Subject: General Tech | April 12, 2007 - 11:34 AM | Jeremy Hellstrom
Beyond3D has captured slides from an Intel presentation about the future of the CPU and GPU. The slides give you a very good idea of Intel's plans to retaliate against AMDs current move towards a GPU, and Beyond3D highlights out some very interesting points.
Subject: General Tech | April 11, 2007 - 11:58 AM | Jeremy Hellstrom
It's not quite a Star Trek replicator, but the Fab@Home project will let you make 3D objects for ~$2,500. It can handle many types of material, from silicone to chocolate, letting you build lego bricks or chocolate forms. Ars Technica has more on this first venture into affordable fabrication at home.
"Malone's goal was to build something cheap and reliable, something that hobbyists could use to kickstart a "home fabbing
revolution" that would have analogues to the personal computer revolution that h
Subject: General Tech | April 10, 2007 - 02:58 PM | Ryan Shrout
If you are like me and bought a copy of Crackdown on the Xbox 360 purely for the entry into the Halo 3 beta, you'll want to hear this news. This post at Microsoft confirms the beta will only run from May 16th until June 6th -- after that you are S.O.L.
Subject: General Tech | April 6, 2007 - 04:35 PM | Ryan Shrout
According to some inside source, The Inq is reporting that current iPhone models are only getting about 40 minutes of talk time! The iPhone is scheduled to be released in early June.
During Episode 93 of the spodcast this Week in Tech (TWiT)Dvorak said he received information from "a guy at Cingular who's testing the product." The unnamed, male Cingular employee told Dvorak "there's lots of issues" with the iPhone.
Subject: General Tech | April 6, 2007 - 12:04 AM | Ryan Shrout
I know we have been behind on this for a while now, but we are finally rolling out the much-asked-for RSS feeds for you all to add to your daily reading lists. We are going to have two lists: one for news and one for reviews and articles:
Subject: General Tech | April 4, 2007 - 03:37 PM | Jeremy Hellstrom
Over at MAKE:Blog is a link to a very interesting mod for iPods. It's not easy, nor is there a full explanation of how it worked, but it is do-able. If you have the time and skill you can upgrade any iPod to use Compact flash cards. They go up to 128Gb, and it will remove all the moving parts in the iPod so your battery life will soar.
Subject: General Tech | April 4, 2007 - 01:16 PM | Jeremy Hellstrom
The hallmark of the Command & Conquer series is the scads of full motion video throughout the game. GDI and Nod are still fighting it out, but the arrival of the alien Scrin adds to the variety of the missions you will find in the single player game. Head to Gamepyre to get a look a several other new surprises in the newest C&C installment.
Subject: General Tech | April 4, 2007 - 12:36 PM | Jeremy Hellstrom
[H]ard|OCP spent a month on the Vista, and never ended up hospitalized once ... but it did send an editor into an XP relapse. After 30 days of using Vista, and trying out all the new features as well as the basic functions, [H] has put together a pretty definitive look at the Vista experience. They really tried to make the relationship work, but it turned out to be Vista, not them, find out why.
Subject: General Tech | April 3, 2007 - 02:21 PM | Jeremy Hellstrom
You may remember a front page story back in December, about Ray Tracing and how it works. Daniel Pohl, who was finishing up a project to get Ray Tracing to work on Quake 3 & 4. As you saw in the article, Ray Tracing adds depth to surfaces by properly displaying shadows, and takes water reflection to a whole new level.
Subject: General Tech | April 3, 2007 - 12:56 PM | Jeremy Hellstrom
Back in February, Intel revealed the details of it's experimental 80 core processor. Ars Technica chats with Thom Sawicki, technology strategist for the Intel Communications Technology Labs about the ongoing work into terascale processors. Don't think of a machine built around an 80 core CPU as sitting in the same box as your PC now, with a chipset and RAM. Much like external clocks, math co-processors and L2 cache, with 80 cores and teraf
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