NVIDIA Joins the Bundle Game: Up to $150 in credit on Free-to-Play games for all GTX buyers

Subject: Graphics Cards | February 11, 2013 - 12:33 PM |
Tagged: world of tanks, planetside 2, nvidia, Hawken, gtx, geforce, bundle

AMD has definitely been winning the "game" of game bundles and bonus content with graphics cards purchases, as is evident from the recent Never Settle Reloaded campaign that includes titles like Crysis 3, Bioshock Infinite and Tomb Raider.  I made comments that NVIDIA was falling behind and may even start to look like they have moved away from a focus on PC gamers since they hadn't made any reply over the last year...

After losing a bidding war with AMD over Crysis 3, today NVIDIA is unveiling a bundle campaign that attack at a different angle; rather than including in bundled games NVIDIA is working free-to-play titles.  How do you give gamers bonuses by including free to play games?  Credits!  Cold hard cash!

bundle1.png

Starting today if you pick up any GeForce GTX graphics card you'll be eligible to get free in-game credit to use in one of the three free-to-play titles partnering with NVIDIA.  A GTX 650 or GTX 650 Ti will net you $25 in each for a total bonus of $75 while buying a GTX 660 or higher, all the way up to the GTX 690 results in $50 per game for a total of $150.

Also, after asking NVIDIA about it, this is a PER CARD bundle so if you get an SLI pair of anything, you'll get double the credit.  A pair of GeForce GTX 660s for an SLI rig results in $100 per game, $300 total!

bundle3.png

This is a very interesting approach that NVIDIA has decided to take and I am eager to get feedback from our readers on the differences between AMD's and NVIDIA's bundles.  I have played quite a bit of Planetside 2 and definitely enjoyed it; it is a graphics showcase as well with huge and expansive levels and hundreds of people per server.  World of Tanks and Hawken I am less familiar with but they also are extremely popular.

bundle2.png

Leave us your comments below!  Do you think NVIDIA's new GeForce GTX gaming bundle for free-to-play game credits can be successful! 

If you are looking for a new GeForce GTX card today and this bundle convinced you to buy, feel free to use the links below. 

Author:
Manufacturer: MSI

Spicing up the GTX 670

The Power Edition graphics card series from MSI is a relatively new addition to its lineup. The Power Edition often mimics that of the higher-end Lightning series, but at a far lower price (and perhaps a smaller feature set). This allows MSI to split the difference between the reference class boards and the high end Lightning GPUs.

msi_gtx670_pe_01.jpg

Doing this allows users a greater variety of products to choose from, and to better tailor users' purchases by their needs and financial means. Not everyone wants to pay $600 for a GTX 680 Lightning, but what if someone was able to get similar cooling, quality, and overclocking potential for a much lower price?  This is what MSI has done with one of its latest Power Edition cards.

The GTX 670 Power Edition

The NVIDIA GTX 670 cards have received accolades throughout the review press. It is a great combination of performance, power consumption, heat production, and price. It certainly caused AMD a great amount of alarm, and it hurriedly cut prices on the HD 7900 series of cards in response. The GTX 670 is a slightly cut-down version of the full GTX 680, and it runs very close to the clock speed of its bigger brother. In fact, other than texture and stream unit count, the cards are nearly identical.

Continue reading the entire review!

NVIDIA Announces New GTX 680M, The World’s Fastest Mobile GPU

Subject: Mobile | June 4, 2012 - 08:15 PM |
Tagged: nvidia, laptop, gtx, gpu

gtx680m.jpg

NVIDIA recently revised its notebook GPU lineup, but there was one part notably missing – the GTX 680M. The x80M part has been NVIDIA’s fastest mobile GPU in each generation for some time, so we knew that a GTX 680M was coming. We had only two questions. When? And what architecture will it be based on?

Now we have the answers to both questions. NVIDIA has pulled the wraps off its flagship component. The new GTX 680M is a Kepler component (unlike other high-end 600 series parts, which are Fermi) packing 1344 CUDA cores and up to 4GB of GDDR5. 

gtx680slide1.jpg

The green team is laying out some big numbers in its press release by claiming that performance is up about 80% in comparison to the GTX 580M and 30% in comparison to the AMD Radeon 7970M. NVIDIA also says that the new part will play every game available today at 1080p with maximum in-game settings. 

