CES 2015: AMD Talks Technical about FreeSync Monitors

Subject: Graphics Cards, Displays, Shows and Expos | January 7, 2015 - 03:11 AM |
Tagged: video, radeon, monitor, g-sync, freesync, ces 2015, CES, amd

It finally happened - later than I had expected - we got to get hands on with nearly-ready FreeSync monitors! That's right, AMD's alternative to G-Sync will bring variable refresh gaming technology to Radeon gamers later this quarter and AMD had the monitors on hand to prove it. On display was an LG 34UM67 running at 2560x1080 on IPS technology, a Samsung UE590 with a 4K resolution and AHVA panel and BenQ XL2730Z 2560x1440 TN screen.

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The three monitors sampled at the AMD booth showcase the wide array of units that will be available this year using FreeSync, possibly even in this quarter. The LG 34UM67 uses the 21:9 aspect ratio that is growing in popularity, along with solid IPS panel technology and 60 Hz top frequency. However, there is a new specification to be concerned with on FreeSync as well: minimum frequency. This is the refresh rate that monitor needs to maintain to avoid artifacting and flickering that would be visible to the end user. For the LG monitor it was 40 Hz.

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What happens below that limit and above it differs from what NVIDIA has decided to do. For FreeSync (and the Adaptive Sync standard as a whole), when a game renders at a frame rate above or below this VRR window, the V-Sync setting is enforced. That means on a 60 Hz panel, if your game runs at 70 FPS, then you will have the option to enable or disable V-Sync; you can either force a 60 FPS top limit or allow 70 FPS with screen tearing. If your game runs under the 40 Hz bottom limit, say at 30 FPS, you get the same option: V-Sync on or V-Sync off. With it off, you would get tearing but optimal input/display latency but with it off you would reintroduce frame judder when you cross between V-Sync steps.

There are potential pitfalls to this solution though; what happens when you cross into that top or bottom region can cause issues depending on the specific implementation. We'll be researching this very soon.

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Notice this screen shows FreeSync Enabled and V-Sync Disabled, and we see a tear.

FreeSync monitors have the benefit of using industry standard scalers and that means they won't be limited to a single DisplayPort input. Expect to see a range of inputs including HDMI and DVI though the VRR technology will only work on DP.

We have much more to learn and much more to experience with FreeSync but we are eager to get one in the office for testing. I know, I know, we say that quite often it seems.

Coverage of CES 2015 is brought to you by Logitech!

PC Perspective's CES 2015 coverage is sponsored by Logitech.

Follow all of our coverage of the show at http://pcper.com/ces!

CES 2015: EVGA Teases New NVIDIA GeForce GTX 980 with AIO Liquid Cooling

Subject: Graphics Cards | January 6, 2015 - 11:30 PM |
Tagged: nvidia, liquid cooler, GTX 980, gpu cooler, gpu, evga, ces 2015, CES, AIO

EVGA has posted a photo on Twitter of a new GTX 980 with an integrated AIO liquid cooler.

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The pic is captioned "GTX 980 HC AIO", which indicates that it will join the EVGA GTX 980 Hydro Copper (which carries an MSRP as $799) as a liquid-cooled option in their lineup. The big advantage here, however, is that AIO setup dangling off the back of the card. One free (120mm?) fan opening is all you'd need to be up and running without any extra work.

Of course, you could always buy yourself a suitcase full of AIO liquid-cooled GTX 980's for a cool $2999 if you don't want to wait for this EVGA option.

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Triple SLI + AIO liquid cooling = suitcase?

We'll post news of this (seemingly) upcoming EVGA product once details are revealed.

Coverage of CES 2015 is brought to you by Logitech!

PC Perspective's CES 2015 coverage is sponsored by Logitech.

Follow all of our coverage of the show at http://pcper.com/ces!

Source: Twitter

Report: NVIDIA Maxwell GM206 Pictured - Leak Claims GTX 960 Core

Subject: Graphics Cards | January 6, 2015 - 09:44 AM |
Tagged: rumor, nvidia, leak, gtx 960, GM206, geforce

VideoCardz.com is reporting that they not only know the upcoming GTX 960 core will be the GM206, but they reportedly have a photo of the unreleased chip.

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Why are reported leaks always slightly out of focus? (Credit: VideoCardz.com)

The chip pictured appears to be a GM206-300, which the site claims will be the exact variant in the GTX 960 when it is released. The post speculates that based on the die size we can expect between 8 - 10 SMM's, or 1080 - 1280 CUDA cores. They further claim that the GTX 960 will have a 128-bit memory bus and reference cards will have a 2GB frame buffer (though naturally we can expect models with 4GB of memory after launch).

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(Credit: VideoCardz.com)

The post goes on to show what appears to be a search result for an ASUS GTX 960 on their site, but if this existed it has since been taken down. More than likely a GTX 960 is in fact close at hand, and the reported specs (and now multiple claimed listings for the card) are not hard to fathom.

