Even the coffee cups might make you Prey

Subject: General Tech | May 10, 2017 - 05:16 PM |
Tagged: gaming, prey

Ars Technica is exploring Talos I, the setting of the game Prey and are having a great time.  Similar to the other reviews below this is a quick look at the beginning of the game for Bethesda did not provide any reviewers with an advanced copy.  After the introduction you find yourself equipped with nothing but a wrench and a "Gloo gun", in a station filled with alien Typhon Mimics which can turn into any inanimate object and lay in wait for you.  If you are undecided if this game is worth picking up then read through the article and decide for yourself.

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"Owing to Bethesda's recently enacted policy of withholding review copies until just before release, we've barely had five hours of in-game time with Prey prior to the game's launch today. Consider these impressions a review-in-progress as we work toward the game's conclusion. This piece includes spoilers for some very early portions of the game."

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Source: Ars Technica

The all new and improved version of the new and improved S.T.A.L.K.E.R.; the Lost Alpha gets a Directors Cut

Subject: General Tech | May 3, 2017 - 01:53 PM |
Tagged: gaming, stalker, lost alpha, kick ass, directors cut

Many many moons ago, the lost Alpha version of S.T.A.L.K.E.R., which included vehicles and some rather interesting new fauna to chew on your innards was released to the world to allow them to revisit the Zone as it was originally imagined.  The released game was much smaller, as the habit developers have of initially overreaching the scope of their games is nothing new.  What is new is the Developer's Cut of the Lost Alpha which you can now get hold of to play, though the installation process is a little intricate as you can see from the instructions Rock, Paper, SHOTGUN have provided. 

The original Lost Alpha now incorporates game mechanics which were added in Call of Pripyat as well as updates to the engine and various other features.  If you have fond memories of the Zone, you should head back in to see what is new.

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" You might remember Dezowave reluctantly released 2014’s unfinished (but still great) version after scamps leaked a rough development build. Now they’ve launched what they’re calling the Developer’s Cut of Lost Alpha, fixing bugs and making it even bigger. Have a look."

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There are a couple of ways to enjoy Dawn of War III

Subject: General Tech | April 19, 2017 - 07:57 PM |
Tagged: dawn of war III, open beta, giveaway, relic, gaming

Dawn of War III will not be released until the 27th of this month but you can take a look at it already.  Relic are hosting an open beta which kicks off this Friday and encompasses the whole weekend.  You will be able to play as any of the three races, with a somewhat shortened line up, in 1v1, 2v2, and 3v3 multiplayer games.  You will not be able to play on your own against an AI player and there are only three maps but if you can't wait until the launch or desire a closer look at the game before deciding to pick it up on release day you can get a quick peek.  Rock, Paper, SHOTGUN have posted a video of gameplay you can check out, with a commentary track.

Also worth noting is that recent NVIDIA cards coming from Amazon, at least of the ASUS STRIX variety, now include a game key for DoW 3 as opposed to the For Honor or Ghost Recon: Wildlands offer currently advertised.

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"The multiplayer open beta test for Warhammer 40,000: Dawn of War III is starting Friday but ugh, waiting! For those who want to see 40K real-time strategy action right now, Relic have released a video of a full 3v3 match with commentary from some of the folks who made the game."

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Logitech Announces the G413 Mechanical Gaming Keyboard

Subject: General Tech | April 19, 2017 - 01:35 PM |
Tagged: romer-g, mechanical, magnesium, logitech, keyboard, gaming, aluminium

Logitech has announced the G413, a mechanical gaming keyboard with the company's exclusive Romer-G mechanical switches and premium construction (including an aluminum-magnesium upper panel).

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"Engineered for precision and performance, the keyboard delivers unrivaled performance in a thoughtfully balanced, modern design. The Logitech G413 features Logitech’s exclusive Romer-G mechanical switches, offering 25 percent faster actuation than standard mechanical keys, as well as a brushed anodized aircraft-grade aluminum top case, USB passthrough port and precision key backlighting for an affordable price."

