Subject: General Tech | February 24, 2017 - 08:58 PM | Jeremy Hellstrom
Tagged: cherry mx brown, input, mechanical keyboard, armato, AZiO
The Azio Armato is a big aluminium keyboard, with five macro keys located on the lower left, on the upper right are media control buttons beside the large volume knob. The keyboard does come with a wrist rest, which attaches via a magnet so you can choose to remove it at will. The keyboard does not require software, lighting is controlled via keystrokes and macros are recorded by pushing that large REC button and one of the macro keys, then up to up to 31 keys in sequence and the REC button again to save the macro. You can see more of the Armato over at Benchmark Reviews.
"In any case Benchmark Reviews has in hand their Armato Mechanical Gaming Keyboard, model MGK-ARMATO-01. As a single-color backlit mechanical keyboard with Cherry MX switches, it might seem as if there’s little to distinguish it from the many other similar products available. But first appearances can be deceiving, as we’ll find out in this review."
Here is some more Tech News from around the web:
- Roccat Suora FX @ Kitguru
- Das Keyboard X40 Pro Gaming Mechanical Keyboard Review @ NikKTech
- Genius Scorpion K20 Keyboard Review: Fast-input and Wallet Friendly @ Modders-Inc
- Tesoro Gram Spectrum RGB Keyboard @ techPowerUp
- AZIO MGK L80 RGB Mechanical Gaming Keyboard Review @ Techgage
Subject: General Tech | February 22, 2017 - 07:04 PM | Jeremy Hellstrom
Tagged: gaming, dawn of war III, wauughh
Dawn of War certainly changes from version to version. The first involved standard RTS fare, build bases and upgrade using resources collected on the map. The second was more squad based, with a hero leading meatshields into the fray. The third incarnation seems to lead off of the gameplay of the second, with at least some base and resource management making a comeback.
The new feature are superunits, extremely large and destructive units which you will gain access to as you take over portions of the map. Details are still a bit light but the game engine certainly looks pretty. You can pop by Rock, Paper, SHOTGUN to find a few of the other older teaser trailers.
"This cinematic-o-gameclip video introduces the broad story in Relic’s RTS and yes, it does basically boil down to finding a pointy stick. But what better item to fight over? If you can win a fight without a pointy stick, just imagine how powerful you’ll be once you get one!"
Here is some more Tech News from around the web:
- Humble Civ Bundle
- Half-Life 2: Episode 3 creator reflects on reception, one year after release @ Rock, Paper, SHOTGUN
- Horizon Zero Dawn is the best robot-safari adventure game ever made @ Ars Technica
- Total Warhammer shows off free Bretonnia faction DLC @ Rock, Paper, SHOTGUN
- Valve's Gabe Newell Says Only 30 SteamVR Apps Have Made $250,000+ @ Slashdot
- Let’s chatter over… Prey @ Rock, Paper, SHOTGUN
- Sniper Elite 4: Performance Analysis @ techPowerUp
- Pew pew! Mass Effect Andromeda trailer details combat @ Rock, Paper, SHOTGUN
Subject: Cases and Cooling | February 21, 2017 - 08:56 PM | Jeremy Hellstrom
Tagged: reeven, Okeanos, Okeanos RC-1402
The Okeanos RC-1402 is a large hunk of metal, standing 140x135x163mm and weighing in at 1145g when both the 12cm and 14cm fans are attached. This makes it just a bit smaller than Morry's beloved Noctua NH-D15, which will allow it to fit into slightly tighter builds. [H]ard|OCP tested it on an i7-4770K and found its performance to be acceptable but not outstanding in any way. Unfortunately, the price does stand out as it costs more than coolers which offer equivalent performance. Drop by for a look at their whole review.
"The Reeven Okeanos RC-1402 is not exactly a new CPU air cooler, but it is not widely available in the United States so it has not gotten a lot of coverage in North America. The cost for the cooler is not low, and two staggered-sized fans are included in the box, so we have fairly high performance expectations for this twin tower cooler."
Here are some more Cases & Cooling reviews from around the web:
- Gigabyte Xtreme Gaming XTC700 @ eTeknix
- The EVGA Closed Loop CPU Cooler @ BabelTechReviews
- Cooler Master MasterCase Pro 6 @ Kitguru
- SilverStone Redline RL06 PRO ATX Mid-Tower Review @ NikKTech
- Aerocool P7-C1 @ techPowerUp
Subject: General Tech | February 27, 2017 - 12:01 PM | Scott Michaud
Tagged: zenimax, Oculus
As far as I know, it’s fairly common to seek injunctions during legal fights over intellectual rights cases, so I’m not sure how surprising this should be. Still, after the $500 million USD judgment against Oculus, ZeniMax has indeed filed for a court order to, according to UploadVR, block the usage of Oculus PC software, Oculus Mobile software, and the plug-ins for Unity and Unreal Engine. They also demand, as usual, that Oculus deletes all copies of the infringing code and a few other stipulations.
