Subject: Graphics Cards | June 25, 2013 - 01:28 PM | Jeremy Hellstrom
Tagged: geforce, GK104, gtx 760, nvidia, msi, MSI N760 TF 2GD5/OC
To start off with the good news, the GTX 760 is now available between $250 to $260 for the MSI model that [H]ard|OCP reviewed. No paper launch this, nor another $400+ card for you to dream about but instead a solid performing card at a decent price. Power is provide by an 8-pin and a 6-pin PCIe power connector, perhaps a little more than the card needs but perfect for overclockers who need the extra juice. Performance wise the card trumps the GTX 660Ti and matches the GTX 670 and HD7950 boost in almost every test, for a good $50-75 less to pick up. Even better news is that some certain sites testing Frame Rating and SLI performance saw great scaling in real performance.
"Today NVIDIA is launching the GeForce GTX 760. The GeForce GTX 760 will be replacing a video card and offering what use to be high-end memory performance, at a mainstream price. We will evaluate a retail MSI N760 TF 2GD5/OC video card with comparisons to find out whether or not this is a true value."
Here are some more Graphics Card articles from around the web:
- Nvidia's GeForce GTX 760 graphics card reviewed @ The Tech Report
- Gigabyte GTX 760 WindForce OC 2 GB @ techPowerUp
- MSI GeForce GTX 760 Gaming OC 2GB Video Card Review in SLI @ Legit Reviews
- MSI GTX 760 TwinFrozr Gaming 2 GB @ techPowerUp
- Gainward GeForce GTX 760 Phantom @ Legion Hardware
- EVGA GTX 760 SC w/ ACX Cooler 2 GB @ techPowerUp
- ASUS GTX 760 DirectCU II OC 2 GB @ techPowerUp
- NVIDIA GTX 760 2GB Review @ Hardware Canucks
- NVIDIA GTX 760 Review @ OCC
- Nvidia GTX760 @ Kitguru
- Palit GTX 760 JetStream 2 GB @ techPowerUp
- NVIDIA GeForce GTX 760 2GB Video Card Review @ Legit Reviews
- Gigabyte GTX 760 OC Video Card Review @ Ninjalane
- Nvidia GeForce GTX 760 review: boost for the mid-range segment @ Hardware.info
- NVIDIA GeForce GTX 760 2 GB @ techPowerUp
- NVIDIA GeForce GTX 760 Launch Review @ Neoseeker
GeForce GTX 760 @ TechSpot
- MSI GTX 770 TwinFrozr Gaming 2 GB @ techPowerUp
- Nvidia GeForce GTX 780 3 GB @ X-bit Labs
- EVGA GTX 770 Super Clocked w/ ACX Video Card Review @ Ninjalane
- EVGA GeForce GTX 780 ACX SC Review @ Hardware Canucks
- MSI GTX 770 Gaming @ Bjorn3D
- MSI GTX 770 Lightning 2 GB @ techPowerUp
- Gigabyte GeForce GTX 770 WindForce 3X 2GB Video Card Review @ Legit Reviews
- ASUS GeForce GTX 770 DirectCU II @ [H]ard|OCP
- Gigabyte GTX 780 WindForce 3X OC Review @ Hardware Canucks
- ASUS GTX 780 Direct CU II OC 3 GB @ techPowerUp
- Gainward GeForce GTX 650 Ti BOOST 2GB "Golden Sample" Review @ Madshrimps
- Zotac GeForce GTX TITAN AMP! Edition 6 GB Graphics Card and TITAN in 2-Way SLI Configuration @ X-bit Labs
- Prolimatech MK-26 Multi-VGA Cooler @ eTeknix
- Arctic Accelero Hybrid 7970 VGA Cooler @ eTeknix
- Intel Haswell HD Graphics 4600 vs. AMD Radeon Graphics On Linux @ Phoronix
- Choice of Champions: Asus ROG MATRIX 7970 3 GB @ X-bit Labs
- PowerColor Radeon HD 7850 SCS3 1GB Passive Video Card Review @ Legit Reviews
- XFX Radeon HD R7790 Video Card @ Benchmark Reviews
- Gigabyte Radeon HD7790 @ Funky Kit
- PowerColor TurboDuo HD7790 Review @ Neoseeker
- PowerColor HD 7850 1GB SCS3 Fanless Video Card Review @ HiTech Legion
- HIS Radeon HD 7790 Turbo 1GB @ eTeknix
Getting even more life from GK104
