Subject: Graphics Cards | August 13, 2008 - 02:30 PM | Jeremy Hellstrom
Graphics cards with high performance and exceptional speeds are never far from the gamer's mind. That is why ASUS, producer of top quality graphic solutions, has today introduced the graphical solution for the latest generation of AMD dual RV770XT GPUs - the ASUS EAH4870X2/HTDI/2G - equipped with double GPUs and a massive 2G of on-board memory.
Subject: Graphics Cards | August 12, 2008 - 03:30 PM | Ryan Shrout
An interesting bit of editorial came across my desk today from none other than the big green company known as NVIDIA. As a whole NVIDIA has not been shy in their attacks on Intel what with the "cans of whoop ass" and the like; but this time NVIDIA has taken it upon themselves to send the media a document detail "questions" about Intel's Larrabee on the day the architecture gets detailed at Siggraph.
Subject: Graphics Cards | August 12, 2008 - 01:44 PM | Jeremy Hellstrom
SAN JOSE, Calf. August 12, 2008 - Asetek's industry-leading, LCLC liquid cooling solution is now available for AMD's much anticipated multi-GPU cards, the ATI Radeon HD 4870 X2 family of graphics cards (codenamed R700). The unique, liquid cooling approach is exactly what OEMs need to extract the highest performance from the graphics card and produce top-of-the-line gaming and entertainment products.
"Heat is an 'age-old' problem for computers.
Subject: Graphics Cards | August 12, 2008 - 01:14 PM | Jeremy Hellstrom
The AMD 4870 X2 is here, and it certainly does not disappoint.
Able to keep up with a pair of 4870 X2's in Crossfire, and leaving the 280 in the dust, this card is very impressive. Check out the benchmark score that Ryan managed with this card, and how badly the 280 fares against AMD's newest offering.
AMD Radeon HD 4870 X2 Technology
NVIDIA is in trouble; and on many fronts. Their chipset division has had some extreme highs and lows recently and AMD's graphics cards have quickly caught up with NVIDIA past performance advantages. The new HD 4870 X2 we previewed before is back and giving NVIDIA fits...
Subject: Graphics Cards | August 8, 2008 - 07:23 PM | Ryan Shrout
It looks like someone has leaked out the minimum system requirements for the upcoming Far Cry 2 release; and they actually aren't all that bad. The absolute minimum includes an Athlon 64 3500+, Pentium D 2.4 GHz or higher, 1 GB of memory and a GeForce 6800 or ATI X1650 graphics card. The full experience will require a bit more of you: Core 2 Duo or Phenom, 2GB of memory, 8600 GTS or X1900 GPU or better with a 512MB frame buffer.
Subject: Graphics Cards | August 7, 2008 - 05:15 PM | Ryan Shrout
The answer to the first question is relatively simple. Intel is
positioning Larrabee in a market that already exists and that has
plenty of applications: Gaming. Intel told us that Larrabee will
support all the existing APIs (and some more) which should enable
gamers to run games on it.
Pentium Strikes Again!
Intel's Larrabee architecture could be the second coming of 3D graphics and high performance computing, but it is still a year away and there are many who are questioning Intel's direction of using simple X86 processors to achieve performance. Today Intel has given us a slightly more in depth look at what they hope to be the future of 3D graphics.
Subject: Graphics Cards | July 30, 2008 - 06:00 PM | Ryan Shrout
UPDATE for 7/31/08 - I spoke with one of the lawyers for the defendants on this class-action suit and he verified for me all the information that I detailed below. The judge denied class-status to the entirety of GPU buyers and limited it to those who purchased GPUs directly from ATI or NVIDIA online; i.e.
Subject: Graphics Cards | July 30, 2008 - 05:56 PM | Jeremy Hellstrom
Take a look at the table on the second page of HEXUS' preview of the 9800 GT; compare the new 9800 GT specs to the old 8800 GT specs. Can you spot the difference; I'll give you a hint, it involves a feature only found on nForce motherboards, and is a feature that neither Ryan, Josh or I could find a single good point about when we tried during a previous Podcast. You get no die shrink, no clock speed increases, you don't ev