Subject: General Tech, Systems, Mobile | August 26, 2014 - 09:10 PM | Scott Michaud
Tagged: microsoft, surface, Surface 2
While the Surface Pro 3 has just been released, the latest Windows RT version is still the Surface 2. It is powered by Tegra 4 and contains 2GB of RAM. It also cannot run anything, unless it comes from Windows Store, it is a Windows Update, or it is a website that runs in Internet Explorer 11. If what you are looking for is Microsoft Office 2013 RT (included), Netflix, Halo: Spartan Assault, and so forth, then all Surface 2 models are currently reduced in price by $100 at the Microsoft Store.
Of course, the launch of the Surface Pro 3 without a corresponding Surface 3 suggests that this sale is a way to clear up-to year-old stock for a product refresh. In January, there were rumors circulating that a Surface 3 would appear with a Tegra K1 processor. Of course, with the first two RT-based Surface tablets containing Tegra SoCs, that could just be pattern recognition (rather than concrete information). Other rumors claim that Microsoft is interested in Qualcomm's chips, if only for a "mini" variant.
Either way, you can get a Tegra 4-powered tablet for $349 USD (32 GB), $449 USD (64 GB), or $579 USD (64 GB with LTE from AT&T). Previously, they were $449, $549, and $679, respectively.
Subject: Graphics Cards, Displays, Mobile | August 21, 2014 - 05:23 PM | Ryan Shrout
Tagged: nvidia, video, live, shield, shield tablet, g-sync, gsync, tom petersen
Tomorrow at 12pm EDT / 9am PDT, NVIDIA's Tom Petersen will be stopping by the PC Perspective office to discuss some topics of interest. There has been no lack of topics floating around the world of graphics card, displays, refresh rates and tablets recently and I expect the show tomorrow to be incredibly interesting and educational.
On hand we'll be doing demonstrations of G-Sync Surround (3 panels!) with the ASUS ROG Swift PG278Q display (our review here) and also show off the SHIELD Tablet (we have a review of that too) with some multiplayer action. If you thought the experience with a single G-Sync monitor was impressive, you will want to hear what a set of three of them can be like.
NVIDIA Live Stream with Tom Petersen
9am PT / 12pm ET - August 22nd
The topic list is going to include (but not limited to):
- ASUS PG278Q G-Sync monitor
- G-Sync availability and pricing
- G-Sync Surround setup, use and requirements
- Technical issues surrounding G-Sync: latency, buffers, etc.
- Comparisons of G-Sync to Adaptive Sync
- SHIELD Tablet game play
But we want your questions! Do you have burning issues that you think need to be addressed by Tom and the NVIDIA team about G-Sync, FreeSync, GameWorks, Tegra, tablets, GPUs and more? Nothing is off limits here, though obviously Tom may be cagey on future announcements. Please use the comments section on this news post below (registration not required) to ask your questions and we can organize them before the event tomorrow. We MIGHT even be able to come up with a couple of prizes to giveaway for live viewers as well...
See you tomorrow!!
Subject: Mobile | August 15, 2014 - 02:22 PM | Jeremy Hellstrom
Tagged: Surface Pro 3, microsoft
With a 12" 2160x1440 resolution screen, a 4th generation Core i3, i5 or i7 and a full version of Win 8.1 the new Surface Pro 3 is the best tablet offered by Microsoft so far. Overall it is thinner but 1.5" larger than the Pro 3 with better resolution with a battery that should last about 8 hours while you are working, slightly longer when just browsing. The Surface Pen is a nice addition to the dock and stand we have become familiar with. Overall The Inquirer was fairly impressed with Microsoft's new offering, apart from the pricing which is rather prohibitive even before accessorizing.
"THE SURFACE PRO 3 tablet brings some of the biggest and most welcome changes seen in the Surface tablet line yet, with a bigger and better 12in HD screen, a much thinner case and an improved keyboard and kickstand, meaning its never lived more up to its motto of "the tablet that can replace your laptop."
Here are some more Mobile articles from around the web:
- Asus C200 Chromebook Review @ TechwareLabs
- ASUS X200MA: 11.6-inch Bay Trail Notebook @ SPCR
- Acer Goes Tegra K1 for Chromebook 13 @ Hardware Canucks
- Arctic Home Charger 4500 USB Adapter @ Funky Kit
- Corsair Voyager Air 2 @ Kitguru
- HUAWEI Ascend Mate2 Smart Phone Review @ Legit Reviews
The notebook market of today barely resembles the notebook market of 5 years ago. People are spending less money on their computers than ever before, and we find even sub $1000 options are adequate for casual 1080p gaming. However the high-end, boutique gaming notebook hasn’t been forgotten. Companies like Maingear still forge on to try to provide a no compromise portable gaming experience. Today, we look at the Maingear Pulse 17 gaming laptop.
