Subject: General Tech | November 2, 2015 - 09:45 AM | Sebastian Peak
Tagged: Warner Brothers, Warner Bros Games, steam, refund, console port, batman arkham knight
In a move that does nothing to inspire confidence in the future of console ports to PC, Warner Bros. has issued a statement apologizing for the continuing issues with Batman: Arkham Knight, announcing the availability of full refunds for anyone who purchased the game on Steam through the end of this year.
The refund offer has no restrictions on play time, allowing those who purchased the game at any time to get their money back. This unprecedented move, coming after the removal of the PC game for sale on Steam and subsequent re-release last week, dooms the PC port of Batman: Arkham Knight. With the announcement Warner Bros. Games appears to be withdrawing support, as they previously had been promising fixes for the problems plaguing the game.
It remains to be seen if Warner has simply decided to cut their losses and rely on console sales for the latest entry in the Batman franchise. The question going forward will be whether Warner attempts to port the next installment to the PC at all after this disastrous release.
Subject: General Tech | November 14, 2012 - 03:06 PM | Jeremy Hellstrom
Tagged: Dark Souls, dsfix, console port, gaming
If you are interested in grabbing the PC version of Dark Souls from Steam then you must read through the tips and the graphics mod over at Rock, Paper, SHOTGUN. The DSfix mod from Durante will let you choose resolutions up to 1920 x 1080 which will make the game look far more attractive. As well they offer .ini tweaks such as setting the game to a borderless fullscreen, uncapping the framerates and which ports to open when playing multiplayer. While they do have a mod to help with smoothing the mouse and a cheat sheet for keyboard mappings, the game is still best enjoyed using a controller something common to direct console ports such as this is.
"Dark Souls’ existence on PC is a story of hope and disappointment. Petitioned by over 90,000 fans to bring the game onto PC from consoles, around the time that the Doublefine Kickstarter was gaining momentum, it seemed like a golden age when game developers were finally listening and giving gamers exactly what they wanted. However, fans were disappointed that even after all of the petition’s noise and success, the Dark Souls developers weren’t able to deliver anything more than a functional PC port, where traces of the game’s console origins remain in plain sight."
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- Borderlands 2 Review (PS3) @ Kitguru
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