Subject: Graphics Cards | January 12, 2019 - 08:17 AM | Jim Tanous
Tagged: vega 64, Vega, RX VEGA 64, radeon vii, gpu, benchmarks, amd, 7nm
After announcing the Radeon VII this week at CES, AMD has quietly released its own internal benchmarks showing how the upcoming card potentially compares to the Radeon RX Vega 64, AMD's current flagship desktop GPU released in August 2017.
The internal benchmarks, compiled by AMD Performance Labs earlier this month, were released as a footnote in AMD's official Radeon VII press release and first noticed by HardOCP. AMD tested 25 games and 4 media creation applications, with the Radeon VII averaging around a 29 percent improvement in games and 36 percent improvement in professional apps.
AMD's test platform for its gaming Radeon VII benchmarks was an Intel Core i7-7700K with 16GB of DDR4 memory clocked at 3000MHz running Windows 10 with AMD Driver version 18.50. CPU frequencies and exact Windows 10 version were not disclosed. AMD states that all games were run at "4K max settings" with reported frame rate results based on the average of three separate runs each.
For games, the Radeon VII benchmarks show a wide performance delta compared to RX Vega 64, from as little as 7.5 percent in Hitman 2 to as much as 68.4 percent for Fallout 76. Below is a chart created by PC Perspective from AMD's data of the frame rate results from all 25 games.
In terms of media creation applications, AMD changed its testing platform to the Ryzen 7 2700X, also paired with 16GB of DDR4 at 3000MHz. Again, exact processor frequencies and other details were not disclosed. The results reveal between a 27% and 62% improvement:
It is important to reiterate that the data presented in the above charts is from AMD's own internal testing, and should therefore be viewed skeptically until third party Radeon VII benchmarks are available. However, these benchmarks do provide an interesting first look at potential Radeon VII performance compared to its predecessor.
Radeon VII is scheduled to launch February 7, 2019 with an MSRP of $699. In addition to the reference design showcased at CES, AMD has confirmed that third party Radeon VII boards will be available from the company's GPU partners.
Subject: General Tech | December 10, 2018 - 01:42 PM | Jeremy Hellstrom
Tagged: just cause 4, gaming, benchmarks, 4k, 1440p, 1080p
One of the best pieces of stress relief software* just got a major update, and TechSpot has discovered it may actually cause more stress than it relieves. The focus of their article is on performance but before offering a hint at what to expect it is worth noting they found Just Cause 4 to be a downgrade from the previous release, with many of the graphics being similar or lower quality than the previous game and at a much higher performance cost.
If you have anything below a GTX 1080 or Vega 64 you will struggle to maintain 60fps on very high quality at 1080p and you might be able to scrape by at 1440p with a GTX 1080 or Vega 64 but smooth 4K is beyond even an RTX 2080. Since the game itself, apart from some of the detailed scenery, doesn't seem that much different from the previous title it will be interesting to see if the reported performance issues lessen over time.
*There is a game included as well.
"Today we’re benchmarking Just Cause 4 with a boatload of different GPUs to help you determine if your graphics card will handle this brand new title, and if need be, work out a suitable upgrade option."
Here are some more Graphics Card articles from around the web:
- Revisiting Battlefield V Ray Tracing Performance @ TechSpot
- Battlefield V Tides of War GeForce RTX DirectX Raytracing @ TechPowerUp
- AMD Radeon RX 590 Linux Benchmarks, 18-Way NVIDIA/AMD Gaming Comparison @ Phoronix
- The Best Graphics Cards 2018 @ TechSpot
- MSI GeForce RTX 2080 GAMING X TRIO @ [H]ard|OCP
- NVIDIA GeForce RTX 2080 Linux Gaming Benchmarks @ Phoronix
Subject: Graphics Cards | December 10, 2018 - 10:36 AM | Jim Tanous
Tagged: 3dmark, ray tracing, directx raytracing, raytracing, rtx, benchmarking, benchmarks
After first announcing it last month, UL this weekend provided new information on its upcoming ray tracing-focused addition to the 3DMark benchmarking suite. Port Royal, what UL calls the "world's first dedicated real-time ray tracing benchmark for gamers," will launch Tuesday, January 8, 2019.
