NVIDIA Employees Stole 100,000 Confidential Documents Claims AMD

Subject: General Tech, Graphics Cards | January 16, 2013 - 01:10 PM |
Tagged: stolen, nvidia, legal, Lawsuit, console, amd

Things might get interesting for a little while between AMD and NVIDIA again as a complaint has been filed by AMD accusing recently converted NVIDIA employee's of downloading and stealing 100,000 documents on the way out AMD's door. 

The company alleges that Robert Feldstein, Manoo Desai, and Nicolas Kociuk collectively downloaded over 100,000 files onto external hard drives in the six months before leaving the company. All three and another manager, Richard Hagen, were accused of recruiting AMD employees after leaving for Nvidia.

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The most senior of these employees is Robert Feldstein who was acting as the VP of Strategic Development at AMD before leaving for NVIDIA and was responsible for getting AMD inside the Nintendo Wii U as well as the upcoming Xbox and Playstation consoles due out this year.  To say that "stealing" Feldstein was a big win for NVIDIA would seem like a bad pun now with the accusations on the table, but there, we said it. 

After looking at the former employees computers AMD found that "Desai and Kociuk conspired with each other to misappropriate AMD's confidential, proprietary, and/or trade secret information; and/or to intentionally access AMD's protected computers, without authorization and/or in a way that exceeded their authorized access."  And since Feldstein and Hagan were responsible for the recruitment of those former AMD employees, they were breaking the "no-solicitation of employees" agreement made before departure.

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Obviously AMD hasn't come out with exactly what is in those 100,000 documents they accuse of being stolen, but the company is hoping that the US District Court in Massachusetts will help them recover the incriminating documents with a restraining order for all four current employees of NVIDIA forcing them to retain all current AMD-related documents. 

The unfortunate part of this for AMD is that if the document leak is true, the damage has likely already been done and they will have to sue for damages down the road.  NVIDA could be in for a world of hurt if the court finds that they were actively requesting those documents from the the four named in the complaint.

If you want to read all the legal source for this complaint, you can find it right here

Source: Arstechnica

CES 2013: Intel Haswell HD Graphics Compared to GeForce GT 650M

Subject: Graphics Cards | January 12, 2013 - 12:02 PM |
Tagged: CES, ces 2013, Intel, haswell, hd graphics, 650m, geforce, nvidia, dirt 3

While wandering around the Intel booth we were offered a demo of the graphics performance of the upcoming Haswell processor, due out in the middle of 2013.  One of the big changes on this architecture will be another jump up in graphics performance, even more than we saw going from Sandy Bridge to Ivy Bridge. 

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On the left is the Intel Haswell system and on the right is a mobile system powered by the NVIDIA GeForce GT 650M.  For reference, that discrete GPU has 384 cores and a 128-bit memory bus so we aren't talking about flagship performance here.  Haswell GT3 graphics is rumored to have double the performance of the GT2 found in Ivy Bridge based on talks at IDF this past September. 

While I am not able to report the benchmark results, I can tell you what I "saw" in my viewing.  First, the Haswell graphics loaded the game up more slowly than the NVIDIA card.  That isn't a big deal really and could change with driver updates closer to launch, but it is was a lingering problem we have seen with Intel HD graphics over the years. 

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During the actual benchmark run, both looked great while running at 1080p and High quality presets.  I did notice during part of the loading of the level, the Haswell system seemed to "stutter" a bit and was a little less fluid in the animation.  I did NOT notice that during the actually benchmark gameplay though. 

I also inquired with Intel's graphics team about how dedicated they were to providing updated graphics drivers for HD graphics users.  They were defensive about their current output saying they have released quarterly drivers since the Sandy Bridge release but that perhaps they should be more vocal about it (I agree).  While I tried to get some kind of formal commitment from them going forward to monthly releases with game support added within X number of days, they weren't willing to do that quite yet. 

If AMD and NVIDIA discrete notebook (and low cost desktop) graphics divisions are to push an edge, game support and frequent updates are going to be the best place to start.  Still, seeing Intel continue to push forward on the path of improved processor graphics is great if they can follow through for gamers!

Coverage of CES 2013 is brought to you by AMD!

PC Perspective's CES 2013 coverage is sponsored by AMD.

Follow all of our coverage of the show at http://pcper.com/ces!

CES 2013: Caustic, now part of Imagination, Shows Series2 Ray Tracing Accelerators

Subject: Graphics Cards, Shows and Expos | January 12, 2013 - 11:38 AM |
Tagged: CES, ces 2013, caustic, imagination, ray tracing, series2

We have talked with Caustic on several occassions over the past couple of years about their desire to build a ray tracing accelerator.  Back in April of 2009 we first met with Caustic, learning who they were and what the goals of the company were; we saw early models of the CausticOne and CausticTwo and a demonstration of the capabilities of the hardware and software model. 