The most striking feature of the Pulse 17 is the namesake 17-in display. While we are used to seeing gaming laptops fall in the 15-in or higher range, there is something to be said about opening up the Pulse and being greeted by a massive display with 1080p resolution. The choice of a 17-in display here also enables one of the most impressive parts of this notebook, the thickness.
When most people think about gaming laptops, their minds go to the gigantic bricks of the past, The Pulse 17 manages to provide gaming power in a similar thickness to the average ultrabook at 0.86”. In fact, the form factor is similar to what I’d imagine a 17” MacBook Pro Retina as, if Apple decided to use a display that large.
Even though the screen size creates a large footprint for the Pulse 17, both the thickness, and the 6lb weight make this the first truly portable gaming laptop I have used.
Comparing the physical form of the Pulse 17 to a notebook like the ASUS G750JX, which we reviewed late last year, is almost comical. The G750 weighs in at 10lbs and just under 2” thick while toting similar hardware and performance to the Pulse 17.
Top: Maingear Pulse 17, Bottom: ASUS G750JX
Beyond physical attributes, the Pulse 17 has a lot to offer from a hardware standpoint. The Intel Core i7-4700HQ processor and NVIDIA GTX 765M GPU (as tested, it now ships with a 870M) mean that you’ll have all that you need to play any modern game on the integrated 1080p display.
Storage is provided by a 1TB Hard Drive, as well as 2x128GB mSATA SSDs in SuperRAID 0 to provide maximum throughput.
Subject: General Tech, Graphics Cards, Processors, Mobile, Shows and Expos | August 13, 2014 - 09:55 PM | Scott Michaud
Tagged: siggraph 2014, Siggraph, microsoft, Intel, DirectX 12, directx 11, DirectX
Along with GDC Europe and Gamescom, Siggraph 2014 is going on in Vancouver, BC. At it, Intel had a DirectX 12 demo at their booth. This scene, containing 50,000 asteroids, each in its own draw call, was developed on both Direct3D 11 and Direct3D 12 code paths and could apparently be switched while the demo is running. Intel claims to have measured both power as well as frame rate.
Variable power to hit a desired frame rate, DX11 and DX12.
The test system is a Surface Pro 3 with an Intel HD 4400 GPU. Doing a bit of digging, this would make it the i5-based Surface Pro 3. Removing another shovel-load of mystery, this would be the Intel Core i5-4300U with two cores, four threads, 1.9 GHz base clock, up-to 2.9 GHz turbo clock, 3MB of cache, and (of course) based on the Haswell architecture.
While not top-of-the-line, it is also not bottom-of-the-barrel. It is a respectable CPU.
Intel's demo on this processor shows a significant power reduction in the CPU, and even a slight decrease in GPU power, for the same target frame rate. If power was not throttled, Intel's demo goes from 19 FPS all the way up to a playable 33 FPS.
Intel will discuss more during a video interview, tomorrow (Thursday) at 5pm EDT.
Maximum power in DirectX 11 mode.
For my contribution to the story, I would like to address the first comment on the MSDN article. It claims that this is just an "ideal scenario" of a scene that is bottlenecked by draw calls. The thing is: that is the point. Sure, a game developer could optimize the scene to (maybe) instance objects together, and so forth, but that is unnecessary work. Why should programmers, or worse, artists, need to spend so much of their time developing art so that it could be batch together into fewer, bigger commands? Would it not be much easier, and all-around better, if the content could be developed as it most naturally comes together?
That, of course, depends on how much performance improvement we will see from DirectX 12, compared to theoretical max efficiency. If pushing two workloads through a DX12 GPU takes about the same time as pushing one, double-sized workload, then it allows developers to, literally, perform whatever solution is most direct.
Maximum power when switching to DirectX 12 mode.
If, on the other hand, pushing two workloads is 1000x slower than pushing a single, double-sized one, but DirectX 11 was 10,000x slower, then it could be less relevant because developers will still need to do their tricks in those situations. The closer it gets, the fewer occasions that strict optimization is necessary.
If there are any DirectX 11 game developers, artists, and producers out there, we would like to hear from you. How much would a (let's say) 90% reduction in draw call latency (which is around what Mantle claims) give you, in terms of fewer required optimizations? Can you afford to solve problems "the naive way" now? Some of the time? Most of the time? Would it still be worth it to do things like object instancing and fewer, larger materials and shaders? How often?
