Subject: Processors | June 5, 2013 - 04:25 PM | Jeremy Hellstrom
Tagged: VLIW4, trinity, Richland, piledriver, fm2, APU, amd, a10, 6800K, 6700
Richland is here, in the form of the A10-6800K with a 4.1GHz base clock and 4.4GHz Turbo clock, support for DDR3-2133 and an improved GPU called the 8670D with 384 shaders and a 844MHz clock speed ... all for $142! Computationally you can compare it to a Core i3 or a slower Core i5 but graphically this CPU is head and shoulders above the competition as you can see in X-Bit Labs' testing. You really need to keep the price in mind, as it may not provide as much power as a Core-i5 it costs about half as much which can mean a lot to someone on a tight budget, especially when they can skip purchasing a discrete GPU altogether.
Make sure to check out Josh's reivew where he contrasts the last few generations of AMD chips.
"AMD decided to refresh their Socket FM2 platform and release a new generation of hybrid processors for it based on Richland design. This is exactly the one that earned the “Elite Performance APU Platform” title in the mobile segment."
Here are some more Processor articles from around the web:
- AMD Elite A-Series A10-6800K APU (Socket FM2) @ techPowerUp
- AMD A10-6800K & A10-6700 APU Review @ Neoseeker
- AMD A10-6800K and A10-6700 Richland APU Reviews @ Legit Reviews
- AMD A10-6800K & A10-6700 Richland APU Review @ OCC
- AMD A10-6800K / A10-6700 @ Hardware.info
- AMD A10-6800K and 6700 A-Series "Richland" Processor Review @ HiTech Legion
- AMD A10-6800K APU Richland Processor @ Benchmark Reviews
- AMD Richland APU - Release Day Coverage @ Overclockers.com
- AMD Richland Desktop Review; A10-6800K & A10-6700 Benchmarked @ Hardware Canucks
- AMD A10-6800K and A4-4000 Richland APU @ TechSpot
- Intel Core i7-4770K @ Legion Hardware
- Choosing a Gaming CPU at 1440p: Adding in Haswell @ AnandTech
- Intel Core i7-4770K CPU Review. Intel Haswell for Desktops: Ruin of Our Hopes? @ X-bit Labs
Trinity... but Better!
Richland. We have been hearing this name for a solid nine months. Originally Richland was going to be a low end Trinity model that was budget oriented (or at least that was the context we heard it in). Turns out Richland is something quite different, though the product group does extend all the way from the budget products up to mainstream prices. We have seen both AMD and Intel make speed bin updates throughout the years with their products, but that seems like it is becoming a thing of the past. Instead, AMD is refreshing their Trinity product in a pretty significant matter. It is not simply a matter of binning these chips up a notch.
Trinity was released last Fall and it was a solid product in terms of overall performance and capabilities. It was well worth the price that AMD charged, especially when compared to Intel processors that would often be significantly slower in terms of graphics. The “Piledriver” architecture powers both Trinity and Richland, and it is an improved version of the original “Bulldozer” architecture. Piledriver included some small IPC gains, but the biggest advantage given was in terms of power. It is a much more power efficient architecture that can be clocked higher than the original Bulldozer parts. Trinity turned out to be a power sipping part for both mobile and desktop. In ways, it helped to really keep AMD afloat.
It turns out there were still some surprises in store from Trinity, and they have only been exposed by the latest Richland parts. AMD is hoping to keep in front of Intel in terms of graphics performance and compatibility, even in the face of the latest Haswell parts. While AMD has not ported over GCN to the Trinity/Richland lineup, the VLIW4 unit present in the current parts is still very competitive. What is perhaps more important, the software support for both 3D applications and GPGPU is outstanding.