While at CES this year we found the group at a new place - the Imagination Technologies booth - having been acquired since we last talked.  Now named the Caustic Series2 OpenRL accelerator boards, we are looking at fully integrated ASICs rather than demonstration FPGAs. 

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This is the Caustic 2500 and it will retail for $1495 and includes a pair of the RT2 chips and 16GB of memory.  One of the benefits of the Caustic technology is that while you need a lot of memory, you do not need expensive, fast memory like GDDR5 used in today's graphics cards.  By utilizing DDR2 memory Imagination is able to put a whopping 16GB on the 2500 model.

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A key benefit of the Caustic ray tracing accelerators comes with the simply software integration.  You can see above that a AutoDesk Maya 2013 is utilizing the Caustic Visualizer as a simple viewport into the project just as you would use with any other RT or preview rendering technique.  The viewport software is also available for 3ds max. 

There is a lower cost version of the hardware, the Caustic 2100, that uses a single chip and has half the memory for a $795 price tag.  They are shipping this month and we are interested to see how quickly, and how eager developers are, to utilize this technology.

Coverage of CES 2013 is brought to you by AMD!

PC Perspective's CES 2013 coverage is sponsored by AMD.

Follow all of our coverage of the show at http://pcper.com/ces!

ASUS doubles down the RAM on their latest GTX 670

Subject: Graphics Cards | January 11, 2013 - 01:20 PM |
Tagged: nvidia, asus, GTX 670 DirectCU II 4GB

In addition to the custom cooler on the ASUS GTX 670 DirectCU II, there is also 4GB of RAM which is double the usual serving for a GTX 670 and should help its performance at high resolutions.  The core and RAM remain at stock speeds, [H]ard|OCP tweaked the GPU up 185MHz and the RAM by 175MHz so there is some room for overclockers to play with this card.  This time around [H] only tested single display performance and were disappointed with the performance when they compared it to the similarly priced HD 7970 but keep your eyes open as they will be testing SLI multi-monitor performance in the near future.

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"Today we have an ASUS GeForce GTX 670 DC II 4GB video card up for review. Although there is no factory overclock, the video card supports 4GB of memory compared to the default 2GB. We will focus on single display performance in our revamped game lineup that includes Far Cry 3, Hitman: Absolution, and Sleeping Dogs."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: [H]ard|OCP

CES 2013 Video: Gigabyte Shows 4K Display Support and Thin Mini-ITX Boards

Subject: Graphics Cards, Motherboards, Displays, Systems | January 9, 2013 - 09:38 PM |
Tagged: video, thunderbolt, thin itx, mini ITX, ces 2013, CES, 4k

One of our final stops at CES this year was to visit with our friends at Gigabyte to see what they had to show off.  Right off the bat we found an impressive 4K display configuration with four 1080p monitors.  Running off of Gigabyte's GA-Z77X-UP5TH dual-Thunderbolt motherboard, each of the ports was split using a Lenovo adapter, each connecting to a pair of the monitors on the quad-display stand.  The result is a stunning 3840x2160 display configuration running completely off of the Intel HD 4000 graphics and the Core i7 processor.

Colin also showed us Gigabyte's push into the world of DIY and OEM All-in-One designs with a couple of motherboards based on the thin mini-ITX standard.  These boards are the same X/Y dimensions with a lower Z-height and very specific layout rules so that enclosures, cooling and components can be standardized. 

Coverage of CES 2013 is brought to you by AMD!

PC Perspective's CES 2013 coverage is sponsored by AMD.

Follow all of our coverage of the show at http://pcper.com/ces!

CES 2013 Video: NVIDIA GRID Cloud Gaming Technology

Subject: Graphics Cards, Shows and Expos | January 9, 2013 - 11:46 AM |
Tagged: video, nvidia, grid, cloud gaming, ces 2013, CES

Despite all the excitement about the NVIDIA Shield handheld gaming device at CES, the company was also heavily promoting its GRID Cloud Gaming Technology, marking another company that is promosing "game everywhere on everything".  NVIDIA's claims of lower latency thanks to rendering and encoding on the same GPU have really yet to be verified as the hands-on demos they had at the show were running on local servers (not exactly a real-world test...).

NVIDIA isn't planning on releasing a self-branded service to the public but instead wants to sell servers to ISPs and service providers to increase density (more games per server) and performance.  There are no current cloud gaming companies using GRID technology so it looks like we'll have to wait a bit longer to see it's true capabilities.

Coverage of CES 2013 is brought to you by AMD!

PC Perspective's CES 2013 coverage is sponsored by AMD.

Follow all of our coverage of the show at http://pcper.com/ces!

CES 2013: The Verge Interviews Gave Newell for Steam Box. Valve's Director Hints Post-Kepler GPUs Can Be Virtualized!

