Intel Releases 15.60.0.4849 Graphics Drivers

Subject: Graphics Cards | November 8, 2017 - 09:29 PM |
Tagged: Intel, graphics drivers

When we report on graphics drivers, it’s almost always for AMD or NVIDIA. It’s Intel’s turn this time, however, with their latest 15.60 release. This version supports HDR playback on NetFlix and YouTube, and it adds Windows Mixed Reality for Intel HD 620 and higher.

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I should note that this driver only supports Skylake-, Kaby Lake-, and Coffee Lake-based parts. I’m not sure whether this means that Haswell-and-earlier have been deprecated, but it looks like the latest ones that support those chips are from May.

In terms of game-specific optimizations? Intel has some to speak of. This driver focuses on The LEGO Ninjago Movie Video Game, Middle-earth: Shadow of War, Pro Evolution Soccer 2018, Call of Duty: WWII, Destiny 2, and Divinity: Original Sin 2. All of these name-drops are alongside Iris Pro, so I'm not sure how low you can go for any given title. Thankfully, many game distribution sites allow refunds for this very reason, although you still want to do a little research ahead-of-time.

That's all beside the point, though: Intel's advertising game-specific optimizations.

If you have a new Intel GPU, pick up the new drivers from Intel's website.

Source: Intel

NVIDIA Releases GeForce 388.13 Drivers

Subject: General Tech | October 31, 2017 - 09:38 PM |
Tagged: pc gaming, nvidia, graphics drivers

As we head into another batch of holiday releases, NVIDIA has published another GeForce driver: 388.13. While they don’t explicitly call this out in the release notes, the CustHelp page for 388.10, which was released late last week, suggests that 388.13 will help Kepler users have a more stable experience in Wolfenstein II. If you were having troubles, check these out. The release notes also claims that 388.13 fixes an issue with multiple monitors.

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Otherwise, the driver is mostly game-specific optimizations. The headlining game for 388.13 is Call of Duty WWII. As usual, that franchise is quite popular, although not nearly as much as it was, say… eight-to-ten years ago. Still, there will be a lot of people buying it. The other two “Game Ready” titles for this driver are Need for Speed Payback and the formerly PS4-exclusive, Nioh: Complete Edition.

Oh… it is also the first driver to support the GeForce 1070 Ti.

If you don’t continuously check GeForce Experience, then be sure to open it and check for driver updates. Alternatively, you can just install them from the website.

Source: NVIDIA

NVIDIA Releases GeForce 387.92 Drivers

Subject: Graphics Cards | October 9, 2017 - 09:28 PM |
Tagged: nvidia, graphics drivers

NVIDIA gave their graphics drivers a decent version bump today, from 385.69 to 387.92. When the first number jumps, it seems to mean that we are on a new feature branch, rather than just adding bug fixes and game-specific improvements to an existing branch. (Sometimes they just ran out of the second set of numbers, though. You can tell the difference because the release notes will typically state the old number. For example, 385.69’s release notes, which is the previous driver release, state “Release 384 Graphics Drivers for Windows, Version 385.69”.)

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There’s a bunch of new features this time, including OpenGL 4.6 support (assuming the driver passes conformance), HDR in NVIDIA GameStream, Fast Sync in SLI mode, 32-bit optimizations for Vulkan, and support for DXIL. This last one is kind-of interesting for two reasons: first, it allows shaders to be written in LLVM bytecode, like Vulkan’s SPIR-V and, second, it introduces Shader Model 6.0. This isn’t as big as the jumps that we saw in the DirectX 9 era, but it allows operations that cross between shader threads, like wave ballots and reduction.

In this release, NVIDIA has also added game-specific optimizations for Arktika.1, The Evil Within 2, Forza Motorsport 7, and tomorrow’s Middle-Earth: Shadow of War. The following games were also given a new SLI profile: Earthfall, Lawbreakers, Middle-Earth: Shadow of War, Nex Machina, ReCore, RiME, Snake Pass, Tekken 7, The Evil Within 2, and We Happy Few.

