Subject: General Tech | April 12, 2007 - 02:02 PM | Jeremy Hellstrom
Laptop overclocking has never been easy, if you didn't get one with a desktop CPU in the first place. From the first step of figuring out how to disassemble the laptop, to getting under the cooling solution to the CPU to swap it with a desktop model to assembling the whole back together can be time consuming and frustrating. Newer mobile CPUs offer useful features not found in desktop purposed chips, which you will lose when swapping it out for a desktop processor, but at least you can overclock now.
Subject: General Tech | April 12, 2007 - 12:05 PM | Jeremy Hellstrom
Ideazon has had great success with their Zboard, especially with RTS gamers. Now they are going to take the mouse and try to improve it with the Reaper. They have added rubber to the buttons, made it longer than most mice and on the fly DPI changes. Head to R&B Mods to see of they think it compares to the competition.
Subject: General Tech | April 12, 2007 - 11:34 AM | Jeremy Hellstrom
Beyond3D has captured slides from an Intel presentation about the future of the CPU and GPU. The slides give you a very good idea of Intel's plans to retaliate against AMDs current move towards a GPU, and Beyond3D highlights out some very interesting points.
Subject: General Tech | April 11, 2007 - 11:58 AM | Jeremy Hellstrom
It's not quite a Star Trek replicator, but the Fab@Home project will let you make 3D objects for ~$2,500. It can handle many types of material, from silicone to chocolate, letting you build lego bricks or chocolate forms. Ars Technica has more on this first venture into affordable fabrication at home.
"Malone's goal was to build something cheap and reliable, something that hobbyists could use to kickstart a "home fabbing
revolution" that would have analogues to the personal computer revolution that h
Subject: General Tech | April 10, 2007 - 02:58 PM | Ryan Shrout
If you are like me and bought a copy of Crackdown on the Xbox 360 purely for the entry into the Halo 3 beta, you'll want to hear this news. This post at Microsoft confirms the beta will only run from May 16th until June 6th -- after that you are S.O.L.
Subject: General Tech | April 6, 2007 - 04:35 PM | Ryan Shrout
According to some inside source, The Inq is reporting that current iPhone models are only getting about 40 minutes of talk time! The iPhone is scheduled to be released in early June.
During Episode 93 of the spodcast this Week in Tech (TWiT)Dvorak said he received information from "a guy at Cingular who's testing the product." The unnamed, male Cingular employee told Dvorak "there's lots of issues" with the iPhone.
Subject: General Tech | April 6, 2007 - 12:04 AM | Ryan Shrout
I know we have been behind on this for a while now, but we are finally rolling out the much-asked-for RSS feeds for you all to add to your daily reading lists. We are going to have two lists: one for news and one for reviews and articles:
Subject: General Tech | April 4, 2007 - 03:37 PM | Jeremy Hellstrom
Over at MAKE:Blog is a link to a very interesting mod for iPods. It's not easy, nor is there a full explanation of how it worked, but it is do-able. If you have the time and skill you can upgrade any iPod to use Compact flash cards. They go up to 128Gb, and it will remove all the moving parts in the iPod so your battery life will soar.
Subject: General Tech | April 4, 2007 - 01:16 PM | Jeremy Hellstrom
The hallmark of the Command & Conquer series is the scads of full motion video throughout the game. GDI and Nod are still fighting it out, but the arrival of the alien Scrin adds to the variety of the missions you will find in the single player game. Head to Gamepyre to get a look a several other new surprises in the newest C&C installment.
Subject: General Tech | April 4, 2007 - 12:36 PM | Jeremy Hellstrom
[H]ard|OCP spent a month on the Vista, and never ended up hospitalized once ... but it did send an editor into an XP relapse. After 30 days of using Vista, and trying out all the new features as well as the basic functions, [H] has put together a pretty definitive look at the Vista experience. They really tried to make the relationship work, but it turned out to be Vista, not them, find out why.