Have you guys heard about this new GPU from NVIDIA? It’s called GK104 and it turns out that the damn thing is found yet another graphics card this year – the new GeForce GTX 760. Yup, you read that right, what NVIDIA is saying is the last update to the GeForce lineup through Fall 2013 is going to be based on the same GK104 design that we have previously discussed in reviews of the GTX 680, GTX 670, GTX 660 Ti, GTX 690 and more recently, the GTX 770. This isn’t a bad thing though! GK104 has done a fantastic job in every field and market segment that NVIDIA has tossed it into with solid performance and even better performance per watt than the competition. It does mean however that talking up the architecture is kind of mind numbing at this point…
If you are curious about the Kepler graphics architecture and the GK104 in particular, I’m not going to stop you from going back and reading over my initial review of the GTX 680 from January of 2012. The new GTX 760 takes the same GPU, adds a new and improved version of GPU Boost (the same we saw in the GTX 770) and lowers down the specifications a bit to enable NVIDIA to hit a new price point. The GTX 760 will be replacing the GTX 660 Ti – that card will be falling into the ether but the GTX 660 will remain, as will everything below it including the GTX 650 Ti Boost, 650 Ti and plain old 650. The GTX 670 went the way of the dodo with the release of the GTX 770.
Even though the GTX 690 isn't on this list, NVIDIA says it isn't EOL
As for the GeForce GTX 760 it will ship with 1152 CUDA cores running at a base clock of 980 MHz and a typical boost clock of 1033 MHz. The memory speed remains at 6.0 GHz on a 256-bit memory bus and you can expect to find both 2GB and 4GB frame buffer options from retail partners upon launch. The 1152 CUDA cores are broken up over 6 SMX units and that means you’ll see some parts with 3 GPCs and others with 4 – NVIDIA claims any performance delta between them will be negligible.
Subject: Graphics Cards | June 24, 2013 - 11:57 PM | Tim Verry
Tagged: palit, gtx 780, gaming, super jetstream, jetstream
AIB partner Palit has announced a speedy GTX 780 of its own with the GTX 780 Super JetStream graphics card. This card has a triple fan cooler and is one of the fastest GTX 780’s announced so far (matching the GPU clocks of the Gainward Phantom GLH).
The Palit GTX 780 Super JetStream clocks the GPU’s 2,304 CUDA cores to 980 MHz base and 1033 MHz boost. Palit has also slightly overclocked the 3GB GDDR5 memory at 6200 MHz. For comparison, NVIDIA clocks the reference card at 863 MHz base, 900 MHz boost, and 6008 MHz memory. Palit is also producing a non-Super JetStream card clocked at 902 MHz base and 954 MHz boost.
The differentiating factor here beyond the factory overclock is Palit’s own JetStream cooler. This cooler, well, cools an aluminum fin stack (copper base) using two 80mm fans on either side of a single center-mounted 90mm fan. The fans sit beneath a black and gold colored shroud. According to Palit, the JetStream cooler is rated at 6 dB quieter and 10-degrees Celsius cooler than the reference NVIDIA cooler.
Additionally, the GTX 780 Super JetStream comes with an 8-phase PWM with DrMOS technology.
Palit has not yet released details on where and when the GPU will be available, or how much it will cost.
Subject: Graphics Cards | June 24, 2013 - 03:28 PM | Tim Verry
Tagged: phantom glh, gtx 780, gk110, gaming, gainward
The rumored GTX 760 graphics cards are still not available, but graphics enthusiasts do have a number of new factory overclocked GTX 780 cards with custom coolers to drool over. One such new GTX 780 card is the so-called GTX 780 Phantom GLH card from Gainward. This card is 2.5 slot monster that pairs the GTX 780 GPU with custom power phases and a giant block of aluminum and copper to support a healthy factory overclock.