Pick it up from GeForce Experience or NVIDIA’s website.

Source: NVIDIA

NVIDIA Releases GeForce 385.69 Drivers

Subject: Graphics Cards | September 24, 2017 - 12:33 PM |
Tagged: pc gaming, nvidia, graphics drivers

New graphics drivers for GeForce cards were published a few days ago. Unfortunately, I became a bit reliant upon GeForce Experience to notify me, and it didn’t this time, so I am a bit late on the draw. The 385.69 update adds “Game Ready” optimizations for a bunch of new games: Project Cars 2, Call of Duty: WWII open beta, Total War: WARHAMMER II, Forza Motorsport 7, EVE: Valkyrie - Warzone, FIFA 18, Raiders of the Broken Planet, and Star Wars Battlefront 2 open beta.

We’re starting the holiday games rush, folks!

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There isn’t really any major new features of this driver per se. It’s a lot of game-specific optimizations and a whole page of bug fixes, ranging from flickering in DOOM to preventing NVENC from freaking out at frame rates greater than 240 FPS.

One open issue is that GeForce TITAN (which I’m assuming refers to the original, Kepler-based one) cannot be installed on a Threadripper-based motherboard in Windows 10. The OS refuses to boot after the initial install. I’m guessing this has been around for a while, but in case you’re planning on upgrading to Threadripper (or buying a second-hand TITAN) it might be good to know.

If you haven’t received notification to update your drivers yet, poke GeForce Experience to make sure that it’s running and checking. Or, of course, you can download them from NVIDIA’s website.

Source: NVIDIA

NVIDIA Releases GeForce 384.76 Drivers

Subject: Graphics Cards | June 30, 2017 - 05:26 PM |
Tagged: nvidia, graphics drivers

Aligning with the LawBreakers “Rise Up” open beta, as well as the Spider-Man: Homecoming VR Experience VR experience, intentionally written twice, NVIDIA has released new graphics drivers!

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The GeForce Game Ready 384.76 WHQL drivers were published yesterday on GeForce Experience and their website. Apart from game-specific optimizations, the driver also fixes a bunch of issues, many of which seem very important. First, if you are a fan of Firefall, and your system was unable to launch the game, this driver should remedy that. The driver also claims to remove some or all of the stuttering experienced by GTX 1080, GTX 1070, and GTX 1060 GPUs on Prey 2. Texture corruption in No Man’s Sky, for those who still play the game in an SLI configuration, should be fixed as well, which I believe was a long standing issue, although I could be wrong (as I haven’t been following that game). Vulkan support on Doom (2016) has also been improved.

I should note that, when I tried to custom install the driver through GeForce Experience, the install “failed” three times -- as in, the installed wouldn’t even draw the install button. Eventually, it gave me an install button, and it installed just fine. Not sure what’s going on with that, but I thought you all should know.

Source: NVIDIA

AMD Releases Radeon Software Crimson ReLive 17.6.2

Subject: Graphics Cards | June 18, 2017 - 07:33 AM |
Tagged: graphics drivers, amd

During E3, AMD released a new graphics driver, 17.6.2. It doesn’t list any general improvements, and just a single fixed issue: improved performance on DiRT 4 with 8xMSAA with the most recent game build. If you play this game, then you should consider updating your graphics driver.

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If you aren't intending to play DiRT 4, and you're already on 17.6.1, then you could probably skip it. That said, if you have an issue, and it’s not listed in the Known Issues section, because those definitely aren’t fixed yet, then you can give it a try.

Source: AMD

AMD Releases Radeon Software Crimson ReLive 17.5.2

Subject: Graphics Cards | May 20, 2017 - 07:01 AM |
Tagged: graphics drivers, amd

The second graphics driver of the month from AMD, Radeon Software Crimson ReLive 17.5.2, adds optimizations for Bethesda’s new shooter, Prey. AMD claims that it will yield up to a 4.5% performance improvement, as measured on an RX 580 (versus the same card with 17.5.1). This is over and above the up to 4.7% increase that 17.5.1 had over 17.4.4.

