Subject: Displays
Manufacturer: Acer

Introduction and Specifications

Acer's Predator Z850 takes the gaming monitor concept to the next level, projecting screen sizes up to 120" from less than two feet from a wall. It offers an ultra-wide 24:9 aspect ratio (at 1920x720), very high 3000 lumen brightness for gaming with ambient light (something projectors didn't used to be able to cope with), and a laser diode illumination system that lasts up to 30,000 hours. It's big, it's red, and you'd better believe it's expensive!


The first thing you need to know about the Predator Z850 is that it's an ultra short-thow projector. This means that unlike standard projectors that need the length of the room, or short-throw projectors that still need a few feet, the Predator Z850 can project a huge image from just inches from a wall. This is a relatively new thing for consumer projectors (unless you count the old rear projection TVs, which used the technology), and there are only a few models with ultra short throw (UST) ranging from the mainstram LG PF1000U, to the $50,000 4K Sony LSPX-W1S.

It's remarkable how UST changes how we think about projection, as the same depth taken up by the average TV table could provide an image larger than nearly any LCD television available, while being easily portable in the process. The Predator Z850 is all about flexibility, combining the inherent UST ability to project massive 120-inch images from less than two feet away, to built-in correction for various colors of wall paint (this could be used with a projection screen, too, of course). The only problem I can forsee as we continue is the price tag, which is $4999.

So how can we justify the price of the Z850? No matter how you slice it $5,000 is a lot of money, and the same investment could build an amazing multi-monitor setup as an alternative. But there really is something about turning an entire wall of your house into a display, and I had a lot of fun playing around with this projector (my wife was sorry it had to go back, as she enjoyed her 100-inch football games on the wall).

Continue reading our review of the Acer Predator Z850 UltraWide Gaming Projector!!

Close counts in this hotdogging VR game

Subject: General Tech | October 19, 2016 - 01:24 PM |
Tagged: VR, htc vive, H3VR, gaming

Hot Dogs, Horseshoes & Hand Grenades is a VR game built on Unity which features a "Authentic ‘Murican BBQ experience with obsessively detailed grilling simulation" as well as bocce, lawn darts and hand grenade skeet shooting.  [H]ard|OCP tested out the Early Access version of this Vive title on their usual GPU suspects, it is worth mentioning the i7-6950X @ 4.2GHz as well since the developer feels that CPU could also be an issue.  This title continued the unfortunate trend we have seen with AMD cards, RX 480 performance lagged behind even the GTX 1060 and there were several crashes during testing.  For the moment NVIDIA is enjoying unchallenged status in VR gaming, lets hope AMD can find ways to improve their offerings to compete at a price to performance level in the near future.

Don't forget to sign up for the Fragging Frogs Virtual LAN party #14 on October 29th, we are up to 46 participants so you can be guaranteed to not only have a good time but to have a wide variety of active games to choose from!


"Hot Dogs, Horseshoes & Hand Grenades is more of a firearms simulation than it is a game. H3VR certainly does have some gaming and scoring modes of play and the developer is has been very busy increasing the H3VR content depth. If you have never handled a rifle of pistol, H3VR can be somewhat daunting, but certainly rewarding."

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Source: [H]ard|OCP

It's time for another Fragging Frogs VLAN! Saturday Oct 29 @ 10:00 AM ET - Virtual LAN party #14

Subject: General Tech | October 12, 2016 - 07:10 PM |
Tagged: VLAN party, gaming, fragging frogs

It's time to load up your Flak Cannon, squirrel away a Redeemer, tune up your Rocket car and feed your pet dinosaur because the Fragging Frogs are hosting their 14th VLAN party on the last Saturday of this month.  There will be games, there will be prize giveaways and there will be fun!  If you have attended a VLAN in the past you know the drill but if you have yet to take part in one of these events with the best group of gamers around then you can follow these steps to ensure you have a spot.

  • You must be a registered member at the PCPer forums (register here)
  • You must post to this thread stating your intention to attend the VLAN event
  • You must meet the eligibility requirements (if any) of the individual sponsors below
  • Your shipping address must be in the Continental United States or Canada (for prizes)
  • Lastly, you must join Teamspeak and participate in the VLAN event by playing games with us and having fun !!

