Subject: General Tech, Systems, Mobile | September 9, 2014 - 01:49 AM | Scott Michaud
Tagged: Intel, asus, core m, broadwell-y, Broadwell, 14nm, ultrabook
This will probably be the first of many notebooks announced that are based on Core M. These processors, which would otherwise be called Broadwell-Y, are the "flagship" CPUs to be created on Intel's 14nm, tri-gate fabrication process. The ASUS ZenBook UX305 is a 13-inch clamshell notebook with one of three displays: 1920x1200 IPS, 1920x1200 multi-touch IPS, or 3200x1800 multi-touch IPS. That is a lot of pixels to pack into such a small display.
While the specific processor(s) are not listed, it will use Intel HD Graphics 5300 for its GPU. This is new with Broadwell, albeit their lowest tier. Then again, last generation's 5000 and 5100 were up in the 700-800 GFLOP range, which is fairly high (around medium quality settings for Battlefield 4 at 720p). Discrete graphics will not be an option. It will come with a choice between 4GB and 8GB of RAM. Customers can also choose between a 128GB SSD, or a 256GB SSD. It has a 45Wh battery.
Numerous connectivity options are available: 802.11 a, g, n, or ac; Bluetooth 4.0; three USB 3.0 ports; Micro HDMI (out); a 3.5mm headphone/mic combo jack; and a microSD card slot. It has a single, front-facing, 720p webcam.
In short, it is an Ultrabook. Pricing and availability are currently unannounced.
Subject: General Tech, Systems, Mobile | September 6, 2014 - 06:03 PM | Scott Michaud
Tagged: toshiba, tablet, cheap tablet, cheap computer, x86, Windows 8.1
While you should only get a cheap PC if you have a need for one, Toshiba is selling a $120 tablet with Windows 8.1 and a quadcore, Intel Atom processor. It also includes a single year of Office 365 Personal, which contains Word, Excel, Powerpoint, OneNote, Outlook, Publisher, Access, an 1TB of OneDrive storage (normally $69 or twelve installments of $7/mo).
While RAM has not been announced, it contains 16GB of storage, expandable with a microSDXC card of up to 128 GB. It is based on a 7-inch, 1024x600 multi-touch display. Of course, 16GB of internal storage is about as low as you can have Windows 8.1 be installed within. In fact, it is the minimum requirements for 32-bit (64-bit requires 20 GB). You will not be fitting too many applications on your main drive.
The tablet also has a front-facing webcam and a back-facing 2 megapixel camera for photos and video.
The Toshiba Encore Mini is available now for an MSRP of $119.99.
Subject: Mobile | September 6, 2014 - 12:11 PM | Tim Verry
Tagged: snapdragon, smartphone, qualcomm, Lenovo, ifa 2014
In addition to new traditional PCs, Lenovo unveiled two new smartphones under its Vibe series. The Vibe Z2 and Vibe X2 are 64-bit mobiles ready for Android L. Both models will be available in China and select regions later this month.
First up is the Lenovo Vibe X2 which is the successor to the Vibe X. Lenovo's new flagship smartphone is 7.27mm thick and uses a layered design that uses a three color gradient evident when looking at the outside edges of the phone. The Vibe X2 features a large 5-inch 1920 x 1080 IPS display, 5MP webcam, and 13MP rear camera with flash.
The Vibe X2 is powered by a MediaTek MT6595M SoC, 2GB RAM, 32GB internal storage (no MicroSD expansion), and a 2,300mAh battery. The phone will come in dual and single SIM variants depending on the country. The MediaTek MT6595M "True8Core" processor features eight ARM cores in a big.LITTLE configuration with a maximum clockspeed of 2GHz on the four Cortex A17 cores and 1.5GHz on the four low power Cortex A7 cores. The SoC also features a 16MP image signal processor, video encoding hardware (for recording up to 1080p60), and a PowerVR G6200 GPU clocked at 450MHz.
