Subject: Mobile | March 13, 2015 - 09:33 AM | Sebastian Peak
Tagged: Razer Blade Pro, razer, notebook, laptop, i7-4720HQ, GTX 960M, gaming notebook
Razer has updated their massive Blade Pro notebook with new dual storage options and NVIDIA’s newly announced GeForce GTX 960M graphics.
Razer targets the Blade Pro at both gamers and professionals, placing emphasis on the usefulness of the device beyond gaming. However, being limited to 1920x1080 on a 17.3-inch display will eliminate this from consideration by most creative professionals (though the display does feature an anti-glare matte finish). Aiding the performance/gaming side of the notebook is Razer’s localized heating system which the company claims “focuses on directing heat away from the main touch surfaces of the notebook, to areas that can dissipate heat quickly and are not commonly touched by the user. This allows the laptop to pack in the highest performance available with NVIDIA’s critically acclaimed GTX graphics”.
The Blade Pro is constructed from aluminum and while reasonably thin at 0.88 inches, the notebook weighs in at a hefty 6.76 pounds (though the probably battery life of such a high-powered system precludes this from a lot of portable use anyway).
One of the most interesting aspects of this design is Razer’s Switchblade User Interface (SBUI), which the company says “is designed for a more efficient and intuitive experience for professionals and gamers.” It combines 10 customizable tactile keys and a unique LCD trackpad (which I would assume features a glass surface). Meanwhile the keyboard is backlit and features anti-ghosting technology as well.
Intel Core i7-4720HQ Quad Core Processor (2.6GHz / 3.6GHz)
NVIDIA GeForce GTX 960M (4GB GDDR5 VRAM), Optimus Technology
16GB System Memory (DDR3L-1600 MHz)
Windows 8.1 64-Bit
128GB SSD + 500GB HDD / 256GB SSD + 500GB HDD / 512GB SSD + 1TB HDD
17.3" Full HD 16:9 Ratio, 1920 x 1080 LED backlit
Intel Wireless-AC 7260HMW (802.11a/b/g/n/ac + Bluetooth 4.0)
Gigabit Ethernet port
3x USB 3.0 ports
HDMI 1.4a audio and video output
Dolby Digital Plus Home Theater Edition
Built-in stereo speakers
3.5 mm microphone/headphone combo jack
7.1 Codec support (via HDMI)
Built-in full-HD webcam (2.0 MP)
Compact 150 W Power Adapter
Built-in 74 Wh Rechargeable lithium ion polymer battery
Razer Switchblade User Interface (SBUI)
Razer Anti-Ghosting Keyboard (with adjustable backlight)
Razer Synapse Enabled
Kensington Lock interface
16.8 in. (427 mm) Width x 0.88 in. (22.4 mm) Height x 10.9 in. (277 mm) Depth
6.76 lbs. / 3.07 kg
The Razer Blade Pro starts at $2299.99 and is available now from the Razer online store.
Subject: General Tech, Mobile | March 13, 2015 - 09:00 AM | Tim Verry
Tagged: haswell, GTX 960M, gaming laptop, g501, ASUS ROG, asus
Today Asus unveiled the Republic of Gamers (ROG) G501 gaming laptop. The G501 is a 4.54 pound 15.6” laptop that packs high end hardware into a thin aluminum shell.
The ROG G501 features a dark gray 0.81” thick aluminum chassis with a brushed metal finish and red bezel accents. A 15.6” matte IPS display dominates the top half of the PC with a resolution of 3840x2160 (UHD). The lower half includes a red backlit keyboard (1.6mm key travel) with colored WASD keys and a number pad as well as a large trackpad.
External I/O on this gaming machine is extensive and includes:
- 1 x Thunderbolt
- 3 x USB 3.0
- 1 x HDMI
- 1 x Audio combo jack
- 1 x SD
- 1 x 1.2MP webcam
- Wi-Fi 802.11ac + Bluetooth 4.0
Asus is using the latest mobile technology with the G501 including a 47W Intel Haswell Core i7-4720HQ (4c/8t) processor, NVIDIA GTX 960M (4GB) graphics card, up to 16GB of DDR3 memory, and an impressive 512GB PCI-E x4 solid state drive (rated at 1,400MB/s reads). The laptop also supports 802.11ac Wi-Fi and Bluetooth 4.0. Asus claims that its Hyper Cool technology will keep the system running cool by using copper heatpipes and giving the CPU and GPU their own heatsink and fan which can be independently controlled to maintain a balance of heat and noise. The laptop is powered by a 96Wh Lithium Polymer battery.
This beastly gaming laptop will be available next month with an MSRP of $1,999 (with the configuration listed above). More information can be found at gseries.asus.com
In addition to the ROG G501, Asus’ GL551 and G751 series are also being refreshed to include NVIDIA’s new GTX 900 series graphics. The GL551JW will get the GTX 960M while the G751JL will use the GTX 965M.