You will need to supply your own snacks and beverages so make sure to stock up as the party kicks off at 10AM Eastern and doesn't stop until the last Frog drops, which is often sometime on Sunday.  The games we play are up to you, post suggestions in the thread if you don't see your favourites already listed, if we can find interested bodies we are happy to play anything. 

Prizes are not yet announced but you can expect some great hardware, software and possibly even some interesting collectibles.  Keep your eyes on the thread for more announcements and make sure to thank Lenny for all the effort he puts into organizing these events. 

Join up and have some fun on Saturday, you might just find yourself becoming a regular participant in the Fragging Frogs weekly gaming sessions too!


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The VR Pool game has finally arrived

Subject: General Tech | October 12, 2016 - 03:43 PM |
Tagged: VR, unreal engine 4, pool nation vr, htc vive, gaming

Pool Nation VR for thr HTC Vive is an Unreal Engine 4 game and takes advantage of one of that engine's NVIDIA only features, Multi-Res Shading.  This gives NVIDIA a performance advantage at high settings over AMD, though not so much that the GTX 1060 gets a recommendation from [H]ard|OCP.  Unfortunately, neither thev R9 Fury X nor RX 480 managed decent performance from this game, if you want to shoot VR pool you are looking at a GTX 1070 at the very least.  Check out the full review and hope that mods arrive to make the game more interesting.


"If shooting pool is a passion of yours, then Pool Nation VR should be on your list if you own an HTC Vive. Even if you are not a pool shark, this title will likely lure you in to spending many hours shooting stick. But to make it look stunning, you will need a heavy duty GPU up to the task. "

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Source: [H]ard|OCP

Even more VR gaming; this time it is Sword Master VR

Subject: General Tech | September 28, 2016 - 01:47 PM |
Tagged: VR, sword master vr, htc vive, gaming

With the amount of VR benchmarks coming out of [H]ard|OCP lately we wonder if they are in danger of becoming the worlds first VR addicts.  They tested the usual suite of two AMD cards and five NVIDIA to determine the amount of dropped frames and average render times in this particular game.  As it turns out the game is harder on the player than it is the GPU, all were able to provide decent experiences when swashbuckling.  The developer recommends you clear a 2x1.5m area to play this game and from what [H]ard|OCP experienced while playing this is no joke; you will get exercise while you are duelling some of the harder opponents.


"Do you want to fight the Black Knight in a sword fight? There is not exactly a "Black Knight" in Sword Master VR, but you can certainly get that feeling. In fact, you can fight him and a couple of his friends at the same time if you are up to the challenge. Just pull the sword from the stone for $10."

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Source: [H]ard|OCP

Fall in! Battlefield 1 specs released

Subject: General Tech | September 21, 2016 - 01:45 PM |
Tagged: gaming, battlefield 1, frostbite

If you want to join in the fight in Battlefield 1 we now have the minimum specs needed to run the newest version of the Frostbite Engine.  AMD users are looking at a minimum of a FX-6350 and HD 7850, Intel powered systems an i5-6600K and NVIDIA fans will want at least a GTX660.  You will need 50GB of drive space free and the game would like at least 8GB of RAM available for it.  To really get the best out of the game, you need to up that to an RX 480 or GTX 1060 and either a FX 8350 or i7-4790, with 16GB of RAM free.  It will be interesting to see how much VRAM this game will take advantage of.  Props to Guru 3D for getting this up first.

32bit systems need not apply.


"The Battlefield website now offers the official system requirements for Battlefield 1. These come along with a couple of videos highlighting the HUD-less interface in the upcoming World War I shooter. "

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Source: Guru of 3D
Subject: General Tech
Manufacturer: Monster

Introduction and First Impressions

The Fatal1ty by Monster FXM100 gaming headset is designed to be very lightweight for a comfortable fit, while delivering powerful sound. It uses what the company calls “fHex720 Sound Chamber Technology”, which is said to provide clear, natural sound without distortion. In this review we’ll take a look at the design, and then explore fit, comfort, and (most of all) audio performance.


We received the version of the headset currently being sold at retail, and while it's marketed for console gaming and mobile use (with a single 3.5 mm connector), an adapter for PC use is available. To evaluate PC sound I simply plugged the headset into my computer’s headphone jack, but if you need to split the headphone and microphone output (the headset’s 3.5 mm connector is a 3-conductor plug that handles both) you’ll need an adapter. We were told that the version of the headset that will be available for purchase online will include this adapter.

