Subject: General Tech | September 18, 2008 - 04:16 PM | Jeremy Hellstrom
At a loss when it comes to lossless codecs and 8 channel sound and how they relate to HDMI and HDCP? You are not alone, especially when you get into the protection on HD movies and their sound, or trying to figure out if it is your video card or your soundcard that has the most impact on your experience. AnandTech will take you on a quick journey through the ins and outs of high definition, multi channel audio.
Subject: General Tech | September 18, 2008 - 11:35 AM | Jeremy Hellstrom
In the first and second quarter of 2009 Intel will discontinue twenty processors, ranging from Core 2 Extremes to Celerons. You can also expect a price drop in October on five different CPUs as well as the release of new models during the next few months and into January. As usual, Intel has no comments on this news, but DigiTimes track record for this kind of news is very good. Look forward to Core i7 CPUs and X58 chipsets in November, in addition to the new Duos and Quads.
Subject: General Tech | September 18, 2008 - 11:07 AM | Jeremy Hellstrom
SUNNYVALE, Calif. - Sept.
Subject: General Tech | September 17, 2008 - 12:09 PM | Jeremy Hellstrom
There seems to be a swarm of bugs occluding the newly arrived prequel to STALKER, which ruined the day of a bit-tech member who pre-ordered it quite a while ago. The new engine may improve the lighting and shadows, but it also seems to have brought a swarm of small (and not so small) issues with it. The news is not all bad, weapon customization and join-able factions will add to your experience and may help the games replay-ablility. The only question is whether you will wait for the patch,
Subject: General Tech | September 17, 2008 - 11:15 AM | Ryan Shrout
We love us some rumors - and no one stirs them up better than Charlie at the Inquirer. Today's big story: Google buying Valve. At first glance that might sound pretty odd, until you consider that Valve's Steam product is the most successful and profitable digital gaming distribution system in the world. Google would LOVE to be able to control the future of gaming, put some AdWords on those many pages you see before your game launches and control just ONE MORE aspect of your compu
Subject: General Tech | September 16, 2008 - 12:01 PM | Jeremy Hellstrom
The engineers at ASUS had enough free time to create the Trinity, a triple 3850 card and one that you won't getr to play with. It simply exists to prove that it can be done, this card won't make it to retail. DriverHeaven was lucky enough to get a chance to play with the card as well as trying out some synthetic benchmarks against three 3850s in Crossfire. The performance is about equal to the Crossfire setup and shows up a single GPU, not bad for one oversized PCI-e card.
Subject: General Tech | September 15, 2008 - 02:55 PM | Jeremy Hellstrom
The newest discrete soundcard from ASUS is the Xonar HDAV 1.3 Deluxe,
still based on the AV200 HD audio processor but with added support for formats like Dolby TrueHD and DTS-HD Master Audio. This card goes far beyond what is required for an immersive gaming experience and heads deep into audiophile territory. You can find out just how much ASUS packed into this card at Elite Bastards.
Subject: General Tech | September 15, 2008 - 12:06 PM | Jeremy Hellstrom
Are you sad to see that the next process size shrink is so far away? Don't despair, many researchers are simply following a different path. Systems on a chip have been around for a short while now and have gone through a few revisions, each more powerful than the next. Through Silicon Vias (TSVs) are the next big thing and may successfully lead
to 3D processors. Learn more about how they are trying to connect these stacks of silicon at DigiTimes.
Subject: General Tech | September 11, 2008 - 12:12 PM | Jeremy Hellstrom
Phillips is busy showing off four monitors that are capable of showing 3D content without the need for funky glasses. The Inquirer doesn't have much information on the displays, and it is inherently difficult to show you 3D pictures unless you have one of these monitors ... or some funky glasses. It is nice to know that the difficult process of rendering 3D on a 2D display without accessories still has a few bright minds working away at solving it.