This new Gainward Phanton GLH card pushes the GTX 780 GPU farther than the company's own GTX 780 Phantom. It has a base clock of 980MHz, boost clock of 1033 MHz, and slightly overclocked 6200 MHz memory. Of course, being based on NVIDIA's GTX 780 chip, the Phanton GLH features 2,304 CUDA cores and 192 Texture Units within 12 SMX units. The Phantom GLH's 3GB of overclocked GDDR5 memory affords the card 297.6 GB/s of memory bandwidth. Gainward claims that the new card is up to 19% faster than NVIDIA's reference GTX 780 graphics card.
To put that in perspective, the Gainward GTX 780 Phantom (non-GLH) is clocked at 902 MHz base and 954 MHz boost. Further, NVIDIA"s stock GTX 780 is has GPU clockspeeds of 863 MHz base, 900 MHz boost, and 6008 MHz for the memory. In other words, it is an impressive factory overclock, and I'm interested to see how much headroom is left for enthusiasts to push the chip further with the included cooler.
Other features of the upcoming Gainward GTX 780 Phanton GLH include an 8-phase PWM with DrMOS technology, a large aluminum fin stack with removable fans that is connected to a copper GPU block via five 8mm heatpipes, and an EXPERTmode option in the company's overclocking utility. Video outputs are the same as the reference design, with two DVI, one DisplayPort, and one HDMI port.
There is no word on pricing or when (and where) it will be available, but expect this beastly card to come at a premium. Although, as one of the fastest factory overclocked GTX 780 cards (soon to be) available, it may be worth it!
Subject: Graphics Cards | June 20, 2013 - 04:05 PM | Ryan Shrout
Tagged: radeon, nvidia, geforce, frame rating, fcat, crossfire, amd
Well, the date has been set. AMD publicly stated on its @AMDRadeon Twitter account that a new version the prototype driver we originally previewed with the release of the Radeon HD 7990 in April will be released to the public on July 31st. For a problem that many in the industry didn't think existed.
Big news for CrossFire! We plan to release our driver that delivers improved multi-GPU frame pacing on July 31. More info soon.
— AMD Radeon Graphics (@AMDRadeon) June 20, 2013
Since that April release AMD has been very quiet about its driver changes and actually has refused to send me updated prototypes over the spring. Either they have it figured out or they are worried they haven't - but it looks like we'll find out at the end of next month and I feel pretty confident that the team will be able to address the issues we brought to light.
For those of you that might have missed the discussion, our series of Frame Rating stories will tell you all about the issues with frame pacing and stutter in regards to AMD's CrossFire multi-GPU technology.
- Frame Rating Dissected: Full Details on Capture-based Graphics Performance Testing
- Frame Rating: Visual Effects of Vsync on Gaming Animation
- Frame Rating: AMD Improves CrossFire with Prototype Driver
AMD gave the media a prototype driver in April to test with the Radeon HD 7990, a card that depends on CrossFire to work correctly, and the improvements were pretty drastic.
So what can we expect on July 31st? A driver that will give users the option to disable or enable the frame pacing technology they are developing - though I am still of the mindset that disabling is never advantageous. More to come in the next 30 days!
Subject: Graphics Cards | June 20, 2013 - 12:28 PM | Tim Verry
Tagged: nvidia, kepler, gtx 760, GK104, gk-104, gaming
There have been rumors of a new mid-range Kepler-based graphics card coming that will be next entry in the GTX 700-series. This new GPU is rumored to be called the GeForce GTX 760. If the specifications are true, the card will fit between the existing GTX 660 and GTX 660 Ti graphics cards as far as hardware specifications and pricing. While it will be under the GTX 700-series, it will not have the faster 7Gbps memory clockspeed of the other 700-series cards.
As far as specifications, Videocardz claims to have the final specifications list in a recent news post. The GTX 760 is rumored to be the latest graphics card to use NVIDIA's GK-104 "Kepler" GPU. The GTX 760 will have some units disabled for a GPU with 1,152 CUDA cores, 96 Texture Manipulation Units (TMUs), and 32 Raster Operations Processors (ROPs). The GPU supports NVIDIA's latest GPU Boost 2.0 technology which will automatically ratchet up the Boost clockspeed so long as temperature allows. It has a base clockspeed of 980 MHz and a boost clockspeed of 1,033 Mhz.
