Xen and the art of Black Mesa updates

Subject: General Tech | November 21, 2018 - 03:04 PM |
Tagged: half life, xen, black mesa, source engine, mod, gaming

The gang behind the porting of the original Half Life to the Source Engine have just released a trailer of the most frustrating part of the original game, the trip to Xen.  Due for release some time next year, the trailer below shows off just how much better everything looks when moved to an updated game engine.  You can enjoy the experience of screaming in frustration at a much higher resolution Gonarch now; it looks like perhaps they borrowed a part of the new Red Dead Redemption's physics model to make the beasty even more disturbing to look at.

Whatever you do, do not not visit Steam today.  Do not take advantage of the 60% off Black Mesa currently being applied, as it will be very dangerous to even think about Steam for the next few days!

"They also say that they’re now planning to add the Xen chapter in 2019, some time from March to the end of June, so that’s three-ish years after the early access debut of its terrestrial chapters. I am pleased with how alive parts look."

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Source: Steam

The view of Xen from the Source

Subject: General Tech | June 27, 2018 - 04:23 PM |
Tagged: gaming, half life, black mesa, mod, source engine

The strange story of Black Mesa continues, with over half of the Xen levels now completed.  The port of Half Life 1 to the Source engine was first announced over a decade ago and was finally release, as a free mod, in 2012.  The initial release ended before the Xen levels and did not require you to own any of the previous games.  The project expanded into Crowbar Collective and not too long ago they switched from a free game to launch a Steam pre-order/early access version which cost actual money.  This decision upset some, while others hoped it meant that Black Mesa would get even better.    The Xen levels are now approaching completion and the games tentative 2018 release is drawing close.

You can grab the game from Steam, where it is currently 60% off thanks to the current sale or you can just read about it over at Rock, Paper, SHOTGUN and consider leaving nasty notes about Crowbar Collective's actions over the past 10+ years.

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"Of the five chapters that make up the Xen part of the game, two are in the final spit n’ polish phase, two are in the late stages of development, mostly just needing art assets created and installed onto the map framework, and one chapter, Interloper, is being saved for last, with the entire team planning on finishing it up as their final piece of work on the game."

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Podcast #217 - Corsair AX1200i Power Supply, Video Games as Art, Wireless Charging and more!

Subject: General Tech | September 6, 2012 - 01:26 PM |
Tagged: wireless charging, VIVO, thunderbolt, podcast, k90, k60, corsair, black mesa, ax1200i, asus

PC Perspective Podcast #217 - 09/06/2012

Join us this week as we talk about the Corsair AX1200i Power Supply, Video Games as Art, Wireless Charging and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, Jeremy Hellstrom, Allyn Malvantano and Scott Michaud

This Podcast is brought to you by MSI!

A big thanks goes to our friends at ALXTech.net for hosting our PC Perspective gaming server!  Find out how you can get a game server for just $0.65/slot by visiting http://alxtech.net/pcper/!!

Program length: 1:24:36

Program Schedule:

  1. Week in Reviews:
    1. 0:01:55 Corsair AX1200i Power Supply review
    2. 0:09:00 Lucid Virtu MVP for mobile
    3. 0:19:25 Corsair K60 and K90 Keyboard review
    4. 0:28:50 Video Games Do Not Want to be Art?
  2. 0:38:20 This Podcast is brought to you by MSI!
  3. News items of interest:
    1. 0:39:20 Wireless charging is close!
    2. 0:44:13 Western Digital 2TB Thunderbolt MyBook
    3. 0:47:20 Arctic MC101 Trinity based HTPC
    4. 0:48:50 ASUS shows Vivo tablets at IFA
    5. 0:53:30 Ultrabook with 2560x1440 display from Samsung
    6. 0:56:10 Lower Power IVB coming soon
    7. 0:57:30 The ASUS Eee PC line is gone...
    8. 1:02:30 ASUS launches "Powered by ASUS" systems
  4. Closing:
    1. 1:08:00 Hardware / Software Pick of the Week
      1. Ryan: Apple iPad HDMI adapter
      2. Jeremy: Almost as long to develop as Duke Nukem but way cheaper and so much better
      3. Josh: $155 for people with patience...
      4. Allyn: Storage Testbed! Z77, baby.
      5. Scott: Wacom Cintiq 22HD (video)
      6. Also -- Arctic Silver 5 -- does it expire?
  1. 1-888-38-PCPER or podcast@pcper.com
  2. http://pcper.com/podcast
  3. http://twitter.com/ryanshrout and http://twitter.com/pcper
  4. Closing/outro

... and Black Mesa makes it out before Half Life 3

Subject: General Tech | September 5, 2012 - 04:08 PM |
Tagged: valve, source engine, black mesa, half life 3, mod, gaming

We've been waiting close to a decade for the remake of the original Half Life using the Source Engine and entitled Black Mesa.  The mod project is a total rebuild of the original game, with larger areas a tweaked storyline and all of the eye candy that the Source Engine can provide.  If all goes to plan we are a mere 9 days from the scheduled release on Sept. 14th and you will be able to play through until the big battle of the Lambda Core, Xen isn't quite ready yet and is still in development.  We will also see new multiplayer maps at some time in the future but not quite yet.  If this doesn't get your blood pumping then check out all the links at the article on Hexus and watch the trailer below.  Still no news on Half Life Episode 3.

"The first release of Black Mesa will take place on 14th September 2012. This is a total conversion of Half Life 2 based upon ye olde 1998 classic Half Life brought up to date with an improved version of Valve’s Source Engine. The Black Mesa mod project started in 2004 following fan disappointment with the official Half Life: Source (2004) - it didn’t improve the eye candy to the full potential of the Source engine. Black Mesa will have improved graphics, more realistic physics and environmental effects, also some storylines will be tweaked and maps enlarged."

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Source: Hexus