Subject: General Tech | March 14, 2019 - 11:25 AM | Jim Tanous
Tagged: video, podcast, phoenix point, Mellanox, halo, gtx 1660, DirectX 12, corsair
PC Perspective Podcast #536 - 3/13/2019
Join us this week as we review the new NVIDIA GTX 1660 and a high-end case from Corsair, discuss NVIDIA's Mellanox acquisition, get excited over Halo for PC, and more!
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Check out previous podcast episodes: http://pcper.com/podcast
00:00:06 - Intro
00:03:47 - Review: NVIDIA GTX 1660
00:22:22 - Review: Corsair Crystal Series 680X RGB Case
00:37:48 - News: NVIDIA Acquires Mellanox
00:47:58 - News: DirectX 12 for Windows 7
00:53:25 - News: Halo: The Master Chief Collection for PC
00:58:21 - News: Windows 10 KB4482887 Issues & Fix
01:00:40 - News: AMD Navi Launch Date Rumors
01:02:29 - News: Navi GPU Benchmarks?
01:10:03 - News: Phoenix Point Jumps Ship to Epic Games Store
01:25:22 - News: Samsung eMRAM for IoT
01:30:12 - News: The Web's 30th B-Day
01:34:40 - News: Corsair Carbide Series 678C Low-Noise Case
01:37:38 - Picks of the Week
Subject: General Tech | March 12, 2019 - 05:48 PM | Scott Michaud
Tagged: steam, pc gaming, microsoft, halo
At today’s Inside Xbox event, Microsoft announced that Halo: The Master Chief Collection is coming to PC on both Steam and the Microsoft Store. Not all games will launch simultaneously; in fact, no pricing or release dates have been announced. The only thing we have is the release order.
- Halo: Reach
- Halo: Combat Evolved (Anniversary)
- Halo 2 (Anniversary)
- Halo 3: ODST – Campaign Only
- Halo 3
- Halo 4
This fills in everything between Halo 3 and Halo 4, inclusive, and reads so weird now that I have that typed out in front of me, on the PC platform. Also, Halo 1 and Halo 2 are, as far as I know, essentially dead for multiplayer reasons now that GameSpy and Games for Windows Live have been shut down for a dog’s age. It could be a good nostalgia trip to play those games again.
And, yes, I owned a copy of Halo 2: Vista. I was intending to create mods for it until I noticed that their tools were so unbelievably broken that their own example map was impossible to make, at least on release although I am pretty sure that it was never fixed. (They removed the ability to make individual assets and they forgot to include jump pads. Granted, jump pads were not a super-critical feature, but it was also the perfect illustration of how little they cared about mod support.)
Venting past grievances aside, Halo has a good game flow with its relatively slow movement and shields. I am actually excited for it again. It might even be my go-to game if they allow mods again, which I strongly doubt.
Subject: General Tech | May 1, 2014 - 09:34 PM | Scott Michaud
Tagged: halo pc, halo, gamespy, gameranger
Unlike the discontinuation of Xbox Live in April 15, 2010, the PC has a few more options. Some games have been ported to Steamworks by their original developers, other games can be directly connected by a console command, and Halo PC can now be attached to GameRanger. Sure, it is a third-party application, but it functions. For fans of Halo, GameRanger also supports Halo: Custom Edition for gamers who want mod support. It even supports the demo for some reason.
I can still play online Halo 1... Anniversary Edition... until 360 Xbox Live is shut down too.
(Note: Yes, Halo: Combat Evolved for the original Xbox *never* had online.)
Sure, it would be better for the platform to evolve in the direction of true perpetual support. We can all hope for, and work toward, that future. Also, we can do that while sniping drivers out of Warthogs.