A custom cooled 9800 GT
The 9800 GT is based on the aged-yet-powerful G92 GPU from NVIDIA that has seen life on the shelf for well over a year now. The new ASUS EN9800 GT Matrix card gives the 9800 GT a face lift with custom cooling and over-spec clock rates.
Subject: Graphics Cards | November 13, 2008 - 03:28 PM | Jeremy Hellstrom
Before Ryan started in on a marathon session listening to AMD present technical data to a bunch of suits with a lot of money, he had the time to post about AMD's plans for stream processing. Among all the announcements expected today, the idea of utilizing the GPU for an incredibly varied list of tasks is maybe the most interesting. Read his full article to see why that is.
Subject: Graphics Cards | November 13, 2008 - 11:20 AM | Jeremy Hellstrom
Subject: Graphics Cards | November 10, 2008 - 02:46 PM | Jeremy Hellstrom
Galaxy really figured out how to push the GTX260, their overclocked version sees an increase from 576MHz to 656MHz in the GPU, the stream processors are bumped from 1.242GHz to 1.405GHzand the memory picks up over 10%, hitting 2.26GHz. Read on to see if [H]ard|OCP recommends buying the OC version, or the basic model and doing the overclocking yourself.
Subject: Graphics Cards | November 10, 2008 - 11:51 AM | Jeremy Hellstrom
SANTA CLARA, CA - November 10, 2008 - Professionals searching for oil, diagnosing illness or styling the next high-performance luxury vehicle all have one thing in common, the need for advanced visual computing solutions. NVIDIA Corporation, the world leader in visual computing technologies, today unveiled the most powerful professional graphics card in graphics history - the NVIDIA Quadro FX 5800.
"The size and complexity of data is growing at an exponential rate.
Subject: Graphics Cards | November 6, 2008 - 05:24 PM | Jeremy Hellstrom
If you are pondering picking up a pair of the new HD4850X2's as opposed to a single HD4780X2, you may want to visit Tweaktown. They tested a pair in Crossfire and the results were not exactly encouraging. There were some games which saw an improvement, but more saw the performance unchanged or even slightly degraded. There is a good chance that updated drivers and game patches will at least ensure the experience is the same, but you may prefer to go with a m
Subject: Graphics Cards | November 6, 2008 - 02:08 PM | Ryan Shrout
We have been talking about NVIDIA's 3D technology for a while now as it has been on display in one form or another for over a year. At the NVISION08 conference this year we got our hands on a near final version of the active glasses technology as well as Mitsubishi TVs and Viewsonic monitors that ran at the required 120 Hz rate. According to Digitimes the glasses are just about ready, the drivers are as well but the lack of any low cost and widely available displays is holding up the process a bit.
Subject: Graphics Cards | November 6, 2008 - 02:00 PM | Ryan Shrout
Did you like the idea of having both an integrated and discrete graphics solution your notebook with the ability to switch between them depending on your need for battery life or performance? Yeah, me too. Tough though - someone at Microsoft apparently has a stick up their ass and doesn't approve of the technology. According to Engadget, Microsoft's Windows 7 will not offer native support for the technology and in fact dismisses all of it as "unstab
Subject: Graphics Cards | November 6, 2008 - 01:24 PM | Ryan Shrout
Back in June during this year's Computex show we reported on a brewing relationship between NVIDIA and VIA that partnered two companies together with a common enemy: Intel. The idea at the time was to pair NVIDIA's mid-range GPUs with VIA's Nano processor, at the time the best low power processor option on the market, to create a cheap yet enticing low cost gaming platform. However, once Intel's Atom processor came onto the scene and started gobbling up the marketshare VIA was attempting to get, the partnership quickly fell off the