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Nein, Zeneration 3 is best

Subject: General Tech | December 6, 2018 - 01:14 PM |
Tagged: amd, Zen 2, Ryzen 5 3600, Ryzen 3 3300, Ryzen 9 3800, leak, Ryzen 7 3700, Ryzen 3000

If the rumours The Inquirer are helping spread are true then AMD really does believe the third time's the charm.  The new series of Ryzen 3000 chips will use Zen 2 cores and will follow Intel's addition of a 9 series, though the quoted price of £400 for the Ryzen 9 3850X is a lot more attractive than Intel's pricing.  That chip will sport a 5.1GHz peak clock on its pair of Zen 2 dies with eight cores apiece, though the 135W TDP will need some taming. 

Check out the variety of other chips in the Ryzen 3, 5, and 7 families which have leaked out.

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"The upcoming third-generation Ryzen chip, slated for release next year, will be based on Team Red's Zen 2 architecture, the successor to its rather successful Zen architecture found in Ryzen 1 and 2 CPUs and EPYC server processors."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

Podcast #524 - NVIDIA RTX Titan, Snapdragon 855, and Logitech Racing Wheels!

Subject: General Tech | December 6, 2018 - 06:02 AM |
Tagged: thermaltake, snapdragon 855, Silverstone, qualcomm, podcast, pixel, nvidia, logitech g29, chromium

PC Perspective Podcast #524 - 12/5/2018

Our podcast this week features discusion of the new RTX Titan, Snapdragon 855, NVIDIA AI technologies, the new Google Pixel Slate, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Today's Podcast Hosts

Jim Tanous: https://twitter.com/JimTanous
Allyn Malventano: https://twitter.com/malventano
Sebastian Peak: https://twitter.com/sebastianpeak
Josh Walrath: https://twitter.com/JoshDWalrath
Jeremy Hellstrom: https://twitter.com/jeremyhellstrom
Alex Lustenberg

Show Topics

00:04:27 - Logitech G29 Racing Wheel Review
00:14:38 - NVIDIA Titan RTX
00:20:33 - Qualcomm Snapdragon 855
00:39:48 - Intel MESO
00:46:35 - Mineral Oil-Cooled Raspberry Pi
00:50:54 - Google Pixel Slate
00:55:51 - NVIDIA AI Real-World Video
01:00:59 - NVIDIA PhysX Open Source
01:03:43 - New PowerVR Chips
01:08:54 - Microsoft's Chromium Browser?
01:15:36 - SilverStone PTS Compact ATX Power Supplies
01:18:28 - Thermaltake RGB Power Supply
01:21:29 - MechWarrior 5: Mercenaries

Picks of the Week

Jim - Beneath a Surface
Jeremy - MSI GV62 15-inch Gaming Laptop
Josh - Logitech G29 Racing Wheel
Allyn - NovelLife Electric Screwdriver
Sebastian - MUNT Roland MT-32 Emulator for Classic Games

Source: PCPer

Qualcomm talks more Snapdragon 855 - Performance, Features, and more!

Subject: Mobile | December 5, 2018 - 09:20 PM |
Tagged: snapdragon 855, qualcomm, kryo 485, Hexagon 690, adreno 640

After yesterday's initial announcement of the Snapdragon 855 name and teasing a few key features, today Qualcomm has gone into more detail about what makes this new SoC tick.

Snapdragon 855 Mobile Platform Chip - Front.jpg

Starting from the top, we have the new Kryo 485 CPU cores.

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The CPU cores found in Kryo 485 are based on arm's A75 design with some customizations by Qualcomm in regards to data prefetch, and the out-of-order execution window size. Overall, Qualcomm is claiming a 45% performance boost for the Kryo 485 compared to the Kryo cores found in the Snapdragon 845 due to IPC increase generation-to-generation.

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Moving away from the BIG.little design seen in previous Snapdragon implementations, Snapdragon 855 is now utilizing what Qualcomm is referring to as a "Prime Core." Like BIG.little, the Prime Core setup consists of a set of four performance cores and four efficiency cores. The difference comes in the Prime Core itself, which is a part of the performance cores but can achieve an even higher clock speed than the rest of the performance cores (2.84 GHz vs. 2.42GHz).

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Moving onto the GPU, we have some sizable improvements on in the Adreno 640. Qualcomm is claiming a 20% performance increase in graphics rendering when compared to the Adreno 630 GPU found in Snapdragon 835. 