For those eager for a glimpse of the new ray-traced visual spectacle, or for the majority of gamers without a ray tracing-capable GPU, the company has released a video preview of the complete Port Royal demo scene.
Access to the new Port Royal benchmark will be limited to the Advanced and Professional editions of 3DMark. Existing 3DMark users can upgrade to the benchmark for $2.99, and it will become part of the base $29.99 Advanced Edition package for new purchasers starting January 8th.
Real-time ray tracing promises to bring new levels of realism to in-game graphics. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques.
As well as benchmarking performance, 3DMark Port Royal is a realistic and practical example of what to expect from ray tracing in upcoming games— ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution.
3DMark Port Royal was developed with input from AMD, Intel, NVIDIA, and other leading technology companies. We worked especially closely with Microsoft to create a first-class implementation of the DirectX Raytracing API.
Port Royal will run on any graphics card with drivers that support DirectX Raytracing. As with any new technology, there are limited options for early adopters, but more cards are expected to get DirectX Raytracing support in 2019.
Subject: General Tech | August 15, 2018 - 10:59 AM | Ken Addison
Tagged: sysmark, sysmark 2018, bapco, benchmarks
SYSMark is an application-based benchmarking suite used by many PC OEMs and enterprises to evaluate hardware deployments, as well as by us here at PC Perspective to evaluate system performance.
By using a variety of widely used applications such as Microsoft Office and the Adobe Creative Suite, SYSMark can provide insight into the performance levels of typical user activities like Productivity, which can be difficult to quantify otherwise.
As part of the upgrade to SYSMark 2018, the applications used to test are updated as well, including Microsoft Office 2016, Google Chrome version 65, Adobe Acrobat Pro DC, Adobe Photoshop CC (2018), Cyberlink PowerDirector 15, Adobe Lightroom Classic CC, AutoIT 188.8.131.52.
SYSMark 2018 is available today from BAPCo's online store.
The SDM845 Reference Platform and CPU Results
The Snapdragon 845 is Qualcomm’s latest flagship mobile platform, officially announced on December 6 and known officially as the SDM845 (moving from the MSMxxxx nomenclature of previous iterations). At a recent media event we had a chance to go hands-on with a development platform device for a preview of this new Snapdragon's performance, the results of which we can now share. Will the Snapdragon 845 be Qualcomm's Android antidote to Apple's A11? Read on to find out!
The SDM845 QRD (Qualcomm Reference Design) Device
While this article will focus on CPU and GPU performance with a few known benchmarks, the Snapdragon 845 is of course a full mobile platform which combines 8-core Kryo 385 CPU, Adreno 630 graphics, Hexagon 685 DSP (which includes the Snapdragon Neural Processing Engine), Spectra 280 image processor, X20 LTE modem, etc. The reference device was packaged like a typical 5.5-inch Android smartphone, which can only help to provide a real-world application of thermal management during benchmarking.
Qualcomm Reference Design Specifications:
- Baseband Chipset: SDM845
- Memory: 6 GB LPDDR4X (PoP)
- Display: 5.5-inch 1440x2560
- Front: IMX320 12 MP Sensor
- Rear: IMX386 12 MP Sensor
- No 3.5 mm headset jack (Analog over USB-C)
- 4 Digital Microphones
- Connector: USB 3.1 Type-C
- DisplayPort over USB-C
At the heart of the Snapdragon 845 is the octa-core Kryo 385 CPU, configured with 4x performance cores and 4x efficiency cores, and offering clock speeds of up to 2.8 GHz. In comparison the Snapdragon 835 had a similar 8x CPU configuration (Kryo 280) clocked up to 2.45 GHz. The SDM845 is produced on 10 nm LPP process technology, while the SD835 (MSM8998) was the first to be manufactured at 10 nm (LPE). It is not surprising that Qualcomm is getting higher clock speeds from this new chip at the same process node, and increases in efficiency (the new 10nm LPP FinFET process) should theoretically result in similar - or possibly even lower - power draw from these higher clocks.