Subject: General Tech, Mobile | August 11, 2014 - 08:00 AM | Tim Verry
Tagged: webgl, tegra k1, nvidia, geforce, Chromebook, Bay Trail, acer
Today Acer unveiled a new Chromebook powered by an NVIDIA Tegra K1 processor. The aptly-named Chromebook 13 is 13-inch thin and light notebook running Google’s Chrome OS with up to 13 hours of battery life and three times the graphical performance of existing Chromebooks using Intel Bay Trail and Samsung Exynos processors.
The Chromebook 13 is 18mm thick and comes in a white plastic fanless chassis that hosts a 13.3” display, full size keyboard, trackpad, and HD webcam. The Chromebook 13 will be available with a 1366x768 or 1920x1080 resolution panel depending on the particular model (more on that below).
Beyond the usual laptop fixtures, external I/O includes two USB 3.0 ports, HDMI video output, a SD card reader, and a combo headphone/mic jack. Acer has placed one USB port on the left side along with the card reader and one USB port next to the HDMI port on the rear of the laptop. Personally, I welcome the HDMI port placement as it means connecting a second display will not result in a cable invading the mousing area should i wish to use a mouse (and it’s even south paw friendly Scott!).
The Chromebook 13 looks decent from the outside, but it is the internals where the device gets really interesting. Instead of going with an Intel Bay Trail (or even Celeron/Core i3), Acer has opted to team up with NVIDIA to deliver the world’s first NVIDIA-powered Chromebook.
Specifically, the Chromebook 13 uses a NVIDIA Tegra K1 SoC, up to 4GB RAM, and up to 32GB of flash storage. The K1 offers up four A15 CPU cores clocked at 2.1GHz, and a graphics unit with 192 Kepler-based CUDA cores. Acer rates the Chromebook 13 at 11 hours with the 1080p panel or 13 hours when equipped with the 1366x768 resolution display. Even being conservative, the Chromebook 13 looks to be the new leader in Chromebook battery life (with the previous leader claiming 11 hours).
A graph comparing WebGL performance between the NVIDIA Tegra K1, Intel (Bay Trail) Celeron N2830, Samsung Exynos 5800, and Samsung Exynos 5250. Results courtesy NVIDIA.
The Tegra K1 is a powerful little chip, and it is nice to see NVIDIA get a design win here. NVIDIA claims that the Tegra K1, which is rated at 326 GFLOPS of compute performance, offers up to three times the graphics performance of the Bay Trail N2830 and Exynos 5800 SoCs. Additionally, the K1 reportedly uses slightly less power and delivers higher multi-tasking performance. I’m looking forward to seeing independent reviews in this laptop formfactor and hoping that the chip lives up to its promises.
The Chromebook 13 is currently up for pre-order and will be available in September starting at $279. The Tegra K1-powered laptop will hit the United States and Europe first, with other countries to follow. Initially, the Europe roll-out will include “UK, Netherlands, Belgium, Denmark, Sweden, Finland, Norway, France, Germany, Russia, Italy, Spain, South Africa and Switzerland.”
Acer is offering three consumer SKUs and one education SKU that will be exclusively offering through a re-seller. Please see the chart below for the specifications and pricing.
|Acer Chromebook 13 Models||System Memory (RAM)||Storage (flash)||Display||Price MSRP|
|CB5-311-T9B0||2GB||16GB||1920 x 1080||$299.99|
|CB5-311-T1UU||4GB||32GB||1920 x 1080||$379.99|
|CB5-311-T7NN - Base Model||2GB||16GB||1366 x 768||$279.99|
|Educational SKU (Reseller Only)||4GB||16GB||1366 x 768||$329.99|
Intel made some waves in the Chromebook market earlier this year with the announcement of several new Intel-powered Chrome devices and the addition of conflict-free Haswell Core i3 options. It seems that it is now time for the ARM(ed) response. I’m interested to see how NVIDIA’s newest model chip stacks up to the current and upcoming Intel x86 competition in terms of graphics power and battery usage.
As far as Chromebooks go, if the performance is at the point Acer and NVIDIA claim, this one definitely looks like a decent option considering the price. I think a head-to-head between the ASUS C200 (Bay Trail N2830, 2GB RAM, 16GB eMMC, and 1366x768 display at $249.99 MSRP) and Acer Chromebook 13 would be interesting as the real differentiator (beyond aesthetics) is the underlying SoC. I do wish there was a 4GB/16GB/1080p option in the Chromebook 13 lineup though considering the big price jump to get 4GB RAM (mostly as a result of the doubling of flash) in the $379.99 model at, say, $320 MSRP.