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Another area of focus is sustained performance. Qualcomm claims that the Snapdragon 855 with Adreno 640 graphics provides a much more consistent performance outlook than other competitor's SoCs built on 7nm (likely Apple and Huawei).

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On the AI front, Qualcomm has made some major changes with what they are referring to as their “4th generation AI engine.” The AI engine consists of the Kryo CPU cores, Adreno GPU cores, and the all-new Hexagon 690 DSP.

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The Hexagon 690 DSP has gone through an overhaul, introducing Tensor processing units for the first time as well as performance increases for the scalar and vector cores.

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Developers will be able to target all of the AI engine through the use of integration with Google’s NN API on Android to help simplify picking the right hardware for a given AI task.

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In addition to the AI capabilities found in the AI engine, there have been some major changes to the Spectra Image Signal Processor (ISP) to enable AI workloads on photos and videos with major power savings.

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Touted as the world’s first “Computer Vision” ISP, the Spectra 380 provides some exciting capabilities without having to use the AI engine. For example, Snapdragon 855 thanks to the new Spectra 380 will not only be capable of “Portrait mode” photos as we’ve seen in many smartphones but now will be able to process the same portrait effect real-time for video, up to 4K HDR 60FPS.

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Some other capabilities of the CV-enabled Spectra ISP include object detection, which can be used for things such as real-time background replacement, in which you’ll be able to see the effect rendered in the preview window of your camera app, before even taking the photo.

Also on the Spectra side of things, Qualcomm is looking to make some changes on the image capture front, namely in the file format. While most Android phones currently use JEPG to capture images, Qualcomm with Snapdragon 855 is touting the advantages of the newer High-Efficiency Image File (HEIF) format.

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HEIF not only improves file sizes by using an encoding pattern based on H265, but also enables some exciting new metadata for things like HDR color data, Depth data, and multiple focal points. This new common metadata format should help software adoption of some of these new camera features.

While Apple has been using HEIF for a few years now in iOS, Qualcomm says they are merely using it for the file size savings, and not taking advantage of these new extensions.

Ultimately, this change will still lie in the software and phone vendors, so it remains to be seen if we’ll see large-scale adoption of HEIF as phones start to ship with Snapdragon 855 next year.

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As Qualcomm focused on yesterday, Snapdragon 855 will also be the platform that enables the first 5G capable phones, set to hit the market in the first half of 2019 from vendors such as Samsung. While the Snapdragon 855 will have to be paired with an additional modem in the form of Snapdragon X50 to achieve 5G, the integrated X24 modem still has some new connectivity features up its sleeve.

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The primary upgrade in the Snapdragon X24 modem is the ability to go beyond Gigabyte LTE, with speeds of up to 2Gbps on LTE networks through the use of technologies like 7 Carrier Aggregation and 20 LTE layers. Techniques like these should help bridge the gap between 4G and 5G while 5G networks are being built out and coverage is sparse.

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On the Wi-Fi front, the Snapgradon X24 modem in Snapdragon 855 will be capable of both Wifi-6 (802.11ax) as well as 60GHz 802.11ay (the successor to 802.11ad). However, it will depend on the handset manufacturers as to whether or not these technologies are implemented in the RF and antenna design stages.

Overall, Snapdragon 855 looks to be a promising upgrade over the previous Snapdragon 845 in many areas. Stay tuned for more news from the Snapdragon Tech Summit, including tomorrow's focus of always on always connected PCs featuring Snapdragon SoCs.

Source: Qualcomm

Reactor Online, Sensors Online, Weapons Online, September 2019 release probable

Subject: General Tech | December 5, 2018 - 02:19 PM |
Tagged: gaming, mechwarrior 5

Mechwarrior 5 Mercenaries has launched ... a trailer and gameplay footage.  Rock, Paper, SHOTGUN have posted a recorded Twitch stream from Mech_Con showing not just gameplay but four person co-op gameplay, which is certainly new for the franchise.  There is quite a bit of building bashing and tromping all over crunchy tanks, as well as plenty of weapons fire.  The game certainly shows graphical improvements over the last time we had a Mech game, and the final touches are nowhere near completed. 

Head over to watch it in all it's glory.

"As the Mercs subtitle denotes, this will continue the mercantile side of MechWarrior by putting us in control of a new mercenary outfit making megabucks by exploding robots. We’ll manage ’em and all that, but most importantly stomp around exploding robots."

