Subject: General Tech | March 21, 2018 - 09:20 AM | Sebastian Peak
Tagged: xr, VR, Tobii, qualcomm, HMD, GDC 2018, GDC, eye-tracking, developers, dev kit, AR
We have recently covered news of Qualcomm's ongoing VR/AR efforts (the two terms now combine as "XR", for eXtended reality), with news of the Snapdragon 845-powered reference HMD and more recently the collaboration with Tobii to bring eye-tracking to the Qualcomm development platform. Today at GDC Qualcomm is mapping out their vision for the future of XR, and providing additional details about the Snapdragon 845 dev kit - and announcing support for the HTC Vive Wave SDK.
For the first time, many new technologies that are crucial for an optimal and immersive VR user experience will be supported in the Snapdragon 845 Virtual Reality Development Kit. These include:
- Room-scale 6DoF SLAM: The Snapdragon 845 Virtual Reality Development Kit is engineered to help VR developers create applications that allow users to explore virtual worlds, moving freely around in a room, rather than being constrained to a single viewing position. Un-tethered mobile VR experiences like these can benefit from the Snapdragon 845 Virtual Reality Development Kit’s pre-optimized hardware and software for room-scale six degrees of freedom (6DoF) with “inside-out” simultaneous localization and mapping (SLAM). All of this is designed to be accomplished without any external setup in the room by the users, and without any cables or wires.
- Qualcomm® Adreno™ Foveation: Our eyes are only able to observe significant details in a very small center of our field of vision - this region is called the “fovea”. Foveated rendering utilizes this understanding to boost performance & save power, while also improving visual quality. This is accomplished through multiple technology advancements for multi-view, tile-based foveation with eye-tracking and fine grain preemption to help VR application developers deliver truly immersive visuals with optimal power efficiency.
- Eye Tracking: Users naturally convey intentions about how and where they want to interact within virtual worlds through their eyes. Qualcomm Technologies worked with Tobii AB to develop an integrated and optimized eye tracking solution for the Snapdragon 845 VR Development Kit. The cutting-edge eye tracking solution on Snapdragon 845 VR Development Kit is designed to help developers utilize Tobii’s EyeCore™ eye tracking algorithms to create content that utilizes gaze direction for fast interactions, and superior intuitive interfaces.
- Boundary System: The new SDK for the Snapdragon 845 VR Development Kit supports a boundary system that is engineered to help VR application developers accurately visualize real-world spatial constraints within virtual worlds, so that their applications can effectively manage notifications and play sequences for VR games or videos, as the user approaches the boundaries of the real-world play space.
In addition to enhancing commercial reach for the VR developer community, Qualcomm Technologies is excited to announce support for the HTC Vive Wave™ VR SDK on the Snapdragon 845 Virtual Reality Development Kit, anticipated to be available later this year. The Vive Wave™ VR SDK is a comprehensive tool set of APIs that is designed to help developers create high-performance, Snapdragon-optimized content across diverse hardware vendors at scale, and offer a path to monetizing applications on future HTC Vive ready products via the multi-OEM Viveport™ application store.
The Snapdragon 845 HMD/dev kit and SDK are expected to be available in Q2 2018.
Subject: Displays | August 31, 2016 - 01:44 PM | Sebastian Peak
Tagged: Z271T, XB271HUT, XB251HQT, Tobii, Predator, montior, gaming, g-sync, eye-tracking, display, curved, acer, 240Hz, 165hz, 144hz
Acer has announced three new G-Sync gaming monitors, all of which come equipped with eye-tracking technology from Tobii. The displays announced range from 24.5" to 27" in size, with refresh rates ranging up to 240 Hz.
Acer Predator Z271T
"Each new monitor features NVIDIA G-SYNC and high refresh rates for smooth gaming experiences without lag. The new Predator gaming monitors are available in different sizes and configurations to meet the needs of a wide range of users looking to take their gaming experiences forward."
