The Latest NVIDIA GeForce Drivers Are Here: Version 347.25 adds GTX 960 Support, MFAA to Most Games

Subject: Graphics Cards | January 23, 2015 - 11:09 PM |
Tagged: nvidia, gtx 960, graphics drivers, graphics cards, GeForce 347.25, geforce, game ready, dying light

With the release of GTX 960 yesterday NVIDIA also introduced a new version of the GeForce graphics driver, 347.25 - WHQL.

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NVIDIA states that the new driver adds "performance optimizations, SLI profiles, expanded Multi-Frame Sampled Anti-Aliasing support, and support for the new GeForce GTX 960".

While support for the newly released GPU goes without saying, the expanded MFAA support will help provide better anti-aliasing performance to many existing games, as “MFAA support is extended to nearly every DX10 and DX11 title”. In the release notes three games are listed that do not benefit from the MFAA support, as “Dead Rising 3, Dragon Age 2, and Max Payne 3 are incompatible with MFAA”.

347.25 also brings additional SLI profiles to add support for five new games, and a DirectX 11 SLI profile for one more:

SLI profiles added

  • Black Desert
  • Lara Croft and the Temple of Osiris
  • Nosgoth
  • Zhu Xian Shi Jie
  • The Talos Principle

DirectX 11 SLI profile added

  • Final Fantasy XIV: A Realm Reborn

The update is also the Game Ready Driver for Dying Light, a zombie action/survival game set to debut on January 27.

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Much more information is available under the release notes on the driver download page, and be sure to check out Ryan’s chat with Tom Peterson from the live stream for a lot more information about this driver and the new GTX 960 graphics card.

Source: NVIDIA

DirectX 12 Preview in New Windows 10 Build. No Drivers Yet.

Subject: General Tech, Graphics Cards | January 23, 2015 - 07:11 PM |
Tagged: windows 10, microsoft, dx12, DirectX 12, DirectX

Microsoft has added DirectX 12 with the latest Windows 10 Technical Preview that was released today. Until today, DXDIAG reported DirectX 11 in the Windows 10 Technical Preview. At the moment, there has not been any drivers or software released for it, and the SDK is also no-where to be found. Really, all this means is that one barrier has been lifted, leaving the burden on hardware and software partners (except to release the SDK, that's still Microsoft's responsibility).

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No-one needs to know how old my motherboard is...

Note: I have already experienced some issues with Build 9926. Within a half hour of using it, I suffered an instant power-down. There was not even enough time for a bluescreen. When it came back, my Intel GPU (which worked for a few minutes after the update) refused to be activated, along with the monitor it is attached to. My point? Not for production machines.

Update: Looks like a stick of RAM (or some other hardware) blew, coincidentally, about 30 minutes after the update finished, while the computer was running, which also confused my UEFI settings. I haven't got around to troubleshooting much, but it seems like a weirdly-timed, abrupt hardware failure (BIOS is only reporting half of the RAM installed, iGPU is "enabled" but without RAM associated to it, etc.).

The interesting part, to me, is how Microsoft pushed DX12 into this release without, you know, telling anyone. It is not on any changelog that I can see, and it was not mentioned anywhere in the briefing as potentially being in an upcoming preview build. Before the keynote, I had a theory that it would be included but, after the announcement, figured that it might be pushed until GDC or BUILD (but I kept an open mind). The only evidence that it might come this month was an editorial on Forbes that referenced a conversation with Futuremark, who allegedly wanted to release an update to 3DMark (they hoped) when Microsoft released the new build. I could not find anything else, so I didn't report on it -- you would think that there would be a second source for that somewhere. It turns out that he might be right.

The new Windows 10 Technical Preview, containing DirectX 12, is available now from the preview build panel. It looks like Futuremark (and maybe others) will soon release software for it, but no hardware vendor has released a driver... yet.

