Mechs dancing for their lives; what a feeling!

Subject: General Tech | November 28, 2018 - 02:54 PM |
Tagged: battletech, flashpoint, gaming, kick ass

A 100 tonne mech may not qualify as it's own Steel City but that hasn't stopped them from learning some sweet new moves.  The 1.3 patch is accompanied by the Flashpoint expansion, marking some major changes to the game.  If you didn't update to the 1.3 beta to test the new Mechwarrior skills you will have the chance to respec your entire squad with the new special skills, otherwise your crew will remain as it was.

The addon introduces three new mechs, a new environment to stomp through and Flashpoints, which are random missions, with several battles strung together, with no chance to rest or repair between them.  Rock, Paper, SHOTGUN enjoyed the ones they saw, as they include new characters and choices unlike the missions you generally undertake.  Check it out here.

"Flashpoint, the first expansion for wonkily-explained, slow-burn stomp-o-strategy gem BattleTech, does exactly what I wanted it to: gives me a cast-iron reason to keep playing indefinitely. "

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Tech Talk

Faster my stompybots, faster! Mod out the pauses in BattleTech

Subject: General Tech | May 2, 2018 - 03:19 PM |
Tagged: mod, gaming, battletech

The slow pace of BattleTech, which is driving many people spare, seems to have been a deliberate choice on the developers part.  Rock, Paper, SHOTGUN links to Reddit posts which make this fact obvious and thankfully allow you to reverse this decision.  There are five variables you can edit in the games file directory with a text editor to reduce the pauses to 0, or whatever your preferred number is.   There are also several ways to multiply the speed at which your Mech's move, the easiest of which is creating a registry key which makes all mechs move five times as fast, or you can manually edit the 53 files for each mech with a multiplier of your choice.  There is a third way, involving activating a debug mode, which offers a wide variety of commands for your enjoyment if you so desire.

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"Two things stand between BattleTech and true greatness. User guides and videos solve the bonkers decision to not so much as hint at absolute combat necessities that make the difference between grim slugfest and satisfying tactical supremacy, but the other one’s trickier."

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Tech Talk

Podcast #497 - Ryzen X470 NVMe performance, Samsung 970 performance, and more!

Subject: General Tech | April 26, 2018 - 11:35 AM |
Tagged: Samsung, ryzen, rtx, podcast, philips, nvidia, logitech, K95, Intel, Hydro PTM, fsp, craft, corsair, Cannon Lake-U, battletech, amd, 970 PRO, 970 EVO, 8086K

PC Perspective Podcast #497 - 04/26/18

Join us this week for discussion on Ryzen X470 NVMe performance, Samsung 970 performance, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts:Allyn Malventano, Jeremy Hellstrom, Josh Walrath, Ken Addison,

Peanut Gallery: Alex Lustenberg

Program length: 1:39:00

Podcast topics of discussion:

  1. Week in Review:
  2. Thanks to Away for supporting PC Perspective. Go to https://www.awaytravel.com/pcper and use the promo code pcper to get $20 off a suitcase!
  3. News items of interest:
  4. Picks of the Week:
    1. 1:30:30 Josh: I love this case.
    2. 1:32:15 Ken: CloudHQ
  5. Closing/outro
 
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Stomping from tabletop to desktop, Battletech is here

Subject: General Tech | April 25, 2018 - 03:22 PM |
Tagged: battletech, gaming, paradox, harebrained schemes

If you have played the tabletop version of Battletech before, then you have some idea how long a single turn can take.  Paradox and Harebrained have replicated that somewhat, much to the dismay of Alec over at Rock, Paper, SHOTGUN who found the pacing extremely slow even after turning off the closeup animation feature.  Having managed to steal an hour yesterday to try the new game I can understand why he feels this way, as there is a long waiting period for the sequential weapon animations.  For now it is enjoyable, watching PPCs and missiles impact an enemy but I can believe that after a dozen missions or more it will begin to pale. 

If you are easily bored by turn based games, and found the new X-Com incarnations to be paced too slow for enjoyment you might want to steer clear of this game.  If, on the other hand, you can't wait to teach those crunchies not to play with the big boys or engage in a bit of friendly death from above this is worth picking up.  The game manages to replicate the feeling of massive inertia from the tabletop and the battles are very satisfying.  I still haven't seen secondary ammo store explosions yet but here's hoping!

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"There was, for once, none of the thunderous din of new kitchens or loft extensions being built in one of the adjacent terraced houses, and nor was my own PC’s volume set high as I threw stompy tankbots at each other in XCOM-meets-Mechwarrior turn-based strategy game/boardgame adaptation BattleTech. "

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Tech Talk

Podcast #450 - AMD Ryzen, AMD EPYC, AMD Threadripper, AMD Vega, and more non AMD news!

Subject: Editorial | May 18, 2017 - 11:46 AM |
Tagged: youtube tv, western digital, video, Vega, Threadripper, spir-v, ryzen, podcast, opencl, Google VR, EPYC, Core i9, battletech, amd

PC Perspective Podcast #450 - 05/18/17

Join us for AMD Announcments, Core i9 leaks, OpenCL updates, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, Allyn Malventano

Peanut Gallery: Alex Lustenberg

Program length: 1:20:36

Podcast topics of discussion:

  1. Week in Review:
  2. News items of interest:
  3. Hardware/Software Picks of the Week
    1. Ryan: Gigabit LTE please hurry
    2. Allyn: TriboTEX (nanotech engine oil additive)
  4. Closing/outro

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

 

 

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Good news Battletech fans, Paradox will publish Harebrained Schemes new game

Subject: General Tech | May 17, 2017 - 02:56 PM |
Tagged: battletech, paradox, gaming, Kickstarter

The Kickstarter for the new turn based Battletech gaming was wildly successful with 41,733 backers pledging $2,785,537 and now we have even more good news.  Paradox Interactive, they of the continual updates and addins to published games have agreed to publish the new Battletech game.  Not only does this ensure solid support for players after release but could mean we see a long lineup of expansions after release, Paradox just added another major expansion to EU4 four years after its release.  For backers there is even more news, the closed beta will kick off in June and there is a new video of multiplayer gameplay you can watch.

"The long life of these internally developed games is a core part of Paradox’s business model, but the company is also expanding as a publisher. That includes not only third-party originals like Battletech, but ports of existing titles such as Prison Architect on tablet."

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Gaming

How exactly does one kickstart a Battlemech?

Subject: General Tech | July 29, 2015 - 01:46 PM |
Tagged: gaming, Mechwarrior, battletech

BattleTech is coming back baby!  Harebrained Schemes who have successfully rebooted the Shadowrun RPG system on PC and who are in the final steps of releasing the third game in that world have just announced plans to start a new Kickstarter campaign.  This time it will be a trip to the world of Battletech, the details are slim but we can expect to see both the larger view of the Battletech galaxy and the Houses that populate it as well as mech management and combat.  From what Rock, Paper, SHOTGUN were told this will be turn-based, not the FPS style of the Mechwarrior series of old.  No matter, this news is still exciting so keep your eyes peeled for more information.

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"Harebrained Schemes is pleased to announce their return to Kickstarter this Fall to partner with backers in co-funding the creation of BATTLETECH. Jordan Weisman, the creator of BattleTech and MechWarrior, is back with the first turn-based BattleTech game for PC in over two decades."

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Gaming