In all, the Vibe X2 should perform noticeably better than last year's Vibe X thanks to the updated SoC with faster GPU. Moving to the big.LITTLE setup should also net users better battery life, which is always a good thing. For even more battery life though, Lenovo is offering up clip-on attachments – called Lenovo Xtensions – that include an extra battery and a version with a larger speaker.
While the hardware is ready to run Android L, the phone will ship with Android 4.4 KitKat along with Lenovo's Vibe UI 2.0.
The flagship Vibe X2 will be available later this month in China starting at $399 USD.
Lenovo is also releasing the Vibe Z2 which is a stylish metal unibody design with a brushed metal finish. The phone is 7.8mm thick and weighs 155 grams. The front of the Vibe Z2 is dominated by a 5.5-inch 1920x1080 display. An 8MP front camera sits above the display and uses an optional guesture-based shutter that can be triggered by smiling, blinking, or making a "V" sign with your hands. According to Lenovo, the Vibe Z has "mastered the art of the selfie." On the backside of the smartphone sits a 13MP camera with a Sony Exmor BSI (backside illumination) sensor and optical image stabilization which is nice to see on a smartphone.
Inside the Vibe Z2, Lenovo is using a Qualcomm Snapdragon 401 SoC, 2GB RAM, 32GB internal storage, and a 3,000mAh battery. The phone supports Dual SIM cards as well as LTE, HSPA+, WiFi, and Bluetooth networks. The Snapdragon 401 is a recent Qualcomm chip that can be clocked up to 1.2GHz with a Adreno 305 GPU clocked at up to 450MHz (Lenovo did not give specific clockspeeds, but those are the speeds that the 401 is rated at).
The Vibe Z2 will be available in China and other regions where Lenovo has a smartphone presence later this month starting at $429 USD.
Subject: Mobile | September 3, 2014 - 03:02 AM | Tim Verry
Tagged: tablet, tab s8, Lenovo, ifa 2014, ifa, Bay Trail, Atom Z3775, Android
Lenovo launched the TAB S8 at IFA in Berlin today, making it the company's first Intel-powered 8-inch tablet running Google's Android operating system. The TAB S8 packs a decent amount of hardware into a 7.9mm thick and 299 gram package that will be available later this month starting at $199.
The TAB S8 features an 8-inch "Infinity Glass" 1920 x 1200 IPS display, two front facing Dolby Audio speakers, a 1.6 megapixel webcam, and an 8MP rear camera. Lenovo will offer the TAB S8 in white, black, yellow, and blue.
Internally, the TAB S8 uses an Intel Atom Z3775 "Bay Trail" SoC clocked at up to 1.83 GHz, 16GB of eMMC storage, and 2GB DDR3 memory. The tablet runs Android 4.4 and will support Wi-Fi, Bluetooth, and (optionally) LTE cellular radios.
Exact SKUs and specifications have not yet been announced, but the base 16GB model will be available in September for $199. For the price, the TAB S8 looks to be a good deal, with hardware that is very competitive to other budget Android tablets!
Subject: General Tech, Systems, Mobile | August 28, 2014 - 01:30 PM | Tim Verry
Tagged: Windows 8.1, transformer t100, Intel, Bay Trail, Atom Z3775, asus
Following rumors earlier this summer, ASUS has quietly refreshed its Transformer T100 tablet. ASUS is now offering T100 tablet versions in multiple colors with a faster Intel Bay Trail processor as well as a version that retains the original SoC but adds a 500GB hard drive to the keyboard dock. I have been keeping an eye on the T100 since it first launched almost a year ago at IFA 2013, and have been eagerly waiting for the rumored refresh. Fortunately, that wait is now over because the updated Transformer T100s are finally starting to appear and be available for purchase on retailers' websites (first at Tiger Direct, then Amazon, and others now).