PCPer Live! GeForce GTX 960 Live Stream and Giveaway with Tom Petersen

Subject: General Tech, Graphics Cards | January 22, 2015 - 06:44 PM |
Tagged: video, tom petersen, nvidia, maxwell, live, gtx 960, gtx, GM206, geforce

UPDATE 2: If you missed the live stream you missed the prizes! But you can still watch the replay to get all the information and Q&A that went along with it as we discuss the GTX 960 and many more topics from the NVIDIA universe.

UPDATE (1/22): Well, the secret is out. Today's discussion will be about the new GeForce GTX 960, a $199 graphics card that takes power efficiency to a previously un-seen level! If you haven't read my review of the card yet, you should do so first, but then be sure you are ready for today's live stream and giveaway - details below! And don't forget: if you have questions, please leave them in the comments!

Get yourself ready, it’s time for another GeForce GTX live stream hosted by PC Perspective’s Ryan Shrout and NVIDIA’s Tom Petersen. Though we can’t dive into the exact details of what topics are going to be covered, intelligent readers that keep an eye on the rumors on our site will likely be able to guess what is happening on January 22nd.

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On hand to talk about the products, answer questions about technologies in the GeForce family including GPUs, G-Sync, GameWorks, GeForce Experience and more will be Tom Petersen, well known on the LAN party and events circuit. To spice things up as well Tom has worked with graphics card partners to bring along a sizeable swag pack to give away LIVE during the event, including new GTX graphics cards. LOTS of graphics cards.

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NVIDIA GeForce GTX 960 Live Stream and Giveaway

10am PT / 1pm ET - January 22nd

PC Perspective Live! Page

Need a reminder? Join our live mailing list!

Here are some of the prizes we have lined up for those of you that join us for the live stream:

  • 3 x MSI GeForce GTX 960 Graphics Cards
  • 4 x EVGA GeForce GTX 960 Graphics Cards
  • 3 x ASUS GeForce GTX 960 Graphics Cards

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Thanks to ASUS, EVGA and MSI for supporting the stream!

The event will take place Thursday, January 22nd at 1pm ET / 10am PT at http://www.pcper.com/live. There you’ll be able to catch the live video stream as well as use our chat room to interact with the audience, asking questions for me and Tom to answer live. To win the prizes you will have to be watching the live stream, with exact details of the methodology for handing out the goods coming at the time of the event.

Tom has a history of being both informative and entertaining and these live streaming events are always full of fun and technical information that you can get literally nowhere else. Previous streams have produced news as well – including statements on support for Adaptive Sync, release dates for displays and first-ever demos of triple display G-Sync functionality. You never know what’s going to happen or what will be said!

If you have questions, please leave them in the comments below and we'll look through them just before the start of the live stream. Of course you'll be able to tweet us questions @pcper and we'll be keeping an eye on the IRC chat as well for more inquiries. What do you want to know and hear from Tom or I?

So join us! Set your calendar for this coming Thursday at 1pm ET / 10am PT and be here at PC Perspective to catch it. If you are a forgetful type of person, sign up for the PC Perspective Live mailing list that we use exclusively to notify users of upcoming live streaming events including these types of specials and our regular live podcast. I promise, no spam will be had!

Reading material to go along with the GTX 960 live stream

Subject: Graphics Cards | January 22, 2015 - 01:44 PM |
Tagged: video, nvidia, msi gaming 2g, maxwell, gtx 960, GM206, geforce

Did Ryan somehow miss a benchmark that is important to you?  Perhaps [H]ard|OCP's coverage of the MSI GeForce GTX 960 GAMING 2G will capture that certain something.  MSI runs their 960 at a base of 1216MHz with the boost clock hitting 1279MHz, slightly slower than the ASUS STRIX at 1291 MHz and 1317 MHz.  At the time this was posted the cards were available on Amazon for $210, that is obviously going to change so keep an eye out.  As [H] states in their conclusions, it is a good value but not the great value which the GTX 970 offered at release, check out their full review here or one of the many down below.