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Outside of that game, 17.5.2 also addresses four issues. The first is a crash in NieR: Automata. The second is long load times in Forza Horizon 3. The third is a system hang with the RX 550 when going sleep. The fourth fixed issue is a bit more complicated; apparently, in a multi-GPU system, where monitors are attached to multiple graphics cards, the primary graphics card can appear disabled in Radeon Settings. All four are now fixed, so, if they affect you, then pick up the driver.

As always, they are available from AMD’s website.

Source: AMD

AMD Releases Radeon Software Crimson ReLive 17.5.1

Subject: Graphics Cards | May 5, 2017 - 12:21 AM |
Tagged: amd, graphics drivers

Aligning with the release of Prey, AMD released the first Radeon Crimson ReLive graphics driver of the month: 17.5.1. This version optimizes the aforementioned title with up to a 4.7% boost in performance, versus 17.4.4 as measured on an RX 580, according to AMD. It also adds multi-GPU support to the title, for those who have multiple AMD graphics cards.

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A bunch of bugs were also fixed in this release, as is almost always the case. Probably the most important one, though, is the patch to their auto-updater that prevents it from failing. They also fixed a couple issues with hybrid graphics, including a crash in Civilization VI with those types of systems.

You can pick up 17.5.1 from AMD’s website.

Source: AMD

Prey The Fourth Be With You??? GeForce 382.05 Drivers

Subject: Graphics Cards | May 4, 2017 - 10:24 PM |
Tagged: nvidia, graphics drivers

If you’re cringing while reading that headline, then rest assured I felt just as dirty writing it.

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NVIDIA has released another graphics driver, 382.05, to align with a few new game releases: Prey, Battlezone, and Gears of War 4’s latest update. The first title is a first-person action-adventure title by Arkane Studios, which releases tomorrow. Interestingly, the game runs on CryEngine... versus their internally-developed Void engine, as seen in Dishonored 2; Unreal Engine, as they’ve used with the original Dishonored; or id Tech, which Bethesda’s parent company, ZeniMax, owns through id Software and has a bit of a name-association with franchise that this Prey rebooted.

Cross-eyed yet? Good. Let’s move on.

Fans of Gears of War 4, specifically those who have multiple NVIDIA graphics cards, might be interested in SLI support for this DirectX 12-based title. As we’ve mentioned in the past, the process of load-balancing multiple GPUs has changed going from DirectX 11 to DirectX 12. According to The Coalition, SLI support was technically available on 381.89 (and 17.4.4 for AMD CrossFire), but NVIDIA is advertising it with 382.05. I’m not sure whether it’s a timing-based push, or if they optimized the experience since 381.89, but you should probably update regardless.

The driver also adds / updates the SLI profile for Sniper: Ghost Warrior 3 and Warhammer 40,000: Dawn of War III. A bunch of bugs have been fixed, too, such as “In a multi-display configuration, the extended displays are unable to enter sleep mode.” along with a couple of black and blue screen issues.

You can get them from GeForce Experience or NVIDIA’s website.

Source: NVIDIA

NVIDIA Releases GeForce 381.89 Drivers

Subject: Graphics Cards | April 28, 2017 - 09:02 PM |
Tagged: nvidia, graphics drivers

The latest Game Ready drivers from NVIDIA, 381.89, launched a couple of days before yesterday’s release of Warhammer 40,000: Dawn of War III. These drivers were the target of optimizations for that game, as well as Heroes of the Storm 2.0, Batman: Arkham VR, Rick and Morty: Virtual Rick-ality, and Wilson’s Heart.

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Beyond game-specific optimizations, there isn’t a whole lot of difference between these and the previous drivers, 381.65. According to the release notes, the idle voltage has been reduced in some circumstances, a crash in Sniper Elite 3 has been resolved, and two bluescreens have been fixed. That said, there’s occasionally undocumented changes that crop up.

You can pick up these drivers from NVIDIA’s website, or through GeForce Experience.

Source: NVIDIA