The T100 is now available in red and white as well as the original gray. The red and white SKUs feature a higher end Bay Trail SoC while the updated gray SKU comes with a 500GB mechanical hard drive nested inside the keyboard dock. The table below lists the model numbers for the new tablets. I should note that there are conflicting specifications at different retailers for the model numbers listed, which makes this under-the-radar refresh so frustrating, but after a bit of digging I believe the specifications to be accurate and any conflicting information to simply be errors on the part of those retailers.
|Model Numbers||Processor||Internal Storage||Color||Price (Amazon)||Price (MSRP)|
|T100TA-C1-WH(S)||Intel Z3775||64GB eMMC||White||$394.99||$399|
|T100TA-C1-RD(S)||Intel Z3775||64GB eMMC||Red||$388.99||$399|
|T100TA-C1-GR(S)||Intel Z3775||64GB eMMC||Gray||$329.99||$399|
|T100TA-H2-GR||Intel Z3740||64GB eMMC + 500GB HDD||Gray||$449.99||$?|
|T100TA-H1-GR||Intel Z3740||32GB eMMC + 500GB HDD||Gray||$369.00||$399|
The new colors are nice (I'm partial to the red T100), but the upgraded processor is the truly interesting bit about this Windows tablet (which won PC Perspective's "Best Hardware of 2013" award). The original T100 launched with an Intel Atom Z3740 SoC an the refreshed Transformer T100 uses a higher clocked Atom Z3775. The Z3775 is a higher-end Intel Bay Trail processor with four Silvermont CPU cores clocked at 1.46GHz that can boost to as high as 2.39GHz. The HD Graphics GPU retains the same base clockspeed as the Z3740 but has a higher turbo frequency of 778MHz (versus 667MHz on the Z3740). The table below lists the specifications of the two chips. The new SoC has significantly higher CPU clocks and a decent boost to potential GPU horsepower (thermals permitting).
|Intel Atom SoC||Z3740||Z3775|
|CPU Cores||4 x "Silvermont" Cores||4 x "Silvermont" Cores|
|CPU Clockspeeds (Base/Boost)||1.33GHz / 1.86GHz||1.46GHz / 2.39GHz|
|HD Graphics GPU Clockspeeds (Base/Boost)||311MHz / 667MHz||311MHz / 778MHz|
|Memory Support||4GB 1066MHz||4GB 1066MHz|
The refreshed T100 has an MSRP of $399 USD for the red and white versions with 64GB eMMC storage and gray SKU with 32GB internal storage and 500GB keyboard dock though retail prices are slightly less than that at the time of writing. The Transformer T100 with 64GB eMMC and additional 500GB hard drive has a retail price of around $450 but the MSRP is unknown.
If you have been holding off, now is a good time to pick up an updated version for a small price premium (or an older version at a discount!). However, if you already own a T100, the relatively minor update will is a hard to justify upgrade (you would likely be better off waiting on Cherry Trail-based devices with better battery life or other improvements as possible upgrades).
Subject: General Tech, Systems, Mobile | August 26, 2014 - 09:10 PM | Scott Michaud
Tagged: microsoft, surface, Surface 2
While the Surface Pro 3 has just been released, the latest Windows RT version is still the Surface 2. It is powered by Tegra 4 and contains 2GB of RAM. It also cannot run anything, unless it comes from Windows Store, it is a Windows Update, or it is a website that runs in Internet Explorer 11. If what you are looking for is Microsoft Office 2013 RT (included), Netflix, Halo: Spartan Assault, and so forth, then all Surface 2 models are currently reduced in price by $100 at the Microsoft Store.
Of course, the launch of the Surface Pro 3 without a corresponding Surface 3 suggests that this sale is a way to clear up-to year-old stock for a product refresh. In January, there were rumors circulating that a Surface 3 would appear with a Tegra K1 processor. Of course, with the first two RT-based Surface tablets containing Tegra SoCs, that could just be pattern recognition (rather than concrete information). Other rumors claim that Microsoft is interested in Qualcomm's chips, if only for a "mini" variant.
Either way, you can get a Tegra 4-powered tablet for $349 USD (32 GB), $449 USD (64 GB), or $579 USD (64 GB with LTE from AT&T). Previously, they were $449, $549, and $679, respectively.