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Logitech lists these features for the G413 mechanical gaming keyboard:

  • Romer-G Mechanical Switches: Logitech’s exclusive Romer-G mechanical switches are purpose-built for professional-grade performance, responsiveness and durability. With a short-throw actuation point of 1.5 mm, Romer-G switches register key presses up to 25 percent faster than standard mechanical switches, so you can get your shots off faster than your opponent. Designed to enhance gameplay, Romer-G switches offer the perfect blend of speed, precision and quiet performance.
  • Precision Key Lighting: Romer-G mechanical switches are also purpose-designed for precise and clean lighting through the keycaps. This means keys are always visible and never distracting, especially during late night gaming sessions. The Logitech G413 Carbon features elemental red backlighting and the Logitech G413 Silver features iconic white backlighting, for a premium, focused look.
  • Aircraft-Grade Aluminum Alloy: A brushed 5052 aluminum-magnesium alloy top case serves as the keyboard’s backbone. The result is a minimal design balanced with a full set of features. With a focus on high-end finish and performance, the Logitech G413 is crafted from the highest-grade materials.
  • USB Passthrough: Convenience and speed are directly within reach. The additional, dedicated USB cable connects the USB passthrough port to its own input for full power throughput and data speed. 
  • Full Function Keys: Media control is built-in so you can use the FN key to control volume, play and pause, mute, game mode, lighting, etc. The FN toggle feature in the Logitech Gaming Software (LGS) configure the keys to perform media commands by default.  
  • Programmable Macros: Use LGS to program custom functions and macro commands on F1-F12 buttons. Execute complex commands, or unleash a timed series of actions or spells with the press of a button.
  • Performance Keycaps: Laser-etched cylindrical keycaps come standard plus a set of 12 optional performance faceted keycaps designed by esports pros are included.

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With an MSRP of $89.99 the G413 Mechanical Gaming Keyboard goes on sale this month in two versions, with a black finish (shown here) and a silver finish that is exclusive to Best Buy.

Source: Logitech

Besiege your friends on custom levels

Subject: General Tech | April 12, 2017 - 02:19 PM |
Tagged: gaming, Besiege, Spiderling Games

Remember Besiege, the game which allowed you to create your own engines of destruction and which lead to an influx of rather amusing videos of successful and not so successful inventions.  Spiderling Games have announced that they will be releasing an update which will allow you to design custom levels and invite up to 7 friends to join you in that level.  As you can see from the video below you can work together or battle it out after creating your particular machine.  Drop by Rock, Paper, SHOTGUN for more details.

"Multiplayer and a level editor are coming to physics-based warmachine workshop Besiege later this year, developers Spiderling Games have announced."

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Another successful VLAN thanks to the Fragging Frogs, AMD and PCPer

Subject: General Tech | April 10, 2017 - 12:24 PM |
Tagged: VLAN party, kick ass, gaming, fragging frogs

The Fragging Frogs' VLAN 15 was a success, wrapping up early Sunday morning as the final golfers headed for the 19th hole.  At its peak we had over 50 people on simultaneously, with 70 unique participants joining throughout the event.  There were over a dozen games played, from newer releases such as Rocket League, Ghost Recon Wildlands and Escape from Tarkov through classics like TF2 and UT2K4 as well as some games only the truly odd can love like Dino D-Day.

Prizes included four motherboards, a cooler, a case and a keyboard which have all featured in reviews here at PCPer as well as a Ryzen 7 1700 straight from AMD.  You should drop by the forum thread to pass on your appreciation of the contributions mmettin, Brandito and of course Lenny, without whom these events would not be possible. 

Hope you had fun at VLAN 15, if you didn't make it this time we hope to see you for the next one!

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Introduction and Specifications

The PC-Q17 WX is a compact, all-aluminum mini-ITX enclosure designed to appeal to gamers, and it features certification from ASUS ROG (Republic of Gamers). As with so many mini-ITX cases on the market there is room for a full-length graphics card, allowing the case to house a powerful gaming build.

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The PC-Q17 WX is smaller than the mini-ITX cases I have looked at recently, with the trend for larger, micro-ATX sized designs prevalent in the last year or two. It is still quite a bit larger compared to the smallest designs on the market, with the NCASE M1 the smallest I have reviewed thus far. There is always an advantage in component support from a slightly larger case, and this case boasts full-length GPU and ATX power supply compatibity - though you will need a compact PSU to fit both of those concurrently (more on this later in the review).

As expected from Lian Li, this small chassis doesn’t just feature aluminum, it is all aluminum, making it ultra light with a premium feel. Getting to your components is easy thanks to side and top panels that simply snap in place with the company’s push pin style connectors, and there is a large acrylic window to show off your mini-ITX build. If you like its looks the only thing left is too see what fits inside and find out how it performs!

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Continue reading our review of the Lian Li PC-Q17 WX enclosure!

Fragging Frogs VLAN 15 on Saturday April 8 10:00 AM ET, come celebrate 14 years of gaming!