Subject: Mobile | March 12, 2015 - 02:56 PM | Sebastian Peak
Until yesterday virtually all Chromebooks had two things in common: low-end specs and equally low prices. Most sell for around $200 and are available from virtually every manufacturer, and the relative success of these Google Chrome OS laptops in the post-netbook portable space has relied on price. Now Google has announced a new concept for a Chromebook: give it high-end specs and charge $999.
Is it reasonable to assume in 2015 that a user could be perfectly content using cloud storage and web-based apps to accomplish daily tasks? In many cases, yes. But asking $1k on the strength of better hardware is going to be a difficult sell for a Chromebook. The specs are impressive, beginning with a very high resolution 2560x1700 touchscreen, and like the new MacBook this is also sporting USB Type-C connectivity (with the same 5Gbps speed as the Apple implementation).
The pricing for this device continues a disturbing trend, coming just days after Apple's announcement of a Core M MacBook for $1299. In appearance the Pixel seems to borrow rather heavily from the MacBook Air design with a silver finish, glass trackpad, and backlit island-style black keyboard. If the build quality and screen are top notch then Google may have some justification for the price, but with the limitation of just 32GB of local storage (an additional 1TB cloud storage is offered at no cost for 3 years) and an OS that can only run applications from Google's Chrome store, the price does seem high.
Specs from Google below:
- 12.85" multi touch display, 2560 x 1700 (239 ppi), 400 nit brightness, 178° viewing angle
- Intel® Core™ i5 processor @ 2.2GHz, 8GB memory or Intel® Core™ i7 processor @ 2.4GHz, 16GB memory
- Intel® HD Graphics 5500, supports 4K video output over DisplayPort or HDMI with optional Type-C video adapter cable
- 32GB or 64GB of flash storage
Backlit keyboard, fully clickable etched-glass trackpad
- 720P HD wide angle camera with blue glass
- 2x USB Type-C (up to 5Gbps data, 4K display out with optional HDMI or DisplayPort™ adapter, 60W charging)
- 2x USB 3.0
- SD card reader
- Intel Dual Band Wireless-AC 7260 2x2, Bluetooth 4.0
- High power stereo speakers, built-in microphone, headphone/mic combo jack
- Universal Type-C USB Charger, 60W
- Up to 12 hours of battery life
- Dimensions: 11.7” x 8.8” x 0.6”, 3.3lbs
If you're ready for the $999 Chromebook experience the Pixel is available now from Google's online store.
Subject: Mobile | March 12, 2015 - 02:46 PM | Jeremy Hellstrom
Tagged: msi, gs30, gamingdock
The MSI GS30 Shadow is a high powered laptop with the first external GPU that you can actually buy. The GamingDock is indeed rather unattractive and hefty on the outside but it is what is on the inside that counts, a full GTX 980 with its own dedicated PSU. The external connection is a rear mounted PCIe slot which allows the 980 to run at the speeds you would expect it it were inside a desktop PC. The laptop itself has a Haswell i7-4870HQ, 16GB of DDR3-1600 and pair of Kingston 256GB M.2 SSDs in RAID 0, with the only internal graphics being the Iris Pro 5200 on the CPU. Kitguru has posted a review here, though it would be interesting another review featuring a head to head competition with the GTX980M.
"When we previewed the MSI GS30 Shadow and GamingDock at the end of 2014 we were blown away by the combination of Core i7-4870HQ CPU in the laptop and the desktop GTX 980 graphics card in the GamingDock. The concept of using an external dock to add proper gaming graphics to a thin and light laptop worked superbly well and we could hardly wait for the official release of the final package of hardware."
Here are some more Mobile articles from around the web:
- HP Spectre x360 @ The Inquirer
- Club3D SenseVision Adapters @ Kitguru
- FSP PB Runner 10400mAh Power Bank Review @ NikKTech
- Apple Watch vs Pebble Time Steel @ The Inquirer
- S6 vs S6 Edge @ The Inquirer
- KingSing T8 Smartphone Review @ Madshrimps
Introduction and Specifications
Had you asked me just a few years ago if 6-inch phones would not only be a viable option, but a dominant force in the mobile computing market, I would have likely rolled my eyes. At that time phones were small, tablets were big, and phablets were laughed at. Today, no one is laughing at the Galaxy Note 4, the latest iteration in Samsung’s created space of larger-than-you-probably-thought-you-wanted smartphones. Nearly all consumers are amazed by the size of the screen and the real estate this class of phone provides but some are instantly off put by the way the phone feels in the hand – it can come off as foreign, cumbersome, and unusable.