GTX 760 graphics cards will allegedly come in both 2GB and 4GB GDDR5 memory flavors. NVIDIA is clocking the memory at 6 Gbps (1502 MHz), which makes it the fist 700-series part to not take advantage of faster memory chips. However, there is a bit of saving grace as NVIDIA has moved to a 256-bit memory bus. This allows the card to still see a respectable bump in memory bandwidth of 192 GB/s on the GTX 760 versus the GTX 660/GTX 660 Ti's 144.2 GB/s bandwidth.
Compared to the existing mid-range 600-series cards, the GTX 760 has base and boost GPU clockspeeds equal to the GTX 660 (and faster than the GTX 660 TI). Memory clockspeed is also unchanged on the new card, though it has a wider memory bus. The GTX 760 has 192 more CUDA cores than the GTX 660, but 192 fewer CUDA cores versus the GTX 660 Ti. TMUs are also sit evenly between the two 600-series cards, but the GTX 760 does have 8 more ROPs enabled than both the 660 and 660 Ti.
Graphics cards with the upcoming GTX 760 GPU will be powered by two 6-pin PCI-E power connectors, and it has a 170W TDP. That power consumption puts the card between the 150W GTX 660 Ti and the higher-end 230W GTX 770. It appears that the card will not come with the high-end stock metallic cooler used in the other 700-series cards, though the various AIBs are likely to fit the GPU with their own custom aftermarket coolers. Video outputs on the cards will incluce DVI-I, DVI-D, HDMI, and DisplayPort.
The chart below compares the specifications between the GTX 660, GTX 660 Ti, GTX 770, and the rumored GTX 760.
|GTX 760||GTX 660||GTX 660 Ti||GTX 770|
|GPU Base||980 MHz||980 Mhz||915 Mhz||1046 Mhz|
|GPU Boost||1033 MHz||1033 MHz||980 Mhz||1085 MHz|
|Memory Clock||1502 MHz||1502 MHx||1502 Mhz||1752 Mhz|
|Bandwidth||192 GB/s||144.2 GB/s||144.2 GB/s||224 GB/s|
|TDP||170 W||140 W||150 W||230 W|
The card is supposedly going to be released on June 25th for around $300. It will compete with AMD's 7950 with boost graphics card. Further, the card will be an alternative to NVIDIA's own GTX 660 Ti and an upgrade for gamers still running GTX 560 cards with the company's older Fermi-based GPU.
OpenCL Support in a Meaningful Way
Adobe had OpenCL support since last year. You would never benefit from its inclusion unless you ran one of two AMD mobility chips under Mac OSX Lion, but it was there. Creative Cloud, predictably, furthers this trend with additional GPGPU support for applications like Photoshop and Premiere Pro.
This leads to some interesting points:
- How OpenCL is changing the landscape between Intel and AMD
- What GPU support is curiously absent from Adobe CC for one reason or another
- Which GPUs are supported despite not... existing, officially.
This should be very big news for our readers who do production work whether professional or for a hobby. If not, how about a little information about certain GPUs that are designed to compete with the GeForce 700-series?
Subject: Graphics Cards | June 18, 2013 - 03:39 PM | Ryan Shrout
Tagged: radeon, nvidia, geforce, frostbite 3, ea, dice, amd
The original source article at IGN.com has been updated with some new information. Now they are saying the agreement between AMD and EA is "non-exclusive and gamers using other components will be supported."
The quote from an EA rep says as follows:
DICE has a partnership with AMD specifically for Battlefield 4 on PC to showcase and optimize the game for AMD hardware," an EA spokesperson said. "This does not exclude DICE from working with other partners to ensure players have a great experience across a wide set of PCs for all their titles.