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"NVIDIA is today launching a GPU aimed at the "sweet spot" of the video card market. With an unexpectedly low MSRP, we find out if the new GeForce GTX 960 has what it takes to compete with the competition. The MSI GTX 960 GAMING reviewed here today is a retail card you will be able to purchase. No reference card in this review."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: [H]ard|OCP
Author:
Manufacturer: NVIDIA

A new GPU, a familiar problem

Editor's Note: Don't forget to join us today for a live streaming event featuring Ryan Shrout and NVIDIA's Tom Petersen to discuss the new GeForce GTX 960. It will be live at 1pm ET / 10am PT and will include ten (10!) GTX 960 prizes for participants! You can find it all at http://www.pcper.com/live

There are no secrets anymore. Calling today's release of the NVIDIA GeForce GTX 960 a surprise would be like calling another Avenger's movie unexpected. If you didn't just assume it was coming chances are the dozens of leaks of slides and performance would get your attention. So here it is, today's the day, NVIDIA finally upgrades the mainstream segment that was being fed by the GTX 760 for more than a year and half. But does the brand new GTX 960 based on Maxwell move the needle?

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But as you'll soon see, the GeForce GTX 960 is a bit of an odd duck in terms of new GPU releases. As we have seen several times in the last year or two with a stagnant process technology landscape, the new cards aren't going be wildly better performing than the current cards from either NVIDIA for AMD. In fact, there are some interesting comparisons to make that may surprise fans of both parties.

The good news is that Maxwell and the GM206 GPU will price out starting at $199 including overclocked models at that level. But to understand what makes it different than the GM204 part we first need to dive a bit into the GM206 GPU and how it matches up with NVIDIA's "small" GPU strategy of the past few years.

The GM206 GPU - Generational Complexity

First and foremost, the GTX 960 is based on the exact same Maxwell architecture as the GTX 970 and GTX 980. The power efficiency, the improved memory bus compression and new features all make their way into the smaller version of Maxwell selling for $199 as of today. If you missed the discussion on those new features including MFAA, Dynamic Super Resolution, VXGI you should read that page of our original GTX 980 and GTX 970 story from last September for a bit of context; these are important aspects of Maxwell and the new GM206.

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NVIDIA's GM206 is essentially half of the full GM204 GPU that you find on the GTX 980. That includes 1024 CUDA cores, 64 texture units and 32 ROPs for processing, a 128-bit memory bus and 2GB of graphics memory. This results in half of the memory bandwidth at 112 GB/s and half of the peak compute capability at 2.30 TFLOPS.

Continue reading our review of the NVIDIA GeForce GTX 960 2GB Graphics Card!!

Graphics Developers: Help Name Next Generation OpenGL

Subject: General Tech, Graphics Cards | January 16, 2015 - 10:37 PM |
Tagged: Khronos, opengl, OpenGL ES, webgl, OpenGL Next

The Khornos Group probably wants some advice from graphics developers because they ultimately want to market to them, as the future platform's success depends on their applications. If you develop games or other software (web browsers?) then you can give your feedback. If not, then it's probably best to leave responses to its target demographic.

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As for the questions themselves, first and foremost they ask if you are (or were) an active software developer. From there, they ask you to score your opinion on OpenGL, OpenGL ES, and WebGL. They then ask whether you value “Open” or “GL” in the title. They then ask you whether you feel like OpenGL, OpenGL ES, and WebGL are related APIs. They ask how you learn about the Khronos APIs. Finally, they directly ask you for name suggestions and any final commentary.

Now it is time to (metaphorically) read tea leaves. The survey seems written primarily to establish whether developers consider OpenGL, OpenGL ES, and WebGL as related libraries, and to gauge their overall interest in each. If you look at the way OpenGL ES has been developing, it has slowly brought mobile graphics into a subset of desktop GPU features. It is basically an on-ramp to full OpenGL.

