Subject: General Tech, Processors, Mobile | September 27, 2014 - 02:38 PM | Scott Michaud
Tagged: Intel, spreadtrum, rda, Rockchip, SoC
A few months ago, Intel partnered with Rockchip to develop low-cost SoCs for Android. The companies would work together on a design that could be fabricated at TSMC. This time Intel is partnering with Tsinghua Unigroup Ltd. and, unlike Rockchip, also investing in them. The deal will be up to $1.5 billion USD in exchange for a 20% share (approximately) of a division of Tsinghua.
Image Credit: Wikipedia
Intel is hoping to use this partnership to develop mobile SoCs, for smart (and "feature") phones, tablets, and other devices, and get significant presence in the Chinese mobile market. Tsinghua acquired Spreadtrum Communications and RDA Microelectronics within the last two years. The "holding group" that owns these division is apparently the part of Tsinghua which Intel is investing in, specifically.
Spreadtrum will produce SoCs based on Intel's "Intel Architecture". This sounds like they are referring to the 32-bit IA-32, which means that Spreadtrum would be developing 32-bit SoCs, but it is possible that they could be talking about Intel 64. These products are expected for 2H'15.
Subject: General Tech, Graphics Cards | September 27, 2014 - 02:59 AM | Scott Michaud
Tagged: rage, pc gaming, consolitis
Shinji Mikami has been developing a survival horror game, which makes sense given a good portion of his portfolio. He created Resident Evil and much of the following franchise. The Evil Within is about to release, having recently gone gold. At around this time, publishers begin to release system requirements and Bethesda does not disappoint in that regard.
Are the requirements... RAGE-inducing?
A case could be made for disappointing requirements, themselves, though.
Basically, Bethesda did not release minimum requirements. Instead, they said "This is what we recommend. It will run on less. Hope it does!" This would not be so problematic if one of their requirements wasn't a "GeForce GTX 670 with 4GBs of VRAM".
They also recommend a quad-core Core i7, 4GB of system memory, 50GB of hard drive space, and a 64-bit OS (Windows 7 or Windows 8.x).
Before I go on, I would like to mention that The Evil Within is built on the RAGE engine. Our site has dealt extensively with that technology when it first came out in 2011. While I did not have many showstopping performance problems with that game, personally, it did have a history with texture streaming. Keep that in mind as you continue to read.
A typical GTX 670 does not even have 4GBs of VRAM. In fact, the GTX 780 Ti does not even have 4GB of VRAM. Thankfully, both of the newly released Maxwell GPUs, the GTX 970 and the GTX 980, have at least 4GB of RAM. Basically, Bethesda is saying, "I really hope you bought the custom model from your AIB vendor". They literally say:
Note: We do not have a list of minimum requirements for the game. If you’re trying to play with a rig with settings below these requirements (you should plan to have 4 GBs of VRAM regardless), we cannot guarantee optimal performance.
Each time I read, "You should plan to have 4 GBs of VRAM regardless", it is more difficult for me to make an opinion about it. That is a lot of memory. Personally, I would wait for reviews and benchmarks, specifically for the PC, before purchasing the title. These recommended settings could be fairly loose, to suit the vision of the game developers, or the game could be a revival of RAGE, this time without the engine's original architect on staff.
The Evil Within launches on October 14th.
Subject: General Tech, Systems | September 27, 2014 - 02:16 AM | Scott Michaud
Tagged: msi, kingbox, ms-9a66, fanless, industry, ruggedized
This is not usually a category of computer that we report on, but MSI has just released a fanless, embedded desktop for industrial applications. Silent PCs seem to be talked about more and more frequently, and I am not sure how much of it is industry trends (as opposed to me just paying more attention). Their focus on this design is performance while remaining rugged and, as mentioned a few times, fanless.
Note that it supports CPUs with a maximum of 35W TDP. This leaves room for MSI to include up to a Core i7-4785T in the device, but we do not know if this is actually offered. It has four expansion bays, one PCIe x16 and three regular PCI slots. It does not have an ISA slot, though. I am sure this will be disappointing to some enterprises, and Josh. He probably still has a graphics card for it. You might think I would be joking. I am, but sadly I also am not.
