Scott Michaud's picture

Personal information

Real Name
Scott Michaud
Title
News Editor
Location
Kingston, ON, Canada
Bio

Scott joined PC Perspective in May 2011. Prior to PC Perspective, Scott has worked on personal projects and has completed degrees in Physics and Education from Queen's University. Currently PC Perspective is the only place to find his published works. Other ventures related to computing, physics, math, education, and technology are currently in progress. He is also a geek, go figure.

Beyond PC Perspective, you can find Scott at several places throughout the internet:

 

History

Member for
3 years 51 weeks

Recent Posts

Recent Posts

Windows 10 (Enterprise) Build 10031 Sighted

03/06/2015 - 19:29

WinBeta found a new screenshot of an internal Windows 10 build. They originated from the same group, Wzor, that leaked almost every other image from unreleased Windows 10 builds. The only real feature that is shown is a translucent start menu. To make...

Maybe GDC 15? Third-Party Unreal Engine 4 Forest Demo

03/06/2015 - 19:08

I am not quite sure if the Game Developers Conference led to this video being released, or if it was just a coincidence. This is the sole work of Alexander Dracott, a visual effects, lighting, and shader artist who has been employed at Sucker Punch and...

GDC 15: Microsoft Announces Wireless Xbox Dongle for PC. Controller Refresh Rumored for E3?

03/06/2015 - 16:57

During his keynote speech, Phil Spencer of Microsoft announced a wireless adapter for PC. It can apparently be used to connect any wireless Xbox One peripheral on Windows 10. If you watch the presentation, the statement occurred at about 36 minutes and...

GDC 15: Source 2 Is Free But Must Be Available on Steam

03/05/2015 - 23:40

At the Game Developers Conference, Valve has formally announced the Source 2 engine and that it would be free for content developers. At the same time, they committed to releasing a version of it that is compatible with Vulkan, the graphics API from the...

GDC 15: PhysX Is Now Shared Source to UE4 Developers

03/04/2015 - 18:52

NVIDIA and Epic Games have just announced that Unreal Engine 4 developers can view and modify the source of PhysX. This also includes the source for APEX, which is NVIDIA's cloth and destruction library. It does not include any of the other libraries...

GDC 15: Khronos Acknowledges Mantle's Start of Vulkan

03/03/2015 - 16:37

[inline:files/news/2015-03-03/khronos-group-logo.png] Neil Trevett, the current president of Khronos Group and a vice president at NVIDIA, made an on-the-record statement to acknowledge the start of the Vulkan API. The quote came to me via Ryan, but I...

GDC 15: What Is Vulkan (glNext), SPIR-V, and OpenCL 2.1?

03/03/2015 - 04:15

The Khronos Group has made three announcements today: Vulkan (their competitor to DirectX 12), OpenCL 2.1, and SPIR-V. Because there is actually significant overlap, we will discuss them in a single post rather than splitting them up. Each has a role in...

MWC 15: HP Spectre x360 Has Broadwell Core i5 and i7

03/02/2015 - 00:07

HP announced their updated Spectre x360 at Mobile World Congress. Like the Lenovo Yoga, it has a hinge that flips the entire way around, allowing the laptop to function as a 13.3-inch tablet with a 1080p, IPS display. There are two stages between “...

MWC 15: LG Demos WebOS Smartwatch ("Urbane LTE")

03/01/2015 - 22:46

A while ago, LG licensed WebOS from HP for use in their smart TVs and, as we found out during CES, smart watches. The LG Urbane LTE is one such device, and we can finally see it in action. It is based around (literally) a circular P-OLED display (320 x...

GDC 15: Quixel Advertises MEGASCANS with Jungle Scene

03/01/2015 - 22:11

You know that a week will be busy when companies start announcing a day or two early to beat the flood. While Game Developers Conference starts tomorrow, Quixel published their Jungle demo to YouTube today in promotion of their MEGASCANS material library...