Here is some more Tech News from around the web:

Tech Talk

"MESO have very exciting ferromagnetic personality", claims Intel

Subject: General Tech | December 5, 2018 - 01:20 PM |
Tagged: Intel, meso, CMOS

Intel might have pulled one over on us, after all, assuming the last five years of effort designing a replacement for CMOS design bear fruit.  Their new magneto-electric spin-orbit design not only uses significantly less power than traditional designs, but Intel also claims it offers five times better logic density.  If they are able to bring this technology to fruition, their 10nm woes may not be as much of a setback as it currently seems.  The Register has a link to the Nature article, if you would like to know more.

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"Chipzilla claimed its magneto-electric spin-orbit (MESO) technology's important characteristics are low voltage (as much as five times below today's CMOS-based chips) and consequently lower power (between 10 and 30 times lower than CMOS)."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register
Author:
Subject: General Tech
Manufacturer: Logitech

Better With Age

Logitech has been around since 1981 and has produced well over a billion mice during that time. As most companies have found out through the years, if there is no differentiation in products then there is a greater risk of suffering dips due to changes in demand or missed product cycles. Through acquisitions and smart hiring, Logitech has continued to grow and have addressed markets well beyond the mice that they have been famous for.

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The G29 is compatible with the Driving Force Shifter from Logitech. This leather wrapped shifter features 6 speeds and a reverse in a self clamping package.

The move to gaming controllers was started decades ago and Logitech has a pretty significant lineup under the Logitech G brand. These gaming oriented products have proven to be quite popular due to their features, construction, and overall price. Initially Logitech opted for joysticks, but have broadened their reach with other controller types. Eventually they produced their own racing wheels and have found a moderate amount of success there. The earlier G25 and G27 products became quite popular due to their overall featureset and relatively low price. The previous G27 was originally released in 2010 so it was prime time to design a new product that would address the PC and console markets.

In 2015 Logitech released the G29 for the PC and Playstation and the G920 for PC and Xbox. The difference between the two wheels is limited to button placement and functions. The internal mechanism is the same as well as the pedals and mounting. This is primarily due to licensing limitations from Sony and Microsoft. The design philosophy that powered the G25 and G27 wheels is retained for this latest generation. There are some differences though, and they were not exactly positive.

At release the G29 and G920 wheels were priced at $399. This is a significant hike from the $299 price of the G27. Also significant is that Logitech did not include the manual shifter that was packaged with the G25 and G27 models. A far higher initial price which did not include an optional shifter was not a popular decision with consumers. While reviews were generally positive for the wheel, it seems as though Logitech had priced themselves out of the market compared to what the competition could give.

Now that we are a few years from that launch we are taking another look at the G29 now that prices have dropped significantly from $399. On Amazon and Newegg the wheel is listed at $266, and I have seen prices as low as $230. MSRP is still at $399 according to Logitech’s site, but in reality the price is far lower and much more in line with expectations and the competition.

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Packaging is pretty minimal with no styrofoam or extra packing. It arrived in excellent condition with cardboard inserts and good compartmentalization.

 

Click to continue reading about the Logitech G29 Racing Wheel review!

Thermaltake's ToughPower Grand RGB 750W PSU adheres to a Gold standard

Subject: Cases and Cooling | December 4, 2018 - 07:29 PM |
Tagged: toughpower grand RGB gold, thermaltake, RGB, 750w

Thermaltake continues to electrify your system with the Rs, Gs and Bs with their ToughPower Grand RGB 750W PSU.   The 160mm long PSU is compact for one with a 140mm HDB fan for cooling and capable of feeding your 12V line a full 750W @ 62.5A.  If you like RGBs and a decade long warranty then you might consider this PSU, however there are some drawbacks to the design which KitGuru were not fond of so you should check the full review before adding it to your cart.

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"All that glitters is not gold! This is not the case though with the ToughPower Grand RGB since it features both Gold efficiency and RGB lighting."

Here are some more Cases & Cooling reviews from around the web:

CASES & COOLING

Source: Kitguru

Qualcomm announces Snapdragon 855, enabling 5G connectivity

Subject: Mobile | December 4, 2018 - 04:00 PM |
Tagged: sub-6, snapdragon 855, qualcomm 3d sonic sensor, qualcomm, mmWave, 5g nr

Today during their Day 1 keynote at the Snapdragon Tech Summit, Qualcomm has revealed some initial details of their next-generation Snapdragon 855 mobile platform.