We will keep you updated on this alleged new GPU if more details emerge.

CES 2015: Gigabyte GTX 980 WaterForce 3-Way SLI Monster Spotted

Subject: Graphics Cards, Shows and Expos | January 5, 2015 - 07:15 PM |
Tagged: waterforce, GTX 980, gigabyte, ces 2015, CES, 3-way sli

Back in November Gigabyte asked for all your money in exchange for a set of three GeForce GTX 980 cards each running in a circuit of self-contained water cooling. After finally seeing the GTX 980 WaterForce in person I can tell you that it's big, it's expensive and it's damned impressive looking.

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With a price tag of $2999, there is a significant mark up over buying just a set of three retail GTX 980 cards, but this design is unique. Each GPU is individually cooled via a 120mm radiator and fan that is mounted inside of a chassis that rests on top of your PC case. On the front you'll find a temperature, fan speed and pump speed indicator along with some knobs and buttons to adjust settings and targets.

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Oh, and it ships inside of a suitcase that you can reuse for later travel. Ha! Think we can convince Gigabyte to send us one for testing?

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Coverage of CES 2015 is brought to you by Logitech!

PC Perspective's CES 2015 coverage is sponsored by Logitech.

Follow all of our coverage of the show at http://pcper.com/ces!

ASUS updates their popular series with the GTX 980 STRIX DC II OC

Subject: Graphics Cards | January 5, 2015 - 05:31 PM |
Tagged: GTX 980 STRIX DirectCU II OC, strix, asus, nvidia, factory overclocked

ASUS' popular STRIX line was recently updated to include NVIDIA's top card and now [H]ard|OCP has had a chance to benchmark this GTX 980 with custom quiet cooling.  The DirectCU II cooling system can operate at 0dB under all but the heaviest of loads and the 10 phase power design will mean you can go beyond the small factory overclock that the card arrives with.  [H]ard|OCP took the card from a Boost Clock of 1279MHz to 1500MHz and the RAM from 7GHz to 7.9GHz with noticeable performance improvements part of why it received a Gold Award.  If the ~$130 price difference between this card and the R9 290X does not bother you then it is a great choice for a new GPU.

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"Today we delve into the ASUS GTX 980 STRIX DC II OC, which features custom cooling, 0dB fans and high overclocking potential. We'll experiment with this Maxwell GPU by overclocking it to the extreme. It will perform head to head against the ASUS ROG R9 290X MATRIX-P in today's most demanding games, including Far Cry 4."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: [H]ard|OCP

CES 2015: MSI Announces GTX 970 Gaming 100ME - 100 millionth GeForce GPU

Subject: Graphics Cards, Shows and Expos | January 4, 2015 - 03:56 PM |
Tagged: msi, GTX 970, gaming, ces 2015, CES, 100me

To celebrate the shipment of 100 million GeForce GPUs, MSI is launching a new revision of the GeForce GTX 970, the Gaming 100ME (millionth edition). The cooler is identical that used in the GTX 970 Gaming 4G but replaces the red color scheme of the MSI Gaming brand with a green very close to that of NVIDIA's.

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This will also ship with a "special gift" and will be a limited edition, much like the Golden Edition GTX 970 from earlier this year.

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MSI had some other minor updates to its GPU line including the GTX 970 4GD5T OC with a cool looking black and white color scheme and an 8GB version of the Radeon R9 290X.

Coverage of CES 2015 is brought to you by Logitech!

PC Perspective's CES 2015 coverage is sponsored by Logitech.

Follow all of our coverage of the show at http://pcper.com/ces!

GPU Rumors: AMD Plans 20nm but NVIDIA Waits for 16nm

Subject: General Tech, Graphics Cards | December 28, 2014 - 09:47 PM |
Tagged: radeon, nvidia, gtx, geforce, amd

According to an anonymous source of WCCFTech, AMD is preparing a 20nm-based graphics architecture that is expected to release in April or May. Originally, they predicted that the graphics devices, which they call R9 300 series, would be available in February or March. The reason for this “delay” is a massive demand for 20nm production.

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The source also claims that NVIDIA will skip 20nm entirely and instead opt for 16nm when that becomes available (which is said to be mid or late 2016). The expectation is that NVIDIA will answer AMD's new graphics devices with a higher-end Maxwell device that is still at 28nm. Earlier rumors, based on a leaked SiSoftware entry, claim 3072 CUDA cores that are clocked between 1.1 GHz and 1.39 GHz. If true, this would give it between 6.75 and 8.54 TeraFLOPs of performance, the higher of which is right around the advertised performance of a GeForce Titan Z (only in a single compute device that does not require distribution of work like what SLI was created to automate).

