Subject: General Tech | May 20, 2008 - 04:58 PM | Jeremy Hellstrom
M-Audio may seem like a no-name brand to many PC gamers, but anyone who has done anything related to the audio trade will recognize the name right off the bat. These M-Audio Studiophile AV 40 speakers will give you a sound that goes a bit beyond what you might expect with a desktop speaker system, as they have a rather impressive response. Check out the full spec
Subject: General Tech | May 20, 2008 - 04:30 PM | Jeremy Hellstrom
A new type of attack has been theoretically identified, dubbed a Permanent Denial of Service (PDOS). By taking advantage of remote firmware updates, an attacker could theoretically kill hardware using a tampered BIOS flash file. If the hardware is set to automatically update it's firmware, which is the default setting in most cases, your server could be taken down until the hardware is replaced. You can get more info by following the link at Slashdot.
Subject: General Tech | May 19, 2008 - 07:54 PM | Jeremy Hellstrom
AMD is working at redesigning
the way people buy games with their AMD GAME! program. The basic idea is that games will come with a logo, either AMD GAME! Ultra or AMD GAME!, the AMD GAME! Ultra should be playable at 1600 x 1200, default settings at above 30 fps, the non-Ultra at 1280 x 1024, as long as your system matches their defined requirements. Anandtech takes a look at this initiative, and shows some of the promo slides.
Subject: General Tech | May 16, 2008 - 09:29 PM | Jeremy Hellstrom
One of our members has found some information about the upcoming nVIDIA GT200 graphics family. Drop by the thread to see what people think of their decision to go with a 512 bit bus, and take a peek at what the new nVIDIA drivers have fixed in this one. Over in the audio forum, help investigate an odd hum emanating from
a Vista system using the onboa
Subject: General Tech | May 16, 2008 - 08:30 PM | Jeremy Hellstrom
Virtual-Hideout got a look at some of the serious Intel hardware being shown off at the Hawthorn Farm Campus. Skulltrail and Bonetrail 2, and a really impressive looking cooler are just some of what they saw. Check out all their pictures.
Subject: General Tech | May 16, 2008 - 06:59 AM | Jeremy Hellstrom
That standard of science fiction and precursor to useful fiber optics, properly known as the "Light Amplification by Stimulated Emission of Radiation" was first fired off today. If you haven't seen it yet, Google has honoured Theodore Maiman's ground breaking research in optics (or Gordon Gould's), some of the most important work in information technology since Babbage or Hopper.
Still no word on shark compatible platforms.
Subject: General Tech | May 15, 2008 - 08:56 PM | Jeremy Hellstrom
The Guru of 3D has decided to find out just what you get from gaming on a quad core processor. The games they use do cross a gamut of styles, and not all of them utilize the same parts of the PC as others, but you do see a pattern develop. While there is a clear verdict, it is not perfectly cut and dry.
Subject: General Tech | May 15, 2008 - 03:44 PM | Jeremy Hellstrom
In other news, Hanna Montana thinks computers should all be mauve and smell nice.
Tech news may be changing for a lot of people, as CNET just got bought by CBS. There is probably a small chance that CNET might still cover at least some IT related news, but Slashdot's cynics probably have this one right. CNET may not have been the best source of news for techies, but it did do a good job of aggregating a lot of disparate stories for the time-challenged geek.
Subject: General Tech | May 14, 2008 - 09:22 PM | Jeremy Hellstrom
The Cyber Snipa Warboard is not quite as cool looking as the box implies, but it still has some serious style to it. It has so many buttons it may feel overwhelming to first pick up, but Pro-Clockers ended up in love with it. There are even removable keys and a baggie of various non-standard keys you can put on the board, if you are so inclined.
Subject: General Tech | May 14, 2008 - 04:17 PM | Jeremy Hellstrom
Unreal Engine 3 has taken a lot of flak, especially for it's inability to handle anti-aliasing and lack of any DX10 support. In Rainbow Six Vegas 2, a way has been found to allow anti-aliasing with Unreal Engine 3, adding a nice look to the game. [H]ard|OCP tried the game out with a mix of AMD and nVIDIA cards to see what gives you the best performance. It turns out to have a similar outcome to UT3, where almost any newer card can handle the full settings.