Read more about Chromebooks at PC Perspective!
Subject: Mobile | August 5, 2014 - 02:24 PM | Jeremy Hellstrom
Tagged: msi, WS60, mobile workstation, Quadro K2100M
Weighing in under 5lbs and thinner than 1" the MSI WS60 is very small but yet houses a Quadro K2100M which is powerful enough for professional design work. With Thunderbolt 2 connectivity it is capable of outputting 4k video and the Super RAID will give you very impressive performance even when working with large files.
City of Industry, Calif. – August 5, 2014 – MSI Computer Corp, a leading manufacturer of computer hardware products and solutions, unveils the world’s thinnest and lightest mobile workstation, the WS60. Powered by state-of-the-art technologies, including NVIDIA Quadro K2100M 3D graphics, Intel Core i7 processor and MSI’s Super RAID technology, MSI’s newest workstation weighs only 4.36 lbs., measures less than 0.8-inches thick, and delivers superior performance in an unprecedented sexy design.
“The WS60 is the perfect workstation for mobile designers and CAD CAM Engineers,” says Andy Tung, president of MSI Pan America. “It combines the versatility of an ultrabook with the performance of a workstation and takes it to another level with Thunderbolt connectivity, MSI’s Shortcut Manager, and an array of gaming components.”
MSI’s WS60 offers the fastest processing speed available in an ultra-slim workstation. Featuring the latest 4th generation CPU from Intel and NVIDIA Quadro K2100 professional graphics, the WS60 can blaze through even the most demanding tasks. MSI enhances its prowess by adding Super RAID to seamlessly integrate 2x SSDs and 1x HDD storage for over 1000 MB/s of read speed, dual fan technology for maximum heat dissipation while remaining whisper quiet, and Thunderbolt 2 connectivity. Thunderbolt 2 comes with 4K and 3D video output and dramatically increases transfer speeds up to 20 GB/s, 4 times faster than a USB 3.0 port.
The WS60 sheds the bulky and boxy design of traditional workstations. Inspired by the acclaimed look of MSI’s gaming notebooks, the WS60 has a full metallic body with MG-Li alloy parts that guarantee utmost durability, visual appeal and feather-like weight. Measuring less than 0.8-inches thick and weighing only 4.36 lbs., the WS60 is a featherweight notebook with ultra-heavyweight performance.
Creating digital art requires a screen that accurately displays true-to-life colors and captures every minute detail. MSI has outfitted the WS60 with a vibrant WQHD+ 3K display for those who demand a high level of detail in their work.
Certified for Professionals
All MSI workstation laptops, including the WS60, guarantee optimal performance with professional 3D programs like SolidWorks and more with certification from these software giants.
MSI’s WS60 is packed with professional-grade parts, including a SteelSeries full-color backlight keyboard with Anti-Ghost keys to guarantee superior tactile feedback, Killer Game Networking chip to optimize internet bandwidth, and MSI’s Shortcut Manager. MSI’s Shortcut Manager allows designers and engineers to program keys and combines multiple keys into a single command key, increasing efficiency and speed.
The WS60 is currently available in two different configurations starting at $2,299.99.
Subject: Mobile | July 29, 2014 - 06:22 PM | Jeremy Hellstrom
Tagged: asus, memo pad ME176C, android 4.2.2, Bay Trail
Powered by a Bay Trail Atom Z3745, 1GB LP DDR3-1066, 16GB eMMC, with support for up to a 64GB SD card and a 7" 1280x800 IPS display the ASUS Memo Pad ME176C is rather impressive for under $150. Shipping with Android 4.2.2 or 4.4 the Memo Pad is not quite as powerful as NVIDIA's new tablet but is nowhere near as expensive either. The Tech Report rather liked this device, as did Ryan; for those on a tight budget the new Memo does just about everything you need for basic usage at an acceptable level of performance.
"Despite its $149 asking price, Asus' Memo Pad ME176C tablet has a quad-core Bay Trail SoC, a 7" IPS display, and little extras like a Micro SD slot and GPS functionality. We take a quick look at this budget slate to see how well Android runs on x86 hardware--and whether a $149 tablet can deliver a good experience."