Other selling points include NVIDIA’s FXAA and TXAA, Adaptive V-Sync, Optimus, SLI, PhysX and 3D Vision. The company is clearly making a strong effort to distinguish itself from AMD not only with performance but also with features. 

gtx680mslide2.jpg

Five launch laptops were announced. They include the Alienware M17x and M18x, the MSI GT70 and the Clevo P150EM/P170EM. The Clevo units are the chassis used by companies like Maingear, Origin and other boutiques. Only the M18x has confirmed SLI support and only the M17x has confirmed 3D Vision support. Pricing has not been announced. 

We will of course be looking to obtain a review unit so we can see if the GTX 680M is as mightly as claimed. 

Source: Nvidia

Podcast #187 - Our thoughts on Ultrabooks, the Radeon HD 7950, ASUS DirectCU GTX cards, and more!

Subject: Editorial, General Tech | February 2, 2012 - 03:11 PM |
Tagged: ssd, sandforce, radeon, podcast, patriot, nvidia, Intel, gtx, arm, amd, 7950

PC Perspective Podcast #187 - 02/02/2012

Join us this week as we talk about our thoughts on Ultrabooks, the Radeon HD 7950, ASUS DirectCU GTX cards, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, Jeremy Hellstrom, and Allyn Malvantano

This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!

Program length: 58:02

Program Schedule:

  1. 0:00:40 Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:01:20 Ultrabooks: Intel Knows What's Good For You
  6. 0:08:30 Patriot Pyro and Wildfire SSD Review - IMFT Async vs. Toshiba Toggle-mode Flash
  7. 0:14:20 AMD Radeon HD 7950 3GB Graphics Card Review
  8. 0:25:50 This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!
  9. 0:26:38 Asus DirectCU II Roundup: ENGTX560, ENGTX570, and ENGTX580 Review
  10. 0:40:35 Raspberry Pi Linux Computer Will Have Fast GPU For The Price
  11. 0:44:20 If you thought Intel did well wait until you see ARM
  12. 0:47:00 AMD 7700 and 7800 Release Dates Leak To Web
  13. 0:51:20 Live Blog: AMD Financial Analyst Day
  14. 0:52:20 Hardware / Software Pick of the Week
    1. Ryan: Radeon HD 7950 Cards
    2. Jeremy: I'm giddy as a schoolgirl, albeit a very mercenary one
    1. Josh: And it is on sale! $770 off!
    2. Allyn: Corsair Force 3 - very good pricing.
  15. 1-888-38-PCPER or podcast@pcper.com
  16. http://pcper.com/podcast   
  17. http://twitter.com/ryanshrout and http://twitter.com/pcper
  18. Closing

Source:
Author:
Manufacturer: Asus

3 NV for DCII

The world of video cards is a much changed place over the past few years.  Where once we saw only “sticker versions” of cards mass produced by a handful of manufacturers, we are now seeing some really nice differentiation from the major manufacturers.  While the first iterations of these new cards are typically mass produced by NVIDIA or AMD and then distributed to their partners for initial sales, these manufacturers are now more consistently getting their own unique versions out to retail in record time.  MSI was one of the first to put out their own unique designs, but now we are seeing Asus becoming much more aggressive with products of their own.

adcII_01.jpg

The DirectCU II line is Asus’ response to the growing number of original designs from other manufacturers.  The easiest way to categorize these designs is that they straddle nicely the very high end and extreme products like the MSI Lightning series and those of the reference design boards with standard cooling.  These are unique designs that integrate features and cooling solutions that are well above that of reference cards.

DirectCU II applies primarily to the cooling solutions on these boards.  The copper heatipipes in the DirectCU II cooler are in direct contact with the GPU.  These heatpipes then are distributed through two separate aluminum fin arrays, each with their own fan.  So each card has either a dual slot or triple slot cooling solution with two 80 mm fans that dynamically adjust to the temperature of the chip.  The second part of this is branded “Super Alloy Power” in which Asus has upgraded most of the electrical components on the board to match higher specifications.  Hi-C caps, proadlizers, polymer caps, and higher quality chokes round out the upgraded components which should translate into more stable overclocked performance and a longer lifespan.

Read the entire article here.

Battlefield 3 Frame Rate Drop Issue with GeForce GPUs

Subject: Graphics Cards | December 28, 2011 - 09:24 PM |
Tagged: gtx, geforce, bf3

Every once in a while we come across some gaming issue that when we approach those responsible for it, NVIDIA, AMD, the game developer, they seem as lost as we do.  For the last few days I have been banging my head on the table trying to figure out an issue with GeForce GTX graphics cards and Battlefield 3 and I am hoping that some of YOU might have seen it and can confirm.

