Subject: Graphics Cards | March 14, 2019 - 08:38 PM | Sebastian Peak
Tagged: Windows 7, The Division 2, radeon, graphics, gpu, gaming, dx12, driver, DirectX 12, amd, Adrenalin, 19.3.2
AMD has released Radeon 19.3.2 drivers, adding support for Tom Clancy’s The Division 2 and offering a performance boost with Civilization VI: Gathering Storm. This update also adds a number of new Vulkan extensions. But wait, there's more: "DirectX 12 on Windows 7 for supported game titles." The DX12-ening is upon us.
Here are AMD's release notes for 19.3.2:
Radeon Software Adrenalin 2019 Edition 19.3.2 Highlights
- Tom Clancy’s The Division® 2
- Sid Meier’s Civilization® VI: Gathering Storm
- Up to 4% average performance gains on AMD Radeon VII with Radeon™ Software Adrenalin 2019 Edition 19.3.2 vs 19.2.3. RS-288
- DirectX® 12 on Windows®7 for supported game titles
- AMD is thrilled to help expand DirectX® 12 adoption across a broader range of Windows operating systems with Radeon Software Adrenalin 2019 Edition 18.12.2 and onward, which enables consumers to experience exceptional levels of detail and performance in their games.
- Radeon ReLive for VR may sometimes fail to install during Radeon Software installation.
- Fan curve may fail to switch to manual mode after the manual toggle is switched when fan curve is still set to default behavior.
- Changes made in Radeon WattMan settings via Radeon Overlay may sometimes not save or take effect once Radeon Overlay is closed.
- Rainbow Six Siege™ may experience intermittent corruption or flickering on some game textures during gameplay.
- DOTA™2 VR may experience stutter on some HMD devices when using the Vulkan® API.
- Mouse cursors may disappear or move out of the boundary of the top of a display on AMD Ryzen Mobile Processors with Radeon Vega Graphics.
- Performance metrics overlay and Radeon WattMan gauges may experience inaccurate fluctuating readings on AMD Radeon VII..
Subject: General Tech | February 28, 2019 - 09:43 AM | Jim Tanous
Tagged: Z390, usb 3.2, speakers, podcast, microSD, Hyper 212 Black Edition, gtx 1660 ti, gtx 1660, Dominator Platinum RGB, Adrenalin
PC Perspective Podcast #534 - 2/27/2019
This week we review the new GTX 1660 Ti, Dominator Platinum RGB Memory from Corsair, the high-end ASUS ROG Maximus XI Formula Z390 motherboard, and talk about the absurd new USB 3.2 specification.
Subscribe to the PC Perspective Podcast
Check out previous podcast episodes: http://pcper.com/podcast
00:00:47 - Review: GTX 1660 Ti
00:32:04 - Review: Corsair Dominator Platinum RGB Memory
00:43:33 - Review: ASUS ROG Maximus XI Formula Z390
00:49:04 - Review: Cooler Master Hyper 212 RGB Black Edition
00:58:19 - Review: Logitech Z606 5.1 Speakers
01:08:19 - Review: ASUS ROG Strix Flare Keyboard
01:13:16 - News: NVIDIA MX230 & MX250 Mobile GPUs
01:15:43 - News: RX Vega 56 Price Cuts
01:20:03 - News: GTX 1660 & 1650 Rumors
01:26:21 - News: Return of the Intellimouse
01:29:58 - News: TSMC 7nm & 5nm EUV Production
01:36:33 - News: Radeon Adrenalin 2019 Edition 19.2.3 Update
01:39:40 - News: 1TB SanDisk microSDXC Card
01:42:26 - News: Absurd New USB 3.2 Specifications
01:54:15 - Picks of the Week
Subject: Graphics Cards | March 5, 2018 - 06:07 PM | Ryan Shrout
Tagged: amd, radeon, Adrenalin, resx
We all know that driver specific and per-game optimization happens for all major GPU vendors, including AMD and NVIDIA, but also Intel, and even mobile SoC vendors. Working with the game developers and tweaking your own driver is common practice to helping deliver the best possible gaming experience to your customers.