For power, the device can accept anywhere from 9 to 36V DC. Basically, it seems to be based on laptop components with expansion slots for add-in boards. You can also purchase a fan "module" for it if, for one reason or another, it is still the best PC for the job even if it wasn't fanless.
Pricing and specific availability are not provided, but it is apparently released.
Subject: General Tech | September 26, 2014 - 01:26 PM | Jeremy Hellstrom
Tagged: PCIe SSD, Samsung, NVMe, SM1715, 3d nand
Samsung's new SM1715 NVMe PCIe SSD will use their new 3D V-NAND and come in a 3.2TB card, double the previous model and perhaps the smallest of the new line of SSDs they are working on. The stats are fairly impressive at 750,000/130,000 random read/write IOPS or 3GB/sec read bandwidth and 2.2GB/sec write bandwidth if you prefer that measurement. Samsung offers a nice mix of bandwidth and size with the new model and you can expect the competition to start releasing new models with increased capacities and speeds in the near future. The Register was not provided the full set of specifications for the drive but those should be forthcoming in the near future.
"Faster, fatter flash cards that speed up server applications are in demand, and Samsung has announced it is mass-producing a 3.2TB NVMe PCIe SSD using its 3D V-NAND technology. It says higher capacities are coming."
Here is some more Tech News from around the web:
- TSMC releases networking processors based on 16nm FinFET @ DigiTimes
- China market: SSD prices drop sharply, say memory module makers @ DigiTimes
- 6 IT Certifications for SysAdmins to Consider @ Linux.com
- Outage fears as Amazon's always on elastic cloud gets rebooted @ The Inquirer
- The Great Lightbulb Conspiracy @ Slashdot
Subject: General Tech | September 26, 2014 - 02:46 AM | Scott Michaud
Tagged: free games, swap, arena shooter, pc gaming
Subterfuge Weapons Assessment Program, an obvious backronym for S.W.A.P., takes the first person shooter genre and removes the whole "damage" mechanic. Basically, shooting an opponent will have your character "exchange bodies". The point is apparently to prevent the enemy from delivering a payload to your base or put them into situations where they will kill themselves once they are at your position.
While I have yet to play the game, it is free. No micro-transactions, DLC, or subscriptions. They are using this project to gauge interest for a full, Unreal Engine release. It has an interesting art style, reminiscent of Unreal Tournament (1999) or the original Tribes. It could be worth a download, especially if you like old-fashioned arena shooters and unusual game mechanics.
Those are two genres which do not get mixed a lot...
Subject: General Tech, Graphics Cards | September 26, 2014 - 02:03 AM | Scott Michaud
Tagged: steam, precisionx 16, precisionx, overclocking, nvidia, evga
If you were looking to download EVGA Precision X recently, you were likely disappointed. For a few months now, the software was unavailable because of a disagreement between the add-in board (AIB) partner and Guru3D (and the RivaTuner community). EVGA maintains that it was a completely original work, and references to RivaTuner are a documentation error. As a result, they pulled the tool just a few days after launching X 15.
This new version, besides probably cleaning up all of the existing issues mentioned above, adds support for the new GeForce GTX 900-series cards, a new interface, an "OSD" for inside applications, and Steam Achievements (??). You can get a permanent badge on your Steam account for breaking 1200 MHz on your GPU, taking a screenshot, or restoring settings to default. I expect that latter badge is one of shame, like the Purple Heart from Battlefield, that is not actually a bad thing and says nothing less of your overclocking skills by pressing it. Seriously, save yourself some headache and just press default if things just do not seem right.
PrecisionX 16 is free, available now, and doesn't require an EVGA card (just a site sign-up).
Subject: General Tech, Mobile | September 26, 2014 - 01:45 AM | Scott Michaud
Tagged: tablet, Nexus, google, nexus 9, nvidia, tegra k1
The Nexus line is due for an update, with each product being released for at least a year. They are devices which embody Google's vision... for their own platform. You can fall on either side of that debate, whether it guides OEM partners or if it is simply a shard the fragmentation issue, if you even believe that fragmentation is bad, but they are easy to recommend and a good benchmark for Android.