I should stress that this is just a filing. It would need to be accepted for it to have any weight.
The timing is quite disruptive to Oculus, too, even if by total co-incidence. Epic Games is about to release their flagship, Oculus-exclusive title, Robo Recall, which was intended to be released for free to those who have Oculus Touch controllers. If it succeeds, and that’s way more if than when at this point, then that could sting for whoever gets stuck with the game’s invoice, which (I assume) would be Oculus.
Personally, I’m not quite sure how far this will go. Based on my memory of the jury decision, ZeniMax is entitled to $500 million USD for prior damages, and nothing for ongoing damages. You would think that, if a jury ruled that the infringement has no lasting effect, that an injunction wouldn’t recover any of that non-existent value. On the other hand, I’m not a judge (or anyone else of legal relevance) so what I reason doesn’t really matter outside the confines of this website.
We’ll need to wait and see if this goes anywhere.
Subject: General Tech | February 27, 2017 - 05:56 PM | Jeremy Hellstrom
Tagged: M2, Arduino Due, macchina, Kickstarter, open source, DIY
There is a Kickstarter out there for all you car enthusiasts and owners, the Arduino Duo based Macchina M2 which allows you to diagnose and change how your car functions. They originally developed the device during a personal project to modify a Ford Contour into an electric car, which required serious reprogramming of sensors and other hardware in the car. They realized that their prototype could be enhanced to allow users to connect into the hardware of their own cars to monitor performance, diagnose issues or even modify the performance. Slashdot has the links and their trademarked reasonable discourse for those interested, if you have the hardware already you can get the M2 interface $45, $79 or more for the hardware and accessories.
"Challenging "the closed, unpublished nature of modern-day car computers," their M2 device ships with protocols and libraries "to work with any car that isn't older than Google." With catchy slogans like "root your ride" and "the future is open," they're hoping to build a car-hacking developer community, and they're already touting the involvement of Craig Smith, the author of the Car Hacker's Handbook from No Starch Press."
Here is some more Tech News from around the web:
- Trying The SteamVR Beta On Linux Feels More Like An Early Alpha @ Phoronix
- Windows 10 Creators Update will let users block installation of Win32 apps @ The Inquirer
- Nokia 3310 (2017) hands-on @ The Inquirer
- Windows File History - An Inexpensive Insurance Policy @ Hardware Secrets
- Mysterious Gmail account lockouts prompt hack fears @ The Register
- Calyos may also produce stand-alone loop heat pipe coolers @ Kitguru
- The final 5G technical performance specs have been set @ The Register
Subject: General Tech, Mobile | February 27, 2017 - 04:12 PM | Sebastian Peak
Tagged: x50, Sub-6 Ghz, qualcomm, OFDM, NR, New Radio, MWC, multi-mode, modem, mmWave, LTE, 5G, 3GPP
Qualcomm has announced their first successful 5G New Radio (NR) connection using their prototype sub-6 GHz prototype system. This announcement was followed by today's news of Qualcomm's collaboration with Ericsson and Vodafone to trial 5G NR in the second half of 2017, as we approach the realization of 5G. New Radio is expected to become the standard for 5G going forward as 3GPP moves to finalize standards with release 15.
"5G NR will make the best use of a wide range of spectrum bands, and utilizing spectrum bands below 6 GHz is critical for achieving ubiquitous coverage and capacity to address the large number of envisioned 5G use cases. Qualcomm Technologies’ sub-6 GHz 5G NR prototype, which was announced and first showcased in June 2016, consists of both base stations and user equipment (UE) and serves as a testbed for verifying 5G NR capabilities in bands below 6 GHz."
The Qualcomm Sub-6 GHz 5G NR prototype (Image credit: Qualcomm)
Qualcomm first showed their sub-6 Ghz prototype this past summer, and it will be on display this week at MWC. The company states that the system is designed to demonstrate how 5G NR "can be utilized to efficiently achieve multi-gigabit-per-second data rates at significantly lower latency than today’s 4G LTE networks". New Radio, or NR, is a complex topic as it related to a new OFDM-based wireless standard. OFDM refers to "a digital multi-carrier modulation method" in which "a large number of closely spaced orthogonal sub-carrier signals are used to carry data on several parallel data streams or channels". With 3GPP adopting this standard going forward the "NR" name could stick, just as "LTE" (Long Term Evolution) caught on to describe the 4G wireless standard.
