Podcast #346 - Intel Compute Stick, ASUS X205TA, Samsung PCIe SSDs and more!

Subject: General Tech | April 23, 2015 - 03:02 PM |
Tagged: podcast, video, Intel, compute stick, baytrail, asus, x205ta, SM951, NVMe, XP941, windows 10, SSD 750, acer, XR341CKA, gamebench, ios, Android

PC Perspective Podcast #346 - 04/23/2015

Join us this week as we discuss the Intel Compute Stick, ASUS X205TA, Samsung PCIe SSDs and more!

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Hosts: Jeremy Hellstrom, Josh Walrath, Allyn Malventano, and Sebastian Peak

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Author:
Subject: Mobile
Manufacturer: GameBench

Battle of the Sixes, they call it

GameBench is a low-level application released in 2014 that attempts to bring the technical analysis and benchmarking capability of the PC to the mobile device. You might remember that I showed you some early results and discussed our use of the GameBench testing capability in my Dell Venue 8 7000 review a few months back; my understanding and practice of using the software was just beginning at that time and continues to grow as I spend time with the software.

The idea is simple yet powerful: GameBench allows Android users, and soon iOS users, the ability to monitor frame rates of nearly any game or 3D application that you can run on your phone or tablet to accurately measure real-world performance. This is similar to what we have done for years on the PC with FRAPS and allows us to gather average frames per second data over time. This is something that was previously unavailable to consumers or press for that matter and could be a very powerful tool for device to device comparisons going forward. The ability to utilize actual games and applications and gather benchmark data that is accurate to consumer experiences, rather than simply synthetic graphics tests that we have been forced to use in the past, will fundamentally change how we test and compare mobile hardware.

devices2.jpg

Image source: GameBench.net

Today, GameBench itself released a small report meant to showcase some of the kinds of data the software can gather while also revealing early support for Apple’s iPhone and iPad devices. Primary competitors for the comparison include the Apple iPhone 6, the Samsung Galaxy S6, HTC One M9 and Motorola Nexus 6.  I was able to get an early look at the report and offer some feedback, while sharing with our readers my views on the results.

GameBench tested those four devices in a total of 10 games:

  • Asphalt 8: Airborne
  • Real Racing 3
  • Dead Trigger 2
  • Kill Shot
  • Modern Combat 5: Blackout
  • Boom Beach
  • XCOM: Enemy Unknown
  • GTA: San Andreas
  • Marvel: Contest of Champions
  • Monument Valley

These games all vary in price and in play style, but they all are in the top 50 games lists for each platform and are known for their graphically intense settings and look.

Continue reading our story on GameBench's new benchmarking capability for Android and iOS devices!!