”, which is said to provide clear, natural sound without distortion. In this review we’ll take a look at the design, and then explore fit, comfort, and (most of all) audio performance.
We received the version of the headset currently being sold at retail, and while it's marketed for console gaming and mobile use (with a single 3.5 mm connector), an adapter for PC use is available. To evaluate PC sound I simply plugged the headset into my computer’s headphone jack, but if you need to split the headphone and microphone output (the headset’s 3.5 mm connector is a 3-conductor plug that handles both) you’ll need an adapter. We were told that the version of the headset that will be available for purchase online will include this adapter.
Monster lists these features for the FXM 100 headset:
- Designed for Long Wear and Comfortable Fit
- Built Strong and Durable to Take Anywhere
- Exclusive fHex720 Sound Chamber Technology
- Game-tuned Pure Monster Sound
- Detachable Noise Cancelling Microphone
- Exclusive Sound Chamber Technology
- Game-tuned Pure Monster Sound
- Custom Built Drivers for Maximum Detail
- Detachable Noise Canceling Microphone
- In-line Audio Controls
- Tangle-free Cable
- Comfortable Over-Ear design
(Curiously, there are no specifics - driver size, sensitivity, frequency response, etc. - listed for these.)
One of the biggest features of this headset is its weight, and at just 6 oz it's a very light pair of gaming headphones. Just how powerful can the sound be when the total weight is so low? Let's find out!
Subject: General Tech | July 7, 2016 - 07:18 PM | Jeremy Hellstrom
Tagged: audio, Avegant Glyph, headset
Why is the AVEGANT Glyph headset referred to as a personal theatre you may ask? That would be because these are headphones and a head mounted display in one package, unfortunately they launched while everyone was gazing at their Vives and Rifts. Instead of providing a VR experience, this headset is intended to give you the view of a 55-60" TV as if you were sitting 3 to 4 meters away. The headset uses a microUSB for power and microHDMI for signal and provides a resolution of 1280x720p per eye and even supports 3D-movies and 3D-Vision when gaming. Unfortunately as Bjorn3D discovered, you need a 720p source, it cannot downscale from 1080p or other resolutions. Check out their full review here.
"So what is the Avegant Glyph? Quite simply it is a headset that can be used as a regular audio headset but also comes with lenses to allow you to use it as your own mobile personal theater. And regardless of some issues it actually works great for this purpose."
Here is some more Tech News from around the web:
- Antlion ModMic 4.0 Attachable Headphone Microphone Review @ Techgage
- AntLion ModMic 4.0 Uni-directional with Mute Review @ OCC
- Jabra Sport Pulse Wireless Earbuds Review @ NikKTech
- Edifier Studio R2730DB Speaker @ Kitguru
Introduction and Specifications
The Corsair VOID Surround Gaming Headset is a hybrid product of sorts, combining a traditional stereo gaming headset with a Dolby Headphone-enabled USB dongle to unlock virtual 7.1 surround sound. We’ll have a look, and listen, in this review.
The market for gaming headsets being what it is, one of the most important factors with each new product inevitably becomes price. There are different tiers of products out there from many companies, and Corsair themselves offer a few different choices and various price-points. With the VOID Surround we have a pretty affordable option at $79.99, which is about half the price of the previous wired pair of gaming headphones I looked it, Logitech’s G633.
One of the advantages Corsair offers with this VOID headset is a pair of 50mm drivers, which theoretically offer better bass than 40mm options (though of course size alone is not a guarantee). The 7.1 surround effect is via Dolby Headphone, which is a virtual effect that is commonly found with single-driver options such as this. If the effect is convincing, a headset like the VOID can save the user a lot of money over the pricey discrete multi-driver options on the market.
Subject: General Tech | October 1, 2014 - 07:31 PM | Scott Michaud
Tagged: steelseries, siberia, siberia v3, prism, headphones, headset, gaming headset
My last headset was a SteelSeries Siberia V2 and it served me well. The headband was snug, in a good way, against my head and the ear cups were comfortable. Both the headphones and the microphone sounded great from my subjective listening. It died after about a year and a half, though (specifically its right speaker). Still, again, it served me well, especially considering how much usage they saw on any given day.
Now they announced a new family with four siblings, ranging from $60 up to $200 (USD).