END UPDATE #3
This could be a huge deal for NVIDIA and AMD in the coming months - according to a story at IGN.com, AMD has entered into an agreement with EA that will allow them exclusive rights to optimization for all games based around the Frostbite 3 engine. That includes Battlefield 4, Mirror's Edge 2, Need for Speed Rivals and many more games due out this year and in 2014. Here is the quote that is getting my attention:
Starting with the release of Battlefield 4, all current and future titles using the Frostbite 3 engine — Need for Speed Rivals, Mirror's Edge 2, etc. — will ship optimized exclusively for AMD GPUs and CPUs. While Nvidia-based systems will be supported, the company won't be able to develop and distribute updated drivers until after each game is released.
Battlefield 4 will be exclusive optimized for AMD hardware.
This is huge news for AMD as the Frostbite 3 engine will be used for all EA published games going forward with the exception of sports titles. The three mentioned above are huge but this also includes Star Wars Battlefront, Dragon Age and even the next Mass Effect so I can't really emphasize enough how big of a win this could be for AMD's marketing and developer relations teams.
I am particularly interested in this line as well:
While Nvidia-based systems will be supported, the company won't be able to develop and distribute updated drivers until after each game is released.
The world of PC optimizations and partnerships has been around for a long time so this isn't a huge surprise for anyone that follows PC gaming. What is bothersome to me is that both EA and AMD
are saying are rumored to have agreed that NVIDIA won't get access to the game as it is being developed - something that is CRUCIAL for day-of driver releases and performance tweaks for GeForce card owners. In most cases, both AMD and NVIDIA developer relations teams get early access to game builds for PC titles in order to validate compatibility and to improve performance of these games for the public release. Without these builds, NVIDIA would be at a big disadvantage. This is exactly what happend with the recent Tomb Raider release.
AMD called me to reiterate their stance that competition does not automatically mean cutting out the other guy. In the Tomb Raider story linked above, Neil Robison, AMD's Senior Director of Consumer and Graphics Alliances, states quite plainly: "The thing that angers me the most is when I see a request to debilitate a game. I understand winning, I get that, and I understand aggressive companies, I get that. Why would you ever want to introduce a feature on purpose that would make a game not good for half the gaming audience?"
So what do we take away from that statement, made in a story published in March, and today's rumor? We have to take AMD at its word until we see solid evidence otherwise, or enough cases of this occurring to feel like I am being duped but AMD wants us all to know that they are playing the game the "right way." That stance just happens to be counter to this rumor.
NVIDIA had performance and compatibility issues with Tomb Raider upon release.
The irony in all of this is that AMD has been accusing NVIDIA of doing this exact thing for years - though without any public statements from developers, publishers or NVIDIA. When Batman: Arkham Asylum was launched AMD basically said that NVIDIA had locked them out of supporting antialiasing. In 2008, Assassin's Creed dropped DX 10.1 support supposedly because NVIDIA asked them too, who didn't have support for it at the time in GeForce cards. Or even that NVIDIA was disabling cores for PhysX CPU support to help prop up GeForce sales. At the time, AMD PR spun this as the worst possible thing for a company to do in the name of gamers, that is was bad for the industry, etc. But times change as opportunity changes.
The cold truth is that this is why AMD decided to take the chance that NVIDIA was allegedly unwilling to and take the console design wins that are often noted as being "bad business." If settling for razor thin margins on the consoles is a risk, the reward that AMD is hoping to get is exactly this: benefits in other markets thanks to better relationships with game developers.
Will the advantage be with AMD thanks to PS4 and Xbox One hardware?
At E3 I spoke in-depth with both NVIDIA and AMD executives about this debate and as you might expect both have very different opinions about what is going to transpire in the next 12-24 months. AMD views this advantage (being in the consoles) as the big bet that is going to pay off for the more profitable PC space. NVIDIA thinks that AMD still doesn't have what it takes to truly support developers in the long run and they don't have the engineers to innovate on the technology side. In my view, having Radeon-based processors in the Xbox One and Playstation 4 (as well as the Wii U I guess) gives AMD a head start but won't win them the race for the hearts and minds of PC gamers. There is still a lot of work to be done for that.
Before this story broke I was planning on outlining another editorial on this subject and it looks like it just got promoted to a top priority. There appear to be a lot of proverbial shoes left to drop in this battle, but it definitely needs more research and discussion.
Remember the issues with Batman: Arkham Asylum? I do.
