Scott Michaud's picture

Personal information

Real Name
Scott Michaud
Title
News Editor
Location
Kingston, ON, Canada
Bio

Scott joined PC Perspective in May 2011. Prior to PC Perspective, Scott has worked on personal projects and has completed degrees in Physics and Education from Queen's University. Currently PC Perspective is the only place to find his published works. Other ventures related to computing, physics, math, education, and technology are currently in progress. He is also a geek, go figure.

Beyond PC Perspective, you can find Scott at several places throughout the internet:

 

History

Member for
5 years 4 weeks

Recent Posts

Recent Posts

Android N Developer Preview 2 Includes Vulkan

04/14/2016 - 15:59

We knew it was coming. Google was a partner of Vulkan since it launched, but support was coming at some point after the desktop launch. We expected that it would be soon, but now we know that the new graphics API is in Android N Developer Preview 2....

NVIDIA Releases 364.91 Beta Drivers for Developers

04/10/2016 - 20:04

This is not a main-line, WHQL driver. This is not even a mainstream beta driver. The beta GeForce 364.91 drivers (364.16 on Linux) are only available on the NVIDIA developer website, which, yes, is publicly accessible, but should probably not be...

NVIDIA Pascal Architecture Details, Tesla P100, GP100 GPU

04/05/2016 - 23:15

NVIDIA has announced the Tesla P100, the company's newest (and most powerful) accelerator for HPC. Based on the Pascal GP100 GPU, the Tesla P100 is built on 16nm FinFET and uses HBM2. [inline:files/review/2016-04-05/nvidia-2016-gtc-pascal-...

Windows 10 Will Finally Get a Dark Theme in Redstone 1

04/04/2016 - 13:33

Microsoft has been slowly shifting Windows and the rest of their software toward a dark theme over the last couple of years. This is the case on Visual Studio, Edge, and... some of the operating system's user interface. You can see it in the taskbar...

Legend of Zelda in WebGL Voxels

04/04/2016 - 12:30

Before it invariably gets taken offline, you might want to check out a remake of the original Legend of Zelda. It's not just a straight port of the original, though. Its pixel art assets were remade in voxels, which are rendered in WebGL at an angle...

Pixel C Developer Discounts Have Expanded

03/31/2016 - 14:40

A few weeks ago, Google published preview builds of Android N, and they announced a developer discount page for the Pixel C. At the time, it was US-only and applied to the 64GB version, bringing it down to $450 USD. The website also seemed... broken......

Epic Games Releases Unreal Engine 4.11

03/31/2016 - 13:52

It has been in preview since December, but Epic Games has finally released Unreal Engine 4.11 for developers to create awesome things with. This version focused on performance and the features that were added for Paragon, which entered early access two...

The Status of Windows Phone

03/31/2016 - 12:52

If you watched the opening keynote of Microsoft's Build conference, then you probably didn't see much Windows Phone (unless you were looking at your own). The Verge talked to Terry Myerson about this, and Microsoft confirmed that they are leading...

Microsoft's Phil Spencer Discusses UWP Concerns at Build

03/30/2016 - 12:14

When a platform vendor puts up restrictions, it can be scary, and with good cause. Microsoft's Universal Windows Platform (UWP) is the successor of WinRT, which, in the Windows 8 era, forced web browsers to be reskins of Internet Explorer, forced...

Realistic Landscapes in Unreal Engine 4

03/29/2016 - 12:55

This work was featured on Unreal Engine's GDC sizzle video as "Photogrammetry", but I've only just now found out where it came from. The creator, Rense de Boer, goes by the consistent online branding of Art by Rens. He worked at DICE...