Subject: General Tech, Mobile | May 14, 2013 - 09:06 AM | Ryan Shrout
Tagged: tegra 4, tegra, shield, project shield, nvidia
Solid information about the NVIDIA Shield (no longer called Project Shield) is finally becoming available with a blog post written up today on NVIDIA's website. The company will begin accepting pre-orders from users that have previously signed up for the Shield mailing list while the rest of you will have to wait until May 20th to plop down your money.
The cost? $349. Newegg, Gamestop, Micro Center and Canada Computer will carry it.
If you want to sign up for official June release schedule of the Tegra 4 powered mobile Android gaming device, you'll have to head over to shield.nvidia.com.
NVIDIA does point out in the blog that the PC game streaming feature that I truly believe is the one thing that makes Shield a compelling gaming device, will be launching as BETA feature.
And GeForce game streaming, launching as a beta feature, will give SHIELD the power to access your NVIDIA GeForce GTX GPU-powered computer from the comfort of your couch. We’re working on streaming your favorite PC games to SHIELD, including great titles from Steam.
High level features of the device, for those of you that are unaware, include:
- Tegra 4 – The world’s fastest mobile processor delivers rich graphics and unbeatable performance thanks to 72 GPU cores, four CPU cores and 2GB of RAM
- Console-grade controller – Precise control thanks to dual analog joysticks, a full-sized D-Pad, left and right analog triggers, full-sized bumpers and A/B/X/Y buttons
- Multi-touch display – 5-inch, 720p retinal multi-touch display for high-fidelity visuals
- Integrated speakers – Custom, bass reflex, tuned port audio system – we think this is SHIELD’s sleeper feature
- Wi-Fi – 802.11n 2X2 MIMO game-speed Wi-Fi for seamless game streaming
- Pure Android – Latest Android Jelly Bean operating system from Google, for access to Android games and apps
- There’s more – We put into SHIELD everything we would want in a premium mobile gaming device: 16 GB memory, GPS, Bluetooth 3.0, a mini-HDMI output, micro-USB 2.0, a microSD storage slot, a 3.5-mm stereo headphone jack. See the full spec sheet, here.
We took a look at the NVIDIA Shield device at CES this year and posted a video of our experiences, so check it out below.
NVIDIA has also posted a separate blog that talks about some of the upcoming Android games that will highlight the power of the Tegra 4 mobile processor including Broken Age and Costume Quest from Double Fine, Chuck's Challenge from Niffler and more.
I think many people at NVIDIA as well as in the media are very curious to see what the reaction of Shield will actully be upon its release. I am very excited to test it out in real-world, long term usage models but I definitely have doubts about the market's desire for another mobile gaming platform.
Leave me your thoughts in the comments below!!
Subject: Mobile | May 10, 2013 - 06:56 PM | Jeremy Hellstrom
Tagged: clover trail, asus, VivoTab Smart ME400C, atom
While the new Atom processors that we discussed are a long way off you can still pick up some interesting devices powered by the current generation. The ASUS VivoTab Smart ME400C has a Z2760 @ 1.8GHz, 2GB DDR2 and a 64GB eMMC SSD which is not too shabby for a $400 device. The 1366x768 resolution screen might not be the best but at 10.1" it is a reasonable choice for ASUS to make. The Tech Report's testing showed you can expect about 10 hours of battery life and it is capable of running Windows 8 and legacy x86 software as opposed to the ARM powered WinRT tablets it competes with. They do recommend you purhase the TranSleeve and a bluetooth keyboard and mouse combo seperately as you will save a good amount of money doing so.
"This Windows 8 tablet has an Atom processor, solid battery life, and a $430 price tag. Is it compelling as a tablet, and can it really double as a productivity PC?"
