Subject: Graphics Cards | March 26, 2007 - 01:16 PM | Jeremy Hellstrom
The PowerColour Radeon X1950 Pro SCS3 is well named when referred to as the Silent Edition. The huge passive heatsink is larger than the actual card, and provides enough surface area to outperform the active cooling solution on an ASUS EAX1950 Pro. Elite Bastards tried it out on some of the newer games, including the newly available S.T.A.L.K.E.R., so you can get an idea how that game will perform on a system based around a X1950 Pro.
Subject: Graphics Cards | March 22, 2007 - 03:11 PM | Jeremy Hellstrom
MSI's 7900 GS is up against a Radeon X1950 Pro in this review at [H]ard|OCP. The MSI card has twice the memory, but the Radeon is clocked faster. The cards are priced within ~$50 of each other, but you may want to read carefully before you lean towards spending a little less.
Subject: Graphics Cards | March 19, 2007 - 04:59 PM | Jeremy Hellstrom
Can't be bothered to deal with all this newfangled PCIe stuff? Maybe you can't justify replacing your entire system just to get a new graphics card, but still want to run some of the newer games? This review at Hardware Upgrade may be perfect for you, the X1950Pro in AGP!
Subject: Graphics Cards | March 15, 2007 - 11:50 AM | Jeremy Hellstrom
NVIDIA Corporation (Nasdaq: NVDA) defines new class of GPUs called Motherboard GPUs (mGPUs).
In 2006, NVIDIA became the only independent supplier of GPUs. With the launch of this new category, mGPUs, NVIDIA is transforming mainstream PC graphics performance. Requirements for the mGPU include:
- DX9.0 (ShaderModel 2.0) and above API support
- At least one digital connector (DVI/HDMI 1.2) with HDCP
- Multi-display support
- Dedicated video processing engine, (minimum HQV score of 80)
- Windows Experience Index 3.0 and above
Subject: Graphics Cards | March 15, 2007 - 11:17 AM | Jeremy Hellstrom
Tweaktown has managed to sneak some info regarding the upcoming R600 series of cards from AMD. Perhaps the biggest news is the targeted sales date, which is about 2 weeks away, on March 30th. 4 cards in total are listed, 2 flavours of XTX due on the 30th and 2 flavours of XL, due sometime in April.
Subject: Graphics Cards | March 13, 2007 - 01:05 PM | Jeremy Hellstrom
Get over to HotHardware and read their review of 2 HDMI cards from ASUS, the EAX1600PRO and the EN7600GT. Without spending huge amounts of money you can get HDMI compatibility and still bea ble to game. These cards are not going to let you run at a huge resolution with every graphics effect a
OnAir Solution has a new HDTV tuner that connects to your PC or notebooks through a USB connection and comes with software for some PVR action as well.
Subject: Graphics Cards | March 8, 2007 - 01:46 PM | Jeremy Hellstrom
The ZEROtherm GX815 Gamer Edition GPU Cooler took BCCHardware by surprise. It is meant to fit most nVIDIA (not 8800s) and ATI cards , in this test it was attached to a X1900GT. When tested against the Arctic Cooling Accelero X2 it performed much better, a full 4 degrees better at full load. Keep your eyes open though, the only drawback is that
Subject: Graphics Cards | March 7, 2007 - 11:00 PM | Ryan Shrout
At GDC this week, NVIDIA unveiled a major update to their suite of developers tools. Having built developer tools for over five years now, and investing millions of dollars into the program according to NVIDIA themselves, these tools allow game developers to work faster and more efficiently, getting us games faster. With DX10 gaining in popularity, slowly but surely, the need for more advanced tools is increasing.
And because using their tools helps to sell NVIDIA graphics cards, all of these developer tools are FREE. NVIDIA took some time t
Subject: Graphics Cards | March 5, 2007 - 03:14 PM | Jeremy Hellstrom
HotHardware has a review of the X1950 GT 256MB. By dropping the Pro part of the name, reducing the clock speed and the price, this card is good choice for those not looking for the fastest card. It's performance is still nothing to sneer at, it is capable of over 100fps with 4x FSAA and 4x anisotropic filtering enabled in Half Life Episode One.
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