Scott Michaud's picture

Personal information

Real Name
Scott Michaud
Title
News Editor
Location
Kingston, ON, Canada
Bio

Scott joined PC Perspective in May 2011. Prior to PC Perspective, Scott has worked on personal projects and has completed degrees in Physics and Education from Queen's University. Currently PC Perspective is the only place to find his published works. Other ventures related to computing, physics, math, education, and technology are currently in progress. He is also a geek, go figure.

Beyond PC Perspective, you can find Scott at several places throughout the internet:

 

History

Member for
3 years 47 weeks

Recent Posts

Recent Posts

The Tech Report Endurance Test Ends Just After 2.4PB

03/16/2015 - 07:00

The Samsung 840 Pro was the last SSD standing in The Tech Report's experiment with a final score of over 2.4 petabytes written. Granted, only one (or two in the case of the Kingston HyperX) of each model participated, which means that one unit could...

Star Citizen Keeps Getting Bigger. Literally.

03/14/2015 - 08:00

When the game is finished, Robert Space Industries is expecting the Star Citizen game client to be 100GB in size. The company was given $75 million USD from fans over the last two and a half years, and they seem to be using it for content. Individual...

GDC 15: Valve's GDC VR "Aperture Science" Demo

03/14/2015 - 07:30

At the recent Game Developer Conference and Mobile World Congress events, Valve had a demo for HTC's Vive VR system that was based in the Portal universe. The headset is combined with two controllers, one for each hand, which sound like a cross...

Windows 10 Preview Build Stuff and Stuff

03/14/2015 - 07:00

So we have been on Build 9926 for a while and Microsoft is aware that we want something new. They started out this Technical Preview claiming that we will see the OS evolve as it is built. While we have, for the most part, been given builds frequently...

GDC 15: Imagination Technologies Shows Vulkan Driver

03/07/2015 - 08:00

Possibly the most important feature of upcoming graphics APIs, albeit the least interesting for enthusiasts, is how much easier driver development will become. So many decisions and tasks that once laid on the shoulders of AMD, Intel, NVIDIA, and the...

Windows 10 (Enterprise) Build 10031 Sighted

03/06/2015 - 19:29

WinBeta found a new screenshot of an internal Windows 10 build. They originated from the same group, Wzor, that leaked almost every other image from unreleased Windows 10 builds. The only real feature that is shown is a translucent start menu. To make...

Maybe GDC 15? Third-Party Unreal Engine 4 Forest Demo

03/06/2015 - 19:08

I am not quite sure if the Game Developers Conference led to this video being released, or if it was just a coincidence. This is the sole work of Alexander Dracott, a visual effects, lighting, and shader artist who has been employed at Sucker Punch and...

GDC 15: Microsoft Announces Wireless Xbox Dongle for PC. Controller Refresh Rumored for E3?

03/06/2015 - 16:57

During his keynote speech, Phil Spencer of Microsoft announced a wireless adapter for PC. It can apparently be used to connect any wireless Xbox One peripheral on Windows 10. If you watch the presentation, the statement occurred at about 36 minutes and...

GDC 15: Source 2 Is Free But Must Be Available on Steam

03/05/2015 - 23:40

At the Game Developers Conference, Valve has formally announced the Source 2 engine and that it would be free for content developers. At the same time, they committed to releasing a version of it that is compatible with Vulkan, the graphics API from the...

GDC 15: PhysX Is Now Shared Source to UE4 Developers

03/04/2015 - 18:52

NVIDIA and Epic Games have just announced that Unreal Engine 4 developers can view and modify the source of PhysX. This also includes the source for APEX, which is NVIDIA's cloth and destruction library. It does not include any of the other libraries...