Here are some more Mobile articles from around the web:
- MSI GT70 0NE @ Hardware.info
- Microsoft Surface Pro @ Hardware.info
- Toshiba Kirabook Review @ TechReviewSource
- CyberPowerPC FangBook @ AnandTech
- Acer Aspire R7 @ The Inquirer
- ASUS VivoTab Smart ME400 10.1 inch Windows 8 Tablet Review @ Legit Reviews
- Gigabyte P2742G Gaming Laptop @ Modders-Inc
- Acer Aspire S7-191 Touchscreen Ultrabook @ Tweaktown
- Lenovo IdeaPad Lynx Review @ TechReviewSource
- ASUS VivoBook X202E Laptop @ Hardware Secrets
- Acer Aspire E1-531 Laptop Review @ Madshrimps
- AVATAR Mercury Ultrabook AVIU-145A2 Review @ OCC
- Acer Aspire S7-391 Touchscreen Ultrabook @ Tweaktown
- Samsung 5-Series NP540U3C-A01 13.3-inch Ultrabook Notebook Review @ PCSTATS
- Samsung Galaxy Note II Phablet @ Tweaktown
- Sony VAIO Fit 14 Review @ TechReviewSource
- Giada Q11 Android OS Mini PC @ techPowerUp
- Cooler Master NotePal A200 Laptop Cooling Pad Review @ Ninjalane
- ADATA DashDrive Air AE400 Review @ Legit Reviews
- Spire Power Bank 4000 Battery Charger Review @ Legit Reviews
- Thermaltake GOrb II Portable Laptop Cooler @ Tweaktown
- TYLT PowerPlant Portable 5200mAh Battery Pack @ Tweaktown
- Noreve Sony Xperia Z Leather Case (Tradition - 21038T) Review @ Madshrimps
- BlackBerry Q10 @ The Register
- Samsung Galaxy S4 vs iPhone 5 head to head @ The Inquirer
- Samsung Galaxy S4 @ Hardware.info
- Samsung Galaxy S4 @ The Inquirer
Subject: Mobile | May 10, 2013 - 03:28 PM | Ryan Shrout
Tagged: tegra 4, tegra, shield, project shield, nvidia
After the initial announcement at CES in January, NVIDIA has been trying hard to keep excitement and interest about Project Shield going. The upcoming Tegra 4-powered mobile Android-based gaming machine will be launched sometime in the summer; both Computex and E3 would make perfect timing.
NVIDIA passed us a photo of the mold for the casing of Project Shield and though you don't really get any awesome new information out of it, I thought I would share.
The photo you see below shows the production mold that's used to craft the ergonomic casing that houses Project SHIELD's high-powered components: Tegra 4, 5-inch 720p HD retinal touchscreen, Stereo Bass Reflex Speakers, WiFi, accelerometer, gyro, a massive battery, and more.
To create the casing, we inject a polycarbonate material into the RHCM (Rapid Heat Cycle Molding) tool at 10,800 PSI and 300 degrees Celsius. We use a polycarbonate mixture comprised of 90% Sabic 500ECR-739 PC and 10% glass. This material and injection molding process ensures a sturdy yet lightweight casing that will deliver hours of gaming with no fatigue.
In case you are behind on what Project Shield is, you should check out the hands-on video we made during our time with the device last January.
What do you think...are you excited about the launch of this device? Do any of its features really make you want to buy it once available?
Subject: Editorial, Mobile | May 7, 2013 - 12:07 AM | Scott Michaud
Tagged: unreal engine, firefox, asm.js
If, on the other hand, you wish to see an example of a large application compiled for the browser: would Unreal Engine 3 suffice?
Clearly a computer hardware website would take the effort required to run a few benchmarks, and we do not disappoint. Epic Citadel was run in its benchmark mode in Firefox 20.0.1, Firefox 22.0a2, and Google Chrome; true, it was not run for long on Chrome before the tab crashed, but you cannot blame me for trying.
Each benchmark was run at full-screen 1080p "High Performance" settings on a PC with a Core i7 3770, a GeForce GTX 670, and more available RAM than the browser could possibly even allocate. The usual Firefox framerate limit was removed; they were the only tab open on the same fresh profile; the setting layout.frame_rate.precise was tested in both positions because I cannot keep up what the state of requestAnimationFrame callback delay is; and each scenario was performed twice and averaged.