We expect that, like Mantle and DirectX 12, the next OpenGL initiative will be designed around efficiently loading massively parallel processors, with a little bit of fixed-function hardware for common tasks, like rasterizing triangles into fragments. The name survey might be implying that the Next Generation OpenGL Initiative is intended to be a unified platform, for high-end, mobile, and even web. Again, modern graphics APIs are based on loading massively parallel processors as directly as possible.

If you are a graphics developer, the Khronos Group is asking for your feedback via their survey.

Report: NVIDIA GeForce GTX 960 Specs and Synthetic Benchmarks Leaked

Subject: Graphics Cards | January 14, 2015 - 10:49 AM |
Tagged: rumors, NVIDA, leak, gtx 960, gpu, geforce

The GPU news and rumor site VideoCardz.com had yet another post about the GTX 960 yesterday, and this time the site claims they have most of the details about this unreleased GPU with new leaked photos from a forum on the Chinese site PCEVA.

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Image credit: PCEVA via VideoCardz.com

The card is reportedly based on Maxwell GM206, a 1024 CUDA core part recently announced with the introduction of the GTX 965M. Clock speed was not listed but alleged screenshots indicate the sample had a 1228 MHz core and 1291 MHz Boost clock. The site is calling this an overclock, but it's still likely that the core would have a faster clock speed than the GTX 970 and 980.

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Image credit: PCEVA via VideoCardz.com

The card will reportedly feature 2GB of 128-bit GDDR5 memory, though doubtless 4GB variants would likely be available after launch from the various vendors (an important option considering the possibility of the new card natively supporting triple DisplayPort monitors). Performance will clearly be a step down from the initial GTX 900-series offerings as NVIDIA has led with their more performant parts, but the 960 should still be a solid choice for 1080p gaming if these screenshots are real.

The specs as listed on the page at VideoCardz.com are follows (they do not list clock speed):

  • 28nm GM206-300 GPU
  • 1024 CUDA cores
  • 64(?) TMUs
  • 32 ROPs
  • 1753 MHz memory
  • 128-bit memory bus
  • 2GB memory size
  • 112 GB/s memory bandwidth
  • DirectX 11.3/12
  • 120W TDP
  • 1x 6-pin power connector
  • 1x DVI-I, 1x HDMI 2.0, 3x DP

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Image credit: PCEVA via VideoCardz.com

We await official word on pricing and availability for this unreleased GPU.

Source: VideoCardz

More NVIDIA GTX 960 Sightings: Galaxy's KFA2 GTX 960 Lineup Reportedly Pictured

Subject: Graphics Cards | January 13, 2015 - 02:28 PM |
Tagged: rumors, nvidia, multi monitor, mini-ITX GPU, leak, HDMI 2.0, gtx 960, gpu, geforce, DisplayPort

The crew at VideoCardz.com have been reporting some GTX 960 sightings lately, and today they've added no less than three new cards from KFA2, the "European premium brand" of Galaxy.

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The reported reference design GTX 960 (VideoCardz.com)

Such reports are becoming more common, with the site posting photos that appear to be other vendors' versions of the new GPU here, here, and here. Of note with these new alleged photos on what appears to be a reference design board: no less than three DisplayPort outputs, as well as HDMI 2.0 and DVI:

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Reported GTX 960 outputs (VideoCardz.com)

This would be big news for multi-monitor users as it would provide potential support three high-resolution DisplayPort monitors from a single card in a strictly non-gaming environment (unless you happen to enjoy the frame-rates of an oil painting).

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The reported mini-ITX GTX 960 (VideoCardz.com)

The other designs shown in the post include a mini-ITX form-factor design still sporting the triple DisplayPorts, HDMI and DVI, and a larger EXOC edition built on a custom PCB.

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Reported EXOC GTX 960 (VideoCardz.com)

The EXOC edition apparently drops the multi-DisplayPort option in favor of a second DVI output, leaving just one DisplayPort along with the lone HDMI 2.0 output.