Subject: Graphics Cards, Displays, Mobile | August 21, 2014 - 05:23 PM | Ryan Shrout
Tagged: nvidia, video, live, shield, shield tablet, g-sync, gsync, tom petersen
Tomorrow at 12pm EDT / 9am PDT, NVIDIA's Tom Petersen will be stopping by the PC Perspective office to discuss some topics of interest. There has been no lack of topics floating around the world of graphics card, displays, refresh rates and tablets recently and I expect the show tomorrow to be incredibly interesting and educational.
On hand we'll be doing demonstrations of G-Sync Surround (3 panels!) with the ASUS ROG Swift PG278Q display (our review here) and also show off the SHIELD Tablet (we have a review of that too) with some multiplayer action. If you thought the experience with a single G-Sync monitor was impressive, you will want to hear what a set of three of them can be like.
NVIDIA Live Stream with Tom Petersen
9am PT / 12pm ET - August 22nd
The topic list is going to include (but not limited to):
- ASUS PG278Q G-Sync monitor
- G-Sync availability and pricing
- G-Sync Surround setup, use and requirements
- Technical issues surrounding G-Sync: latency, buffers, etc.
- Comparisons of G-Sync to Adaptive Sync
- SHIELD Tablet game play
But we want your questions! Do you have burning issues that you think need to be addressed by Tom and the NVIDIA team about G-Sync, FreeSync, GameWorks, Tegra, tablets, GPUs and more? Nothing is off limits here, though obviously Tom may be cagey on future announcements. Please use the comments section on this news post below (registration not required) to ask your questions and we can organize them before the event tomorrow. We MIGHT even be able to come up with a couple of prizes to giveaway for live viewers as well...
See you tomorrow!!
Subject: Mobile | August 15, 2014 - 02:22 PM | Jeremy Hellstrom
Tagged: Surface Pro 3, microsoft
With a 12" 2160x1440 resolution screen, a 4th generation Core i3, i5 or i7 and a full version of Win 8.1 the new Surface Pro 3 is the best tablet offered by Microsoft so far. Overall it is thinner but 1.5" larger than the Pro 3 with better resolution with a battery that should last about 8 hours while you are working, slightly longer when just browsing. The Surface Pen is a nice addition to the dock and stand we have become familiar with. Overall The Inquirer was fairly impressed with Microsoft's new offering, apart from the pricing which is rather prohibitive even before accessorizing.
"THE SURFACE PRO 3 tablet brings some of the biggest and most welcome changes seen in the Surface tablet line yet, with a bigger and better 12in HD screen, a much thinner case and an improved keyboard and kickstand, meaning its never lived more up to its motto of "the tablet that can replace your laptop."
Here are some more Mobile articles from around the web:
- Asus C200 Chromebook Review @ TechwareLabs
- ASUS X200MA: 11.6-inch Bay Trail Notebook @ SPCR
- Acer Goes Tegra K1 for Chromebook 13 @ Hardware Canucks
- Arctic Home Charger 4500 USB Adapter @ Funky Kit
- Corsair Voyager Air 2 @ Kitguru
- HUAWEI Ascend Mate2 Smart Phone Review @ Legit Reviews
The notebook market of today barely resembles the notebook market of 5 years ago. People are spending less money on their computers than ever before, and we find even sub $1000 options are adequate for casual 1080p gaming. However the high-end, boutique gaming notebook hasn’t been forgotten. Companies like Maingear still forge on to try to provide a no compromise portable gaming experience. Today, we look at the Maingear Pulse 17 gaming laptop.
The most striking feature of the Pulse 17 is the namesake 17-in display. While we are used to seeing gaming laptops fall in the 15-in or higher range, there is something to be said about opening up the Pulse and being greeted by a massive display with 1080p resolution. The choice of a 17-in display here also enables one of the most impressive parts of this notebook, the thickness.