Subject: General Tech | May 23, 2013 - 01:00 PM | Ken Addison
Tagged: z87, Y500, xbox one, xbox, video, Temash, Richland, podcast, pcper, msi, Lenovo, Kaveri, Kabini, Jaguar, Intel, hgst, gtx 650m, Giagbyte, ECS, asus, APU, amd
PC Perspective Podcast #252 - 05/23/2013
Join us this week as we discuss Z87 Motherboards, Xbox One, Lenovo Y500 Gaming notebook and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
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Hosts: Ryan Shrout, Josh Walrath, Allyn Malventano, and Morry Teitelman
Program length: 1:17:01
Week in Review:
News items of interest:
1:04:30 Hardware/Software Picks of the Week:
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The Architectural Deep Dive
AMD officially unveiled their brand new Bobcat architecture to the world at CES 2011. This was a very important release for AMD in the low power market. Even though Netbooks were a dying breed at that time, AMD experienced a good uptick in sales due to the good combination of price, performance, and power consumption for the new Brazos platform. AMD was of the opinion that a single CPU design would not be able to span the power consumption spectrum of CPUs at the time, and so Bobcat was designed to fill that space which existed from 1 watt to 25 watts. Bobcat never was able to get down to that 1 watt point, but the Z-60 was a 4.5 watt part with two cores and the full 80 Radeon cores.
The Bobcat architecture was produced on TSMC’s 40 nm process. AMD eschewed the upcoming 32 nm HKMG/SOI process that was being utilized for the upcoming Llano and Bulldozer parts. In hindsight, this was a good idea. Yields took a while to improve on GLOBALFOUNDRIES new process, while the existing 40 nm product from TSMC was running at full speed. AMD was able to provide the market in fairly short order with good quantities of Bobcat based APUs. The product more than paid for itself, and while not exactly a runaway success that garnered many points of marketshare from Intel, it helped to provide AMD with some stability in the market. Furthermore, it provided a very good foundation for AMD when it comes to low power parts that are feature rich and offer competitive performance.
The original Brazos update did not happen, instead AMD introduced Brazos 2.0 which was a more process improvement oriented product which featured slightly higher speeds but remained in the same TDP range. The uptake of this product was limited, and obviously it was a minor refresh to buoy purchases of the aging product. Competition was coming from low power Ivy Bridge based chips, as well as AMD’s new Trinity products which could reach TDPs of 17 watts. Brazos and Brazos 2.0 did find a home in low powered, but full sized notebooks that were very inexpensive. Even heavily leaning Intel based manufacturers like Toshiba released Brazos based products in the sub-$500 market. The combination of good CPU performance and above average GPU performance made this a strong product in this particular market. It was so power efficient, small batteries were typically needed, thereby further lowering the cost.
All things must pass, and Brazos is no exception. Intel has a slew of 22 nm parts that are encroaching on the sub-15 watt territory, ARM partners have quite a few products that are getting pretty decent in terms of overall performance, and the graphics on all of these parts are seeing some significant upgrades. The 40 nm based Bobcat products are no longer competitive with what the market has to offer. So at this time we are finally seeing the first Jaguar based products. Jaguar is not a revolutionary product, but it improves on nearly every aspect of performance and power usage as compared to Bobcat.
2013 Elite Mobility APU - Temash
AMD has a lot to say today. At an event up in Toronto this month we got to sit down with AMD’s marketing leadership and key engineers to learn about the company’s plans for 2013 mobility processors. This includes a refreshed high performance APU known as Richland that will replace Trinity as well as two brand new APUs based on Jaguar CPU cores and the GCN architecture for low power platforms.
Josh has put together an article that details the Jaguar + GCN design of Temash and Kabini and I have also posted some initial performance results of the Kabini reference system AMD handed me in May. This article will detail the plans that AMD has for each of these three mobile segments, starting with the newest entry, AMD’s Elite Mobility APU platform – Temash.
The goal of the APU, the combination of traditional x86 processing cores and a discrete style graphics system, was to offer unparalleled performance in smaller and more efficient form factors. AMD believes that their leadership in the graphics front will offer them a good sized advantage in areas including performance tablets, hybrids and small screen clamshells that may or not be touch enabled. They are acknowledging though that getting into the smallest tablets (like the Nexus 7) is not on the table quite yet and that content creation desktop replacements are probably outside the scope of Richland.
2013 Elite Mobility APU – Temash
AMD will have the first x86 quad-core SoC design with Temash and AMD thinks it will make a big splash in a relatively new market known as the “high performance” tablet.
Temash, built around Jaguar CPU cores and the graphics technology of GCN, will be able to offer fully accelerated video playback with transcode support as well with features like image stabilization and Perfect Picture enabled. Temash will also be the only SoC to offer support for DX11 graphics and even though some games might not have the ability to show off added effects there are quite a few performance advantages of DX11 over DX10/9. With more than 100% claimed GPU performance upgrade you’ll be able to drive displays at 2560x1600 for productivity use and even be able to take advantage of wireless display options.