Will this strategy work in NVIDIA's favor? I don't know. 28nm is a fairly stable process at this point, which will probably allow them to get chips that can be bigger and more aggressively clocked. On the other hand, they pretty much need to rely upon chips that are bigger and more aggressively clocked to be competitive with AMD's slightly more design architecture. Previous rumors also hint that AMD is looking at water-cooling for their reference card, which might place yet another handicap against NVIDIA, although cooling is not an area that NVIDIA struggles in.

Source: WCCFTech

Nvidia GeForce 347.09 beta drivers have arrived

Subject: Graphics Cards | December 17, 2014 - 09:19 PM |
Tagged: geforce, nvidia, 347.09 beta

The 347.09 beta driver is out, which will help performance in Elite: Dangerous and Metal Gear Solid V: Ground Zeroes.  If you use GeForce Experience they will install automatically otherwise head to the driver page to manually install them.  Project CARS should also benefit from this new beta and you will be able to enable 3D on Alien: Isolation, Elite: Dangerous, Escape Dead Island, Far Cry 4 and Middle-Earth - Shadow of Mordor.  NVIDIA's new incremental updates, called GeForce Game Ready will mean more frequent driver updates with less changes than we have become accustomed to but do benefit those playing the games which they have been designed to improve.

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As with the previous WHQL driver, GTX 980M SLI and GTX 970M SLI on notebooks does not function and if you do plan on updating your gaming laptop you should disable SLI before installing them.  You can catch up on all the changes in this PDF

Source: NVIDIA

AMD Omega is no longer in Alpha

Subject: Graphics Cards | December 9, 2014 - 03:08 PM |
Tagged: amd, catalyst, driver, omega

With AMD's new leader and restructuring comes a new type of driver update.  The Omega driver is intended to provide a large number of new features as well as performance updates once a year.  It does not replace the current cycle of Beta and WHQL driver updates and the next driver update will incorporate all of the changes from the Omega driver plus the new bug fixes or updates that the driver was released to address.

Many sites including The Tech Report have had at least a small amount of time to test the new driver and have not seen much in the way of installation issues, or unfortunately performance improvements on systems not using an AMD APU.  As more time for testing elapses and more reviews come out we may see improvements on low end systems but for now the higher end machines show little to no improvement on raw FPS rates.  Keep your eyes peeled for an update once we have had time to test the change on frame pacing results, which are far more important than just increasing your FPS. 

The main reason to be excited about this release, it is the long list of new features, from a DSR-like feature called Virtual Super Resolution which allows you to increase the resolution of your monitor although for now 4K super resolution is limited to the R285 as it is the only AMD Tonga card on the market at the moment.  Along with the release of the Omega driver comes news about Freesync displays, another feature enabled in the new driver and their availability; we have a release date of January or February with a 4K model arriving in March.

Check out the links to The Tech Report and below to read the full list of new features that this driver brings and don't forget to click on Ryan's article as well.

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"AMD has introduced what may be its biggest graphics driver release ever, with more than 20 new features, 400 bug fixes, and some miscellaneous performance improvements."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Author:
Manufacturer: AMD

New Features

There are smart people that work at AMD. A quick look at the company's products, including the APU lineup as well as the discrete GPU fields, clearly indicates a lineup of talent in engineering, design, marketing and business. It's not perfect of course, and very few companies can claim to be, but the strengths of AMD are there and easily discernible to those of us on the outside looking in with the correct vision.

Because AMD has smart people working hard to improve the company, they are also aware of its shortcomings. For many years now, the thorn of GPU software has been sticking in AMD's side, tarnishing the name of Radeon and the products it releases. Even though the Catalyst graphics driver has improved substantially year after year, the truth is that NVIDIA's driver team has been keeping ahead of AMD consistently in basically all regards: features, driver installation, driver stability, performance improvements over time.

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If knowing is half the battle, acting on that knowledge is at least another 49%. AMD is hoping to address driver concerns now and into the future with the release of the Catalyst Omega driver. This driver sets itself apart from previous releases in several different ways, starting with a host of new features, some incremental performance improvements and a drastically amped up testing and validation process.

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AMD considers this a "special edition" driver and is something that they plan to repeat on a yearly basis. That note in itself is an interesting point - is that often enough to really change the experience and perception of the Catalyst driver program going forward? Though AMD does include some specific numbers of tested cases for its validation of the Omega driver (441,000+ automated test runs, 11,000+ manual test runs) we don't have side by side data from NVIDIA to compare it to. If AMD is only doing a roundup of testing like this once a year, but NVIDIA does it more often, then AMD might soon find itself back in the same position it has been.

UPDATE: There has been some confusion based on this story that I want to correct. AMD informed us that it is still planning on releasing other drivers throughout the year that will address performance updates for specific games and bug fixes for applications and titles released between today and the pending update for the next "special edition." AMD is NOT saying that they will only have a driver drop once a year.

But before we worry about what's going to happen in the future, let's look into what AMD has changed and added to the new Catalyst Omega driver released today.

Continue reading our overview of the new AMD Catalyst Omega driver!!