When most people think about gaming laptops, their minds go to the gigantic bricks of the past, The Pulse 17 manages to provide gaming power in a similar thickness to the average ultrabook at 0.86”. In fact, the form factor is similar to what I’d imagine a 17” MacBook Pro Retina as, if Apple decided to use a display that large.
Even though the screen size creates a large footprint for the Pulse 17, both the thickness, and the 6lb weight make this the first truly portable gaming laptop I have used.
Comparing the physical form of the Pulse 17 to a notebook like the ASUS G750JX, which we reviewed late last year, is almost comical. The G750 weighs in at 10lbs and just under 2” thick while toting similar hardware and performance to the Pulse 17.
Top: Maingear Pulse 17, Bottom: ASUS G750JX
Beyond physical attributes, the Pulse 17 has a lot to offer from a hardware standpoint. The Intel Core i7-4700HQ processor and NVIDIA GTX 765M GPU (as tested, it now ships with a 870M) mean that you’ll have all that you need to play any modern game on the integrated 1080p display.
Storage is provided by a 1TB Hard Drive, as well as 2x128GB mSATA SSDs in SuperRAID 0 to provide maximum throughput.
Subject: General Tech, Graphics Cards, Processors, Mobile, Shows and Expos | August 13, 2014 - 09:55 PM | Scott Michaud
Tagged: siggraph 2014, Siggraph, microsoft, Intel, DirectX 12, directx 11, DirectX
Along with GDC Europe and Gamescom, Siggraph 2014 is going on in Vancouver, BC. At it, Intel had a DirectX 12 demo at their booth. This scene, containing 50,000 asteroids, each in its own draw call, was developed on both Direct3D 11 and Direct3D 12 code paths and could apparently be switched while the demo is running. Intel claims to have measured both power as well as frame rate.
Variable power to hit a desired frame rate, DX11 and DX12.
The test system is a Surface Pro 3 with an Intel HD 4400 GPU. Doing a bit of digging, this would make it the i5-based Surface Pro 3. Removing another shovel-load of mystery, this would be the Intel Core i5-4300U with two cores, four threads, 1.9 GHz base clock, up-to 2.9 GHz turbo clock, 3MB of cache, and (of course) based on the Haswell architecture.
While not top-of-the-line, it is also not bottom-of-the-barrel. It is a respectable CPU.
Intel's demo on this processor shows a significant power reduction in the CPU, and even a slight decrease in GPU power, for the same target frame rate. If power was not throttled, Intel's demo goes from 19 FPS all the way up to a playable 33 FPS.
Intel will discuss more during a video interview, tomorrow (Thursday) at 5pm EDT.
Maximum power in DirectX 11 mode.
For my contribution to the story, I would like to address the first comment on the MSDN article. It claims that this is just an "ideal scenario" of a scene that is bottlenecked by draw calls. The thing is: that is the point. Sure, a game developer could optimize the scene to (maybe) instance objects together, and so forth, but that is unnecessary work. Why should programmers, or worse, artists, need to spend so much of their time developing art so that it could be batch together into fewer, bigger commands? Would it not be much easier, and all-around better, if the content could be developed as it most naturally comes together?
That, of course, depends on how much performance improvement we will see from DirectX 12, compared to theoretical max efficiency. If pushing two workloads through a DX12 GPU takes about the same time as pushing one, double-sized workload, then it allows developers to, literally, perform whatever solution is most direct.
Maximum power when switching to DirectX 12 mode.
If, on the other hand, pushing two workloads is 1000x slower than pushing a single, double-sized one, but DirectX 11 was 10,000x slower, then it could be less relevant because developers will still need to do their tricks in those situations. The closer it gets, the fewer occasions that strict optimization is necessary.
If there are any DirectX 11 game developers, artists, and producers out there, we would like to hear from you. How much would a (let's say) 90% reduction in draw call latency (which is around what Mantle claims) give you, in terms of fewer required optimizations? Can you afford to solve problems "the naive way" now? Some of the time? Most of the time? Would it still be worth it to do things like object instancing and fewer, larger materials and shaders? How often?