I asked both NVIDIA and AMD for feedback on this story but only AMD has replied thus far. Robert Hallock, PR manager for gaming and graphics, Graphics Business Unit at AMD sent me this:
It makes sense that game developers would focus on AMD hardware with AMD hardware being the backbone of the next console generation. At this time, though, our relationship with EA is exclusively focused on Battlefield 4 and its hardware optimizations for AMD CPUs, GPUs and APUs.
Not much there, but he is also not denying of the original report coming from IGN. It might just be too early for a more official statement. I will update this story with information from NVIDIA if I hear anything else.
What do YOU think about this announcement though? Is this good news for AMD and bad news for NVIDIA? Is it good or bad for the gamer and in particular, the PC gamer? Your input will help guide or upcoming continued talks with NVIDIA and AMD on the subject.
Just so we all have some clarification on this and on the potential for validity of the rumor, this is where I sourced the story from this afternoon:
END UPDATE #2
Kepler-based Mobile GPUs
Late last month, just before the tech world blew up from the mess that is Computex, NVIDIA announced a new line of mobility discrete graphics parts under the GTX 700M series label. At the time we simply posted some news and specifications about the new products but left performance evaluation for a later time. Today we have that for the highest end offering, the GeForce GTX 780M.
As with most mobility GPU releases it seems, the GTX 700M series is not really a new GPU and only offers cursory feature improvements. Based completely on the Kepler line of parts, the GTX 700M will range from 1536 CUDA cores on the GTX 780M to 768 cores on the GTX 760M.
The flagship GTX 780M is essentially a desktop GTX 680 card in a mobile form factor with lower clock speeds. With 1536 CUDA cores running at 823 MHz and boosting to higher speeds depending on the notebook configuration, a 256-bit memory controller running at 5 GHz, the GTX 780M will likely be the fastest mobile GPU you can buy. (And we’ll be testing that in the coming pages.)
The GTX 760M, 765M and 770M offering ranges of performance that scale down to 768 cores at 657 MHz. NVIDIA claims we’ll see the GTX 760M in systems as small as 14-in and below with weights at 2kg or so from vendors like MSI and Acer. For Ultrabooks and thinner machines you’ll have to step down to smaller, less power hungry GPUs like the GT 750 and 740 but even then we expect NVIDIA to have much faster gaming performance than the Haswell-based processor graphics.
Subject: General Tech, Graphics Cards, Processors, Shows and Expos | June 13, 2013 - 02:26 AM | Scott Michaud
Tagged: E3, E3 13, amd
The Electronic Entertainment Expo (E3) is the biggest event of the year for millions of gamers. The majority of coverage ends up gawking over the latest news out of Microsoft, Sony, or Nintendo, and we certainly will provide our insights in those places if we believe they have been insufficiently explained, but E3 is also a big time for PC gamers too.
5 GHz and unlocked to go from there.
AMD, specifically, has a lot to say this year. In the year of the next-gen console reveals, AMD provides the CPU architecture for two of the three devices and have also designed each of the three GPUs. This just leaves a slight win for IBM, who is responsible for the WiiU main processor, for whatever that is worth. Unless the Steam Box comes to light and without ties to AMD, it is about as close to a clean sweep as any hardware manufacturer could get.
But for the PCs among us...
For those who have seen the EA press conference, you have probably seen lots of sports. If you stuck around after the sports, you probably saw Battlefield 4 being played by 64 players on stage. AMD has been pushing, very strongly, for developer relations over the last year. DICE, formerly known for being an NVIDIA-friendly developer, did not exhibit Battlefield 4 "The Way It's Meant to be Played" at the EA conference. According to one of AMD's Twitter accounts:
— AMD Radeon Graphics (@AMDRadeon) June 12, 2013
On the topic of "Gaming Evolved" titles, AMD is partnering with Square Enix to optimize Thief for GCN and A-Series APUs. The Press Release specifically mentioned Eyefinity and Crossfire support along with a DirectX 11 rendering engine; of course, the enhancements with real, interesting effects are the seemingly boring ones they do not mention.
The last major point from their E3 event was the launch of their 5 GHz FX processors. For more information on that part, check out Josh's thoughts from a couple of days ago.
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