- layout.frame_rate.precise true: 54.7 FPS
- layout.frame_rate.precise false: 53.2 FPS
Firefox 22.0a2 (asm.js)
- layout.frame_rate.precise true: 147.05 FPS
- layout.frame_rate.precise false: 144.8 FPS
Google Chrome 26.0.1410.64
It is also very enticing for Epic as well. A little over a month ago, Mark Rein and Tim Sweeney of Epic were interviewed by Gamasutra about HTML5 support for Unreal Engine. Due in part to the removal of UnrealScript in favor of game code being scripted in C++, Unreal Engine 4 will support HTML5. They are working with Mozilla to make the browser a reasonable competitor to consoles; write once, run on Mac, Windows, Linux, or anywhere compatible browsers can be found. Those familiar with my past editorials know this excites me greatly.
So what do our readers think? Comment away!
A much needed architecture shift
It has been almost exactly five years since the release of the first Atom branded processors from Intel, starting with the Atom 230 and 330 based on the Diamondville design. Built for netbooks and nettops at the time, the Atom chips were a reaction to a unique market that the company had not planned for. While the early Atoms were great sellers, they were universally criticized by the media for slow performance and sub-par user experiences.
Atom has seen numerous refreshes since 2008, but they were all modifications of the simplistic, in-order architecture that was launched initially. With today's official release of the Silvermont architecture, the Atom processors see their first complete redesign from the ground up. With the focus on tablets and phones rather than netbooks, can Intel finally find a foothold in the growing markets dominated by ARM partners?
I should note that even though we are seeing the architectural reveal today, Intel doesn't plan on having shipping parts until late in 2013 for embedded, server and tablets and not until 2014 for smartphones. Why the early reveal on the design then? I think that pressure from ARM's designs (Krait, Exynos) as well as the upcoming release of AMD's own Kabini is forcing Intel's hand a bit. Certainly they don't want to be perceived as having fallen behind and getting news about the potential benefits of their own x86 option out in the public will help.
Silvermont will be the first Atom processor built on the 22nm process, leaving the 32nm designs of Saltwell behind it. This also marks the beginning of a new change in the Atom design process, to adopt the tick/tock model we have seen on Intel's consumer desktop and notebook parts. At the next node drop of 14nm, we'll see see an annual cadence that first focuses on the node change, then an architecture change at the same node.
By keeping Atom on the same process technology as Core (Ivy Bridge, Haswell, etc), Intel can put more of a focus on the power capabilities of their manufacturing.
Subject: General Tech, Mobile | May 4, 2013 - 06:47 PM | Scott Michaud
Web browsers are getting really good at being general-purpose application platforms.
I can see the web developers drooling already.
But even though performance lags behind reasonable native environments, the divide is rapidly shrinking. Many applications have reached or exceeded the saturation of useful performance at the same time as browser developers narrow the gap between native performance and themselves.
According to David Herman of Mozilla, one of the lead authors of the ASM.js draft, the specification also allows for multithreading through web workers. Applications can take advantage of multiple hardware threads in this way, and potentially other methods as they continue development. I would expect this is especially relevant for mobile devices which tend to have relatively many cores considering their single threaded performance.
Check it out, imagine what you could be doing in your web browser in the near future.
Subject: Mobile | April 25, 2013 - 07:52 PM | Jeremy Hellstrom
Tagged: blackberry, blackberry q10
Touchscreen phones might get all the recognition in the press and with the cool kids but for the hard working type who can never truly get away from their email, nothing beats a physical QWERTY keyboard. Users who prefer Bolds and Curves to flashy touchscreens are finally going to be gifted with the new Blackberry Q10, with very similar specs to the already released Z10. For those of us that don't tend to see our phones as an entertainment device but simply as work tool the size of the screen really does not matter as much as a responsive and easy to use keyboard. The Inquirer had a chance to review the new Q10 and you can catch their comments here.