In my time with the new Galaxy Note 4 – my first extended-use experience with a phone of this magnitude – I have come to see the many positive traits that a larger phone can offer. There are some trade-offs of course, including the pocket/purse viability debate. One thing beyond question is that a large phone means a big screen. One that can display a large amount of data whether that be on a website or in a note-taking application. The extra screen real estate can instantly improve your productivity. To that end Samsung also provides a multi-tasking framework that lets you run multiple programs in a side-by-side view, similar to what the original version of Windows 8 did. It might seem unnecessary for an Android device, but as soon as you find the situation where you need it going back to a device without it can feel archaic.
A larger phone also means that there is more room for faster hardware, a larger camera sensor, and a bigger battery. Samsung even includes an active stylus called the S-Pen in the body of the device – something that few other modern tablets/phablets/phones feature.
Introduction and Design
Although the target market and design emphasis may be different, there is one thing consumer and business-grade laptops have in common: a drift away from processing power and toward portability and efficiency. At the risk of repeating our introduction for the massive MSI GT72 gaming notebook we reviewed last month, it seems that battery life, temperature, and power consumption get all the attention these days. And arguably, it makes sense for most people: it’s true that CPU performance gains have in years past greatly outstripped the improvements in battery life, and that likewise performance gains could be realized far more easily by upgrading storage device speed (such as by replacing conventional hard drives with solid-state drives) than by continuing to focus on raw CPU power and clock rates. As a result, we’ve seen many mobile CPU speeds plateauing or even dropping in exchange for a reduction in power consumption, while simultaneously cases have slimmed and battery life has jumped appreciably across the board.
But what if you’re one of the minority who actually appreciates and needs raw computing power? Fortunately, Lenovo’s ThinkPad W series still has you covered. This $1,500 workstation is the business equivalent of the consumer-grade gaming notebook. It’s one of the few designs where portability takes a backseat to raw power and ridiculous spec. Users shopping for a ThinkPad workstation aren’t looking to go unplugged all day long on an airplane tray table. They’re looking for power, reliability, and premium design, with function over form as a rule. And that’s precisely what they’ll get.
Beyond the fairly-typical (and very powerful) Intel Core i7-4800MQ CPU—often found in gaming PCs and workstations—and just 8 GB of DDR3-1600 MHz RAM (single-channel) is a 256 GB SSD and a unique feature to go along with the WQHD+ display panel: built-in X-Rite Pantone color sensor which can be used to calibrate the panel simply by closing the lid when prompted. How well this functions is another topic entirely, but at the very least, it’s a novel idea.
Subject: Graphics Cards, Mobile, Shows and Expos | March 7, 2015 - 07:00 AM | Scott Michaud
Tagged: vulkan, PowerVR, Khronos, Imagination Technologies, gdc 15, GDC
Possibly the most important feature of upcoming graphics APIs, albeit the least interesting for enthusiasts, is how much easier driver development will become. So many decisions and tasks that once laid on the shoulders of AMD, Intel, NVIDIA, and the rest will now be given to game developers or made obsolete. Of course, you might think that game developers would oppose this burden, but (from what I understand) it is a weight they already bear, just when dealing with the symptoms instead of the root problem.
This also helps other hardware vendors become competitive. Imagination Technologies is definitely not new to the field. Their graphics powers the PlayStation Vita, many earlier Intel graphics processors, and the last couple of iPhones. Despite how abrupt the API came about, they have a proof of concept driver that was present at GDC. The unfinished driver was running an OpenGL ES 3.0 demo that was converted to the Vulkan API.
A screenshot of the CPU usage was also provided, which is admittedly heavily cropped and hard to read. The one on the left claims 1.2% CPU load, with a fairly flat curve, while the one on the right claims 5% and seems to waggle more. Granted, the wobble could be partially explained by differences in the time they chose to profile.
According to Tom's Hardware, source code will be released “in the near future”.
Finally, a SHIELD Console
NVIDIA is filling out the family of the SHIELD brand today with the announcement of SHIELD, a set-top box powered by the Tegra X1 processor. SHIELD will run Android TV and act as a game playing, multimedia watching, GRID streaming device. Selling for $199 and available in May of this year, there is a lot to discuss.
Odd naming scheme aside, the SHIELD looks to be an impressive little device, sitting on your home theater or desk and bringing a ton of connectivity and performance to your TV. Running Android TV means the SHIELD will have access to the entire library of Google Play media including music, movies and apps. SHIELD supports 4K video playback at 60 Hz thanks to an HDMI 2.0 connection and fully supports H.265/HEVC decode thanks to Tegra X1 processor.