Subject: Systems | May 21, 2013 - 08:21 PM | Tim Verry
Tagged: Richland, msi, gx70, gx60, gaming notebook, gaming, APU, amd
MSI announced two new gaming notebooks powered by AMD's latest Richland APUs today called the GX70 and GX60. Both gaming notebooks use AMD A10-5750M processors, a discrete AMD graphics card, 8GB of RAM, and a 750GB (7200 RPM) hard drive. Other shared specifications include a Killer E2200 NIC, Blu-ray drive, THX certified speakers, a headphone amp, and a large 9-cell battery.
The GX70 is the largest of the two gaming notebooks at 8.6 pounds and packing a 17.3” display. The GX70 uses the A10-5750M APU and a Radeon 8970M discrete mobile GPU to deliver gaming performance to the 1080p display. The system is also capable of outputting to multiple displays over HDMI and supports AMD's Eyefinity 3D technology. On the outside, the MSI GX70 features a 17.3” 1920 x 1080p display with an anti-reflective coating as well as a SteelSeries gaming keyboard.
Meanwhile, the MSI GX60 is a 15-inch notebook that weighs 7.7 pounds. This gaming notebook uses an AMD A10-5750M APU and a Radeon 7970M mobile discrete GPU. Further, the GX60 has a 15.6” 1080p anti-reflective display and SteelSeries gaming keyboard.
MSI claims that the new AMD Richland APUs will give its gaming notebooks much better battery life. The new GX70 and GX60 will have up to 40% better graphical performance compared to previous generations thanks to the new APUs and discrete cards. According to MSI VP of Sales Andy Tung, “the GX70 and GX60 deliver the ultimate sensory experience for both professional and amateur gamers.” More information on the new gaming notebooks can be found on this MSI press release.
Subject: General Tech | May 13, 2013 - 10:28 AM | Tim Verry
Tagged: x86, SoC, semi-custom chip, Patent, ip, APU, amd
Advanced Micro Devices (AMD) has an extensive intellectual property (IP) portfolio. The company has a range of products from CPUs and graphics cards to video acceleration hardware. It is also the only other major player to have a license to build chips with the x86 ISA. With the launch of its Semi-Custom Business Unit, AMD plans to take advantage of the engineering experience and patent portfolio to create a new revenue stream. AMD will work with other companies to create customized processors that integrate custom IP cores and technology but use AMD's existing products as a base to cut down on engineering time and R&D costs.
The first such customized chip is the System on a Chip used in Sony's PlayStation 4 gaming console. AMD intends to market its modular SoC technology and custom IP integration services to makers of set top boxes, smart TVs, tablets, PCs, networking hardware, and High Performance Computing applications. AMD argues that using its Semi-Custom Business Unit to create a customized SoC is cheaper and faster to design and produce than a fully-custom design, which makes sense since most of the engineering work is already done. AMD could stand to make quite a bit of extra money here, especially if it can land design wins for governmental and industrial design contracts. Intel's x86 license scarcity may actually benefit AMD here, in fact.
AMD's Semi-Custom Business Unit consists of an engineering team led by AMD Corporate Vice President and General Manager Saeid Moshkelani. I think doing this is a smart move for the x86 underdog, and it will be interesting to see how well the division does for the company's bottom line.
AMD announced its third annual Developer Summit last week. Dubbed “APU13,” the upcoming summit is the AMD equivalent to NVIDIA’s GTC and is an annual event that brings together industry analysts, researchers, programmers, academics, and software/hardware companies pursuing heterogeneous computing technologies.
In previous years, the AMD Developer Summit has been the launchpad for C++ AMP and the HSA Foundation. This year’s Summit will continue that trend towards heterogeneous computing as well as look back over the year and provide updates on where the various HSA member companies are at as far as goals to move towards standards-based heterogenous computing.
In addition to keynote speeches from AMD and some of its partners, expect a great deal of presentations and workshops from researchers and programmers that are working on new programming models and hardware solutions to efficiently use CPU and GPU processors. More information on hUMA is one of the likely topics, for example. Discussion about upcoming hardware, process nodes, and products may also be on the table so far as it relates to the HSA theme. Considering the summit is called “APU13,” I also expect that AMD will reveal additional details on the company’s Kaveri APU as well as a look into its future product road map.