Qualcomm Snapdragon 5G Badge.png

The biggest focus of Snapdragon 855 lies in the connectivity. Paired with the Snapdragon x50 5G modem, Snapdragon 855 will be the first available product to support even faster LTE networks, but also will enable true 5G NR mmWave and Sub-6 GHz radio technology.

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Combined, sub-6 connectivity for wide area coverage, mmWave technology for very high bandwidth applications, as well as high-speed LTE, represent the full breadth of the 3GPP 5G NR standard for mobile connectivity.

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In addition to the hardware support in Snapdragon 855, Qualcomm also discussed today worldwide carrier rollout plans for 5G technology in 2019, including commitments from all four major US carriers for both Sub-6 and mmWave networks.

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In addition, Samsung has announced they will be shipping their first 5G-enabled smartphone, powered by Snapdragon 855, in the first half of 2019.

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Other exciting aspects of Snapdragon 855 include the new 4th generation AI engine, consisting of the CPU, GPU, and Hexagon DSP, with claims of up to 3x the performance of Snapdragon 845 in certain AI workloads.

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The Image Signal Processing part of the Snapdragon 855 also sees an update. Qualcomm is touting the ISP as able to do advanced Computer Vision techniques directly on the ISP, without having to use traditional CPU or GPU resources. This will bring massive power savings to operations such as object detection and background replacement.

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Also announced today is the Qualcomm 3D Sonic Sensor, what Qualcomm is billing as the world’s first ultrasonic fingerprint sensor for under display applications. As opposed to the optical solutions we see in shipping phones today, this new ultrasonic sensor should bring more speed and accuracy to under display fingerprint sensors.

Things are just getting started here at the Qualcomm Snapdragon Summit, so stay tuned this week for more information on topics such as 5G, Snapdragon 855, and Qualcomm-powered always on always connected PCs!

Source: Qualcomm

Chrome plated Windows? Microsoft is making like a magpie

Subject: General Tech | December 4, 2018 - 02:38 PM |
Tagged: Project Anaheim, microsoft, rumours, chrome, chromium, arm, alphabet

There are two very interesting rumours about Microsoft circulating the intertubes today, both involving Alphabet's Chrome products.  The most shocking is that they have finally internalized the fact that when people refer to Edge as "the one you use to download Chrome with", they are not kidding.  This has lead to the possibility that they may be designing a Chromium-based browser, under the moniker Project Anaheim, to replace Edge as their embedded browser.  They have been trying to get Chrome add-ins to work on Edge with little success, so this would certainly resolve that, unless they intend to focus on making Windows Store apps work with Chrome.

The second rumour signals another big internal change, though in some ways it is less shocking than the previous rumour.  Via Slashdot we have heard more details on Windows Lite, which will replace products like Windows 10 S and RT.  It will be able to run on any processor, up to and including Qualcomm and other ARM based processors and is likely targeting the same market as Chromebooks currently do.  It looks to have a new GUI built off of the mysterious Windows Core OS.  Follow the link for more info on Windows Lite as well as Andromeda, which is not dead yet.

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" As we've previously told you, Microsoft is already working on Chromium in order to help Google port it over to ARM-based Windows machines, such is the power that the world's top browser holds. "

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Inquirer

SilverStone Launches PTS Series Compact ATX PSUs at up to 1200W

Subject: Cases and Cooling | December 4, 2018 - 07:58 AM |
Tagged: Silverstone, PSU, power supply, ATX PSU, 80 Plus Platinum, 1200W PSU, 1000W PSU

SilverStone this week is launching two new “compact” power supplies that pack a lot of wattage into a form factor that is shorter than the typical ATX PSU. The Strider Platinum ST1000-PTS and ST1200-PTS are fully modular 80 PLUS Platinum-rated power supplies at 1,000 and 1,200 watts, respectively.

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But the key feature of this series is its shorter depth. At 140mm deep, the PTS series is 40mm shorter than the typical 180mm ATX PSU design. While they won’t fit into the official SFX PSU dimensions (125mm deep), they do offer additional options for obtaining higher power output in smaller case designs. Indeed, SilverStone points out that there’s no power supply currently on the market that offers equal wattage at this size.

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And while both models of course come with their own cable set in the box, their fully-modular design means that users interested in using one of these units with a smaller case can easily swap out the included cables for a custom length solution or SilverStone’s own shorter cable set.

