A GlobalFoundries Update
We spent some time recently with the team at GlobalFoundries to get an update on its status as an independent foundry company, its first and second customers, how the move to 32nm and 28nm is progressing and to speculate on what it means for the rest of the industry.
Subject: General Tech | November 9, 2009 - 04:00 PM | Jeremy Hellstrom
If you want to look unique at the next LANParty you hit, or maybe you are just THAT into Medal of Honor and want to add to the experience, pick up Gameskulls' GS-1 Tactical Gaming Helmet. It is made to resemble the Army's PASGT Ground Troops helmet or the USMC Light Weight Helmet and hides inside a pair of earcups with 50mm drivers and a boom microphone. USB, PS3 and XBox 360
connectors all come in the package, there is no installation software. OCIA did find that ambient noise bounced aroun
Subject: General Tech | November 9, 2009 - 02:02 PM | Jeremy Hellstrom
Cloud computing is either the new Web 2.0 or it is at least how that magical new Web will manage to perform all of the miracles that most CIOs dream of happening ... soon. For the geeks in the trenches it is becoming a nightmare; which is really too bad. The blame for this falls squarely on the shoulders of management so upper that it has it's head in the cloud already.
Subject: General Tech | November 6, 2009 - 12:02 PM | Jeremy Hellstrom
Tessellation is the killer app of DX11, making the jump from DX10 much more impressive than the jump from DX9 to DX10. There is a bit of bad news for HD5xxx owners out there which is the performance hit that comes from the breaking up of large triangles into dozens of tiny ones. In [H]ard|OCP's testing of the Unigine Heaven benchmark they saw a drop of about 40% when they enabled tessellation, but the visual impact is much greater. Check out the screenshots and pay particular attention to how the wire frames change. That huge increase in the amount of polygons is
Subject: General Tech | November 5, 2009 - 12:28 PM | Jeremy Hellstrom
AMD is all about the platform right now; the synergy created between utilizing an AMD CPU, GPU and chipset to allow graphical megatasking. The new VISION platform will come in four different flavours ranging from Basic up to Black offering more features as you move up from the Basic version. Most of the features have to do with HD video encoding and decoding as well as audio, but your gaming experience will also improve. Check out the pictures Ryan took of the laptops and business class desktops in Germany in his full article
Introduction, AMD VISION technology update
AMD hosted a select group of technology reviewers Nov. 3 at their LoneStar campus in Austin, Texas, to brief them on their next generation of notebooks featuring their new VISION technology.
Subject: General Tech | November 4, 2009 - 12:21 PM | Jeremy Hellstrom
Since the days of 3DMark03, many gamers who used the benchmark to compare their current tweaks to their own previous results as well as the results of others, there have been many who wished that some of these benchmarks were playable. Finally that wish can come true and in a rather interesting game concept, free fall. Shattered Horizons has been demoed and talked about for quite some time now but finally we are approaching the release date. If you are interested in multiplayer combat without the restriction of a gravity well,
Subject: General Tech | November 4, 2009 - 11:59 AM | Jeremy Hellstrom
It would seem that Intel chipsets will not be natively supporting USB 3.0 until sometime in 2011, according to a confirmed rumour you can read about on Engadget. nVIDIA has stepped out of the chipset business, only supporting their current platforms, so you can count them out as well. ALi, SiS and VIA have pretty much backed out of the enthusiast market; which leaves AMD to fill the needs of USB 3.0 fans that want native support. There are no licens
Subject: General Tech | November 3, 2009 - 12:18 PM | Jeremy Hellstrom
CES 2010 is just a hair over 2 months away and is the prime time for nVIDIA to show off Fermi and its processing capabilities
alone or in parallel. Fermi A2 silicon has taped out according to Charlie at SemiAccurate, raising hopes that at least some silicon, perhaps even working, will be shown off sometime between now and the end of CES. We know that TSMC has had yield difficulties with the 40nm process that have not aba
Subject: General Tech | November 2, 2009 - 12:25 PM | Jeremy Hellstrom
Chances are you have heard that Apple has redesigned their mouse again. It took over a decade to stick on a second button so it seems that their innovation for input devices is accelerating. The new Magic Mouse doesn't have a scroll wheel; instead about 75% of its surface will register finger scrolling and with the momentum feature turned on it will even recognize how fast your fingers are scrolling. For those used to large gaming mice, the look of the mouse is going to be a bit of a shock, it more closely resembles an iPhone than a traditional mouse.