We are expecting a few new entries in the coming months, one of which being the Nexus 9. Of note, it is expected to mark the return of HTC to the Nexus brand. They were the launch partner with the Nexus One and then promptly exited stage left as LG, Samsung, and ASUS performed the main acts.
We found this out because NVIDIA spilled the beans on their lawsuit filing against Qualcomm and Samsung. Apparently, "the HTC Nexus 9, expected in the third quarter of 2014, is also expected to use the Tegra K1". It has since been revised to remove the reference. While the K1 has a significant GPU to back it up, it will likely be driving a very high resolution display. The Nexus 6 is expected to launch at around the same time, along with Android 5.0 itself, and the 5.2-inch phone is rumored to have a 1440p display. It seems unlikely that a larger, tablet display will be lower resolution than the phone it launches alongside -- and there's not much room above it.
The Google Nexus 9 is expected for "Q3".
Subject: General Tech | September 25, 2014 - 01:04 PM | Jeremy Hellstrom
Tagged: euclideon, voxels, larrabee, point cloud
Could the next Elder Scrolls game you play look like the screenshot below? Euclideon is working to make that a reality with their new voxel engine. The engine is strictly CPU based, similar to the long dead Larrabee architecture but with one major difference, currently they are capable of rendering 2000x1000 frames at around 32 FPS on a six-core processor. They are properly referred to as frames because this is a point cloud solution, not pixel based. They generated the images in the video you can see at The Tech Report by rendering 3D scans of real objects and locations but programmers will still be able to create scenes with Maya or 3ds Max. Euclideon feels that they can still get a lot more performance out of a CPU with software refinements and are not planning on moving to GPU at this time. With two unannounced games using this new engine in development it might be time to make sure your machine has at least 6 cores so that you can be ready for their launch
"We first heard about Euclideon back in 2011, when the company posted a video of a voxel-based rendering engine designed to enable environments with unlimited detail. This month, the firm made headlines again with a new video showing the latest iteration of is technology, which uses 3D scanners to capture real-world environments as point-cloud data. We spoke to Euclideon CEO Bruce Dell to find out more about these innovations—and about the first games based on them."
Here is some more Tech News from around the web:
- Gigabyte Technology may still see losses from non-motherboard businesses in 2014 @ DigiTimes
- Diamond Dual Band Wireless 802.11n Range Extender Review @ Neoseeker
- Patch Bash NOW: 'Shell Shock' bug blasts OS X, Linux systems wide open @ The Register
- Supercapacitors have the power to save you from data loss @ The Register
Subject: General Tech | September 25, 2014 - 12:24 PM | Ken Addison
Tagged: podcast, video, GTX 980, GTX 970, maxwell, nvidia, amd, noctua, NH-D15, acer, 4k, 4k gsync, XB280HK, 840, 840 evo, Samsung
PC Perspective Podcast #319 - 09/25/2014
Join us this week as we discuss our GTX 980 and 970 Review, Noctua NH-D15, Acer's 4K G-Sync Display and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store
- RSS - Subscribe through your regular RSS reader
- MP3 - Direct download link to the MP3 file
Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano
Program length: 1:34:52
Subject: General Tech, Systems | September 24, 2014 - 06:10 PM | Scott Michaud
Tagged: Samsung, Chromebook, laptop
This does not apply to our North American readers, although it is good for them to know. To our European fans: Samsung has pulled out of the laptop market, for devices running either Windows or ChromeOS, in your region. The company is not commenting on how many jobs will be lost as a result of this decision. Samsung is not halting operations in any other region and this decision "is not necessarily reflective of conditions in other markets".
Parallels are drawn with Sony and its VAIO division, but this is significantly different. Sony sold its PC business to Japanese Industrial Partners who, in July, relaunched the brand in Japan. Samsung has not sold any division although there is rumors of upcoming restructuring. While Samsung will retain their brand and continue to develop products for the other regions, pulling away is always concerning for customers. It really could be a geographic anomaly, like Xbox was in Japan, or it could be a warning tremor. We simply do not know.