Unfortunately, you’ll need to pay a price for the lack of space. The ST1000-PTS will have an MSRP of $209.99 (€181.99 in Europe) while the ST1200-PTS will land at $239.99 (€201.99). While we’ll need to wait to see how actual street prices settle down, based on MSRP these new models come in priced 20-25% higher than Platinum-rated competitors at the same wattages.

But if your small PC design is aching for more power and a full-sized ATX option won’t do, you can pick up the new SilverStone ST1000-PTS and ST1200-PTS when they hit North American and European retailers in mid-January.

Source: SilverStone

PowerVR 9XEP, 9XMP, and 9XTP GPUs Launched

Subject: Graphics Cards, Mobile | December 4, 2018 - 03:00 AM |
Tagged: PowerVR, Imagination Technologies

Imagination Technologies has just launched three new GPUs: the PowerVR 9XEP, the PowerVR 9XMP, and the PowerVR 9XTP. The 9XEP is designed for casual gaming and UI, the 9XMP is designed for mid-level mobile gaming, and the 9XTP is for high-end mobile-and-up.

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The press release notes that, with the release of Fortnite and PUBG on mobile platforms, gaming is pushing devices toward larger GPUs. As a result, they have worked on gaming-centric features like anisotropic filtering to improve performance an image quality. They specifically mention a 2x performance boost in anisotropic filtering and a 4x increase in shadow sample performance on the  9XMP.

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There’s a lot of segments that these designs cover; check out Imagination’s slides above.

All three of these designs are available now for licensing.

PowerVR Series3NX Neural Network Accelerator Announced

Subject: Graphics Cards, Mobile | December 4, 2018 - 03:00 AM |
Tagged: series3nx-f, series3nx, PowerVR, neural network, Imagination Technologies, imagination

Imagination Technologies has just announced the Series3NX line of Neural Network Accelerator (NNA) architectures. These products are designs that can be licensed by system-on-a-chip (SoC) manufacturers to include in their designs. The previous design, Series2NX, has seen some design wins, which Imagination claims is “predominantly focused in the mobile and automotive markets”.

Actually, there are two announcements today: Series3NX and Series3NX-F.

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The base NNA core is the Series3NX. Their press kit mentions six SKUs: AX3125 with 0.6 trillion operations per second (TOPS), AX3145 with 1.2 TOPS, AX3165 with 2.4 TOPS, AX3185 with 5 TOPS, and AX3195 with 10 TOPs. Multiple of these cores can be integrated at the same time, which allows products with over 160 TOPS of performance. These designs are available now for licensing.

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This brings us to the Series3NX-F. This product combines a Series3NX core with a programmable, floating-point processor (based on the latest PowerVR Rogue architecture) and some RAM. This will be available to license in Q1 2019.

NVIDIA Announces PhysX 4.0: Open Source (3-Clause BSD)!

Subject: General Tech | December 3, 2018 - 08:46 PM |
Tagged: pc gaming, PhysX, nvidia, physx 4.0, Unity, unreal engine 4

NVIDIA has just announced a new major version to their popular physics middleware: PhysX 4.0. They also announced that it (both 4.0 and 3.4) will be re-licensed as 3-line BSD. In terms of open-source licenses, this is about a permissive as you can get. You are basically free to do whatever you want – commercial, modified, unmodified, whatever – if you follow the guidelines (which are things like “no warranty”, “don’t sue us for liability”, “give us credit by leaving a copy of the license in all binary and source releases”, and “we’re not endorsing your product so don’t pretend that we are”).

For gamers? It will take a little while before this comes around to you. Unity is currently preparing to update to PhysX 3.4 with their upcoming 2018.3 release; that was the first major PhysX update since Unity 5.0 upgraded from PhysX 2.x to PhysX 3.3 back in March 2015. Epic Games seems to be a little quicker to update to a new PhysX version, but there’s nothing announced on their side either as far as I can tell.

On the technical side: this release of PhysX is interesting.

As mentioned, Unity 5.0 was the point when their PhysX implementation jumped from 2.x to 3.3. This was not a clean transition. NVIDIA changed the way that many of their solvers worked, making them much faster but also less stable (as in simulation stability – so, like, oscillating and breaking apart). While this was acceptable (because most simulations are cosmetic and, if it mattered, you had more performance to just increase the physics tick-rate to compensate) it upset developers who relied upon the stability of PhysX 2, forcing them to work around the glitches.