"3.1" 720x720 Super AMOLED touchscreen, physical QWERTY keyboard, dual-core 1.5GHz processor, 2GB RAM, 16GB internal storage, 4G and HSDPA connectivity, 802.11 a/b/g/n WiFi, NFC, Bluetooth 4.0, 8MP autofocus rear-facing camera with LED flash and HD 1080p video, 2MP HD 720p front camera, Blackberry 10 mobile operating system, 119.6x66.8x10.4mm, 139g
Price £579.95 SIM-free."
Here are some more Mobile articles from around the web:
- All thumbs on deck with the BlackBerry Q10 @ Ars Technica
- Samsung Galaxy S 4: The empire strikes back with a faster, sleeker handset @ Ars Technica
- Samsung Galaxy S4 hands-on @ The Inquirer
- Blackberry Z10 Smartphone Review @ Legit Reviews
- Sony Xperia Z Smartphone @ Tweaktown
- COBY Kyros Internet 10 Touchscreen Tablet (MID1045) Review @ Madshrimps
- Eminent WiFi Travel Reader and WiFi Travel Router @ Hardawre.info
- Amazon Kindle Fire HD 8.9 @ The Inquirer
- Seidio Ultimate Screen Guard for Nexus 4 @ LanOC Reviews
- Cooler Master NotePal A200 Laptop Cooler Review @ Hi Tech Legion
- ASUS VivoBook S500C Touchscreen Ultrabook Laptop @ Tweaktown
- Gigabyte P2742G-CF1 Review @ TechReviewSource
Subject: Mobile | April 16, 2013 - 03:24 PM | Jeremy Hellstrom
Tagged: tap 20, sony vaio, hybrid, convertible tablet
Sony has joined the convertible tablet market with the new Tap 20 and Legit Reviews had a chance to work with one. They come in a wide variety of prices and internals, from $850-$1250, all using a 1600x900 IPS display but with CPUs ranging from Core i5's with 4GB of DDR3 to i7's with 8GB DDR3. Every model comes with a hard drive for local storage and you can expect almost 3 hours of battery life; since the battery is in the tablet portion you do not get longer life from docking it to the keyboard. There were a few strange omissions on the tablet as well as some attractive features which you can read about in the full review.
"The Sony VAIO Tap 20 is a very interesting Hybrid PC that runs Windows 8 with 10 finger touch capabilities. The internal battery is rated to last 2 hours 45 minutes, which actually isn't bad for a device like this. Having the ability to unplug the PC and move it around the home is actually rather nice and really makes the PC experience group friendly. The Sony VAIO Tap 20 can be used in tablet mode with it lying on the table and you can play touch games on it versus a friend or share photos and videos with a group..."
Here are some more Mobile articles from around the web:
- Acer Aspire V5-571P @ XSReviews
- Sony VAIO T14 Ultrabook Review - Out With Express Cache In With DataPlex For SandForce Driven Speed @ SSD Review
- Toshiba Qosmio X875-Q7390 Review @ TechReviewSource
- HP Envy X2 11-G010NR Review @ TechReviewSource
- Asus VivoTab Smart (ME400C) Windows 8 Tablet @ Kitguru
- Rightware Basemark X Tested on Several Popular Mobile Devices @ Tweaktown
- Samsung Galaxy Note 10.1 with 4G LTE @ LanOC Reviews
- Asus Padfone 2 @ The Inquirer
- HP ElitePad 900 Review @ TechReviewSource
- ZTE Geek hands-on @ The Inquirer
- ASUS PadFone 2 @ Hardware.info
Subject: General Tech, Mobile | April 13, 2013 - 03:16 AM | Scott Michaud
Tagged: w3c, Sauce Labs, modern.IE, IE
The main benefit of open Web Standards is that it allows for a stable and secure platform for any developer to target just about any platform. Still, due to the laws of No Pain: No Gain, those developers need to consider how their application responds on just about every platform. Internet Explorer was once the outlier, and now they are one of the most prominent evangelists. It has been barely two months since we reported on the launch of modern.IE for Microsoft to integrate existing solutions into their product.