Along with this 5G NR news comes the annoucement of the expansion of its X50 modem family, first announced in October, "to include 5G New Radio (NR) multi-mode chipset solutions compliant with the 3GPP-based 5G NR global system", according to Qualcomm. This 'multi-mode' solution provides full 4G/5G compatibility with "2G/3G/4G/5G functionality in a single chip", with the first commercial devices expected in 2019.
"The new members of the Snapdragon X50 5G modem family are designed to support multi-mode 2G/3G/4G/5G functionality in a single chip, providing simultaneous connectivity across both 4G and 5G networks for robust mobility performance. The single chip solution also supports integrated Gigabit LTE capability, which has been pioneered by Qualcomm Technologies, and is an essential pillar for the 5G mobile experience as the high-speed coverage layer that co-exists and interworks with nascent 5G networks. This set of advanced multimode capabilities is designed to provide seamless Gigabit connectivity – a key requirement for next generation, premium smartphones and mobile computing devices."
Full press releases after the break.
Subject: Storage | February 27, 2017 - 10:23 PM | Jeremy Hellstrom
Tagged: sdxc, sd card, patriot, lx series
You may recall a while back Allyn put together an article detailing the new types of SD cards hitting the market which will support 4K recording in cameras. Modders Inc just wrapped up a review of one of these cards, Patriot's 256GB LX Series SDXC card with an included adapter for those who need it. The price certainly implies it is new technology, $200 for 256GB of storage is enough to make anyone pause, so the question becomes why one would pay such a premium. Their benchmarks offer insight into this, with 83Mb/s write and 96Mb/s read in both ATTO and CrystalDisk proving that this is a far cry from the performance of older SD cards and worthy of that brand new ultra high definition camera you just picked up. Lets us hope the prices plummet as they did with the previous generations of cards.
"Much like Mary Poppins bag of wonders, Patriot too has a method of fitting a substantial amount of goodness in a small space with the release of their 256GB LX Series SDXC class 10 memory card. Featuring an impressive 256GB of storage and boasting this as an “ultra high speed” card for QHD video production and high resolution photos."
Here are some more Storage reviews from around the web:
- Synology DiskStation Manager (DSM) 6.1 @ eTeknix
- Asustor AS3202T Multifunctional 4K Quad-Core NAS Review @ Bjorn3D
- TerraMaster F2-220 2-Bay NAS @ techPowerUp
- QNAP TBS-453A 4-Bay M.2 SSD NAS @ Modders-Inc
- Seagate IronWolf Pro 10TB NAS HDD @ eTeknix
- Western Digital WD Red Pro 5 TB Hard Drive @ Hardware Secrets
Subject: General Tech, Graphics Cards | February 27, 2017 - 08:39 PM | Jeremy Hellstrom
Tagged: MWC, GDC, VRMark, Servermark, OptoFidelity, cyan room, benchmark
Futuremark are showing off new benchmarks at GDC and MWC, the two conferences which are both happening this week. We will have quite a bit of coverage this week as we try to keep up with simultaneous news releases and presentations.
First up is a new benchmark in their recently released DX12 VRMark suite, the new Cyan Room which sits between the existing two in the suite. The Orange Room is to test if your system is capable of providing you with an acceptable VR experience or if your system falls somewhat short of the minimum requirements while the Blue Room is to show off what a system that exceeds the recommended specs can manage. The Cyan room will be for those who know that their system can handle most VR, and need to test their systems settings. If you don't have the test suite Humble Bundle has a great deal on this suite and several other tools, if you act quickly.
Next up is a new suite to test Google Daydream, Google Cardboard, and Samsung Gear VR performance and ability. There is more than just performance to test when you are using your phone to view VR content, such as avoiding setting your eyeholes on fire. The tests will help you determine just how long your device can run VR content before overheating becomes an issue and interferes with performance, as well as helping you determine your battery life.
VR Latency testing is the next in the list of announcements and is very important when it comes to VR as high or unstable latency is the reason some users need to add a bucket to their list of VR essentials. Futuremark have partnered with OptoFidelity to produce VR Multimeter HMD hardware based testing. This allows you, and hopefully soon PCPer as well, to test motion-to-photon latency, display persistence, and frame jitter as well as audio to video synchronization and motion-to-audio-latency all of which could lead to a bad time.
Last up is the brand new Servermark to test the performance you can expect out of virtual servers, media servers and other common tasks. The VDI test lets you determine if a virtual machine has been provisioned at a level commensurate to the assigned task, so you can adjust it as required. The Media Transcode portion lets you determine the maximum number of concurrent streams as well as the maximum quality of those streams which your server can handle, very nice for those hosting media for an audience.
Expect to hear more as we see the new benchmarks in action.
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