According to NVIDIA’s promotional video, this version is both more stable and faster. This means that it should be less work to setup things like ragdolls and ball-and-chain systems, while also supposedly being faster. In terms of stability, they intentionally showed a simulation of three balls and chains with varying masses. In PhysX 3.x, this tends to be a degenerate case where joints freak out and split (unless you compensate with smaller physics time steps). Even if it’s on-par with PhysX 3.x, this is a huge win for indie game developers.

PhysX 4.0 will be available for developers on December 20th. It’s unclear when any given engine will integrate it, however.

Source: NVIDIA

Which is the most exciting Radeon RX 590?

Subject: Graphics Cards | December 3, 2018 - 04:48 PM |
Tagged: rx 590, amd, xfx, powercolor, sapphire, RX 590 Fatboy, RX 590 Special Edition, Red Devil AXRX 590

There are some who were completely unimpressed with the launch of the RX 590, but for those gaming at 1080p with about $300 in the bank, this is a decent upgrade path from a previous generation.  Legit Reviews put together a look at three different implementations of this card, from XFX, PowerColor and Sapphire.  Upgrading to one of these cards will allow you decent performance up to 1440p, if you have dreams up upgrading your display as well.

Which offers the best value for your money?  Read on to find out.

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"The Radeon RX 590 is the latest and greatest mainstream graphics card from AMD and is targeted at targeted to 1080P gamers that want to play every game on the market today at respectable frame rates for under $300. You also get three PC games for free when you purchase the RX 590 (Devil May Cry 5, The Division 2, and Resident Evil 2) to help sweeten the deal. In our launch day review we looked at the XFX Radeon RX 590 Fatboy and have since gotten in the PowerColor Red Devil AXRX 590 as well as the Sapphire Nitro+ Radeon RX 590 Special Edition."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

NVIDIA's new T-Rex; hopefully not a flaming dinosaur

Subject: General Tech | December 3, 2018 - 02:36 PM |
Tagged: nvidia, rtx, rtx titan, turing

The new Titan has arrived for the RTX generation and the specs are as impressive as the $2500 price tag.

  • 576 multi-precision Turing Tensor Cores, providing up to 130 teraflops of deep learning performance.
  • 72 Turing RT Cores, delivering up to 11 GigaRays per second of real-time ray-tracing performance.
  • 24GB of high-speed GDDR6 memory with 672GB/s of bandwidth — 2x the memory of previous-generation TITAN GPUs — to fit larger models and datasets.
  • 100GB/s NVIDIA NVLink can pair two TITAN RTX GPUs to scale memory and compute.
  • Incredible performance and memory bandwidth for real-time 8K video editing.
  • VirtualLink port provides the performance and connectivity required by next-gen VR headsets.

From what The Inquirer saw over a weekend of YouTubing, the card sports a gold-coloured shroud, and requires two eight-pin PCIe power connectors.  As of yet we don't have any benchmarks to show how it performs but from the sounds of the PR this will be of more use to content creators than gamers.  However, that is unlikely to stop some from trying it out; stay tuned for more.

TITAN RTX_T-Rex.jpg

"The Titan RTX, dubbed fondly by Nvidia as 'T-Rex', is based on the same Turing architecture as the firm's RTX 2070, 2080 and bork-prone 2080 Ti GPUs, equipping it with 130 teraflops of deep learning performance and 11 GigaRays of ray-tracing performance. "

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

NVIDIA Introduces AI Interactive Graphics Research: 3D from Real-World Video

Subject: General Tech | December 3, 2018 - 08:00 AM |
Tagged: ue4, nvidia, NeurIPS, deep learning, ai, 3D rendering

NVIDIA has introduced new research at the NeurIPS AI conference in Montreal that allows rendering of 3D environments from models trained on real-world videos. It's a complex topic that does have potential beyond scientific research with possible application for game developers, though this is not to the "product" stage just yet. A video accompanying the press release today shows how the researchers have implemented this technology so far:

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"Company researchers used a neural network to apply visual elements from existing videos to new 3D environments. Currently, every object in a virtual world needs to be modeled. The NVIDIA research uses models trained from video to render buildings, trees, vehicles and objects."

The AI-generated city of a simple driving game demo shown at the NeurIPS AI conference gives us an early look at the sort of 3D environment that can be rendered by the neural network, as "the generative neural network learned to model the appearance of the world, including lighting, materials and their dynamics" from video footage, and this was rendered as the game environment using Unreal Engine 4.