Subject: General Tech | April 8, 2017 - 05:52 PM |
Tagged: VLAN party, kick ass, gaming, fragging frogs

A long time ago on a website far far away, a brave group of Frogs embarked on a long journey of fun and well ... virtual murderation.   In April of 2003, back when UT2k4 was shiny and new and not retro-gaming the Fragging Frogs held their first live event, a tournament to crown one of us the king of Unreal Tournament.  Since then the gang have been hosting drop-in games every week in a come as you are format and every once and a while Lenny and the crew put together a VLAN party.

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The time has come again to announce another official Fragging Frogs VLAN, this one kicking off at 10AM EDT on Saturday April 8th and going as long as there is still someone gaming.  The previous VLAN saw over 90 people join in at one time or another, with an average of over 50 people active on TeamSpeak and in games.  No matter what type of game you are looking to play, there will be a group you can hook up with to play together or against!

As is tradition, there will be an undisclosed amount of prizes given away at the event but you will have to be on Teamspeak in order to qualify to win.  These prizes are supplied by hardware manufactures, software developers and even from the closets of certain reviewers here at PC Perspective.  You could end up with your own Joshtekk memorabilia!

Post to the official thread to let Lenny and the gang know you plan to attend, especially if you are not yet a forum member as the thread will let you know what you need to do to be eligible to win as well as how to connect to the TeamSpeak server and what patches and mods you should set up.  The list of games people plan on playing has hit 20, if you have one you want to play that is not on the list then make sure to comment in the thread.

See you there!

Graphics performance out of this galaxy; benchmarking Mass Effect Andromeda

Subject: General Tech | April 5, 2017 - 01:28 PM |
Tagged: mass effect, andromeda, gaming

The new instalment to the Mass Effect series has arrived, with a lot of press both positive and negative.  What many want to know is not which bug is most amusing, but if their GPU has what it takes to run the game at 4k or if they are better at 1440p or 1080p.  [H]ard|OCP's testing shows RX 480 and GTX 1060 owners can manage 1440p with some graphical sacrifices which owners of GTX 1070s or 1080s will be able to enjoy.  For those looking for a playable experience at 4k the GTX 1080 Ti is the only card that can manage it and even that card struggles somewhat.  Pop by for all the details, including memory usage.

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"Let’s find out how various video cards perform in Mass Effect: Andromeda and what it takes to play this game smoothly at 1080p, 1440p, and 4K. In this preview we’ll examine several video cards, compare apples to apples performance and find the highest playable game settings for each video card."

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Source: [H]ard|OCP

Move Over Nintendo Power GLove!

Subject: General Tech | March 29, 2017 - 09:04 PM |
Tagged: CaptoGlove, AR, VR, gaming, controller, bluetooth 4.0, BTLE 4.0, glove

There’s a new sheriff in town!  The jauntily named “CaptoGlove” promises to be a true game and VR controller in a handy glove.  Originally developed some five years ago by an Italian air force pilot for his recovering father, he has continued development of the unit so it is actually a useful game controller with a precise 3D space positioning system.  Codeveloped with the Reusch group in Italy, the CaptoGlove looks to be a pretty polished piece of gaming equipment useful in a wide variety of applications.

The glove features 10 degrees of freedom and a variety of potential actuations.  The glove caries about 10 hours of charge and can be quickly recharged.  It features Bluetooth Low Energy 4.0 connectivity.  It is essentially plug and play and the user can assign functions to the different fingers.

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It is a somewhat stylish looking product, which is not surprising given that Reusch has been making sporting gloves for some 80 years.  The material looks robust and should last a long, long time.  There are no details about replacing the battery, in fact many of the specifications about the glove are still unknown.  It does look to be a pretty dextrous implementation that supersedes products coming before it.

This glove is on Kickstarter and they have almost achieved their goal in the past 6 days.  A single glove will be $160 through the Kickstarter and a pair will run $299.  The highest level includes two extra sensors that allow even more precision with gaming and VR/AR, but that comes at a steep $599.

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The gloves have been tested with all kinds of games and functionality is good.  The videos that CaptoGlove show off have decent performance and accuracy in many titles.  Currently there is no force feedback enabled nor announced.  This is not to say that it won’t show up in the future, but this first generation consumer product still has plenty of functionality to keep people interested.

AR/VR applications show the most promise for CaptoGlove.  It has been tested with all of the major projects out there and seems to work fine.  I will be very curious how well it works in applications like Tilt Brush!  If eventually they make a haptic version of the glove, it could be a killer application for it.

The Kickstart continues for the next 25 days and there are still many interesting bundles to be had.