During the launch of the Radeon Vega graphics cards, AMD discussed with the media an initiative to lower the input latency for some key, highly sensitive titles. Those mostly focused around the likes of Counter-Strike: GO, DOTA 2, League of Legends, etc. They targeted very specific use cases, low-hanging fruit, which the engineering team had recognized could improve gameplay. This included better management of buffers and timing windows to decrease the time from input to display, but had a very specific selection of games and situations it could address.
And while AMD continues to tout its dedication to day-zero driver releases and having an optimized gaming experience for Radeon users on the day of release of a new major title, AMD apparently saw fit to focus a portion of its team on another specific project, this time addressing what it called “the best possible eSports experience.”
So Project ReSX was born (Radeon eSports Experience). Its goal was to optimize performance for some of the “most popular” PC games for Radeon GPUs. The efforts included both driver-level fixes, tweaks, and optimizations, as well as direct interaction with the game developer themselves. Depending on the level of involvement that the dev would accept, AMD would either help optimize the engine and game code itself locally or would send out AMD engineering talent to work with the developer on-site for some undisclosed period of time to help address performance concerns.
Driver release 18.3.1 which is posted on AMD’s website right now, integrates these fixes that the company says are available immediately with some titles and will be “rolling into games in the coming weeks.”
Results that AMD has shared look moderately impressive.
In PUBG, for example, AMD is seeing an 11% improvement in average frame rate and a 9% improvement in the 99th percentile frame time, an indicator of smoothness. Overwatch and DOTA2 are included as well though the numbers are bit lower at 3% and 6%, respectively, in terms of average frame rate. AMD claims that the “click to response” measurement (using high speed cameras for testing) was as much as 8% faster in DOTA 2.
This is great news for Radeon owners, and not just RX 580 customers. AMD’s Scott Wasson told me that if anything, the gaps may widen with the Radeon Vega lineup but that AMD wanted to focus on where the graphics card lineup struggled more with this level of game. PLAYERUNKNOWN’S BATTLEGROUNDS is known to be a highly unoptimized game, and seeing work from AMD on the driver and at the developer relations level is fantastic.
However, there are a couple of other things to keep in mind. These increases in performance are in comparison to the 17.12.1 release, which was the first Adrenalin launch driver in December of last year. There have been several drivers released between now and today, so we have likely seen SOME of this increase along the way.
Also, while this initiative and project are the right track for AMD to be on, the company isn’t committing to any future releases along these veins. To me, giving this release and direction some kind of marketing name and calling it a “project” indicates that there is or will be continued work on this front: key optimizations and developer work for very popular titles even after the initial launch window. All I was told today was that “there may be” more coming down the pipeline but they had nothing to announce at this time. Hmph.
Also note that NVIDIA hasn’t been sitting idle during this time. In fact, the last email I received from NVIDIA’s driver team indicates that it offers “performance improvements in PlayerUnknown’s Battlegrounds (PUBG), which exhibits performance improvements up to 7% percent” with driver 391.01. In fact, the website lists a specific table with performance uplifts:
While I am very happy to see AMD keeping its continued software promise for further development and optimization for current customers going strong, it simply HAS TO if it wants to keep pace with the efforts of the competition.
All that being said – if you have a Radeon graphics card and plan on joining us to parachute in for some PUBG matches tonight, go grab the new driver immediately!
Subject: General Tech | December 14, 2017 - 12:09 PM | Alex Lustenberg
Tagged: video, vesa, toshiba, titan v, synaptics, Silverstone, shazam, radeon, podcast, PBT, nvidia, nervana, keylogger, jonsbo, Intel, hp, hdr, corsair, Clear ID, apple, amd, Adrenalin, 14tb
PC Perspective Podcast #479 - 12/14/17
Join us for discussion on NVIDIA Titan V, AMD Adrenalin, and more!
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Hosts: Ryan Shrout, Josh Walrath, Jeremy Hellstrom, Allyn Malventano,
Peanut Gallery: Ken Addison, Alex Lustenberg
Program length: 1:12:23