- Predator Z271T: 27”, curved screen (1800R curvature), FHD 1920 x 1080, 144 Hz)
- Predator XB251HQT: 24.5”, flat ZeroFrame screen, FHD 1920 x 1080, 240 Hz)
- Predator XB271HUT: 27”, flat ZeroFrame screen, WQHD 2560 x 1440, 165 Hz)
Acer Predator XB271HUT
The Z271T is the sole curved display option, offering an 1800 radius curve and standard 1920x1080 resolution at 144 Hz. The flat-paneled versions provide a choice between very high refresh rates (240 Hz with the 1920x1080 XB251HQT) and higher resolution (2560x1440 at 165 Hz from the XB271HUT).
Acer Predator XB251HQT back, side view
U.S. pricing and availablity have not been announced.
Subject: Systems, Mobile | February 9, 2016 - 10:16 AM | Sebastian Peak
Tagged: Tobii, notebook, msi, laptop, GT72S G Tobii, gaming laptop, g-sync, eye-tracking
MSI has released their GT72S G Tobii gaming notebook (first announced way back at Computex), which features NVIDIA G-Sync and eye-tracking technology that promises a more immersive gameplay experience.
“The world’s most advanced gaming laptop, the GT72S G Tobii with eye-tracking technology immerses gamers into a hands-free dimension by allowing them to switch targets in a game, select objects on the floor or even automatically pause a game by simply focusing or looking away.
Available immediately, MSI’s GT72S G Tobii will be bundled with Tom Clancy’s The Division and currently supports a variety of gaming titles, including Assassin’s Creed Syndicate, Assassin’s Creed Rogue, ArmA III, Elite Dangerous and more.”
Ryan took a look at the laptop at CES, and the video is imbedded below:
So how does the eye-tracking work?
“By going through a 15-second set-up process, users can securely log into their computers using a personalized glance; highlight, select or delete items with one look; seamlessly zoom and center maps without scrolling; and even sift through Windows, folders and its applications without lifting a finger.”
The notebook boasts some impressive specs, including:
- Tobii Eye Tracking Technology
- 17.3" Full HD 1920 x 1080 IPS display
- 6th Generation Intel Core i7 6820HK (2.70 GHz)
- NVIDIA GeForce GTX 980M with 8 GB GDDR5
- 32 GB Memory
- 256 GB SSD (PCIe Gen3 x4)
- 1 TB HDD
- BD Burner
- Killer Networking
- Dimensions: 16.85" x 11.57" x 2.30"; 8.50 lbs
The GT72S G Tobii retails for $2599.99 and is now available with an exclusive launch at Newegg.com, and the laptop includes a free copy of Tom Clancy: The Division.
Subject: Mobile | June 2, 2015 - 09:00 AM | Sebastian Peak
Tagged: Tobii Technology, msi, GTX 980M, gt72, gaming notebook, g-sync, eye-tracking, computex 2015, computex
MSI has announced a new version of the GT72 gaming notebook featuring NVIDIA G-SYNC technology.
Like the current GT72 Dominator Pro G, this features NVIDIA GeForce GTX 980M graphics, though this announced version has 8GB of GDDR5 (vs. the previous 4GB) powering its 17.3” display. The G-SYNC implementation with this notebook will allow for variable refresh between 30 - 75 Hz, and as the existing G72 is a 1920x1080 notebook also featuring a GTX 980M it might seem unnecessary to implement G-SYNC, though this would ensure a smoother experience with the newest games at very high detail settings.
Based on the current GT72 Dominator Pro G we can also expect an Intel Broadwell Core i7 mobile processor (the i7-5700HQ in the current model), and these notebooks support up to 32GB of DDR3L 1600MHz memory, as well as up to 4 M.2 SSDs in RAID 0.
MSI is also announcing development, in partnership with eye-tracking company Tobii Technology, of a “fully integrated eye-tracking notebook” for gamers, and MSI will have prototype notebooks at Computex to demonstrate the technology.
We’ll post additional details when available. Right now full specs, as well as pricing and availability, have not been revealed.