Subject: Graphics Cards | July 30, 2008 - 05:56 PM | Jeremy Hellstrom
Take a look at the table on the second page of HEXUS' preview of the 9800 GT; compare the new 9800 GT specs to the old 8800 GT specs. Can you spot the difference; I'll give you a hint, it involves a feature only found on nForce motherboards, and is a feature that neither Ryan, Josh or I could find a single good point about when we tried during a previous Podcast. You get no die shrink, no clock speed increases, you don't ev
Subject: Graphics Cards | July 29, 2008 - 03:38 PM | Jeremy Hellstrom
Lake Forest, IL - (July 29, 2008) - BFG Technologies, Inc., the leading North American and European supplier of advanced NVIDIA-based 3D graphics cards, power supplies and other PC enthusiast products, announced today the BFG NVIDIA GeForce 9800 GT, 9800 GT OC, and the GeForce 9500 GT graphics cards.
All three new BFG graphics cards offer best-in-class price versus performance, and are backed by free 24/7/365 world-class tech support and the best lifetime warranty in the industry.
Subject: Graphics Cards | July 29, 2008 - 11:51 AM | Jeremy Hellstrom
Stuck with an ageing graphics card and holding off on picking up the newer game titles until you can manage both a new graphics cards and a new game or three? Ryan just finished a review of the new 9500 GT from nVIDIA, which will get you around 30fps on medium detail in Crysis, and it will do it for less than $100. This card won't give you any bragging rights, but it will certainly give you a good experience for your investment. Check out how it performs against the $120 8600GTS and the $80 HD 3650.
Sub-$100 gaming gets a refresh
The NVIDIA GeForce 9500 GT is a budget card with a sub $100 price tag that offers up impressive features and performance for the price. Does your girlfriend or dad finally get that much-needed gaming upgrade??
Subject: Graphics Cards | July 28, 2008 - 12:21 PM | Jeremy Hellstrom
BFGTech pumped up the clocks on the GeForce GTX 280 OCX to 665MHz and 1458MHz, from the stock 602MHz and 1296MHz, so [H]ard|OCP pitted it against a stock GTX 280 as well as the HD4870. For those who can afford the best, then the OCX is your card. There is nothing faster than it right now, and the next card to beat it will likely be the 4870 X2
Subject: Graphics Cards | July 24, 2008 - 11:54 AM | Jeremy Hellstrom
Taking a glance at the nVIDIA 9600 GSO 384MB card, you would think it utterly useless next to the 9600 GT. The GT is on a more familiar 512MB bus, and has a full 512MB of memory, the clock is 650MHz and 1800MHz as opposed to the GSO's 550MHz and 1600MHz. They seem so close together that there is no reason to even consider the GSO.
Subject: Graphics Cards | July 23, 2008 - 01:12 PM | Ryan Shrout
Yep, we were starting to get worried NVIDIA, that maybe your knight that saved you from destruction by AMD's Radeon HD 4850 wasn't going to show its face. Luckily for them, and for readers that pointed it out to me, an EVGA GeForce 9800 GTX+ just became available at Newegg.com for $199.
Subject: Graphics Cards | July 23, 2008 - 11:34 AM | Jeremy Hellstrom
Lake Forest, IL - (July 23, 2008) - BFG Technologies, Inc., the leading North American and European supplier of advanced NVIDIA-based 3D graphics cards, power supplies and other PC enthusiast products, announced today the BFG NVIDIA GeForce 9800 GTX+ OC 512MB PCI Express 2.0 graphics card.
Backed by free 24/7/365 world-class tech support and the best lifetime warranty in the industry, the BFG GeForce 9800 GTX+ OC graphics card is overclocked out of the box and pushes the limit in ultra realistic game play with NVIDIA PhysX technology, offering extreme HD gaming with 3-Way NVIDIA
Subject: Graphics Cards | July 21, 2008 - 03:10 PM | Jeremy Hellstrom
Subject: Graphics Cards | July 21, 2008 - 12:11 PM | Jeremy Hellstrom
[H]ard|OCP compares AMD's new(ish) Edge Detect CFAA to nVIDIA's MSAA and CSAA. AMD's previous cards had Narrow or Wide-Tent CFAA, which no one was really a huge fan of, but this new generation has some interesting tricks. The article covers a bit on how Adaptive AA works to choose the best way to render textures, and has a lot of screenshots comparing the ways that nVIDIA and AMD's AA differ. They also look at the performance impact and mention a few titles in which you w