Enter Sauce Labs. The San Francisco-based company made a name for themselves by providing testing environments for developers on a spread of browsers across Android, iOS, Linux, MacOSX, Windows 7, Windows 8, and Windows XP. The company, along with competitor BrowserStack, got recent recognition from Adobe when the software company shut down their own also-competing product.
When we first covered modern.IE back in February (again, here), the initiative from Microsoft was created to help test web apps across multiple versions of Internet Explorer and check for typical incompatibilities. With the addition of Sauce Labs, Microsoft hopes to provide better testing infrastructure as well as automatic recommendations for common issues encountered when trying to develop for both "modern" and legacy versions of their web browser.
In my position, this perfectly highlights the problems with believing you are better than open architectures. At some point, your platform will no longer be able to compete on inertia. Society really does not want to rely on a single entity for anything. It is almost a guarantee that a standard, agreed-upon by several industry members, will end up succeeding in the end. Had Microsoft initially supported the W3C, they would not have experienced even a fraction of the troubles they currently face. They struggle in their attempts to comply with standards and, more importantly, push developers to optimize for their implementation.
There are very good reasons to explain why we do not use AOL keywords anymore. Hopefully the collective Microsoft keeps this grief in mind, particularly the Xbox and Windows RT teams and their divisions.
After the break: the press release.
Subject: Mobile | April 12, 2013 - 05:27 PM | Tim Verry
Tagged: smartphone, Samsung, jelly bean, galaxy s4, exynos octa, android 4.2.2
Samsung recently launched its new flagship Galaxy S4 smartphone, and users will be able to pre-order it from several US carriers later this month.
AT&T customers will be able to pre-order the 16GB Galaxy S4 for $199.99 and 32GB model for $249.99 beginning April 16. Those prices are contingent on a two-year contract. US Cellular will also be carrying the new flagship smartphone, but has not announced how much it will cost. Customers can register to be notified when it becomes available, however. T-Mobile is also going to offer the Samsung Galaxy S4, but customers will need to pay full price. According to UK mobile site Phones Review, T-Mobile will offer the smartphone on its new no-contract plans for $99 plus a $20 per month fee until it is paid off starting May 1. Regrettably, there is no word on when (or whether) a Verizon or Sprint-comparable model will show up.
Of course, the Samsung Galaxy S4 offers up the following specifications. On the outside, the phone features a 5” Super AMOLED screen with a resolution of 1920 x 1080 and Gorilla Glass 3 protection. A 2MP webcam and 12MP auto-focus camera with LED flash are also included. The internals of the phone are also impressive, with a Qualcomm Snapdragon 600 SoC, 2GB of RAM, and up to 64GB of internal storage (expandable via microSD cards). The 2,600 mAh battery seems a bit weak compared to the one in the Galaxy Mega 6.3, but space constraints likely limited the battery size despite the beefier processor and higher-resolution display. Sensors and I/O include accelerometer, gyroscope, proximity, compass, barometer, temperature, humidity, and gesture. Wireless radios include a cellular modem (4G LTE, 3G HSDPA), A-GPS+GLONASS, dual band 802.11a/b/g/n/ac, NFC, and Bluetooth 4.0. The Qualcomm 600 SoC consists of a quad core Krait 300 processor clocked at 1.9GHz and an Adreno 320 GPU.
Note that the US version does not use the higher-performance Samsung Exynos 5 Octa SoC. For reference, the international model's SoC has the following features:
The Exynos 5 Octa consists of a PowerVR SGX 544MP3 GPU and both a quad core Cortex A15 clocked at 1.6GHz and a 1.2GHz Cortex A7 processor with four cores. The two ARM processors are configured in big.LITTLE configuration, so technically it is still a quad core phone--but the lower-power Cortex A7 cores will be used for background tasks and/or to save power while shutting down the Cortex A15 cores when CPU load allows.
The Galaxy S4 will come in White Frost or Black Mist colors. It is an impressive phone and one that I’m considering for my next upgrade pending good reviews. Another good consequence of the S4 launching is price reductions for the Galaxy S3, which may be an option if you don’t have impending upgrade pricing and can’t justify paying the approximate $600 full price of the S4--but still want a new Android phone.
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