Scott Michaud's picture

Personal information

Real Name
Scott Michaud
Title
News Editor
Location
Kingston, ON, Canada
Bio

Scott joined PC Perspective in May 2011. Prior to PC Perspective, Scott has worked on personal projects and has completed degrees in Physics and Education from Queen's University. Currently PC Perspective is the only place to find his published works. Other ventures related to computing, physics, math, education, and technology are currently in progress. He is also a geek, go figure.

Beyond PC Perspective, you can find Scott at several places throughout the internet:

 

History

Member for
2 years 50 weeks

Recent Posts

Recent Posts

GDC 14: OpenGL ES 3.1 Spec Released by Khronos Group

03/17/2014 - 08:01

Today, day one of Game Developers Conference 2014, the Khronos Group has officially released the 3.1 specification for OpenGL ES. The main new feature, brought over from OpenGL 4, is the addition of compute shaders. This opens GPGPU functionality to...

Mozilla Dumps "Metro" Version of Firefox

03/16/2014 - 02:27

If you use the Firefox browser on a PC, you are probably using its "Desktop" application. They also had a version for "Modern" Windows 8.x that could be used from the Start Screen. You probably did not use it because fewer than 1000...

GDC 14: Valve's Steam Controller Is Similar to Dev Days

03/15/2014 - 00:44

Two months ago, Valve presented a new prototype of their Steam Controller with a significantly changed button layout. While the overall shape and two thumbpads remained constant, the touchscreen disappeared and the face buttons more closely resembled...

Intel "Wellsburg" Leaks: Haswell-E's X99 Chipset

03/13/2014 - 02:35

Though Ivy Bridge-E is not too distant of a memory, Haswell-E is on the horizon. The enthusiast version of Intel's architecture will come with a new motherboard chipset, the X99. (As an aside: what do you think its eventual successor will be called...

GDC 14: Mozilla & Epic Games Run Unreal Engine 4 in Firefox

03/12/2014 - 20:17

Epic Games has been wanting Unreal Engine in the web browser for quite some time now. Back in 2011, the company presented their Citadel demo running in Flash 11.2. A short while later, Mozilla and Epic ported it to raw JavaScript and WebGL. With the help...

Valve's Direct3D to OpenGL Translator (Or Part of It)

03/11/2014 - 21:15

Late yesterday night, Valve released source code from their "ToGL" transition layer. This bundle of code sits between "[a] limited subset of Direct3D 9.0c" and OpenGL to translate engines which are designed in the former, into the...

GDC 2014: Crytek's CRYENGINE Adds Linux Support

03/11/2014 - 16:23

The Game Developers Conference (GDC 2014) is getting set for next week in San Francisco and Crytek has an early announcement. Attendees of the event, at presentations and demos in their booth, will see CRYENGINE running natively on Linux. The engine has...

Mechwarrior Online Gets DirectX 11 Upgrades

03/11/2014 - 01:39

The interesting dilemma about designing a free-to-play game is that you want players to continue playing, else the creek runs dry. It has been nearly a year-and-a-half since the open beta of Mechwarrior Online in October, 2012. The latest patch, released...

Corsair and Cherry Answer Mechanical Keyboard Questions

03/11/2014 - 01:16

A lot of diverse topics arose from the Corsair blogs, lately. This time, they compiled fan questions and enlisted mechanical switch and keyboard manufacturer, Cherry Corporation, to provide answers. Coming in at over two-thousand words, it is quite...

Razer Designs New Mechanical Switches

03/06/2014 - 22:22

So Razer has a history of doing the unexpected. The peripheral manufacturer has branched out into other segments, including laptops, tablets, software, exercise equipment, and so forth. Their April Fools announcements are often hilarious but their real...