With the GTX 960 leaks coming in daily now it seems likely that we would be hearing something official soon.

Source: VideoCardz

LinkedIn Posts Hint at Radeon R9 380X Features, Stacked Memory

Subject: Graphics Cards | January 13, 2015 - 12:22 PM |
Tagged: rumor, radeon, r9 380x, 380x

Spotted over at TechReport.com this morning and sourced from a post at 3dcenter.org, it appears that some additional information about the future Radeon R9 380X is starting to leak out through AMD employee LinkedIn pages.

Ilana Shternshain is a ASIC physical design engineer at AMD with more than 18 years of experience, 7-8 years of that with AMD. Under the background section is the line "Backend engineer and team leader at Intel and AMD, responsible for taping out state of the art products like Intel Pentium Processor with MMX technology and AMD R9 290X and 380X GPUs." A bit further down is an experience listing of the Playstation 4 APU as well as "AMD R9 380X GPUs (largest in “King of the hill” line of products)."

Interesting - though not entirely enlightening. More interesting were the details found on Linglan Zhang's LinkedIn page (since removed):

Developed the world’s first 300W 2.5D discrete GPU SOC using stacked die High Bandwidth Memory and silicon interposer.

Now we have something to work with! A 300 watt TDP would make the R9 380X more power hungry than the current R9 290X Hawaii GPU. High bandwidth memory likely implies memory located on the substrate of the GPU itself, similar to what exists on the Xbox One APU, though configurations could differ in considerable ways. A bit of research on the silicon interposer reveals it as an implementation method for 2.5D chips:

interposer.jpg

Source: SemiWiki.com

There are two classes of true 3D chips which are being developed today. The first is known as 2½D where a so-called silicon interposer is created. The interposer does not contain any active transistors, only interconnect (and perhaps decoupling capacitors), thus avoiding the issue of threshold shift mentioned above. The chips are attached to the interposer by flipping them so that the active chips do not require any TSVs to be created. True 3D chips have TSVs going through active chips and, in the future, have potential to be stacked several die high (first for low-power memories where the heat and power distribution issues are less critical).

An interposer would allow the GPU and stacked die memory to be built on different process technology, for example, but could also make the chips more fragile during final assembly. Obviously there a lot more questions than answers based on these rumors sourced from LinkedIn, but it's interesting to attempt to gauge where AMD is headed in its continued quest to take back market share from NVIDIA.

Source: 3dcenter.org

CES 2015: EVGA Shows Two New GTX 980 Cards

Subject: Graphics Cards, Shows and Expos | January 8, 2015 - 12:46 AM |
Tagged: video, maxwell, Kingpin, hydro copper, GTX 980, GM204, evga, classified, ces 2015, CES

EVGA posted up in its normal location at CES this year and had its entire lineup of goodies on display. There were a pair of new graphics cards we spotted too including the GTX 980 Hydro Copper and the GTX 980 Classified Kingpin Edition.

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Though we have seen EVGA water cooling on the GTX 980 already, the new GTX 980 Hydro Copper uses a self-contained water cooler, built by Asetek, rather than a complete GPU water block. The memory and power delivery is cooled by the rest of the original heatsink and blower fan but because of lowered GPU temperatures, the fan will nearly always spin at its lowest RPM.

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Speaking of temperatures, EVGA is saying that GPU load temperatures will be in the 40-50C range, significantly lower than what you have with even the best air coolers on the GTX 980 today. As for users that already have GTX 980 cards, EVGA is planning to sell the water cooler individually so you can upgrade yourself. Pricing isn't set on this but it should be available sometime in February.

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Fans of the EVGA Classified Kingpin series will be glad to know that the GTX 980 iteration is nearly ready, also available in February and also without an known MSRP.

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EVGA has included an additional 6-pin power connector, rearranged the memory traces and layout for added memory frequency and includes a single-slot bracket for any users that eventually remove the impressive air cooler for a full-on water block.

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