Here is a full breakdown of the device's specifications.
|NVIDIA SHIELD Specifications|
|Processor||NVIDIA® Tegra® X1 processor with 256-core Maxwell™ GPU with 3GB RAM|
|Video Features||4K Ultra-HD Ready with 4K playback and capture up to 60 fps (VP9, H265, H264)|
|Audio||7.1 and 5.1 surround sound pass through over HDMI
High-resolution audio playback up to 24-bit/192kHz over HDMI and USB
High-resolution audio upsample to 24-bit/192hHz over USB
|Wireless||802.11ac 2x2 MIMO 2.4 GHz and 5 GHz Wi-Fi
Two USB 3.0 (Type A)
MicroSD slot (supports 128GB cards)
IR Receiver (compatible with Logitech Harmony)
|Gaming Features||NVIDIA GRID™ streaming service
|SW Updates||SHIELD software upgrades directly from NVIDIA|
|Power||40W power adapter|
|Weight and Size||Weight: 23oz / 654g
Height: 5.1in / 130mm
Width: 8.3in / 210mm
Depth: 1.0in / 25mm
|OS||Android TV™, Google Cast™ Ready|
|In the box||NVIDIA SHIELD
NVIDIA SHIELD controller
HDMI cable (High Speed), USB cable (Micro-USB to USB)
Power adapter (Includes plugs for North America, Europe, UK)
|Requirements||TV with HDMI input, Internet access|
|Options||SHIELD controller, SHIELD remove, SHIELD stand|
Obviously the most important feature is the Tegra X1 SoC, built on an 8-core 64-bit ARM processor and a 256 CUDA Core Maxwell architecture GPU. This gives the SHIELD set-top more performance than basically any other mobile part on the market, and demos showing Doom 3 and Crysis 3 running natively on the hardware drive the point home. With integrated HEVC decode support the console is the first Android TV device to offer the support for 4K video content at 60 FPS.
Even though storage is only coming in at 16GB, the inclusion of an MicroSD card slot enabled expansion to as much as 128GB more for content and local games.
The first choice for networking will be the Gigabit Ethernet port, but the 2x2 dual-band 802.11ac wireless controller means that even those of us that don't have hardwired Internet going to our TV will be able to utilize all the performance and features of SHIELD.
Subject: Graphics Cards, Mobile | March 3, 2015 - 10:43 PM | Ryan Shrout
Tagged: Tegra X1, tegra, nvidia, gdc 15, GDC, Doom 3, Crysis 3
Impressively, NVIDIA just showed the new SHIELD powered by Tegra X1 running a version of both Doom 3 and Crysis 3 running natively on Android! The games were running at impressive quality and performance levels.
I have included some videos of these games being played on the SHIELD, but don't judge the visual quality of the game with these videos. They were recorded with a Panasonic GH2 off a 4K TV in a dimly lit room.
Doom 3 is quoted to run at full 1920x1080 and 60 FPS while Crysis 3 is much earlier in its development. Both games looked amazing considering we are talking about a system that has a total power draw of only 15 watts!
While these are just examples of the power that Tegra X1 can offer, it's important to note that this type of application is the exception, not the rule, for Android gaming. Just as we see with Half-Life 2 and Portal NVIDIA did most of the leg work to get this version of Doom 3 up and running. Crysis 3 is more of an effort from Crytek explicitly - hopefully this port is as gorgeous as this first look played.
Subject: General Tech, Mobile | March 3, 2015 - 10:21 PM | Ryan Shrout
Tagged: Tegra X1, tegra, shield, gdc 15, GDC, android tv
NVIDIA just announced a new member of its family of hardware devices: SHIELD. Just SHIELD. Powered by NVIDIA's latest 8-core, Maxwell GPU Tegra X1 SoC, SHIELD will run Android TV and act as a game playing, multimedia watching, GRID streaming set-top box.
Odd naming scheme aside, the SHIELD looks to be an impressive little device, sitting on your home theater or desk, bringing a ton of connectivity and performance to your TV. Running Android TV means the SHIELD will have access to the entire library of Google Play media including music, movie and apps. SHIELD supports 4K video playback at 60 Hz thanks to an HDMI 2.0 connection and fully supports H.265/HEVC decode thanks to Tegra X1 processor.
Speaking of the Tegra X1, the SHIELD will include the power of 256 Maxwell architecture CUDA cores and will easily provide the best Android gaming performance of any tablet or set-top box on the market. This means gaming, and lots of it, will be possible on SHIELD. Remember our many discussions about Tegra-specific gaming ports from the past? That trend will continue and more developers are realizing the power that NVIDIA is putting into this tiny chip.
In the box you'll get the SHIELD set-top unit and a SHIELD Controller, the same released with the SHIELD Tablet last year. A smaller remote controller that looks similar to the one used with the Kindle Fire TV will cost a little extra as will the stand that sets the SHIELD upright.
Pricing on the new SHIELD set-top will be $199, shipping in May.