"The technology offers the potential to quickly create virtual worlds for gaming, automotive, architecture, robotics or virtual reality. The network can, for example, generate interactive scenes based on real-world locations or show consumers dancing like their favorite pop stars."

Beyond video-to-video this research can also be applied to still images, with models providing the basis for what is eventually rendered movement (the video embedded above includes a demonstration of this aspect of the research - and yes, dancing is involved). And while all of this might be a year or two away from appearing in a new game release, but the possibilities are fascinating to contemplate, to say the least.

Source: NVIDIA

Getting the most out of the i5-9600K

Subject: Processors | November 30, 2018 - 06:34 PM |
Tagged: Core i5-9600K, overclocking, Intel

For just under $300 and offering decent performance at it's stock clocks of 3.7GHz and 4.6GHz Turbo, the i5-9600K is an attractive chip for many looking to build a new system.  However, by overclocking it you can get even more bang for your buck, which is exactly what [H]ard|OCP has been looking into.  They attached a RX480 V3 Radiator, and D5 Photon Reservoir/Pump Combo V2 to cool the chip which let them hit 5.25GHz perfectly stable with some noticeable results.  See the settings they used as well as some tips in their full review.

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"The Intel Core i5-9600K Processor will likely hit the the sweet spot for a lot of desktop PC enthusiasts and gamers. We have a solid 6-Core count with a Turbo Boost clock of 4.6GHz coming in for right around $270. What kind of overclock will the new 9600K CPU support and remain 100% stable?"

Here are some more Processor articles from around the web:

Processors

Source: [H]ard|OCP

Chalk up another one for Chromebooks

Subject: General Tech | November 30, 2018 - 05:42 PM |
Tagged: pixel slate, google, chrome

The new Pixel Slate has an impressive 12.3", 3000x2000, 293ppi touchscreen, powered by the UHD 615 GPU on the Core i5-8200Y.  You will also find 8GB and a 128GB SSD, what you will not find is Thunderbolt on the 2 USB-C ports nor a headphone jack.  You do pay for the components and design, a Slate with those specs will cost you $1000.  Ars Technica were impressed by the Chromebook, especially the inclusion of fingerprint authentication.

Check it out here.

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"The Pixel Slate may not share a silver-and-white aesthetic with the Pixelbook, but it still has a clean design, now just with a darker hue. The all-metal back sports a deep navy color with a slightly lighter blue "G" on the top-left corner."

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Source: Ars Technica

Mineral oil flavoured Pi

Subject: General Tech | November 30, 2018 - 03:43 PM |
Tagged: Raspberry Pi, mineral oil

Feast your eyes on the fastest Raspberry Pi on the planet, thanks to it being immersed in mineral oil.  In order to ensure it can still be used, the modder you can call Timm removed the various connectors such as the GPIO and USB headers and reattached them with wired extensions that extend outside of the case.  Check out the video over at Hackaday and think about Ken while you do.

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"The computer in question here is a Raspberry Pi, and it’s being housed in a purpose-built laser cut acrylic case full of mineral oil. As a SoC, it’s easier to submerge the entire computer than it is to get a tiny liquid-cooled heat sink for the processor."

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Source: Hackaday

Incoming friendly fire! Microsoft is launching more patches!!!

Subject: General Tech | November 29, 2018 - 02:15 PM |
Tagged: patch, terror, microsoft, windows 10

The seemingly endless barrage of patches attempting to patch the issue the previous patches attempt to patch after needing a patch to patch the patch ... continues ad nauseam.  If you are running Server 2016 or Windows 10 1709 or newer then you are about to receive a gift you probably don't want; though one fix in Server 2016 is worth it as it fixes something that left many technically inclined people, including The Register, scratching their heads.

You should consider a setting a shortcut to "About your PC" to keep tabs on your Windows version as Win10 has made this necessary for the first time.  Case and point, Windows 10 1703 is no longer receiving updates unless you are running Enterprise or Education versions, so unless you install one of the roll ups, you ain't even getting basic security updates!

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"Tucked innocuously among a swathe of fixes ranging from dealing with Russian time zone changes to fixing wobbly Hyper-V servers is the text: "Addresses an issue in File Explorer that sometimes deletes the permissions of a shared parent folder when you delete the shared child folder."

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Source: The Register