Monster lists these features for the FXM 100 headset:

  • Designed for Long Wear and Comfortable Fit
  • Built Strong and Durable to Take Anywhere
  • Exclusive fHex720 Sound Chamber Technology
  • Game-tuned Pure Monster Sound
  • Detachable Noise Cancelling Microphone
  • Exclusive Sound Chamber Technology​
  • Game-tuned Pure Monster Sound​
  • Custom Built Drivers for Maximum Detail​
  • Detachable Noise Canceling Microphone​
  • In-line Audio Controls ​
  • Tangle-free Cable​
  • Comfortable Over-Ear design

(Curiously, there are no specifics - driver size, sensitivity, frequency response, etc. - listed for these.)

One of the biggest features of this headset is its weight, and at just 6 oz it's a very light pair of gaming headphones. Just how powerful can the sound be when the total weight is so low? Let's find out!


Continue reading our review of the Fatal1ty by Monster FXM 100 Gaming Headphones!!

Revealing the ghost in the machine, DX12 frame times in Deus Ex

Subject: General Tech | September 14, 2016 - 02:16 PM |
Tagged: frame rating, deus ex: mankind divided, dx12, gaming

Just as we do here at PC Perspective, The Tech Report relies on rating frame times to provide accurate benchmarks as opposed to the raw number of frames per second a card provides.  This means that their look at the new DX12 patch for Deus Ex focuses on different data which does not produce the same results as FRAPs would.  This shows in their results, switching to DX12 results in much longer frame times in Deus Ex, with many spikes and a significant amount of frames that take more than 50ms to refresh.  Drop by to see their full look here.


"An early version of Deus Ex: Mankind Divided's DirectX 12 rendering path is available now, and many sites and AMD itself are already producing average FPS numbers using that software. We go inside the second to see what the real story is."

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Adam Jensen gets an upgrade and so does your AMD Driver - DX12 Deus Ex

Subject: General Tech | September 8, 2016 - 04:27 PM |
Tagged: gaming, dx 12, deus ex: mankind divided, Crimson Edition 16.9.1, amd

As of today you can now try out Deus Ex: Mankind Divided with DX12 enabled if you enable beta content in the game. The fifth patch offers several bug fixes but it also allows you to try out DX12 on your system.  You can see where to head on your Steam client if you have never played with beta settings before.  Once you have enabled beta content and Steam has synced, you will see a DirectX 12 option in the game's Display Options, assuming your card supports it.


For AMD users this should bring performance improvements as long as you first upgrade to the newly released Crimson Edition 16.9.1 driver which you can grab right here.  The release notes from Edios/Square Interactive state that 'There are no visual or gameplay differences between the two DirectX versions.' so you will not see new features in your game.  The new patch also states that it does not support multiple GPUs in DX12 so ensure you are only using a single card.


We have not been able to test the new patch or driver as of yet, however Guru of 3D did post some quick results in an update to their review of the game.  AMD's RX 480, R9 390X and Fury X all see some improvements in 1080p and 1440p but at 4k the card's performance is already topped out.  NVIDIA's cards all showed a slight drop at lower resolutions and like AMD, 4k performance is unchanged.  The new DX12 patch is not enough to unseat the TITAN X and GTX 1080 as the top performers though.


If you have any issues when playing the game simply disable DX12 and get back to your game.  We should see more patches in the near future as the game developers and the two GPU providers work on improving compatibility.

Source: AMD

Onward Mil-Sim; more VR game testing

Subject: General Tech | September 7, 2016 - 01:30 PM |
Tagged: gaming, onward, VR, htc vive, Downpour Interactive

Next up in [H]ard|OCP's series of VR game testing is Downpour Interactive's Onward, currently in early access and only available on the HTC Vive.  As with previous testing this is not about benchmarking the greatest GPU for the game but focuses on the experience you will have playing the game on different GPUs.  Frames dropping out or lagging on a monitor is mildly annoying but can completely ruin your day when using a VR headset.  This one turned out to be quite a challenge, even the GTX 1080 had significant frame reproductions.


"Downpour Interactive is the company behind the Early Access Game, Onward. It is a self-proclaimed Mil-Sim shooter title. The big thing about this is it looks to be the first VR game that has solid support for multiplayer missions. HTC Vive currently required. What video card do we need this time around for best performance?"

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Source: [H]ard|OCP