Subject: Processors | March 25, 2005 - 10:09 PM | Ryan Shrout
Legit Reviews has another look (with actual benchmarks this time) of the Asus CT-479 Pentium M upgrade kit.
The idea to put Intel Pentium M — the chip originally designed for mobile computers — into desktops has been around for a quite while, and Legit Reviews sees the trend staying around in the future. With Intel seeing companies selling Pentium-M adapters and desktop boards it may be only time till Intel jumps on board and designs a mobile desktop solution. If corporate buyers pic
The Pentium M (Dothan) Architecture
DFI is bringing the Pentium M platform to desktop PCs. Is this something you might be interested in? Does the Pentium M really have what it takes to out perform the best of the Intel 600-series and Extreme Edition processors?
Subject: Processors | March 23, 2005 - 12:24 PM | Ryan Shrout
In my IDF coverage, I mentioned how healthy the 65nm technology from Intel looked, but I didn't think they would be bumping up time tables, but it looks like that may happen.
The interesting bit is that Intel is now telling people that it may pull the 65 nanometre launch forward by a few months, maybe as early as late Q3. This would mean Cedar Mill, Presler, and possibly Yonah wukk arrive much earlier than anyone thinks.
Subject: Processors | March 23, 2005 - 12:15 PM | Ryan Shrout
Scott over at The Tech Report has taken a good, detailed look at the current state of the 64-bit world by comparing the Athlon 64 and the new Intel EM64T processors against each other in several series of benchmarks.
For PC enthusiasts and gamers, moving to 64 bits may not present as many obvious advantages in the near term, but there's also very little apparent penalty in going with Windows XP Pro x64, even if it's only to run 32-bit applications.
Subject: Processors | March 21, 2005 - 11:57 PM | Ryan Shrout
If you think you might want to change that old 478-pin motherboard over to a 479-pin Pentium M platform, then you may want to look at the Asus CT-479 that will do just that. This article does little more than give you a vague look at the product, but more a more complete look is coming soon here at PCP.
The CT-479 seen above actually has a quite a bit more to it than one might expect. Since the adapter will not allow a standard socket 478 heat sink to be used ASUS provides one with the kit.
Subject: Processors | March 17, 2005 - 02:47 PM | Ryan Shrout
If you have heard anything about the recent announcements of the PS3 and the development of something called a "cell processor", then you'll want to read Anandtech's article on the architecture. Anand finds out some damn detailed info on the new processing sytle, and what it might mean to you, very soon.
Cell's architecture is similar to the next version of Microsoft's Xbox and upcoming PC microprocessors in that it is heavily multithreaded.
Dual Core for Everyone?
AMD shared their plans for the upcoming dual core processors with us. We wrap up the information and present it to you here.
Subject: Processors | March 15, 2005 - 12:36 PM | Ryan Shrout
It looks like Intel is going to dropping prices on the current Pentium M processors, but not until July 24th. The price drop comes with the launch of a new processor, the 780, but the 765 price will drop by 50% to $423! This is good news, but I wish the price drop would occur sooner as I am actually working on a P-M desktop article.
Intel plans to cut the prices of its 700-series Pentium M processors on July 24, to take on Advanced Micro Devices' (AMD) newly launched Turion 64 mobile CPUs, according
Subject: Processors | March 15, 2005 - 12:34 PM | Ryan Shrout
According to the French folks at X86-secret.com, VIA is going to be launching a new processor at this summer's Computex show in Taipei. The new C7 processor is going to be based on the current 478-pin package. You'll need to take the Babelfish with you to read it though, heh.
C'est Ã©trangement au CeBIT que nous avons obtenu confirmation du lancement des CPUs VIA C7 et C7-M lors du Computex de Taiwan.
Subject: Processors | March 15, 2005 - 01:12 AM | Ryan Shrout
Anandtech has posted an editorial on the theories and ideas behind multi-threaded gaming, and the difficulties associated with it. This is worth the read, especially with the interview with Tim Sweeney of Epic Games on support for multiple threads in the Unreal Engine 3.
Tim Sweeney: Yes! These are hard problems, certainly not the kind of problems every game industry programmer is going to want to tackle.
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