Here are some more Mobile articles from around the web:
- EVGA Tegra NOTE 7 & ASUS Transformer Pad TF701T Review @ Neoseeker
- Lenovo Yoga 10 HD+ Android Tablet @ Benchmark Reviews
- Festival tech: Leading the charge @ The Inquirer
- Patriot Fuel+ Mobile Rechargeable Battery Review @ HiTech Legion
- Kingston MobileLite Wireless G2 Review @ Legit Reviews
- Nokia Lumia 520 Smartphone Review @ Hardware Secrets
A Tablet and Controller Worth Using
An interesting thing happened a couple of weeks back, while I was standing on stage at our annual PC Perspective Hardware Workshop during Quakecon in Dallas, TX. When NVIDIA offered up a SHIELD (now called the SHIELD Portable) for raffle, the audience cheered. And not just a little bit, but more than they did for nearly any other hardware offered up during the show. That included motherboards, graphics card, monitors, even complete systems. It kind of took me aback - NVIDIA SHIELD was a popular brand, a name that was recognized, and apparently, a product that people wanted to own. You might not have guessed that based on the sales numbers that SHIELD has put forward though. Even though it appeared to have a significant mind share, market share was something that was lacking.
Today though, NVIDIA prepares the second product in the SHIELD lineup, the SHIELD Tablet, a device the company hopes improves on the idea of SHIELD to encourage other users to sign on. It's a tablet (not a tablet with a controller attached), it has a more powerful SoC that can utilize different APIs for unique games, it can be more easily used in a 10-ft console mode and the SHIELD specific features like Game Stream are included and enhanced.
The question of course though is easy to put forward: should you buy one? Let's explore.
The NVIDIA SHIELD Tablet
At first glance, the NVIDIA SHIELD Tablet looks like a tablet. That actually isn't a negative selling point though, as the SHIELD Tablet can and does act like a high end tablet in nearly every way: performance, function, looks. We originally went over the entirety of the tablet's specifications in our first preview last week but much of it bears repeating for this review.
The SHIELD Tablet is built around the NVIDIA Tegra K1 SoC, the first mobile silicon to implement the Kepler graphics architecture. That feature alone makes this tablet impressive because it offers graphics performance not seen in a form factor like this before. CPU performance is also improved over the Tegra 4 processor, but the graphics portion of the die sees the largest performance jump easily.
A 1920x1200 resolution 7.9-in IPS screen faces the user and brings the option of full 1080p content lacking with the first SHIELD portable. The screen is bright and crisp, easily viewable in bring lighting for gaming or use in lots of environments. Though the Xiaomi Mi Pad 7.9 had a 2048x1536 resolution screen, the form factor of the SHIELD Tablet is much more in line with what NVIDIA built with the Tegra Note 7.
Introduction and Design
The next candidate in our barrage of ThinkPad reviews is the ThinkPad Yoga, which, at first glance, might seem a little bit redundant. After all, we’ve already got three current-gen Yoga models to choose from between the Yoga 2 11- and 13-inch iterations and the Yoga 2 Pro top-end selection. What could possibly be missing?
Well, in fact, as is often the case when choosing between well-conceived notebook models, it isn’t so much about what’s missing as it is priorities. Whereas the consumer-grade Yoga models all place portability, slimness, and aesthetics in the highest regard, the ThinkPad Yoga subscribes to a much more practical business-oriented approach, which (nearly) always instead favors function over form. It’s a conversation we’ve had here at PC Perspective a thousand times before, but yet again, it is the core ThinkPad philosophy which separates the ThinkPad Yoga from other notebooks of its type. Suffice it to say, in fact, that really the only reason to think of it as a Yoga at all is the unique hinge design and affiliated notebook/tablet convertibility; excepting that, this seems much closer to an X240 than anything in Lenovo’s current consumer-grade lineup. And carrying a currently-configurable street price of around $1,595 currently, it’s positioned as such, too.
But it isn’t beyond reproach. Some of the same questionable decisions regarding design changes which we’ve covered in our recent ThinkPad reviews still apply to the Yoga. For instance, the much-maligned clickpad is back, bringing with it vivid nightmares of pointer jumpiness and click fatigue that were easily the biggest complaint about the T440s and X240 we recently reviewed. The big question today is whether these criticisms are impactful enough to disqualify the ThinkPad Yoga as a rational alternative to other ThinkPad convertibles and the consumer-grade Yoga models. It’s a tall order, so let’s tackle it.
First up, the specs:
While most of this list is pretty conventional, the astute might have already picked out one particular item which tops the X240 we recently reviewed: a possible 16 GB of dual-channel RAM. The X240 was limited to just 8 GB of single-channel memory thanks to a mere single SODIMM slot. The ThinkPad Yoga also boasts a 1080p screen with a Wacom digitizer pen—something which is clearly superior to our X240 review unit. Sadly missing, however, are the integrated Gigabit Ethernet port and the VGA port—and the mini DisplayPort has been replaced by a mini-HDMI, which ultimately is decidedly inferior.