While testing our new X79-based GPU test bed we continued to find that while playing Battlefield 3, frame rates would drop from 30+ to ~10 while running at 2560x1600 and Ultra quality presets.  It could happen when walking down an empty hallway or in the middle of a huge dramatic shootout with some enemies.  And sometimes, the issue would reverse and the frame rate would again jump back up to 30+ FPS.

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A 10 frame per second tank?  No thanks...

Even more odd, and something the normal user doesn't monitor, the power consumption of the system would drop significantly during this time.  At 30+ FPS the power draw might be 434 watts while when running at the ~10 FPS level it would draw 100 watts less!  The first theory was that this was the GPU going into a lower "p-state" due to overheating or some other bug, but when monitoring our GPU-Z logs we saw no clock speed decreases and temperatures never went above 75C - pretty tame for a GPU.

To demonstrate this phenomenon we put together a quick video. 

In the video, you are seeing the "tearing" of Vsync in a much more dramatic fashion because of of our capture method.  We actually were outputing a 2560x1600 signal (!!) to an external system to be recorded localy at a very high bit rate.  Unfortunately, we could only muster a ~30 FPS capture frame rate which, coupled with the 60 Hz signal being sent, results in a bit of double up on the tearing you might usually see.  Still, the FRAPS-reported frame rates are accurate and we use an external system to capture to video to remove the possibility of any interference on performance during the capture process.

The hardware used in this video was actually based on an ASUS X58 motherboard and a Nehalem Core i7-965 processor.  But wasn't I just talking about an X79 rig?  Yes, but I rebuilt our old test bed to make sure this bug was NOT related to X79 or Sandy Bridge-E.  The systems that exhibited the issue were:

  • Intel Core i7-3960X
  • ASUS P9X79 Pro
  • 16GB DDR3-1600
  • 600GB VelociRaptor HDD
  • Windows 7 x64 SP1
  • GeForce GTX 580 (two different cards tested)
  • 290.53 Driver

Also:

  • Intel Core i7-965
  • ASUS X58 WS 
  • 6GB DDR3-1600
  • 600GB VelociRaptor HDD
  • Windows 7 x64 SP1
  • GeForce GTX 580 (two different cards tested)
  • 290.53 Driver

For me, this is only occurring at 2560x1600 though I am starting to see more reports of the issue online.

  • Another 560 ti and BF3 FPS Low Or Drop!
    • Well I just Installed my 2nd evga 560 ti DS running SLI and When I play battlefield 3 i get about 60 to 90 fps then drops at
      20 to 30. Goes Up and down, I look at the evga precision looks like each gpu is running at 40% each and changes either up or down.
      Temp. is under 60 degrees c.
  • GTX 560 Ti dramatic FPS drops on BF3 only
    • "having any setting on Ultra will cue dramatic and momentary fps drops into the 30's. if i set everything to High, i will stay above 70 fps with the new beta 285.79 drivers released today (which i thought would fix this problem but didn't). i've been monitoring things with Afterburner and i've noticed that GPU usage will also drop at the same time these FPS drops happen. nothing is occurring in the game or on the screen to warrant these drops, FPS will just drop even when nothing is going on or exploding and i'm not even moving or looking around, just idle. they occur quite frequently as well."
  • BF3 Frame Drops
    • "When i use 4xAA i get abnormal framedrops, even while nothing is going on, on the screen.
      The weird thing is that, when it drops, it always drops to 33/32fps, not higher, not lower.
      It usually happens for a few seconds."
  • BF3 @ 2560x1600 Ultra Settings Preset Unplayable
    • "I know its a beta, but i haven't heard any problems yet about framedrops.
      Sometimes my frames drop from 75fps way back to 30/20 fps, even when nothing is going on, on the screen."

So what gives?  Is this a driver issue?  Is it a Battlefield 3 issue?  Many of these users are running at resolutions other than the 2560x1600 that I am seeing it at - so either there is another problem for them or it affects different cards at different quality levels.  It's hard to say, but doing a search for "radeon bf3 frame drop" pulls up much less incriminating evidence that gamers on that side of the fence are having similar discussions.  

I have been talking with quite a few people at NVIDIA about this and while they are working hard to figure out the source of the frame rate inconsistencies, those of us with GeForce GTX cards may just want to back off and play at a lower resolution or lower settings until the fix is found.