The flagship ATI card from ASUS

Subject: Graphics Cards | March 24, 2006 - 07:12 PM |
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PCStats examines ASUS' EAX1900XTX a 512 MB card with dual-DVI outputs and some really impressive clocks, the GPU is 650 and the memory runs at 1550Mhz.  It will cost you a lot, but there isn't much out there that can come close to saturating it's bandwidth.


Plus, Ryan has been busy this week, dropping by the Game Developers Conference, and talking with ATI about their take on Physics accleration ...

Source: PCStats

Third Party VGA cooler shootout

Subject: Graphics Cards | March 22, 2006 - 06:21 PM |
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Looking to overclock that shiny new video card, but feeling the heat, or just trying to quiet it?  Legion Hardware has a 6-way shootout between Thermalright, Zalman and Arctic Cooling.  Drop by and find out which one can do you right!


Also, Ryan has a look at 2 upcoming cards from nVIDIA, the 7600GS and the 7300LE.


"When it comes to high-end air-cooled VGA coolers the six tested here today are amongst the best.

Let's get physical

Subject: Graphics Cards | March 22, 2006 - 12:19 PM |
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First we had no physics cards, and now we have a battle royal between nVIDIA and Ageia to get their physics acceleration to the market first.   The Inquirer feels that there is already a clear winner, and are quite happy to tell you who.


Ryan has also gathered a bit of information on Ageia's plans, and can even tell you how to get your hands on the cards first!


"So, the SLI physics engine can make water fall, ripples move, and rocks from the exploding cliff

wall bo

Source: The Inquirer
Author:
Manufacturer: NVIDIA
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All We Can Say

Even though we don't have samples of either of these cards, we went ahead and summarized all the information provided by NVIDIA on these newly announced cards for you here.

Ageia's PhysX SDK v2.4 for PC's and consoles

Subject: Graphics Cards | March 21, 2006 - 11:49 AM |
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Ageia has announced their progress with the PhsyX physics accelerator card, and the Software Development Kit that goes with it.  City of Villains is ready to incorporate the technology into their game as soon as people have the card installed.  They aren't going to stop at PC's either, their card, and the drivers will be supported on consoles as well!


MOUNTAIN VIEW, Calif.

Overclocked 7900GTX issues - help Ryan to help you

Subject: Graphics Cards | March 20, 2006 - 06:31 PM |
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There have been numerous reports of problems with various vendors overclocked 7900 GTX cards not working correctly.

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nVidia causes some Havok

Subject: Graphics Cards | March 20, 2006 - 01:59 PM |
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nVIDIA has beat Ageia to the punch by partnering with Havok to create their own Physics Accelerator Card.  By using SLI, they can have one GeForce card working on the graphics, while the second is devoted to physics.  As well, it can be implemented on a single card, with some cycles devoted purely to graphics, and others to the physics calculations.  [H]ard|OCP explains further here.


For even more info, read Ryan's findings on our main

Source: [H]ard|OCP
Author:
Manufacturer: NVIDIA
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NVIDIA and Havok in Bed

NVIDIA is partnering with Havok, arguably the most successful physics engine API for software development, to bring physics processing acceleration to NVIDIA GPUs. Does this spell the end for AGEIA?

Time to upgrade your ATI drivers

Subject: Graphics Cards | March 17, 2006 - 06:54 PM |
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TweakTown has posted the results of their testing with ATI's new 6.3 Catalysts.  Drop by and find out what enhancements you can expect from their newest drivers.

"Never fear, our Catalyst performance analyst for March 2006 is here, so let's take a look at

what ATI have done this month.

Source: TweakTown

Getting to know your X1900 better

Subject: Graphics Cards | March 15, 2006 - 05:02 PM |
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Tech-Hounds continues their look at the X1900 series from ATI in the second part of their indepth examination.  Find out more about  the differences between ATI and nVIDIA than just the PCB colour. 

"ATI's latest offering, the Radeon X1900 XTX is strong, but it does have its weak points. We already covered the lack of performance with texture dependent games in our last article. Now we discovered that ATI's adaptive antialiasing is not as effective as NVIDIA's transparency anti aliasing.

Source: Tech-Hounds