Subject: Editorial, General Tech, Graphics Cards, Networking, Systems, Shows and Expos | January 8, 2013 - 11:11 PM |
Tagged: valve, gaben, Gabe Newell, ces 2013, CES

So the internet has been in a roar about The Steam Box and it probably will eclipse Project Shield as topic of CES 2013. The Verge scored an interview to converse about the hardware future of the company and got more than he asked for.

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Now if only he would have discussed potential launch titles.

Wow! That *is* a beautiful knife collection.

The point which stuck with me most throughout the entire interview was directed at Valve’s opinion of gaming on connected screens. Gabe Newell responded,

The Steam Box will also be a server. Any PC can serve multiple monitors, so over time, the next-generation (post-Kepler) you can have one GPU that’s serving up eight simulateneous [sic] game calls. So you could have one PC and eight televisions and eight controllers and everybody getting great performance out of it. We’re used to having one monitor, or two monitors -- now we’re saying lets expand that a little bit.

This is pretty much confirmation, assuming no transcription errors on the part of The Verge, that Maxwell will support the virtualization features of GK110 and bring it mainstream. This also makes NVIDIA Grid make much more sense in the long term. Perhaps NVIDIA will provide some flavor of a Grid server for households directly?

The concept gets me particularly excited. One of the biggest wastes of money the tech industry has is purchasing redundant hardware. Consoles are a perfect example: not only is the system redundant to your other computational device which is usually at worst a $200 GPU away from a completely better experience, you pay for software to be reliant on that redundant platform which will eventually disappear along with said software. In fact, many have multiple redundant consoles because the list of software they desire is not localized to just one system so they need redundant redundancies. Oy!

A gaming server should help make the redundancy argument more obvious. If you need extra interfaces then you should only need to purchase the extra interfaces. Share the number crunching and only keep it up to date.

Also check out the rest of the interview over at The Verge. I decided just to cover a small point with potentially big ramifications.

Coverage of CES 2013 is brought to you by AMD!

PC Perspective's CES 2013 coverage is sponsored by AMD.

Follow all of our coverage of the show at http://pcper.com/ces!

Source: The Verge

CES 2013 Video: ASUS RAIDR Express PCIe SSD and ARES II Dual HD 7970 Graphics Card

Subject: Graphics Cards, Storage, Shows and Expos | January 8, 2013 - 01:07 AM |
Tagged: raidr express, ces 2013, CES, ASUS ROG, asus, ARES II

No stop at the ASUS suite at CES is complete without talking to JJ and learning about what is new in the world of PC components.  Not only did we talk with him about the upcoming ARES II limited edition dual Radeon HD 7970 graphics card (that Chris has already written about earlier in the day) but also we learned that ASUS plans to enter the PCIe solid state market with the ROG RAIDR Express. 

Yeah, you read that right!

Coverage of CES 2013 is brought to you by AMD!

PC Perspective's CES 2013 coverage is sponsored by AMD.

Follow all of our coverage of the show at http://pcper.com/ces!

CES 2013: Live Hands-on with NVIDIA Shield Powered by Tegra 4

Subject: General Tech, Graphics Cards, Mobile | January 8, 2013 - 12:54 AM |
Tagged: video, tegra 4, shield, nvidia, live

Powered by the upcoming Tegra 4 SoC, Shield is an Android-powered device built into the form of a gaming controller with a 5-in display attached.  Not only will it play Android games in a new and interesting way but NVIDIA has promised the ability to stream PC games from your GeForce-powered desktop directly to your wireless device!

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We got our hands on the prototypes of the Shield and got to see the build quality, demo the Android games and even test out the PC game streaming technology.

Coverage of CES 2013 is brought to you by AMD!

PC Perspective's CES 2013 coverage is sponsored by AMD.

Follow all of our coverage of the show at http://pcper.com/ces!

Speeding up USB 3.0 with new hardware

Subject: Graphics Cards | January 7, 2013 - 03:59 PM |
Tagged: usb 3.0, superspeed usb, 10 Gbps

USB 3.0 will be getting a speed boost in the near future, with theoretical speeds of up to 10Gbps which makes it a decent competitor against Thunderbolt.  We won't see this new speed on existing devices though as this is a change to the hardware on both the connector and the cable, as opposed to a software upgrade.  They will retain their backwards compatibility for those who are still stuck on USB 2.0, but with transfer speeds this quick it makes a very compelling argument for finally upgrading to a system with USB 3.0 ... just wait until the new devices arrive.  More at Slashdot.

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"The USB 3.0 Promoter Group has used CES 2013 to announce an enhancement to the USB 3.0 (aka SuperSpeed USB) standard that will see the throughput performance of USB 3.0 double from 5 Gbps to 10 Gbps. The speed boost will come courtesy of enhanced USB connectors and cables that are fully backward compatible with existing USB 3.0 and USB 2.0 devices. The 10 Gbps SuperSpeed USB update (pdf) is up for industry review during the first quarter of 2013, with completion of the standard expected by the middle of the year."

Here is some more Tech News from around the web:

Tech Talk

Source: Slashdot