AMD is currently asking for presentation proposals from researchers in a number of HSA and technology-related fields including heterogeneous computing, cloud computing, web technologies, programming languages, gaming and graphics technologies, and software security. The lineup of presenters for the summit is still being worked out, and proposal papers will be accepted until May 10th with the winners being notified over the summer.
In all, AMD’s APU13 should be an exciting and intellectual event. Last year’s AMD Fusion Developer Summit (AFDS) was an interesting and fun event to cover, and I hope that APU13 will keep up the same momentum and interest in heterogeneous computing that AFDS started.
Subject: General Tech | April 30, 2013 - 01:23 PM | Jeremy Hellstrom
Tagged: Steamroller, piledriver, Kaveri, Kabini, hUMA, hsa, GCN, bulldozer, APU, amd
AMD may have united GPU and CPU into the APU but one hurdle had remained until now, the the non-uniformity of memory access between the two processors. Today we learned about one of the first successful HAS projects called Heterogeneous Uniform Memory Access, aka hUMA, which will appear in the upcoming Kaveri chip family. The use of this new technology will allow the on-die CPU and GPU to access the same memory pool, both physical and virtual and any data passed between the two processors will remain coherent. As The Tech Report mentions in their overview hUMA will not provide as much of a benefit to discrete GPUs, while they will be able to share address space the widely differing clock speeds between GDDR5 and DDR3 prevent unification to the level of an APU.
Make sure to read Josh's take as well so you can keep up with him on the Podcast.
"At the Fusion Developer Summit last June, AMD CTO Mark Papermaster teased Kaveri, AMD's next-generation APU due later this year. Among other things, Papermaster revealed that Kaveri will be based on the Steamroller architecture and that it will be the first AMD APU with fully shared memory.
Last week, AMD shed some more light on Kaveri's uniform memory architecture, which now has a snazzy marketing name: heterogeneous uniform memory access, or hUMA for short."
Here is some more Tech News from around the web:
- AMD’s new heterogeneous Uniform Memory Access
- hUMA; AMD’s Heterogeneous Unified Memory Architecture @ Hardware Canucks
- Compro TN50W Cloud Network Camera @ Tweaktown
- Wifi Pineapple project uses updated hardware for man-in-the-middle attacks @ Hack a Day
- New OpenWRT Drops Support For Linux 2.4, Low-Mem Devices @ Slashdot
- HP mashes up ProLiant, Integrity, BladeSystem, and Moonshot server @ The Register
- Acer selling tablet using Intel Y series processor @ The Register
- CERN Celebrates 20 Years of an Open Web (and Rebuilds 1st Web Page) @ Slashdot
- BitFenix 5K YouTube Subscriber Giveaway @ eTeknix
heterogeneous Uniform Memory Access
Several years back we first heard AMD’s plans on creating a uniform memory architecture which will allow the CPU to share address spaces with the GPU. The promise here is to create a very efficient architecture that will provide excellent performance in a mixed environment of serial and parallel programming loads. When GPU computing came on the scene it was full of great promise. The idea of a heavily parallel processing unit that will accelerate both integer and floating point workloads could be a potential gold mine in wide variety of applications. Alas, the promise of the technology did not meet expectations when we have viewed the results so far. There are many problems with combining serial and parallel workloads between CPUs and GPUs, and a lot of this has to do with very basic programming and the communication of data between two separate memory pools.
CPUs and GPUs do not share common memory pools. Instead of using pointers in programming to tell each individual unit where data is stored in memory, the current implementation of GPU computing requires the CPU to write the contents of that address to the standalone memory pool of the GPU. This is time consuming and wastes cycles. It also increases programming complexity to be able to adjust to such situations. Typically only very advanced programmers with a lot of expertise in this subject could program effective operations to take these limitations into consideration. The lack of unified memory between CPU and GPU has hindered the adoption of the technology for a lot of applications which could potentially use the massively parallel processing capabilities of a GPU.
The idea for GPU compute has been around for a long time (comparatively). I still remember getting very excited about the idea of using a high end video card along with a card like the old GeForce 6600 GT to be a coprocessor which would handle heavy math operations and PhysX. That particular plan never quite came to fruition, but the idea was planted years before the actual introduction of modern DX9/10/11 hardware. It seems as if this step with hUMA could actually provide a great amount of impetus to implement a wide range of applications which can actively utilize the GPU portion of an APU.