Starting with the cheapest, the Siberia Raw Prism, we have a USB headset with a colorful glow. It has a microphone built into the left ear cup. Unlike the rest of the Siberia line (and the Siberia V2), the mic is not retractable. You cannot extend and position it in front of your mouth. It is USB-only for Windows, Mac, and PlayStation. This USB powers and controls the aforementioned "colorful glow" through their drivers, customizable to 16.8 million colors. It has a $59.99 MSRP.
The next level up is the true successor to the V2, the Siberia V3. The price jumps quite a bit, to $99.99 MSRP. Like the V2, it has a retractable microphone and a snug-fitting internal headband. Also like the V2, it has two 3.5mm plugs when used with the included three-ring 3.5mm to dual 3.5mm (one headphone, one mic) plug adapter. No USB support though, at least not without an external sound card.
Which brings us to the SteelSeries V3 Prism, with an MSRP of $139.99. Instead of 3.5mm, it uses USB. I mean, how else will you control the 16.8 million colors, like the Raw. Unlike the Raw, it is a series of dots rather than a thin, circular strip. It also has a better microphone than the regular V3 (more sensitive and a wider range in frequency response - although those metrics are pretty useless when they are not charted in a graph). Again, instead of 3.5mm jacks, it uses USB. Like the Raw, you cannot connect this to a 3.5mm device. For that, you need to go up to...
... The SteelSeries Siberia V4 Elite ($199.99 MSRP). Surprisingly, the microphone has a lower frequency response and sensitivity than the V3 Prism but, again, that does not mean that it is worse. Its speakers have a very high sensitivity, 120 dB, which likely means that they can get loud. The connector is detachable and comes with three ends: dual-3.5mm, three-ring 3.5mm, and a USB sound card. Also included, a 6-foot USB extension cable.
The headphones are now available at the SteelSeries store.
Subject: General Tech | January 9, 2014 - 10:15 PM | Tim Verry
Tagged: sennheiser, headset, gaming, CES 2014, CES, audio
Hi-end PC audio manufacturer Sennheiser has announced two new PC gaming headsets aimed at enthusiasts. The new headsets are called the G4ME ZERO and G4ME ONE and feature a closed ear and open ear design, respectively.
The G4ME ZERO is a high end model circumaural headset with a foldable design, ample padding on the headband and ear cups, and noise cancelling microphone. The analog headset is rated at 150 Ohms and the speakers at 10 Hz to 26 KHz. The G4ME ZERO has a 3 meter cable that ends with two 3.5mm jacks for the microphone and headset. Users can purchase the Sennheiser PCV 05 Combo Adapter to take the two 3.5mm jacks into a single jack for use on Mac PCs and game consoles. It is slightly heavier than the G4ME ONE at 312 grams.
The G4ME ONE, on the other hand, weighs 300 grams and features a open circumaural design that wraps around the ears but still lets air in to reduce sweat over long gaming sessions and allow some outside sound in. This lighter analog headset is rated at 50 Ohms and the speakers at 15 Hz to 28 KHz. Similar to the ZERO, the ONE uses two 3.5mm jacks at the end of a 3 meter long cable. It uses plush velvet pads on the ear cups and provides plenty of padding along the headband as well.
Both headsets share a design aesthetic that incorporates white, red, and silver colors on the outside of the ear cups and microphone. The headband and ear pads are black with a large Sennheiser logo along the top end of the headband. Users can control volume via controls on the right ear cup and automatically mute the microphone by lifting the boom mic upwards. Both high end G4ME headsets look nice and comfortable from the specifications and amount of padding shown in the photos.
Along with the headsets, Sennheiser has announced a partnership with IO Interactive, which is part of Square Enix to develop game audio using Sennheiser recording equipment. The company is positioning this deal as the perfect way for gamers to get the exact audio the game developers intended by using Sennheiser microphones to record the audio, headsets in the studio to test the audio, and gamers using the same headsets to play the games. It is a nice perk for sure if you are already looking to buy into one of the company's high end headsets.
The G4ME ZERO has an MSRP of $279.95 while the G4ME ONE has an MSRP of $249.95. You can find more information on their respective product pages:
Read more about PC gaming headsets at PC Perspective.
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